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Abomination of Gudul
Abomination of Gudul 3BlackGreenBlue (6)
Creature — Horror (3/4)

Flying

Whenever Abomination of Gudul deals combat damage to a player, you may draw a card. If you do, discard a card.

Morph 2BlackGreenBlue (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

Khans of Tarkir (Common)
Academy Elite
Academy Elite 3Blue (4)
Creature — Human Wizard (0/0)

Academy Elite enters the battlefield with X +1/+1 counters on it, where X is the number of instant and sorcery cards in all graveyards.

2Blue, Remove a +1/+1 counter from Academy Elite: Draw a card, then discard a card.

Magic: The Gathering—Conspiracy (Rare)
Other Versions
Vintage Masters (Rare)
Accumulated Knowledge
Accumulated Knowledge 1Blue (2)
Instant

Draw a card, then draw cards equal to the number of cards named Accumulated Knowledge in all graveyards.

Duel Decks: Elspeth vs. Kiora (Common)
Other Versions
Nemesis (Common)
Aeon Chronicler
Aeon Chronicler 3BlueBlue (5)
Creature — Avatar (*/*)

Aeon Chronicler's power and toughness are each equal to the number of cards in your hand.

Suspend X—Variable Colorless3Blue. X can't be 0. (Rather than cast this card from your hand, you may pay Variable Colorless3Blue and exile it with X time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.)

Whenever a time counter is removed from Aeon Chronicler while it's exiled, draw a card.

Duel Decks: Jace vs. Vraska (Rare)
Other Versions
Planar Chaos (Rare)
Airborne Aid
Airborne Aid 3Blue (4)
Sorcery

Draw a card for each Bird on the battlefield.

Onslaught (Common)
Alchemist's Apprentice
Alchemist's Apprentice 1Blue (2)
Creature — Human Wizard (1/1)

Sacrifice Alchemist's Apprentice: Draw a card.

Avacyn Restored (Common)
Allied Strategies
Allied Strategies 4Blue (5)
Sorcery

Domain — Target player draws a card for each basic land type among lands he or she controls.

Duel Decks: Phyrexia vs. the Coalition (Uncommon)
Other Versions
Planeshift (Uncommon)
Amass the Components
Amass the Components 3Blue (4)
Sorcery

Draw three cards, then put a card from your hand on the bottom of your library.

Avacyn Restored (Common)
Ancestral Recall
Ancestral Recall Blue (1)
Instant

Target player draws three cards.

Vintage Masters (Bonus)
Other Versions
Unlimited Edition (Rare)Limited Edition Beta (Rare)Limited Edition Alpha (Rare)
Ancestral Vision
Ancestral Vision (0)
Sorcery

Suspend 4—Blue (Rather than cast this card from your hand, pay Blue and exile it with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.)

Target player draws three cards.

Duel Decks Anthology, Jace vs. Chandra (Rare)
Other Versions
Duel Decks: Jace vs. Chandra (Rare)Time Spiral (Rare)
Aphetto Runecaster
Aphetto Runecaster 3Blue (4)
Creature — Human Wizard (2/3)

Whenever a permanent is turned face up, you may draw a card.

Scourge (Uncommon)
Aquitect's Will
Aquitect's Will Blue (1)
Tribal Sorcery — Merfolk

Put a flood counter on target land. That land is an Island in addition to its other types for as long as it has a flood counter on it. If you control a Merfolk, draw a card.

Lorwyn (Common)
Arcane Denial
Arcane Denial 1Blue (2)
Instant

Counter target spell. Its controller may draw up to two cards at the beginning of the next turn's upkeep.

You draw a card at the beginning of the next turn's upkeep.

Commander 2013 Edition (Common)
Other Versions
Masters Edition (Common)Alliances (Common)Alliances (Common)
Arcanis the Omnipotent
Arcanis the Omnipotent 3BlueBlueBlue (6)
Legendary Creature — Wizard (3/4)

Tap: Draw three cards.

2BlueBlue: Return Arcanis the Omnipotent to its owner's hand.

Duel Decks: Speed vs. Cunning (Mythic Rare)
Other Versions
Tenth Edition (Rare)Onslaught (Rare)
Architects of Will
Architects of Will 2BlueBlack (4)
Artifact Creature — Human Wizard (3/3)

When Architects of Will enters the battlefield, look at the top three cards of target player's library, then put them back in any order.

Cycling Blue or Black (Blue or Black, Discard this card: Draw a card.)

Archenemy (Common)
Other Versions
Alara Reborn (Common)
Archivist
Archivist 2BlueBlue (4)
Creature — Human Wizard (1/1)

Tap: Draw a card.

Ninth Edition (Rare)
Other Versions
Eighth Edition (Rare)Seventh Edition (Rare)Urza's Legacy (Rare)
Archmage Ascension
Archmage Ascension 2Blue (3)
Enchantment

At the beginning of each end step, if you drew two or more cards this turn, you may put a quest counter on Archmage Ascension.

As long as Archmage Ascension has six or more quest counters on it, if you would draw a card, you may instead search your library for a card, put that card into your hand, then shuffle your library.

Zendikar (Rare)
Argent Mutation
Argent Mutation 2Blue (3)
Instant

Target permanent becomes an artifact in addition to its other types until end of turn.

Draw a card.

New Phyrexia (Uncommon)
Artful Looter
Artful Looter 2Blue (3)
Creature — Human Wizard (1/2)

Tap: Draw a card, then discard a card.

Whenever a permanent comes into play that shares an artist with another permanent you control, untap Artful Looter.

Unhinged (Common)
Artificer's Epiphany
Artificer's Epiphany 2Blue (3)
Instant

Draw two cards. If you control no artifacts, discard a card.

Magic Origins (Common)
Attunement
Attunement 2Blue (3)
Enchantment

Return Attunement to its owner's hand: Draw three cards, then discard four cards.

Urza's Saga (Rare)
Aura Finesse
Aura Finesse Blue (1)
Instant

Attach target Aura you control to target creature.

Draw a card.

Rise of the Eldrazi (Common)
Aven Fisher
Aven Fisher 3Blue (4)
Creature — Bird Soldier (2/2)

Flying (This creature can't be blocked except by creatures with flying or reach.)

When Aven Fisher dies, you may draw a card.

Tenth Edition (Common)
Other Versions
Ninth Edition (Common)Eighth Edition (Common)Odyssey (Common)
Azami, Lady of Scrolls
Azami, Lady of Scrolls 2BlueBlueBlue (5)
Legendary Creature — Human Wizard (0/2)

Tap an untapped Wizard you control: Draw a card.

Commander 2013 Edition (Rare)
Other Versions
Champions of Kamigawa (Rare)
Azorius Æthermage
Azorius Æthermage 1WhiteBlue (3)
Creature — Human Wizard (1/1)

Whenever a permanent is returned to your hand, you may pay 1. If you do, draw a card.

Dissension (Uncommon)
Azorius Charm
Azorius Charm WhiteBlue (2)
Instant

Choose one —

• Creatures you control gain lifelink until end of turn.

• Draw a card.

• Put target attacking or blocking creature on top of its owner's library.

Return to Ravnica (Uncommon)
Azure Mage
Azure Mage 1Blue (2)
Creature — Human Wizard (2/1)

3Blue: Draw a card.

Commander 2014 (Uncommon)
Other Versions
Magic 2012 (Uncommon)
Backslide
Backslide 1Blue (2)
Instant

Turn target creature with a morph ability face down.

Cycling Blue (Blue, Discard this card: Draw a card.)

Onslaught (Common)
Balance of Power
Balance of Power 3BlueBlue (5)
Sorcery

If target opponent has more cards in hand than you, draw cards equal to the difference.

Eighth Edition (Rare)
Other Versions
Portal Three Kingdoms (Rare)Portal (Rare)
Baleful Stare
Baleful Stare 2Blue (3)
Sorcery

Target opponent reveals his or her hand. You draw a card for each Mountain and red card in it.

Ninth Edition (Uncommon)
Other Versions
Seventh Edition (Uncommon)Portal (Uncommon)
Baleful Strix
Baleful Strix BlueBlack (2)
Artifact Creature — Bird (1/1)

Flying, deathtouch

When Baleful Strix enters the battlefield, draw a card.

Vintage Masters (Rare)
Other Versions
Commander 2013 Edition (Uncommon)Planechase 2012 Edition (Uncommon)
Bane Alley Broker
Bane Alley Broker 1BlueBlack (3)
Creature — Human Rogue (0/3)

Tap: Draw a card, then exile a card from your hand face down.

You may look at cards exiled with Bane Alley Broker.

BlueBlack, Tap: Return a card exiled with Bane Alley Broker to its owner's hand.

Gatecrash (Uncommon)
Bant Sojourners
Bant Sojourners 1GreenWhiteBlue (4)
Creature — Human Soldier (2/4)

When you cycle Bant Sojourners or it dies, you may put a 1/1 white Soldier creature token onto the battlefield.

Cycling 2White (2White, Discard this card: Draw a card.)

Alara Reborn (Common)
Beck // Call (Beck)
Beck // Call (Beck) GreenBlue (2)
Sorcery

Whenever a creature enters the battlefield this turn, you may draw a card.

Fuse (You may cast one or both halves of this card from your hand.)

Dragon's Maze (Rare)
Betrayal
Betrayal Blue (1)
Enchantment — Aura

Enchant creature an opponent controls

Whenever enchanted creature becomes tapped, you draw a card.

Visions (Common)
Bewilder
Bewilder 2Blue (3)
Instant

Target creature gets -3/-0 until end of turn.

Draw a card.

Time Spiral (Common)
Bident of Thassa
Bident of Thassa 2BlueBlue (4)
Legendary Enchantment Artifact

Whenever a creature you control deals combat damage to a player, you may draw a card.

1Blue, Tap: Creatures your opponents control attack this turn if able.

Theros (Rare)
Biomantic Mastery
Biomantic Mastery 4Green or BlueGreen or BlueGreen or Blue (7)
Sorcery

(Green or Blue can be paid with either Green or Blue.)

Draw a card for each creature target player controls, then draw a card for each creature another target player controls.

Dissension (Rare)
Blast of Genius
Blast of Genius 4BlueRed (6)
Sorcery

Choose target creature or player. Draw three cards, then discard a card. Blast of Genius deals damage equal to the discarded card's converted mana cost to that creature or player.

Dragon's Maze (Uncommon)
Blinding Spray
Blinding Spray 4Blue (5)
Instant

Creatures your opponents control get -4/-0 until end of turn.

Draw a card.

Khans of Tarkir (Uncommon)
Blue Sun's Zenith
Blue Sun's Zenith Variable ColorlessBlueBlueBlue (3)
Instant

Target player draws X cards. Shuffle Blue Sun's Zenith into its owner's library.

Commander 2013 Edition (Rare)
Other Versions
Mirrodin Besieged (Rare)
Bonded Fetch
Bonded Fetch 2Blue (3)
Creature — Homunculus (0/2)

Defender, haste

Tap: Draw a card, then discard a card.

Future Sight (Uncommon)
Bone to Ash
Bone to Ash 2BlueBlue (4)
Instant

Counter target creature spell.

Draw a card.

Magic Origins (Common)
Other Versions
Dark Ascension (Common)
Borrowing 100,000 Arrows
Borrowing 100,000 Arrows 2Blue (3)
Sorcery

Draw a card for each tapped creature target opponent controls.

Commander 2013 Edition (Uncommon)
Other Versions
Masters Edition III (Uncommon)Portal Three Kingdoms (Uncommon)
Bound // Determined (Bound)
Bound // Determined (Bound) 3BlackGreen (5)
Instant

Sacrifice a creature. Return up to X cards from your graveyard to your hand, where X is the number of colors that creature was. Exile this card.

Dissension (Rare)
Brainbite
Brainbite 2BlueBlack (4)
Sorcery

Target opponent reveals his or her hand. You choose a card from it. That player discards that card.

Draw a card.

Alara Reborn (Common)
Braingeyser
Braingeyser Variable ColorlessBlueBlue (2)
Sorcery

Target player draws X cards.

Masters Edition IV (Rare)
Other Versions
Revised Edition (Rare)Unlimited Edition (Rare)Limited Edition Beta (Rare)Limited Edition Alpha (Rare)
Brainstorm
Brainstorm Blue (1)
Instant

Draw three cards, then put two cards from your hand on top of your library in any order.

Magic: The Gathering—Conspiracy (Common)
Other Versions
Vintage Masters (Common)Duel Decks: Izzet vs. Golgari (Common)Magic: The Gathering-Commander (Common)Masters Edition II (Common)Beatdown Box Set (Common)Mercadian Masques (Common)Fifth Edition (Common)Ice Age (Common)
Breakthrough
Breakthrough Variable ColorlessBlue (1)
Sorcery

Draw four cards, then choose X cards in your hand and discard the rest.

Magic: The Gathering—Conspiracy (Uncommon)
Other Versions
Torment (Uncommon)
Breathstealer's Crypt
Breathstealer's Crypt 2BlueBlack (4)
Enchantment

If a player would draw a card, instead he or she draws a card and reveals it. If it's a creature card, that player discards it unless he or she pays 3 life.

Visions (Rare)
Bred for the Hunt
Bred for the Hunt 1GreenBlue (3)
Enchantment

Whenever a creature you control with a +1/+1 counter on it deals combat damage to a player, you may draw a card.

Dragon's Maze (Uncommon)
Brilliant Plan
Brilliant Plan 4Blue (5)
Sorcery

Draw three cards.

Commander 2013 Edition (Uncommon)
Other Versions
Masters Edition III (Common)Portal Three Kingdoms (Uncommon)
Bringer of the Blue Dawn
Bringer of the Blue Dawn 7BlueBlue (9)
Creature — Bringer (5/5)

You may pay WhiteBlueBlackRedGreen rather than pay Bringer of the Blue Dawn's mana cost.

Trample

At the beginning of your upkeep, you may draw two cards.

Fifth Dawn (Rare)
Beck // Call (Call)
Beck // Call (Call) 4WhiteBlue (6)
Sorcery

Put four 1/1 white Bird creature tokens with flying onto the battlefield.

Fuse (You may cast one or both halves of this card from your hand.)

Dragon's Maze (Rare)
Call to Heel
Call to Heel 1Blue (2)
Instant

Return target creature to its owner's hand. Its controller draws a card.

Duel Decks: Izzet vs. Golgari (Common)
Other Versions
Shards of Alara (Common)
Careful Consideration
Careful Consideration 2BlueBlue (4)
Instant

Target player draws four cards, then discards three cards. If you cast this spell during your main phase, instead that player draws four cards, then discards two cards.

Modern Masters (Uncommon)
Other Versions
Time Spiral (Uncommon)
Careful Study
Careful Study Blue (1)
Sorcery

Draw two cards, then discard two cards.

Odyssey (Common)
Catalog
Catalog 2Blue (3)
Instant

Draw two cards, then discard a card.

Eighth Edition (Common)
Other Versions
Urza's Saga (Common)
Cephalid Broker
Cephalid Broker 3Blue (4)
Creature — Cephalid (2/2)

Tap: Target player draws two cards, then discards two cards.

Odyssey (Uncommon)
Cephalid Looter
Cephalid Looter 2Blue (3)
Creature — Cephalid Rogue (2/1)

Tap: Target player draws a card, then discards a card.

Odyssey (Common)
Cephalid Sage
Cephalid Sage 3Blue (4)
Creature — Cephalid (2/3)

Threshold — As long as seven or more cards are in your graveyard, Cephalid Sage has "When Cephalid Sage enters the battlefield, draw three cards, then discard two cards."

Torment (Uncommon)
Cephalid Scout
Cephalid Scout 1Blue (2)
Creature — Cephalid Wizard Scout (1/1)

Flying

2Blue, Sacrifice a land: Draw a card.

Odyssey (Common)
Cerebral Vortex
Cerebral Vortex 1BlueRed (3)
Instant

Target player draws two cards, then Cerebral Vortex deals damage to that player equal to the number of cards he or she has drawn this turn.

Guildpact (Rare)
Cerulean Wisps
Cerulean Wisps Blue (1)
Instant

Target creature becomes blue until end of turn. Untap that creature.

Draw a card.

Shadowmoor (Common)
Ceta Sanctuary
Ceta Sanctuary 2Blue (3)
Enchantment

At the beginning of your upkeep, if you control a red or green permanent, draw a card, then discard a card. If you control a red permanent and a green permanent, instead draw two cards, then discard a card.

Apocalypse (Uncommon)
Chambered Nautilus
Chambered Nautilus 2Blue (3)
Creature — Nautilus Beast (2/2)

Whenever Chambered Nautilus becomes blocked, you may draw a card.

Mercadian Masques (Uncommon)
Chasm Skulker
Chasm Skulker 2Blue (3)
Creature — Squid Horror (1/1)

Whenever you draw a card, put a +1/+1 counter on Chasm Skulker.

When Chasm Skulker dies, put X 1/1 blue Squid creature tokens with islandwalk onto the battlefield, where X is the number of +1/+1 counters on Chasm Skulker. (They can't be blocked as long as defending player controls an Island.)

Magic 2015 Core Set (Rare)
Choking Tethers
Choking Tethers 3Blue (4)
Instant

Tap up to four target creatures.

Cycling 1Blue (1Blue, Discard this card: Draw a card.)

When you cycle Choking Tethers, you may tap target creature.

Vintage Masters (Common)
Other Versions
Onslaught (Common)
Civilized Scholar
Civilized Scholar 2Blue (3)
Creature — Human Advisor (0/1)

Tap: Draw a card, then discard a card. If a creature card is discarded this way, untap Civilized Scholar, then transform it.

Innistrad (Uncommon)
Clairvoyance
Clairvoyance Blue (1)
Instant

Look at target player's hand.

Draw a card at the beginning of the next turn's upkeep.

Ice Age (Common)
Cloak of Feathers
Cloak of Feathers Blue (1)
Sorcery

Target creature gains flying until end of turn.

Draw a card.

Portal (Common)
Cloud of Faeries
Cloud of Faeries 1Blue (2)
Creature — Faerie (1/1)

Flying

When Cloud of Faeries enters the battlefield, untap up to two lands.

Cycling 2 (2, Discard this card: Draw a card.)

Vintage Masters (Uncommon)
Other Versions
Urza's Legacy (Common)
Coastal Piracy
Coastal Piracy 2BlueBlue (4)
Enchantment

Whenever a creature you control deals combat damage to an opponent, you may draw a card.

Eighth Edition (Rare)
Other Versions
Mercadian Masques (Uncommon)
Coerced Confession
Coerced Confession 4Blue or Black (5)
Sorcery

Target player puts the top four cards of his or her library into his or her graveyard. You draw a card for each creature card put into that graveyard this way.

Gatecrash (Uncommon)
Cold-Eyed Selkie
Cold-Eyed Selkie 1Green or BlueGreen or Blue (3)
Creature — Merfolk Rogue (1/1)

Islandwalk (This creature can't be blocked as long as defending player controls an Island.)

Whenever Cold-Eyed Selkie deals combat damage to a player, you may draw that many cards.

Modern Masters (Rare)
Other Versions
Eventide (Rare)
Complicate
Complicate 2Blue (3)
Instant

Counter target spell unless its controller pays 3.

Cycling 2Blue (2Blue, Discard this card: Draw a card.)

When you cycle Complicate, you may counter target spell unless its controller pays 1.

Onslaught (Uncommon)
Compulsion
Compulsion 1Blue (2)
Enchantment

1Blue, Discard a card: Draw a card.

1Blue, Sacrifice Compulsion: Draw a card.

Torment (Uncommon)
Compulsive Research
Compulsive Research 2Blue (3)
Sorcery

Target player draws three cards. Then that player discards two cards unless he or she discards a land card.

Commander 2014 (Common)
Other Versions
Magic: The Gathering—Conspiracy (Common)Ravnica: City of Guilds (Common)
Concentrate
Concentrate 2BlueBlue (4)
Sorcery

Draw three cards.

Commander 2014 (Uncommon)
Other Versions
Planechase 2012 Edition (Uncommon)Eighth Edition (Uncommon)Odyssey (Uncommon)
Confound
Confound 1Blue (2)
Instant

Counter target spell that targets one or more creatures.

Draw a card.

Planeshift (Common)
Consecrated Sphinx
Consecrated Sphinx 4BlueBlue (6)
Creature — Sphinx (4/6)

Flying

Whenever an opponent draws a card, you may draw two cards.

Mirrodin Besieged (Mythic Rare)
Constricting Tendrils
Constricting Tendrils Blue (1)
Instant

Target creature gets -3/-0 until end of turn.

Cycling 2 (2, Discard this card: Draw a card.)

Conflux (Common)
Consult the Necrosages
Consult the Necrosages 1BlueBlack (3)
Sorcery

Choose one —

• Target player draws two cards.

• Target player discards two cards.

Ravnica: City of Guilds (Common)
Contradict
Contradict 3BlueBlue (5)
Instant

Counter target spell.

Draw a card.

Dragons of Tarkir (Common)
Council of Advisors
Council of Advisors 2Blue (3)
Creature — Human Advisor (1/1)

When Council of Advisors enters the battlefield, draw a card.

Portal Three Kingdoms (Uncommon)
Counsel of the Soratami
Counsel of the Soratami 2Blue (3)
Sorcery

Draw two cards.

Tenth Edition (Common)
Other Versions
Ninth Edition (Common)Champions of Kamigawa (Common)
Courier's Capsule
Courier's Capsule 1Blue (2)
Artifact

1Blue, Tap, Sacrifice Courier's Capsule: Draw two cards.

Shards of Alara (Common)
Covenant of Minds
Covenant of Minds 4Blue (5)
Sorcery

Reveal the top three cards of your library. Target opponent may choose to put those cards into your hand. If he or she doesn't, put those cards into your graveyard and draw five cards.

Shards of Alara (Rare)
Crippling Chill
Crippling Chill 2Blue (3)
Instant

Tap target creature. It doesn't untap during its controller's next untap step.

Draw a card.

Khans of Tarkir (Common)
Other Versions
Avacyn Restored (Common)
Crookclaw Elder
Crookclaw Elder 5Blue (6)
Creature — Bird Wizard (3/2)

Flying

Tap two untapped Birds you control: Draw a card.

Tap two untapped Wizards you control: Target creature gains flying until end of turn.

Legions (Uncommon)
Cruel Ultimatum
Cruel Ultimatum BlueBlueBlackBlackBlackRedRed (7)
Sorcery

Target opponent sacrifices a creature, discards three cards, then loses 5 life. You return a creature card from your graveyard to your hand, draw three cards, then gain 5 life.

Commander 2013 Edition (Rare)
Other Versions
From the Vault: Twenty (Mythic Rare)Duel Decks: Ajani vs. Nicol Bolas (Rare)Shards of Alara (Rare)
Cryptic Command
Cryptic Command 1BlueBlueBlue (4)
Instant

Choose two —

• Counter target spell.

• Return target permanent to its owner's hand.

• Tap all creatures your opponents control.

• Draw a card.

Modern Masters 2015 Edition (Rare)
Other Versions
Modern Masters (Rare)Lorwyn (Rare)
Crystal Spray
Crystal Spray 2Blue (3)
Instant

Change the text of target spell or permanent by replacing all instances of one color word with another or one basic land type with another until end of turn.

Draw a card.

Invasion (Rare)
Cunning Strike
Cunning Strike 3BlueRed (5)
Instant

Cunning Strike deals 2 damage to target creature and 2 damage to target player.

Draw a card.

Fate Reforged (Common)
Curiosity
Curiosity Blue (1)
Enchantment — Aura

Enchant creature

Whenever enchanted creature deals damage to an opponent, you may draw a card.

Tempest Remastered (Uncommon)
Other Versions
Innistrad (Uncommon)Eighth Edition (Uncommon)Exodus (Uncommon)
Customs Depot
Customs Depot 1Blue (2)
Enchantment

Whenever you cast a creature spell, you may pay 1. If you do, draw a card, then discard a card.

Mercadian Masques (Uncommon)
Dack Fayden
Dack Fayden 1BlueRed (3)
Planeswalker — Dack (3)

+1: Target player draws two cards, then discards two cards.

−2: Gain control of target artifact.

−6: You get an emblem with "Whenever you cast a spell that targets one or more permanents, gain control of those permanents."

Magic: The Gathering—Conspiracy (Mythic Rare)
Other Versions
Vintage Masters (Mythic Rare)
Dakra Mystic
Dakra Mystic Blue (1)
Creature — Merfolk Wizard (1/1)

Blue, Tap: Each player reveals the top card of his or her library. You may put the revealed cards into their owners' graveyards. If you don't, each player draws a card.

Journey into Nyx (Uncommon)
Damia, Sage of Stone
Damia, Sage of Stone 4GreenBlueBlack (7)
Legendary Creature — Gorgon Wizard (4/4)

Deathtouch

Skip your draw step.

At the beginning of your upkeep, if you have fewer than seven cards in hand, draw cards equal to the difference.

Magic: The Gathering-Commander (Mythic Rare)
Darkslick Drake
Darkslick Drake 2BlueBlue (4)
Creature — Drake (2/4)

Flying

When Darkslick Drake dies, draw a card.

Scars of Mirrodin (Uncommon)
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