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Aether Theorist
Aether Theorist 1Blue (2)
Creature — Vedalken Rogue (1/3)

When Aether Theorist enters the battlefield, you get EnergyEnergyEnergy (three energy counters).

Tap, Pay Energy: Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

Kaladesh (Common)
Anchor to the Æther
Anchor to the Æther 2Blue (3)
Sorcery

Put target creature on top of its owner's library. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

Magic Origins (Uncommon)
Aqueous Form
Aqueous Form Blue (1)
Enchantment — Aura

Enchant creature

Enchanted creature can't be blocked.

Whenever enchanted creature attacks, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

Theros (Common)
Artisan's Sorrow
Artisan's Sorrow 3Green (4)
Instant

Destroy target artifact or enchantment. Scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)

Theros (Uncommon)
Augury Owl
Augury Owl 1Blue (2)
Creature — Bird (1/1)

Flying

When Augury Owl enters the battlefield, scry 3. (Look at the top three cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)

Planechase 2012 Edition (Common)
Other Versions
Duel Decks: Venser vs. Koth (Common)Magic 2011 (Common)
Battlewise Hoplite
Battlewise Hoplite WhiteBlue (2)
Creature — Human Soldier (2/2)

Heroic — Whenever you cast a spell that targets Battlewise Hoplite, put a +1/+1 counter on Battlewise Hoplite, then scry 1. (To scry 1, look at the top card of your library, then you may put that card on the bottom of your library.)

Theros (Uncommon)
Battlewise Valor
Battlewise Valor 1White (2)
Instant

Target creature gets +2/+2 until end of turn. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

Theros (Common)
Bolt of Keranos
Bolt of Keranos 1RedRed (3)
Sorcery

Bolt of Keranos deals 3 damage to target creature or player. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

Born of the Gods (Common)
Brain in a Jar
Brain in a Jar 2 (2)
Artifact

1, Tap: Put a charge counter on Brain in a Jar, then you may cast an instant or sorcery card with converted mana cost equal to the number of charge counters on Brain in a Jar from your hand without paying its mana cost.

3, Tap, Remove X charge counters from Brain in a Jar: Scry X.

Shadows over Innistrad (Rare)
Calculated Dismissal
Calculated Dismissal 2Blue (3)
Instant

Counter target spell unless its controller pays 3.

Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, scry 2. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)

Magic Origins (Common)
Catacomb Sifter
Catacomb Sifter 1BlackGreen (3)
Creature — Eldrazi Drone (2/3)

Devoid (This card has no color.)

When Catacomb Sifter enters the battlefield, create a 1/1 colorless Eldrazi Scion creature token. It has "Sacrifice this creature: Add Colorless to your mana pool."

Whenever another creature you control dies, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

Battle for Zendikar (Uncommon)
Chorus of the Tides
Chorus of the Tides 3Blue (4)
Creature — Siren (3/2)

Flying

Heroic — Whenever you cast a spell that targets Chorus of the Tides, scry 1. (To scry 1, look at the top card of your library, then you may put that card on the bottom of your library.)

Born of the Gods (Common)
Condescend
Condescend Variable ColorlessBlue (1)
Instant

Counter target spell unless its controller pays Variable Colorless. Scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)

Duel Decks Anthology, Jace vs. Chandra (Common)
Other Versions
Duel Decks: Jace vs. Chandra (Common)Fifth Dawn (Common)
Contraband Kingpin
Contraband Kingpin BlueBlack (2)
Creature — Aetherborn Rogue (1/4)

Lifelink

Whenever an artifact enters the battlefield under your control, scry 1.

Kaladesh (Uncommon)
Cryptic Annelid
Cryptic Annelid 3Blue (4)
Creature — Worm Beast (1/4)

When Cryptic Annelid enters the battlefield, scry 1, then scry 2, then scry 3. (To scry X, look at the top X cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)

Duel Decks: Venser vs. Koth (Uncommon)
Other Versions
Future Sight (Uncommon)
Crystal Ball
Crystal Ball 3 (3)
Artifact

1, Tap: Scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)

Magic 2011 (Uncommon)
Darksteel Pendant
Darksteel Pendant 2 (2)
Artifact

Indestructible (Effects that say "destroy" don't destroy this artifact.)

1, Tap: Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

Darksteel (Common)
Dissolve
Dissolve 1BlueBlue (3)
Instant

Counter target spell. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

Theros (Uncommon)
Drown in Sorrow
Drown in Sorrow 1BlackBlack (3)
Sorcery

All creatures get -2/-2 until end of turn. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

Born of the Gods (Uncommon)
Eager Construct
Eager Construct 2 (2)
Artifact Creature — Construct (2/2)

When Eager Construct enters the battlefield, each player may scry 1. (To scry 1, look at the top card of your library, then you may put that card on the bottom of your library.)

Kaladesh (Common)
Eyes of the Watcher
Eyes of the Watcher 2Blue (3)
Enchantment

Whenever you cast an instant or sorcery spell, you may pay 1. If you do, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)

Fifth Dawn (Uncommon)
Fated Conflagration
Fated Conflagration 1RedRedRed (4)
Instant

Fated Conflagration deals 5 damage to target creature or planeswalker. If it's your turn, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)

Born of the Gods (Rare)
Fated Infatuation
Fated Infatuation BlueBlueBlue (3)
Instant

Create a token that's a copy of target creature you control. If it's your turn, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)

Born of the Gods (Rare)
Fated Intervention
Fated Intervention 2GreenGreenGreen (5)
Instant

Create two 3/3 green Centaur enchantment creature tokens. If it's your turn, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)

Born of the Gods (Rare)
Fated Retribution
Fated Retribution 4WhiteWhiteWhite (7)
Instant

Destroy all creatures and planeswalkers. If it's your turn, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)

Born of the Gods (Rare)
Fated Return
Fated Return 4BlackBlackBlack (7)
Instant

Put target creature card from a graveyard onto the battlefield under your control. It gains indestructible. If it's your turn, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)

Born of the Gods (Rare)
Ferocious Charge
Ferocious Charge 2Green (3)
Instant

Target creature gets +4/+4 until end of turn. Scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)

Fifth Dawn (Common)
Fill with Fright
Fill with Fright 3Black (4)
Sorcery

Target player discards two cards. Scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)

Fifth Dawn (Common)
Flamespeaker Adept
Flamespeaker Adept 2Red (3)
Creature — Human Shaman (2/3)

Whenever you scry, Flamespeaker Adept gets +2/+0 and gains first strike until end of turn.

Theros (Uncommon)
Foresee
Foresee 3Blue (4)
Sorcery

Scry 4, then draw two cards. (To scry 4, look at the top four cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)

Magic 2011 (Common)
Other Versions
Future Sight (Common)
Geist of the Archives
Geist of the Archives 2Blue (3)
Creature — Spirit (0/4)

Defender

At the beginning of your upkeep, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

Eldritch Moon (Uncommon)
Glassblower's Puzzleknot
Glassblower's Puzzleknot 2 (2)
Artifact

When Glassblower's Puzzleknot enters the battlefield, scry 2, then you get EnergyEnergy. (You get two energy counters. To scry 2, look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)

2Blue, Sacrifice Glassblower's Puzzleknot: Scry 2, then you get EnergyEnergy.

Kaladesh (Common)
Glimmer of Genius
Glimmer of Genius 3Blue (4)
Instant

Scry 2, then draw two cards. You get EnergyEnergy (two energy counters).

Kaladesh (Uncommon)
Glimpse the Sun God
Glimpse the Sun God Variable ColorlessWhite (1)
Instant

Tap X target creatures. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

Born of the Gods (Uncommon)
Gods Willing
Gods Willing White (1)
Instant

Target creature you control gains protection from the color of your choice until end of turn. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

Conspiracy: Take the Crown (Common)
Other Versions
Theros (Common)
Harsh Scrutiny
Harsh Scrutiny Black (1)
Sorcery

Target opponent reveals his or her hand. You choose a creature card from it. That player discards that card. Scry 1.

Kaladesh (Uncommon)
Hedron Alignment
Hedron Alignment 2Blue (3)
Enchantment

Hexproof

At the beginning of your upkeep, you may reveal your hand. If you do, you win the game if you own a card named Hedron Alignment in exile, in your hand, in your graveyard, and on the battlefield.

1Blue: Scry 1.

Oath of the Gatewatch (Rare)
Horizon Scholar
Horizon Scholar 5Blue (6)
Creature — Sphinx (4/4)

Flying

When Horizon Scholar enters the battlefield, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)

Theros (Uncommon)
Interpret the Signs
Interpret the Signs 5Blue (6)
Sorcery

Scry 3, then reveal the top card of your library. Draw cards equal to that card's converted mana cost. (To scry 3, look at the top three cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)

Journey into Nyx (Uncommon)
Jace, Unraveler of Secrets
Jace, Unraveler of Secrets 3BlueBlue (5)
Planeswalker — Jace (5)

+1: Scry 1, then draw a card.

−2: Return target creature to its owner's hand.

−8: You get an emblem with "Whenever an opponent casts his or her first spell each turn, counter that spell."

Shadows over Innistrad (Mythic Rare)
Jace's Sanctum
Jace's Sanctum 3Blue (4)
Enchantment

Instant and sorcery spells you cast cost 1 less to cast.

Whenever you cast an instant or sorcery spell, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

Magic Origins (Rare)
Judge Unworthy
Judge Unworthy 1White (2)
Instant

Choose target attacking or blocking creature. Scry 3, then reveal the top card of your library. Judge Unworthy deals damage equal to that card's converted mana cost to that creature. (To scry 3, look at the top three cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)

Future Sight (Common)
Knowledge and Power
Knowledge and Power 4Red (5)
Enchantment

Whenever you scry, you may pay 2. If you do, Knowledge and Power deals 2 damage to target creature or player.

Journey into Nyx (Uncommon)
Lightning Javelin
Lightning Javelin 3Red (4)
Sorcery

Lightning Javelin deals 3 damage to target creature or player. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

Magic Origins (Common)
Llanowar Empath
Llanowar Empath 3Green (4)
Creature — Elf Shaman (2/2)

When Llanowar Empath enters the battlefield, scry 2, then reveal the top card of your library. If it's a creature card, put it into your hand. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)

Magic Origins (Common)
Other Versions
Future Sight (Common)
Lose Hope
Lose Hope Black (1)
Instant

Target creature gets -1/-1 until end of turn. Scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)

Fifth Dawn (Common)
Lost in a Labyrinth
Lost in a Labyrinth Blue (1)
Instant

Target creature gets -3/-0 until end of turn. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

Theros (Common)
Magma Jet
Magma Jet 1Red (2)
Instant

Magma Jet deals 2 damage to target creature or player. Scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)

Duel Decks Anthology, Jace vs. Chandra (Uncommon)
Other Versions
Duel Decks: Heroes vs. Monsters (Uncommon)Theros (Uncommon)Duel Decks: Jace vs. Chandra (Uncommon)Fifth Dawn (Uncommon)
Mystic Speculation
Mystic Speculation Blue (1)
Sorcery

Buyback 2 (You may pay an additional 2 as you cast this spell. If you do, put this card into your hand as it resolves.)

Scry 3. (Look at the top three cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)

Future Sight (Uncommon)
New Benalia
New Benalia (0)
Land

New Benalia enters the battlefield tapped.

When New Benalia enters the battlefield, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

Tap: Add White to your mana pool.

Commander 2015 (Uncommon)
Other Versions
Commander 2013 Edition (Uncommon)Duel Decks: Heroes vs. Monsters (Uncommon)Duel Decks: Venser vs. Koth (Uncommon)Future Sight (Uncommon)
Nissa's Revelation
Nissa's Revelation 5GreenGreen (7)
Sorcery

Scry 5, then reveal the top card of your library. If it's a creature card, you draw cards equal to its power and you gain life equal to its toughness.

Magic Origins (Rare)
Oath of Jace
Oath of Jace 2Blue (3)
Legendary Enchantment

When Oath of Jace enters the battlefield, draw three cards, then discard two cards.

At the beginning of your upkeep, scry X, where X is the number of planeswalkers you control.

Oath of the Gatewatch (Rare)
Omenspeaker
Omenspeaker 1Blue (2)
Creature — Human Wizard (1/3)

When Omenspeaker enters the battlefield, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)

Conspiracy: Take the Crown (Common)
Other Versions
Duel Decks: Elspeth vs. Kiora (Common)Theros (Common)
Opt
Opt Blue (1)
Instant

Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

Draw a card.

Invasion (Common)
Oracle's Insight
Oracle's Insight 3Blue (4)
Enchantment — Aura

Enchant creature

Enchanted creature has "Tap: Scry 1, then draw a card." (To scry 1, look at the top card of your library, then you may put that card on the bottom of your library.)

Born of the Gods (Uncommon)
Peregrination
Peregrination 3Green (4)
Sorcery

Search your library for up to two basic land cards, reveal those cards, and put one onto the battlefield tapped and the other into your hand. Shuffle your library, then scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

Born of the Gods (Uncommon)
Portent of Betrayal
Portent of Betrayal 3Red (4)
Sorcery

Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

Theros (Common)
Preordain
Preordain Blue (1)
Sorcery

Scry 2, then draw a card. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)

Commander 2015 (Common)
Other Versions
Duel Decks: Venser vs. Koth (Common)Magic 2011 (Common)
Prescient Chimera
Prescient Chimera 3BlueBlue (5)
Creature — Chimera (3/4)

Flying

Whenever you cast an instant or sorcery spell, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

Theros (Common)
Prism Array
Prism Array 4Blue (5)
Enchantment

Converge — Prism Array enters the battlefield with a crystal counter on it for each color of mana spent to cast it.

Remove a crystal counter from Prism Array: Tap target creature.

WhiteBlueBlackRedGreen: Scry 3. (Look at the top three cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)

Battle for Zendikar (Rare)
Prognostic Sphinx
Prognostic Sphinx 3BlueBlue (5)
Creature — Sphinx (3/5)

Flying

Discard a card: Prognostic Sphinx gains hexproof until end of turn. Tap it.

Whenever Prognostic Sphinx attacks, scry 3. (Look at the top three cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)

Theros (Rare)
Putrid Cyclops
Putrid Cyclops 2Black (3)
Creature — Zombie Cyclops (3/3)

When Putrid Cyclops enters the battlefield, scry 1, then reveal the top card of your library. Putrid Cyclops gets -X/-X until end of turn, where X is that card's converted mana cost. (To scry 1, look at the top card of your library, then you may put that card on the bottom of your library.)

Future Sight (Common)
Rage of Purphoros
Rage of Purphoros 4Red (5)
Sorcery

Rage of Purphoros deals 4 damage to target creature. It can't be regenerated this turn. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

Theros (Common)
Read the Bones
Read the Bones 2Black (3)
Sorcery

Scry 2, then draw two cards. You lose 2 life. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)

Duel Decks: Zendikar vs. Eldrazi (Common)
Other Versions
Magic Origins (Common)Commander 2014 (Common)Theros (Common)
Reaper of the Wilds
Reaper of the Wilds 2BlackGreen (4)
Creature — Gorgon (4/5)

Whenever another creature dies, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

Black: Reaper of the Wilds gains deathtouch until end of turn.

1Green: Reaper of the Wilds gains hexproof until end of turn.

Duel Decks: Jace vs. Vraska (Rare)
Other Versions
Theros (Rare)
Retreat to Coralhelm
Retreat to Coralhelm 2Blue (3)
Enchantment

Landfall — Whenever a land enters the battlefield under your control, choose one —

• You may tap or untap target creature.

• Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

Battle for Zendikar (Uncommon)
Riddle of Lightning
Riddle of Lightning 3RedRed (5)
Instant

Choose target creature or player. Scry 3, then reveal the top card of your library. Riddle of Lightning deals damage equal to that card's converted mana cost to that creature or player. (To scry 3, look at the top three cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)

Journey into Nyx (Uncommon)
Other Versions
Future Sight (Common)
Rise of Eagles
Rise of Eagles 4BlueBlue (6)
Sorcery

Create two 2/2 blue Bird enchantment creature tokens with flying. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

Journey into Nyx (Common)
Saheeli Rai
Saheeli Rai 1BlueRed (3)
Planeswalker — Saheeli (3)

+1: Scry 1. Saheeli Rai deals 1 damage to each opponent.

−2: Create a token that's a copy of target artifact or creature you control, except it's an artifact in addition to its other types. That token gains haste. Exile it at the beginning of the next end step.

−7: Search your library for up to three artifact cards with different names, put them onto the battlefield, then shuffle your library.

Kaladesh (Mythic Rare)
Scouring Sands
Scouring Sands 1Red (2)
Sorcery

Scouring Sands deals 1 damage to each creature your opponents control. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

Born of the Gods (Common)
Sea God's Revenge
Sea God's Revenge 5Blue (6)
Sorcery

Return up to three target creatures your opponents control to their owners' hands. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

Theros (Uncommon)
Seer's Lantern
Seer's Lantern 3 (3)
Artifact

Tap: Add Colorless to your mana pool. (Colorless represents colorless mana.)

2, Tap: Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

Oath of the Gatewatch (Common)
Select for Inspection
Select for Inspection Blue (1)
Instant

Return target tapped creature to its owner's hand. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

Kaladesh (Common)
Serum Visions
Serum Visions Blue (1)
Sorcery

Draw a card. Scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)

Conspiracy: Take the Crown (Uncommon)
Other Versions
Fifth Dawn (Common)
Shadows of the Past
Shadows of the Past 1Black (2)
Enchantment

Whenever a creature dies, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

4Black: Each opponent loses 2 life and you gain 2 life. Activate this ability only if there are four or more creature cards in your graveyard.

Duel Decks: Nissa vs. Ob Nixilis (Uncommon)
Other Versions
Magic Origins (Uncommon)
Sigiled Skink
Sigiled Skink 1Red (2)
Creature — Lizard (2/1)

Whenever Sigiled Skink attacks, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

Journey into Nyx (Common)
Sigiled Starfish
Sigiled Starfish 1Blue (2)
Creature — Starfish (0/3)

Tap: Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

Magic Origins (Uncommon)
Other Versions
Journey into Nyx (Common)
Skeletal Scrying
Skeletal Scrying Variable ColorlessBlack (1)
Instant

As an additional cost to cast Skeletal Scrying, exile X cards from your graveyard.

You draw X cards and you lose X life.

Commander 2014 (Uncommon)
Other Versions
Magic: The Gathering—Conspiracy (Uncommon)Odyssey (Uncommon)
Skywhaler's Shot
Skywhaler's Shot 2White (3)
Instant

Destroy target creature with power 3 or greater. Scry 1.

Kaladesh (Uncommon)
Soldevi Excavations
Soldevi Excavations (0)
Land

If Soldevi Excavations would enter the battlefield, sacrifice an untapped Island instead. If you do, put Soldevi Excavations onto the battlefield. If you don't, put it into its owner's graveyard.

Tap: Add ColorlessBlue to your mana pool.

1, Tap: Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

Masters Edition II (Rare)
Other Versions
Alliances (Rare)
Spark Jolt
Spark Jolt Red (1)
Instant

Spark Jolt deals 1 damage to target creature or player. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

Theros (Common)
Spite of Mogis
Spite of Mogis Red (1)
Sorcery

Spite of Mogis deals damage to target creature equal to the number of instant and sorcery cards in your graveyard. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

Journey into Nyx (Uncommon)
Stand Firm
Stand Firm White (1)
Instant

Target creature gets +1/+1 until end of turn. Scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)

Duel Decks: Heroes vs. Monsters (Common)
Other Versions
Fifth Dawn (Common)
Stormcaller of Keranos
Stormcaller of Keranos 2Red (3)
Creature — Human Shaman (2/2)

Haste

1Blue: Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

Born of the Gods (Uncommon)
Stormchaser Chimera
Stormchaser Chimera 2BlueRed (4)
Creature — Chimera (2/3)

Flying

2BlueRed: Scry 1, then reveal the top card of your library. Stormchaser Chimera gets +X/+0 until end of turn, where X is that card's converted mana cost. (To scry 1, look at the top card of your library, then you may put that card on the bottom of your library.)

Conspiracy: Take the Crown (Uncommon)
Other Versions
Journey into Nyx (Uncommon)
Stymied Hopes
Stymied Hopes 1Blue (2)
Instant

Counter target spell unless its controller pays 1. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

Theros (Common)
Sudden Storm
Sudden Storm 3Blue (4)
Instant

Tap up to two target creatures. Those creatures don't untap during their controllers' next untap steps. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

Born of the Gods (Common)
Tel-Jilad Justice
Tel-Jilad Justice 1Green (2)
Instant

Destroy target artifact. Scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)

Fifth Dawn (Uncommon)
Temple of Abandon
Temple of Abandon (0)
Land

Temple of Abandon enters the battlefield tapped.

When Temple of Abandon enters the battlefield, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

Tap: Add Red or Green to your mana pool.

Theros (Rare)
Temple of Deceit
Temple of Deceit (0)
Land

Temple of Deceit enters the battlefield tapped.

When Temple of Deceit enters the battlefield, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

Tap: Add Blue or Black to your mana pool.

Theros (Rare)
Temple of Enlightenment
Temple of Enlightenment (0)
Land

Temple of Enlightenment enters the battlefield tapped.

When Temple of Enlightenment enters the battlefield, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

Tap: Add White or Blue to your mana pool.

Born of the Gods (Rare)
Temple of Epiphany
Temple of Epiphany (0)
Land

Temple of Epiphany enters the battlefield tapped.

When Temple of Epiphany enters the battlefield, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

Tap: Add Blue or Red to your mana pool.

Journey into Nyx (Rare)
Temple of Malady
Temple of Malady (0)
Land

Temple of Malady enters the battlefield tapped.

When Temple of Malady enters the battlefield, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

Tap: Add Black or Green to your mana pool.

Journey into Nyx (Rare)
Temple of Malice
Temple of Malice (0)
Land

Temple of Malice enters the battlefield tapped.

When Temple of Malice enters the battlefield, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

Tap: Add Black or Red to your mana pool.

Born of the Gods (Rare)
Temple of Mystery
Temple of Mystery (0)
Land

Temple of Mystery enters the battlefield tapped.

When Temple of Mystery enters the battlefield, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

Tap: Add Green or Blue to your mana pool.

Theros (Rare)
Temple of Plenty
Temple of Plenty (0)
Land

Temple of Plenty enters the battlefield tapped.

When Temple of Plenty enters the battlefield, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

Tap: Add Green or White to your mana pool.

Born of the Gods (Rare)
Temple of Silence
Temple of Silence (0)
Land

Temple of Silence enters the battlefield tapped.

When Temple of Silence enters the battlefield, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

Tap: Add White or Black to your mana pool.

Theros (Rare)
Temple of Triumph
Temple of Triumph (0)
Land

Temple of Triumph enters the battlefield tapped.

When Temple of Triumph enters the battlefield, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

Tap: Add Red or White to your mana pool.

Theros (Rare)
Thassa, God of the Sea
Thassa, God of the Sea 2Blue (3)
Legendary Enchantment Creature — God (5/5)

Indestructible

As long as your devotion to blue is less than five, Thassa isn't a creature. (Each Blue in the mana costs of permanents you control counts toward your devotion to blue.)

At the beginning of your upkeep, scry 1.

1Blue: Target creature you control can't be blocked this turn.

Theros (Mythic Rare)
Titan's Strength
Titan's Strength Red (1)
Instant

Target creature gets +3/+1 until end of turn. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

Magic Origins (Common)
Other Versions
Theros (Common)