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Abuna's Chant
Abuna's Chant 3White (4)
Instant

Choose one —

• You gain 5 life.

• Prevent the next 5 damage that would be dealt to target creature this turn.

Entwine 2 (Choose both if you pay the entwine cost.)

Fifth Dawn (Common)
Barbed Lightning
Barbed Lightning 2Red (3)
Instant

Choose one —

• Barbed Lightning deals 3 damage to target creature.

• Barbed Lightning deals 3 damage to target player or planeswalker.

Entwine 2 (Choose both if you pay the entwine cost.)

Darksteel (Common)
Betrayal of Flesh
Betrayal of Flesh 5Black (6)
Instant

Choose one —

• Destroy target creature.

• Return target creature card from your graveyard to the battlefield.

Entwine—Sacrifice three lands. (Choose both if you pay the entwine cost.)

Mirrodin (Uncommon)
Blinding Beam
Blinding Beam 2White (3)
Instant

Choose one —

• Tap two target creatures.

• Creatures don't untap during target player's next untap step.

Entwine 1 (Choose both if you pay the entwine cost.)

Modern Masters (Common)
Other Versions
Mirrodin (Common)
Duel Decks: Elspeth vs. Tezzeret (Common)
Dream's Grip
Dream's Grip Blue (1)
Instant

Choose one —

• Tap target permanent.

• Untap target permanent.

Entwine 1 (Choose both if you pay the entwine cost.)

Mirrodin (Common)
Flourishing Strike
Flourishing Strike 1Green (2)
Instant

Choose one —

• Flourishing Strike deals 5 damage to target creature with flying.

• Target creature gets +3/+3 until end of turn.

Entwine 2Green (Choose both if you pay the entwine cost.)

Modern Horizons 2 (Common)
Goblin War Party
Goblin War Party 3Red (4)
Sorcery

Choose one —

• Create three 1/1 red Goblin creature tokens.

• Creatures you control get +1/+1 and gain haste until end of turn.

Entwine 2Red (Choose both if you pay the entwine cost.)

Modern Horizons (Common)
Grab the Reins
Grab the Reins 3Red (4)
Instant

Choose one —

• Until end of turn, you gain control of target creature and it gains haste.

• Sacrifice a creature. Grab the Reins deals damage equal to that creature's power to any target.

Entwine 2Red (Choose both if you pay the entwine cost.)

Commander 2016 (Uncommon)
Other Versions
Mirrodin (Uncommon)
Incite War
Incite War 2Red (3)
Instant

Choose one —

• Creatures target player controls attack this turn if able.

• Creatures you control gain first strike until end of turn.

Entwine 2 (Choose both if you pay the entwine cost.)

Mirrodin (Common)
Journey of Discovery
Journey of Discovery 2Green (3)
Sorcery

Choose one —

• Search your library for up to two basic land cards, reveal them, put them into your hand, then shuffle.

• You may play up to two additional lands this turn.

Entwine 2Green (Choose both if you pay the entwine cost.)

Mirrodin (Common)
Kaya's Guile
Kaya's Guile 1WhiteBlack (3)
Instant

Choose two —

• Each opponent sacrifices a creature.

• Exile all opponents' graveyards.

• Create a 1/1 white and black Spirit creature token with flying.

• You gain 4 life.

Entwine 3 (Choose all if you pay the entwine cost.)

Modern Horizons (Rare)
Mirage Mockery
Mirage Mockery 2Blue (3)
Sorcery

Choose one —

• Create a token that's a copy of target artifact creature you control.

• Create a token that's a copy of target nonartifact creature you control.

Entwine 2Blue (Choose both if you pay the entwine cost.)

Phyrexia: All Will Be One Commander (Rare)
One Dozen Eyes
One Dozen Eyes 5Green (6)
Sorcery

Choose one —

• Create a 5/5 green Beast creature token.

• Create five 1/1 green Insect creature tokens.

Entwine GreenGreenGreen (Choose both if you pay the entwine cost.)

Commander 2013 Edition (Uncommon)
Other Versions
Mirrodin (Uncommon)
Plunge into Darkness
Plunge into Darkness 1Black (2)
Instant

Choose one —

• Sacrifice any number of creatures. You gain 3 life for each sacrificed creature.

• Pay X life, then look at the top X cards of your library. Put one of those cards into your hand and exile the rest.

Entwine Black (Choose both if you pay the entwine cost.)

Fifth Dawn (Rare)
Promise of Power
Promise of Power 2BlackBlackBlack (5)
Sorcery

Choose one —

• You draw five cards and you lose 5 life.

• Create an X/X black Demon creature token with flying, where X is the number of cards in your hand.

Entwine 4 (Choose both if you pay the entwine cost.)

Duel Decks Anthology, Divine vs. Demonic (Rare)
Other Versions
Mirrodin (Rare)
Duel Decks: Divine vs. Demonic (Rare)
Commander 2014 (Rare)
Rain of Rust
Rain of Rust 3RedRed (5)
Instant

Choose one —

• Destroy target artifact.

• Destroy target land.

Entwine 3Red (Choose both if you pay the entwine cost.)

Fifth Dawn (Common)
Reap and Sow
Reap and Sow 3Green (4)
Sorcery

Choose one —

• Destroy target land.

• Search your library for a land card, put that card onto the battlefield, then shuffle.

Entwine 1Green (Choose both if you pay the entwine cost.)

Darksteel (Common)
Road of Return
Road of Return GreenGreen (2)
Sorcery

Choose one —

• Return target permanent card from your graveyard to your hand.

• Put your commander into your hand from the command zone.

Entwine 2 (Choose both if you pay the entwine cost.)

Commander 2019 (Rare)
Roar of the Kha
Roar of the Kha 1White (2)
Instant

Choose one —

• Creatures you control get +1/+1 until end of turn.

• Untap all creatures you control.

Entwine 1White (Choose both if you pay the entwine cost.)

Mirrodin (Uncommon)
Rude Awakening
Rude Awakening 4Green (5)
Sorcery

Choose one —

• Untap all lands you control.

• Until end of turn, lands you control become 2/2 creatures that are still lands.

Entwine 2Green (Choose both if you pay the entwine cost.)

Duel Decks Anthology, Garruk vs. Liliana (Rare)
Other Versions
Fifth Dawn (Rare)
Duel Decks: Garruk vs. Liliana (Rare)
Modern Masters (Rare)
Savage Beating
Savage Beating 3RedRed (5)
Instant

Cast this spell only during your turn and only during combat.

Choose one —

• Creatures you control gain double strike until end of turn.

• Untap all creatures you control. After this phase, there is an additional combat phase.

Entwine 1Red (Choose both if you pay the entwine cost.)

Commander Masters (Mythic Rare)
Other Versions
Darksteel (Rare)
Second Sight
Second Sight 2Blue (3)
Instant

Choose one —

• Look at the top five cards of target opponent's library, then put them back in any order.

• Look at the top five cards of your library, then put them back in any order.

Entwine Blue (Choose both if you pay the entwine cost.)

Darksteel (Uncommon)
Shriveling Rot
Shriveling Rot 2BlackBlack (4)
Instant

Choose one —

• Until end of turn, whenever a creature is dealt damage, destroy it.

• Until end of turn, whenever a creature dies, that creature's controller loses life equal to its toughness.

Entwine 2Black (Choose both if you pay the entwine cost.)

Darksteel (Rare)
Solar Tide
Solar Tide 4WhiteWhite (6)
Sorcery

Choose one —

• Destroy all creatures with power 2 or less.

• Destroy all creatures with power 3 or greater.

Entwine—Sacrifice two lands. (Choose both if you pay the entwine cost.)

Mirrodin (Rare)
Spectral Shift
Spectral Shift 1Blue (2)
Instant

Choose one —

• Change the text of target spell or permanent by replacing all instances of one basic land type with another. (This effect lasts indefinitely.)

• Change the text of target spell or permanent by replacing all instances of one color word with another. (This effect lasts indefinitely.)

Entwine 2 (Choose both if you pay the entwine cost.)

Fifth Dawn (Rare)
Stir the Pride
Stir the Pride 4White (5)
Instant

Choose one —

• Creatures you control get +2/+2 until end of turn.

• Until end of turn, creatures you control gain "Whenever this creature deals damage, you gain that much life."

Entwine 1White (Choose both if you pay the entwine cost.)

Modern Masters (Uncommon)
Other Versions
Darksteel (Uncommon)
Temporal Cascade
Temporal Cascade 5BlueBlue (7)
Sorcery

Choose one —

• Each player shuffles their hand and graveyard into their library.

• Each player draws seven cards.

Entwine 2 (Choose both if you pay the entwine cost.)

Mirrodin (Rare)
Tooth and Nail
Tooth and Nail 5GreenGreen (7)
Sorcery

Choose one —

• Search your library for up to two creature cards, reveal them, put them into your hand, then shuffle.

• Put up to two creature cards from your hand onto the battlefield.

Entwine 2 (Choose both if you pay the entwine cost.)

Commander Masters (Rare)
Other Versions
Mirrodin (Rare)
Modern Masters (Rare)
Twisted Reflection
Twisted Reflection 1Blue (2)
Instant

Choose one —

• Target creature gets -6/-0 until end of turn.

• Switch target creature's power and toughness until end of turn.

Entwine Black (Choose both if you pay the entwine cost.)

Modern Horizons (Uncommon)
Unbounded Potential
Unbounded Potential 1White (2)
Instant

Choose one —

• Put a +1/+1 counter on each of up to two target creatures.

• Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

Entwine 3White (Choose both if you pay the entwine cost.)

Commander Masters (Common)
Other Versions
Modern Horizons 2 (Common)
Wail of the Nim
Wail of the Nim 2Black (3)
Instant

Choose one —

• Regenerate each creature you control.

• Wail of the Nim deals 1 damage to each creature and each player.

Entwine Black (Choose both if you pay the entwine cost.)

Mirrodin (Common)
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