SEARCH:

+"Attach" (619)

1234567 >
Search Criteria
Updating... Updating search parameters...
 Search Result Options
    Name (asc)   >         special (asc)   >    
  • Additional Sort:

Display:
Academy Researchers
Academy Researchers 1BlueBlue (3)
Creature — Human Wizard (2/2)

When Academy Researchers enters the battlefield, you may put an Aura card from your hand onto the battlefield attached to Academy Researchers.

Tenth Edition (Uncommon)
Other Versions
Urza's Saga (Uncommon)
Accorder's Shield
Accorder's Shield 0 (0)
Artifact — Equipment

Equipped creature gets +0/+3 and has vigilance. (Attacking doesn't cause it to tap.)

Equip 3 (3: Attach to target creature you control. Equip only as a sorcery.)

Magic 2014 Core Set (Uncommon)
Other Versions
Scars of Mirrodin (Common)
Accursed Witch
Accursed Witch 3Black (4)
Creature — Human Shaman (4/2)

Spells your opponents cast that target Accursed Witch cost 1 less to cast.

When Accursed Witch dies, return it to the battlefield transformed under your control attached to target opponent.

Shadows Over Innistrad Remastered (Uncommon)
Other Versions
Shadows over Innistrad (Uncommon)
Acquisition Octopus
Acquisition Octopus 2Blue (3)
Artifact Creature — Equipment Octopus (2/2)

Whenever Acquisition Octopus or equipped creature deals combat damage to a player, draw a card.

Reconfigure 2 (2: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.)

Kamigawa: Neon Dynasty (Uncommon)
Adventuring Gear
Adventuring Gear 1 (1)
Artifact — Equipment

Landfall — Whenever a land enters the battlefield under your control, equipped creature gets +2/+2 until end of turn.

Equip 1 (1: Attach to target creature you control. Equip only as a sorcery.)

Jumpstart 2022 (Common)
Other Versions
Zendikar (Common)
Aeronaut's Wings
Aeronaut's Wings 2 (2)
Artifact — Equipment

Equipped creature gets +1/+0 and has flying.

Equip 2 (2: Attach to target creature you control. Equip only as a sorcery.)

The Brothers' War (Common)
Ajani's Chosen
Ajani's Chosen 2WhiteWhite (4)
Creature — Cat Soldier (3/3)

Whenever an enchantment enters the battlefield under your control, create a 2/2 white Cat creature token. If that enchantment is an Aura, you may attach it to the token.

Wilds of Eldraine Commander (Rare)
Other Versions
Magic 2014 Core Set (Rare)
Commander 2015 (Rare)
Commander 2018 (Rare)
Jumpstart (Rare)
Akiri, Fearless Voyager
Akiri, Fearless Voyager 1RedWhite (3)
Legendary Creature — Kor Warrior (3/3)

Whenever you attack a player with one or more equipped creatures, draw a card.

White: You may unattach an Equipment from a creature you control. If you do, tap that creature and it gains indestructible until end of turn.

Commander Masters (Uncommon)
Other Versions
Zendikar Rising (Rare)
Amorphous Axe
Amorphous Axe 2 (2)
Artifact — Equipment

Equipped creature gets +3/+0 and is every creature type.

Equip 3 (3: Attach to target creature you control. Equip only as a sorcery.)

Commander Legends (Common)
Other Versions
Modern Horizons (Common)
Ancestral Blade
Ancestral Blade 1White (2)
Artifact — Equipment

When Ancestral Blade enters the battlefield, create a 1/1 white Soldier creature token, then attach Ancestral Blade to it.

Equipped creature gets +1/+1.

Equip 1 (1: Attach to target creature you control. Equip only as a sorcery.)

Commander Masters (Common)
Other Versions
Core Set 2020 (Uncommon)
Double Masters (Common)
Commander Legends (Common)
Game Night: Free-For-All (Common)
Ancestral Katana
Ancestral Katana 1White (2)
Artifact — Equipment

Whenever a Samurai or Warrior you control attacks alone, you may pay 1. When you do, attach Ancestral Katana to it.

Equipped creature gets +2/+1.

Equip 3 (3: Attach to target creature you control. Equip only as a sorcery.)

Kamigawa: Neon Dynasty (Common)
Angelic Armaments
Angelic Armaments 3 (3)
Artifact — Equipment

Equipped creature gets +2/+2, has flying, and is a white Angel in addition to its other colors and types.

Equip 4 (4: Attach to target creature you control. Equip only as a sorcery.)

Commander Legends (Uncommon)
Other Versions
Avacyn Restored (Uncommon)
Animal Friend
Animal Friend 1Green (2)
Enchantment — Aura

Enchant creature

Enchanted creature has "Whenever this creature attacks, create a 1/1 green Squirrel creature token. Put a +1/+1 counter on that token for each Aura and Equipment attached to this creature other than Animal Friend."

Magic The Gathering—Fallout (Rare)
Animate Dead
Animate Dead 1Black (2)
Enchantment — Aura

Enchant creature card in a graveyard

When Animate Dead enters the battlefield, if it's on the battlefield, it loses "enchant creature card in a graveyard" and gains "enchant creature put onto the battlefield with Animate Dead." Return enchanted creature card to the battlefield under your control and attach Animate Dead to it. When Animate Dead leaves the battlefield, that creature's controller sacrifices it.

Enchanted creature gets -1/-0.

Murders at Karlov Manor Commander (Uncommon)
Other Versions
Limited Edition Alpha (Uncommon)
Limited Edition Beta (Uncommon)
Unlimited Edition (Uncommon)
Revised Edition (Uncommon)
Fourth Edition (Uncommon)
Fifth Edition (Uncommon)
Masters Edition (Uncommon)
Premium Deck Series: Graveborn (Uncommon)
Vintage Masters (Uncommon)
Eternal Masters (Uncommon)
Animate Spell (playtest)
Animate Spell (playtest) Blue (1)
Enchantment — — Aura

Flash

Enchant instant or sorcery spell on the stack

When CARDNAME becomes attached to an instant or sorcery, put that card onto the battlefield under its owner's control. It's a creature in addition to its other types with power and toughness each equal to its converted mana cost.

When CARDNAME leaves the battlefield, enchanted card's owner sacrifices it unless they cast it.

Mystery Booster (Common)
Annex
Annex 2BlueBlue (4)
Enchantment — Aura

Enchant land (Target a land as you cast this. This card enters the battlefield attached to that land.)

You control enchanted land.

Onslaught (Uncommon)
Other Versions
Ninth Edition (Uncommon)
Arachnus Spinner
Arachnus Spinner 5Green (6)
Creature — Spider (5/7)

Reach

Tap an untapped Spider you control: Search your graveyard and/or library for a card named Arachnus Web and put it onto the battlefield attached to target creature. If you search your library this way, shuffle.

Double Masters 2022 (Uncommon)
Other Versions
Magic 2012 (Rare)
Modern Masters 2017 Edition (Uncommon)
Arc Spitter
Arc Spitter 1 (1)
Artifact — Equipment

Equipped creature has "1: This creature deals 1 damage to target creature that's blocking it."

Equip 1 (1: Attach to target creature you control. Equip only as a sorcery.)

Streets of New Capenna (Uncommon)
Arcane Teachings
Arcane Teachings 2Red (3)
Enchantment — Aura

Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)

Enchanted creature gets +2/+2 and has "Tap: This creature deals 1 damage to any target."

Tenth Edition (Uncommon)
Other Versions
Judgment (Common)
Ardenn, Intrepid Archaeologist
Ardenn, Intrepid Archaeologist 2White (3)
Legendary Creature — Kor Scout (2/2)

At the beginning of combat on your turn, you may attach any number of Auras and Equipment you control to target permanent or player.

Partner (You can have two commanders if both have partner.)

Commander Legends (Uncommon)
Armament Master
Armament Master WhiteWhite (2)
Creature — Kor Soldier (2/2)

Other Kor creatures you control get +2/+2 for each Equipment attached to Armament Master.

Zendikar (Rare)
Armed and Armored
Armed and Armored 1White (2)
Instant

Vehicles you control become artifact creatures until end of turn. Choose a Dwarf you control. Attach any number of Equipment you control to it.

Kamigawa: Neon Dynasty Commander (Uncommon)
Other Versions
Kaldheim (Uncommon)
Armguard Familiar
Armguard Familiar 1Blue (2)
Artifact Creature — Equipment Beast (2/1)

Ward 2 (Whenever this permanent becomes the target of a spell or ability an opponent controls, counter it unless that player pays 2.)

Equipped creature gets +2/+1 and has ward 2.

Reconfigure 4 (4: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.)

Kamigawa: Neon Dynasty (Common)
Armored Skyhunter
Armored Skyhunter 3White (4)
Creature — Cat Knight (3/3)

Flying

Whenever Armored Skyhunter attacks, look at the top six cards of your library. You may put an Aura or Equipment card from among them onto the battlefield. If an Equipment is put onto the battlefield this way, you may attach it to a creature you control. Put the rest of those cards on the bottom of your library in a random order.

Commander Legends (Rare)
Armory Automaton
Armory Automaton 3 (3)
Artifact Creature — Construct (2/2)

Whenever Armory Automaton enters the battlefield or attacks, you may attach any number of target Equipment to it. (Control of the Equipment doesn't change.)

Commander 2016 (Rare)
Armory of Iroas
Armory of Iroas 2 (2)
Artifact — Equipment

Whenever equipped creature attacks, put a +1/+1 counter on it.

Equip 2 (2: Attach to target creature you control. Equip only as a sorcery.)

Commander Legends (Common)
Other Versions
Journey into Nyx (Uncommon)
Artificer's Hex
Artificer's Hex Black (1)
Enchantment — Aura

Enchant Equipment

At the beginning of your upkeep, if enchanted Equipment is attached to a creature, destroy that creature.

Magic 2014 Core Set (Uncommon)
Asinine Antics
Asinine Antics 2BlueBlue (4)
Sorcery

You may cast Asinine Antics as though it had flash if you pay 2 more to cast it.

For each creature your opponents control, create a Cursed Role token attached to that creature. (If you control another Role on it, put that one into the graveyard. Enchanted creature is 1/1.)

Wilds of Eldraine (Mythic Rare)
Assimilation Aegis
Assimilation Aegis 1WhiteBlue (3)
Artifact — Equipment

When Assimilation Aegis enters the battlefield, exile up to one target creature until Assimilation Aegis leaves the battlefield.

Whenever Assimilation Aegis becomes attached to a creature, for as long as Assimilation Aegis remains attached to it, that creature becomes a copy of a creature card exiled with Assimilation Aegis.

Equip 2

Outlaws of Thunder Junction (Mythic Rare)
Aura Barbs
Aura Barbs 2Red (3)
Instant — Arcane

Each enchantment deals 2 damage to its controller, then each Aura attached to a creature deals 2 damage to the creature it's attached to.

Betrayers of Kamigawa (Uncommon)
Aura Finesse
Aura Finesse Blue (1)
Instant

Attach target Aura you control to target creature.

Draw a card.

Rise of the Eldrazi (Common)
Aura Graft
Aura Graft 1Blue (2)
Instant

Gain control of target Aura that's attached to a permanent. Attach it to another permanent it can enchant.

Tenth Edition (Uncommon)
Other Versions
Odyssey (Uncommon)
Auramancer's Guise
Auramancer's Guise 2BlueBlue (4)
Enchantment — Aura

Enchant creature

Enchanted creature gets +2/+2 for each Aura attached to it and has vigilance.

Planar Chaos (Uncommon)
Auratouched Mage
Auratouched Mage 5White (6)
Creature — Human Wizard (3/3)

When Auratouched Mage enters the battlefield, search your library for an Aura card that could enchant it. If Auratouched Mage is still on the battlefield, put that Aura card onto the battlefield attached to it. Otherwise, reveal the Aura card and put it into your hand. Then shuffle.

Planechase Anthology (Uncommon)
Other Versions
Ravnica: City of Guilds (Uncommon)
Planechase 2012 Edition (Uncommon)
Auriok Survivors
Auriok Survivors 5White (6)
Creature — Human Soldier (4/6)

When Auriok Survivors enters the battlefield, you may return target Equipment card from your graveyard to the battlefield. If you do, you may attach it to Auriok Survivors.

New Phyrexia (Uncommon)
Auriok Windwalker
Auriok Windwalker 3White (4)
Creature — Human Wizard (2/3)

Flying

Tap: Attach target Equipment you control to target creature you control.

Fifth Dawn (Rare)
Kitsune Mystic (Autumn-Tail, Kitsune Sage)
Kitsune Mystic (Autumn-Tail, Kitsune Sage) 3White (4)
Legendary Creature — Fox Wizard (4/5)

1: Attach target Aura attached to a creature to another creature.

Champions of Kamigawa (Rare)
Avarice Amulet
Avarice Amulet 4 (4)
Artifact — Equipment

Equipped creature gets +2/+0 and has vigilance and "At the beginning of your upkeep, draw a card."

Whenever equipped creature dies, target opponent gains control of Avarice Amulet.

Equip 2 (2: Attach to target creature you control. Equip only as a sorcery.)

Magic 2015 Core Set (Rare)
Awaken the Sleeper
Awaken the Sleeper 3Red (4)
Sorcery

Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. If it's equipped, you may destroy all Equipment attached to that creature.

Phyrexia: All Will Be One (Uncommon)
Baki's Curse
Baki's Curse 2BlueBlue (4)
Sorcery

Baki's Curse deals 2 damage to each creature for each Aura attached to that creature.

Homelands (Rare)
Balan, Wandering Knight
Balan, Wandering Knight 2WhiteWhite (4)
Legendary Creature — Cat Knight (3/3)

First strike

Balan, Wandering Knight has double strike as long as two or more Equipment are attached to it.

1White: Attach all Equipment you control to Balan.

Commander Masters (Rare)
Other Versions
Commander 2017 (Rare)
Jumpstart 2022 (Rare)
Baleful Eidolon
Baleful Eidolon 1Black (2)
Enchantment Creature — Spirit (1/1)

Bestow 4Black (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)

Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)

Enchanted creature gets +1/+1 and has deathtouch.

Theros (Common)
Banshee's Blade
Banshee's Blade 2 (2)
Artifact — Equipment

Equipped creature gets +1/+1 for each charge counter on Banshee's Blade.

Whenever equipped creature deals combat damage, put a charge counter on Banshee's Blade.

Equip 2 (2: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.)

Mirrodin (Uncommon)
Barbed Batterfist
Barbed Batterfist 1Red (2)
Artifact — Equipment

For Mirrodin (When this Equipment enters the battlefield, create a 2/2 red Rebel creature token, then attach this to it.)

Equipped creature gets +1/-1.

Equip 1 (1: Attach to target creature you control. Equip only as a sorcery.)

Phyrexia: All Will Be One (Common)
Barbed Spike
Barbed Spike 1White (2)
Artifact — Equipment

When Barbed Spike enters the battlefield, create a 1/1 colorless Thopter artifact creature token with flying, then attach Barbed Spike to it.

Equipped creature gets +1/+0.

Equip 2

Modern Horizons 2 (Uncommon)
Barrow-Blade
Barrow-Blade 1 (1)
Artifact — Equipment

Equipped creature gets +1/+1.

Whenever equipped creature blocks or becomes blocked by a creature, that creature loses all abilities until end of turn.

Equip 1 (1: Attach to target creature you control. Equip only as a sorcery.)

The Lord of the Rings: Tales of Middle Earth (Uncommon)
Batterbone
Batterbone 2 (2)
Artifact — Equipment

Living weapon (When this Equipment enters the battlefield, create a 0/0 black Phyrexian Germ creature token, then attach this to it.)

Equipped creature gets +1/+1 and has vigilance and lifelink.

Equip 5

Modern Horizons 2 (Uncommon)
Batterskull
Batterskull 5 (5)
Artifact — Equipment

Living weapon (When this Equipment enters the battlefield, create a 0/0 black Phyrexian Germ creature token, then attach this to it.)

Equipped creature gets +4/+4 and has vigilance and lifelink.

3: Return Batterskull to its owner's hand.

Equip 5

Double Masters (Mythic Rare)
Other Versions
New Phyrexia (Mythic Rare)
Beamtown Beatstick
Beamtown Beatstick Red (1)
Artifact — Equipment

Equipped creature gets +1/+0 and has menace. (It can't be blocked except by two or more creatures.)

Whenever equipped creature deals combat damage to a player or battle, create a Treasure token.

Equip 2 (2: Attach to target creature you control. Equip only as a sorcery.)

March of the Machine (Common)
Become Brutes
Become Brutes 1Red (2)
Sorcery

One or two target creatures each gain haste until end of turn. For each of those creatures, create a Monster Role token attached to it. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1 and has trample.)

Wilds of Eldraine (Uncommon)
Benevolent Blessing
Benevolent Blessing 1White (2)
Enchantment — Aura

Flash

Enchant creature

As Benevolent Blessing enters the battlefield, choose a color.

Enchanted creature has protection from the chosen color. This effect doesn't remove Auras and Equipment you control that are already attached to it.

Commander Legends (Common)
Besotted Knight
Besotted Knight 3White (4)
Creature — Human Knight (3/3)

Wilds of Eldraine (Common)
Bespoke Battlegarb
Bespoke Battlegarb 1Red (2)
Artifact — Equipment

Equipped creature gets +2/+0.

Celebration — At the beginning of combat on your turn, if two or more nonland permanents entered the battlefield under your control this turn, attach Bespoke Battlegarb to up to one target creature you control.

Equip 2 (2: Attach to target creature you control. Equip only as a sorcery.)

Wilds of Eldraine (Common)
Besotted Knight (Betroth the Beast)
Besotted Knight (Betroth the Beast) White (1)
Sorcery — Adventure

Create a Royal Role token attached to target creature you control. (Enchanted creature gets +1/+1 and has ward 1.)

Wilds of Eldraine (Common)
Bilbo's Ring
Bilbo's Ring 3 (3)
Legendary Artifact — Equipment

As long as it's your turn, equipped creature has hexproof and can't be blocked.

Whenever equipped creature attacks alone, you draw a card and you lose 1 life.

Equip Halfling 1 (1: Attach to target Halfling you control. Equip only as a sorcery.)

Equip 4 (4: Attach to target creature you control. Equip only as a sorcery.)

The Lord of the Rings: Tales of Middle Earth (Rare)
Kellan, the Fae-Blooded (Birthright Boon)
Kellan, the Fae-Blooded (Birthright Boon) 1White (2)
Sorcery — Adventure

Search your library for an Aura or Equipment card, reveal it, put it into your hand, then shuffle.

Wilds of Eldraine (Mythic Rare)
Bitterheart Witch
Bitterheart Witch 4Black (5)
Creature — Human Shaman (1/2)

Deathtouch

When Bitterheart Witch dies, you may search your library for a Curse card, put it onto the battlefield attached to target player, then shuffle.

Innistrad (Uncommon)
Bitterthorn, Nissa's Animus
Bitterthorn, Nissa's Animus 3 (3)
Legendary Artifact — Equipment

Living weapon (When this Equipment enters the battlefield, create a 0/0 black Phyrexian Germ creature token, then attach this to it.)

Equipped creature gets +1/+1.

Whenever equipped creature attacks, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

Equip 3

March of the Machine Commander (Rare)
Blade of Shared Souls
Blade of Shared Souls 2Blue (3)
Artifact — Equipment

For Mirrodin (When this Equipment enters the battlefield, create a 2/2 red Rebel creature token, then attach this to it.)

Whenever Blade of Shared Souls becomes attached to a creature, for as long as Blade of Shared Souls remains attached to it, you may have that creature become a copy of another target creature you control.

Equip 2

Phyrexia: All Will Be One (Rare)
Blade of the Oni
Blade of the Oni 1Black (2)
Artifact Creature — Equipment Demon (3/1)

Menace

Equipped creature has base power and toughness 5/5, has menace, and is a black Demon in addition to its other colors and types.

Reconfigure 2BlackBlack (2BlackBlack: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.)

Kamigawa: Neon Dynasty (Mythic Rare)
Bladed Battle-Fan
Bladed Battle-Fan 1Black (2)
Artifact — Equipment

Flash

When Bladed Battle-Fan enters the battlefield, attach it to target creature you control. That creature gains indestructible until end of turn.

Equipped creature gets +1/+0.

Equip 1 (1: Attach to target creature you control. Equip only as a sorcery.)

March of the Machine (Common)
Bladed Bracers
Bladed Bracers 1 (1)
Artifact — Equipment

Equipped creature gets +1/+1.

As long as equipped creature is a Human or an Angel, it has vigilance.

Equip 2 (2: Attach to target creature you control. Equip only as a sorcery.)

Avacyn Restored (Common)
Bladehold War-Whip
Bladehold War-Whip 1RedWhite (3)
Artifact — Equipment

For Mirrodin (When this Equipment enters the battlefield, create a 2/2 red Rebel creature token, then attach this to it.)

Equip abilities you activate of other Equipment cost 1 less to activate.

Equipped creature has double strike.

Equip 3RedWhite

Phyrexia: All Will Be One (Uncommon)
Blastfire Bolt
Blastfire Bolt 5Red (6)
Instant

Blastfire Bolt deals 5 damage to target creature. Destroy all Equipment attached to that creature.

Magic 2015 Core Set (Common)
Blazing Torch
Blazing Torch 1 (1)
Artifact — Equipment

Equipped creature can't be blocked by Vampires or Zombies.

Equipped creature has "Tap, Sacrifice Blazing Torch: Blazing Torch deals 2 damage to any target."

Equip 1 (1: Attach to target creature you control. Equip only as a sorcery.)

Shadows of the Past (Common)
Other Versions
Zendikar (Uncommon)
Innistrad (Common)
Blinding Powder
Blinding Powder 1 (1)
Artifact — Equipment

Equipped creature has "Unattach Blinding Powder: Prevent all combat damage that would be dealt to this creature this turn."

Equip 2 (2: Attach to target creature you control. Equip only as a sorcery.)

Betrayers of Kamigawa (Uncommon)
Blink Dog
Blink Dog 2White (3)
Creature — Dog (1/1)

Double strike

Teleport — 3White: Blink Dog phases out. (Treat it and anything attached to it as though they don't exist until your next turn.)

Adventures in the Forgotten Realms (Uncommon)
Bloodthirsty Blade
Bloodthirsty Blade 2 (2)
Artifact — Equipment

Equipped creature gets +2/+0 and is goaded. (It attacks each combat if able and attacks a player other than you if able.)

1: Attach Bloodthirsty Blade to target creature an opponent controls. Activate only as a sorcery.

Murders at Karlov Manor Commander (Uncommon)
Other Versions
Commander 2019 (Uncommon)
Commander 2021 (Uncommon)
Streets of New Capenna Commander (Uncommon)
Commander Legends: Battle for Baldur's Gate (Uncommon)
Game Night: Free-For-All (Uncommon)
Blue Ribbon
Blue Ribbon 1 (1)
Artifact — Equipment

When Blue Ribbon enters the battlefield, ask a person outside the game which creature you control is most deserving of a blue ribbon. Attach Blue Ribbon to that creature.

Equipped creature has best in show. (Whenever another creature becomes the target of a spell or ability you control, you may copy that spell or ability. If you do, the copy targets this creature.)

Equip 3

Unfinity (Acorn) (Rare)
Bone Sabres
Bone Sabres 2Green (3)
Artifact — Equipment

Whenever equipped creature attacks, put four +1/+1 counters on it.

Equip 3 (3: Attach to target creature you control. Equip only as a sorcery.)

Warhammer 40,000 Commander (Rare)
Bone Saw
Bone Saw 0 (0)
Artifact — Equipment

Equipped creature gets +1/+0.

Equip 1 (1: Attach to target creature you control. Equip only as a sorcery.)

The Brothers' War Retro Artifacts (Uncommon)
Other Versions
Conflux (Common)
Oath of the Gatewatch (Common)
Bonehoard
Bonehoard 4 (4)
Artifact — Equipment

Living weapon (When this Equipment enters the battlefield, create a 0/0 black Phyrexian Germ creature token, then attach this to it.)

Equipped creature gets +X/+X, where X is the number of creature cards in all graveyards.

Equip 2

Kamigawa: Neon Dynasty Commander (Rare)
Other Versions
Mirrodin Besieged (Rare)
Commander 2014 (Rare)
Commander 2015 (Rare)
Commander 2016 (Rare)
Commander Anthology (Rare)
Zendikar Rising Commander (Rare)
Boon Satyr
Boon Satyr 1GreenGreen (3)
Enchantment Creature — Satyr (4/2)

Flash

Bestow 3GreenGreen (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)

Enchanted creature gets +4/+2.

Commander 2018 (Rare)
Other Versions
Theros (Rare)
Boonweaver Giant
Boonweaver Giant 6White (7)
Creature — Giant Monk (4/4)

When Boonweaver Giant enters the battlefield, you may search your graveyard, hand, and/or library for an Aura card and put it onto the battlefield attached to Boonweaver Giant. If you search your library this way, shuffle.

Magic 2015 Core Set (Uncommon)
Boots of Speed
Boots of Speed Red (1)
Artifact — Equipment

Equipped creature gets +1/+0 and has haste.

Equip 1 (1: Attach to target creature you control. Equip only as a sorcery.)

Adventures in the Forgotten Realms (Common)
Bound by Moonsilver
Bound by Moonsilver 2White (3)
Enchantment — Aura

Enchant creature

Enchanted creature can't attack, block, or transform.

Sacrifice another permanent: Attach Bound by Moonsilver to target creature. Activate only as a sorcery and only once each turn.

Shadows Over Innistrad Remastered (Common)
Other Versions
Shadows over Innistrad (Uncommon)
Bramble Armor
Bramble Armor 1Green (2)
Artifact — Equipment

When Bramble Armor enters the battlefield, attach it to target creature you control.

Equipped creature gets +2/+1.

Equip 4 (4: Attach to target creature you control. Equip only as a sorcery.)

Innistrad: Crimson Vow (Common)
Other Versions
Innistrad: Midnight Hunt (Common)
Bramble Elemental
Bramble Elemental 3GreenGreen (5)
Creature — Elemental (4/4)

Whenever an Aura becomes attached to Bramble Elemental, create two 1/1 green Saproling creature tokens.

Planechase Anthology (Common)
Other Versions
Ravnica: City of Guilds (Common)
Planechase 2012 Edition (Common)
Brass Knuckles
Brass Knuckles 4 (4)
Artifact — Equipment

When you cast this spell, copy it. (The copy becomes a token.)

Equipped creature has double strike as long as two or more Equipment are attached to it.

Equip 1 (1: Attach to target creature you control. Equip only as a sorcery.)

Magic The Gathering—Fallout (Uncommon)
Other Versions
Streets of New Capenna (Uncommon)
Commander Masters (Common)
Brass Squire
Brass Squire 3 (3)
Artifact Creature — Myr (1/3)

Tap: Attach target Equipment you control to target creature you control.

Commander Legends (Uncommon)
Other Versions
Mirrodin Besieged (Uncommon)
Brawler's Plate
Brawler's Plate 3 (3)
Artifact — Equipment

Equipped creature gets +2/+2 and has trample. (It can deal excess combat damage to the player or planeswalker it's attacking.)

Equip 4 (4: Attach to target creature you control. Equip only as a sorcery.)

Magic Origins (Uncommon)
Other Versions
Magic 2015 Core Set (Uncommon)
Breath of Fury
Breath of Fury 2RedRed (4)
Enchantment — Aura

Enchant creature you control

When enchanted creature deals combat damage to a player, sacrifice it and attach Breath of Fury to a creature you control. If you do, untap all creatures you control and after this phase, there is an additional combat phase.

Commander 2016 (Rare)
Other Versions
Ravnica: City of Guilds (Rare)
Bride's Gown
Bride's Gown 1White (2)
Artifact — Equipment

Equipped creature gets +2/+0. It gets an additional +0/+2 and has first strike as long as an Equipment named Groom's Finery is attached to a creature you control.

Equip 2 (2: Attach to target creature you control. Equip only as a sorcery.)

Innistrad: Crimson Vow (Uncommon)
Brokers Confluence
Brokers Confluence 2GreenWhiteBlue (5)
Instant

Choose three. You may choose the same mode more than once.

• Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

• Target creature phases out. (Treat it and anything attached to it as though they don't exist until its controller's next turn.)

• Counter target activated or triggered ability.

Streets of New Capenna Commander (Rare)
Bronze Cudgels
Bronze Cudgels 1 (1)
Artifact — Equipment

2: Until end of turn, equipped creature gets +X/+0, where X is the number of times this ability has resolved this turn.

Equip 1 (1: Attach to target creature you control. Equip only as a sorcery.)

Kamigawa: Neon Dynasty (Uncommon)
Bronze Sword
Bronze Sword 1 (1)
Artifact — Equipment

Equipped creature gets +2/+0.

Equip 3 (3: Attach to target creature you control. Equip only as a sorcery.)

Theros Beyond Death (Common)
Bronzeplate Boar
Bronzeplate Boar 2Red (3)
Artifact Creature — Equipment Boar (3/2)

Trample

Equipped creature gets +3/+2 and has trample.

Reconfigure 5 (5: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.)

Kamigawa: Neon Dynasty (Uncommon)
Brood Keeper
Brood Keeper 3Red (4)
Creature — Human Shaman (2/3)

Whenever an Aura becomes attached to Brood Keeper, create a 2/2 red Dragon creature token with flying. It has "Red: This creature gets +1/+0 until end of turn."

Magic 2015 Core Set (Uncommon)
Bruenor Battlehammer
Bruenor Battlehammer 2RedWhite (4)
Legendary Creature — Dwarf Warrior (5/3)

Each creature you control gets +2/+0 for each Equipment attached to it.

You may pay 0 rather than pay the equip cost of the first equip ability you activate each turn.

Adventures in the Forgotten Realms (Uncommon)
Bruna, Light of Alabaster
Bruna, Light of Alabaster 3WhiteWhiteBlue (6)
Legendary Creature — Angel (5/5)

Flying, vigilance

Whenever Bruna, Light of Alabaster attacks or blocks, you may attach to it any number of Auras on the battlefield and you may put onto the battlefield attached to it any number of Aura cards that could enchant it from your graveyard and/or hand.

Commander 2018 (Mythic Rare)
Other Versions
Avacyn Restored (Mythic Rare)
C.A.M.P.
C.A.M.P. 3 (3)
Artifact — Fortification

Whenever fortified land is tapped for mana, put a +1/+1 counter on target creature you control. If that creature shares a color with the mana that land produced, create a Junk token. (It's an artifact with "Tap, Sacrifice this artifact: Exile the top card of your library. You may play that card this turn. Activate only as a sorcery.")

Fortify 3 (3: Attach to target land you control. Fortify only as a sorcery.)

Magic The Gathering—Fallout (Uncommon)
Calming Licid
Calming Licid 2White (3)
Creature — Licid (2/2)

White, Tap: Calming Licid loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay White to end this effect.

Enchanted creature can't attack.

Stronghold (Uncommon)
Captain's Hook
Captain's Hook 3 (3)
Artifact — Equipment

Equipped creature gets +2/+0, has menace, and is a Pirate in addition to its other creature types.

Whenever Captain's Hook becomes unattached from a permanent, destroy that permanent.

Equip 1

Rivals of Ixalan (Rare)
Carry Away
Carry Away BlueBlue (2)
Enchantment — Aura

Enchant Equipment

When Carry Away enters the battlefield, unattach enchanted Equipment.

You control enchanted Equipment.

Darksteel (Uncommon)
Cass, Hand of Vengeance
Cass, Hand of Vengeance 2RedWhite (4)
Legendary Creature — Human Ranger (4/3)

Vigilance

Whenever Cass or another creature you control dies, if it was enchanted or equipped, return any number of Aura cards that were attached to it from your graveyard to the battlefield attached to target creature, then attach any number of Equipment that were attached to it to that creature.

Magic The Gathering—Fallout (Rare)
Cathar's Shield
Cathar's Shield 0 (0)
Artifact — Equipment

Equipped creature gets +0/+3 and has vigilance.

Equip 3 (3: Attach to target creature you control. Equip only as a sorcery.)

Eldritch Moon (Common)
Catti-brie of Mithral Hall
Catti-brie of Mithral Hall GreenWhite (2)
Legendary Creature — Human Archer (2/2)

First strike, reach

Whenever Catti-brie of Mithral Hall attacks, put a +1/+1 counter on it for each Equipment attached to it.

1, Remove all +1/+1 counters from Catti-brie: It deals X damage to target attacking or blocking creature an opponent controls, where X is the number of counters removed this way.

Alchemy Horizons: Baldur's Gate (Rare)
Other Versions
Adventures in the Forgotten Realms Commander (Rare)
Cavern Lampad
Cavern Lampad 3Black (4)
Enchantment Creature — Nymph (2/2)

Bestow 5Black (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)

Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.)

Enchanted creature gets +2/+2 and has intimidate.

Theros (Common)
Celestial Archon
Celestial Archon 3WhiteWhite (5)
Enchantment Creature — Archon (4/4)

Bestow 5WhiteWhite (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)

Flying, first strike

Enchanted creature gets +4/+4 and has flying and first strike.

Wilds of Eldraine Commander (Rare)
Other Versions
Theros (Rare)
Commander 2015 (Rare)
Commander 2018 (Rare)
Celestine Cave Witch (playtest)
Celestine Cave Witch (playtest) 3Black (4)
Creature — — Human Warlock (2/3)

When CARDNAME enters the battlefield, create two 1/1 black Insect creature tokens.

Whenever CARDNAME attacks, you may sacrifice an Insect. When you do, curse defending player. (Create a black Aura Curse enchantment token that's attached to that player. It has enchant player and "At the beginning of your upkeep, you lose 1 life.")

Mystery Booster (Common)
1234567 >
We have updated our privacy policy. Click the link to learn more.

Gatherer works better in the Companion app!

Continue