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Advocate of the Beast
Advocate of the Beast 2Green (3)
Creature — Elf Shaman (2/3)

At the beginning of your end step, put a +1/+1 counter on target Beast creature you control.

Magic 2014 Core Set (Common)
Ætherling
Ætherling 4BlueBlue (6)
Creature — Shapeshifter (4/5)

Blue: Exile Ætherling. Return it to the battlefield under its owner's control at the beginning of the next end step.

Blue: Ætherling can't be blocked this turn.

1: Ætherling gets +1/-1 until end of turn.

1: Ætherling gets -1/+1 until end of turn.

Dragon's Maze (Rare)
Æthermage's Touch
Æthermage's Touch 2WhiteBlue (4)
Instant

Reveal the top four cards of your library. You may put a creature card from among them onto the battlefield. It gains "At the beginning of your end step, return this creature to its owner's hand." Then put the rest of the cards revealed this way on the bottom of your library in any order.

Commander 2013 Edition (Rare)
Other Versions
Dissension (Rare)
Aggression
Aggression 2Red (3)
Enchantment — Aura

Enchant non-Wall creature

Enchanted creature has first strike and trample.

At the beginning of the end step of enchanted creature's controller, destroy that creature if it didn't attack this turn.

Ice Age (Uncommon)
Alesha's Vanguard
Alesha's Vanguard 3Black (4)
Creature — Orc Warrior (3/3)

Dash 2Black (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)

Fate Reforged (Common)
Ambuscade Shaman
Ambuscade Shaman 2Black (3)
Creature — Orc Shaman (2/2)

Whenever Ambuscade Shaman or another creature enters the battlefield under your control, that creature gets +2/+2 until end of turn.

Dash 3Black (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)

Dragons of Tarkir (Uncommon)
Anathemancer
Anathemancer 1BlackRed (3)
Creature — Zombie Wizard (2/2)

When Anathemancer enters the battlefield, it deals damage to target player equal to the number of nonbasic lands that player controls.

Unearth 5BlackRed (5BlackRed: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

Alara Reborn (Uncommon)
Angelic Accord
Angelic Accord 3White (4)
Enchantment

At the beginning of each end step, if you gained 4 or more life this turn, put a 4/4 white Angel creature token with flying onto the battlefield.

Magic 2014 Core Set (Uncommon)
Angelic Favor
Angelic Favor 3White (4)
Instant

If you control a Plains, you may tap an untapped creature you control rather than pay Angelic Favor's mana cost.

Cast Angelic Favor only during combat.

Put a 4/4 white Angel creature token with flying onto the battlefield. Exile it at the beginning of the next end step.

Nemesis (Uncommon)
Angel's Trumpet
Angel's Trumpet 3 (3)
Artifact

All creatures have vigilance.

At the beginning of each player's end step, tap all untapped creatures that player controls that didn't attack this turn. Angel's Trumpet deals damage to the player equal to the number of creatures tapped this way.

Urza's Legacy (Uncommon)
Antagonism
Antagonism 3Red (4)
Enchantment

At the beginning of each player's end step, Antagonism deals 2 damage to that player unless one of his or her opponents was dealt damage this turn.

Urza's Saga (Rare)
Anurid Brushhopper
Anurid Brushhopper 1GreenWhite (3)
Creature — Frog Beast (3/4)

Discard two cards: Exile Anurid Brushhopper. Return it to the battlefield under its owner's control at the beginning of the next end step.

Judgment (Rare)
Apprentice Necromancer
Apprentice Necromancer 1Black (2)
Creature — Zombie Wizard (1/1)

Black, Tap, Sacrifice Apprentice Necromancer: Return target creature card from your graveyard to the battlefield. That creature gains haste. At the beginning of the next end step, sacrifice it.

Urza's Destiny (Rare)
Arachnus Web
Arachnus Web 2Green (3)
Enchantment — Aura

Enchant creature

Enchanted creature can't attack or block, and its activated abilities can't be activated.

At the beginning of the end step, if enchanted creature's power is 4 or greater, destroy Arachnus Web.

Magic 2012 (Common)
Arc Runner
Arc Runner 2Red (3)
Creature — Elemental Ox (5/1)

Haste (This creature can attack and Tap as soon as it comes under your control.)

At the beginning of the end step, sacrifice Arc Runner.

Magic 2011 (Common)
Archfiend of Depravity
Archfiend of Depravity 3BlackBlack (5)
Creature — Demon (5/4)

Flying

At the beginning of each opponent's end step, that player chooses up to two creatures he or she controls, then sacrifices the rest.

Fate Reforged (Rare)
Archmage Ascension
Archmage Ascension 2Blue (3)
Enchantment

At the beginning of each end step, if you drew two or more cards this turn, you may put a quest counter on Archmage Ascension.

As long as Archmage Ascension has six or more quest counters on it, if you would draw a card, you may instead search your library for a card, put that card into your hand, then shuffle your library.

Zendikar (Rare)
Archwing Dragon
Archwing Dragon 2RedRed (4)
Creature — Dragon (4/4)

Flying, haste

At the beginning of the end step, return Archwing Dragon to its owner's hand.

Avacyn Restored (Rare)
Arcum's Whistle
Arcum's Whistle 3 (3)
Artifact

3, Tap: Choose target non-Wall creature the active player has controlled continuously since the beginning of the turn. That player may pay Variable Colorless, where X is that creature's converted mana cost. If he or she doesn't, the creature attacks this turn if able, and at the beginning of the next end step, destroy it if it didn't attack. Activate this ability only before attackers are declared.

Ice Age (Uncommon)
Argent Sphinx
Argent Sphinx 2BlueBlue (4)
Creature — Sphinx (4/3)

Flying

Metalcraft — Blue: Exile Argent Sphinx. Return it to the battlefield under your control at the beginning of the next end step. Activate this ability only if you control three or more artifacts.

Modern Masters 2015 Edition (Rare)
Other Versions
Scars of Mirrodin (Rare)
Asmira, Holy Avenger
Asmira, Holy Avenger 2GreenWhite (4)
Legendary Creature — Human Cleric (2/3)

Flying

At the beginning of each end step, put a +1/+1 counter on Asmira, Holy Avenger for each creature put into your graveyard from the battlefield this turn.

Mirage (Rare)
Astral Slide
Astral Slide 2White (3)
Enchantment

Whenever a player cycles a card, you may exile target creature. If you do, return that card to the battlefield under its owner's control at the beginning of the next end step.

Vintage Masters (Uncommon)
Other Versions
Onslaught (Uncommon)
Kitsune Mystic (Autumn-Tail, Kitsune Sage)
Kitsune Mystic (Autumn-Tail, Kitsune Sage) 3White (4)
Legendary Creature — Fox Wizard (4/5)

1: Attach target Aura attached to a creature to another creature.

Champions of Kamigawa (Rare)
Cunning Bandit (Azamuki, Treachery Incarnate)
Cunning Bandit (Azamuki, Treachery Incarnate) 1RedRed (3)
Legendary Creature — Spirit (5/2)

Remove a ki counter from Azamuki, Treachery Incarnate: Gain control of target creature until end of turn.

Betrayers of Kamigawa (Uncommon)
Balduvian Dead
Balduvian Dead 3Black (4)
Creature — Zombie (2/3)

2Red, Exile a creature card from your graveyard: Put a 3/1 black and red Graveborn creature token with haste onto the battlefield. Sacrifice it at the beginning of the next end step.

Masters Edition II (Uncommon)
Other Versions
Alliances (Uncommon)
Ball Lightning
Ball Lightning RedRedRed (3)
Creature — Elemental (6/1)

Trample (If this creature would assign enough damage to its blockers to destroy them, you may have it assign the rest of its damage to defending player or planeswalker.)

Haste (This creature can attack and Tap as soon as it comes under your control.)

At the beginning of the end step, sacrifice Ball Lightning.

Premium Deck Series: Fire and Lightning (Rare)
Other Versions
Magic 2010 (Rare)Masters Edition (Rare)Beatdown Box Set (Rare)Fifth Edition (Rare)Fourth Edition (Rare)The Dark (Rare)
Baneful Omen
Baneful Omen 4BlackBlackBlack (7)
Enchantment

At the beginning of your end step, you may reveal the top card of your library. If you do, each opponent loses life equal to that card's converted mana cost.

Rise of the Eldrazi (Rare)
Barbarian Guides
Barbarian Guides 2Red (3)
Creature — Human Barbarian (1/2)

2Red, Tap: Choose a land type. Target creature you control gains snow landwalk of the chosen type until end of turn. Return that creature to its owner's hand at the beginning of the next end step.

Ice Age (Common)
Bearer of the Heavens
Bearer of the Heavens 7Red (8)
Creature — Giant (10/10)

When Bearer of the Heavens dies, destroy all permanents at the beginning of the next end step.

Journey into Nyx (Rare)
Berserk
Berserk Green (1)
Instant

Cast Berserk only before the combat damage step.

Target creature gains trample and gets +X/+0 until end of turn, where X is its power. At the beginning of the next end step, destroy that creature if it attacked this turn.

Vintage Masters (Rare)
Other Versions
From the Vault: Exiled (Mythic Rare)Masters Edition (Rare)Unlimited Edition (Uncommon)Limited Edition Beta (Uncommon)Limited Edition Alpha (Uncommon)
Biovisionary
Biovisionary 1GreenBlue (3)
Creature — Human Wizard (2/3)

At the beginning of the end step, if you control four or more creatures named Biovisionary, you win the game.

Gatecrash (Rare)
Blistering Firecat
Blistering Firecat 1RedRedRed (4)
Creature — Elemental Cat (7/1)

Trample, haste

At the beginning of the end step, sacrifice Blistering Firecat.

Morph RedRed (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

Onslaught (Rare)
Blitz Hellion
Blitz Hellion 3RedGreen (5)
Creature — Hellion (7/7)

Trample, haste

At the beginning of the end step, Blitz Hellion's owner shuffles it into his or her library.

Alara Reborn (Rare)
Blood Frenzy
Blood Frenzy 1Red (2)
Instant

Cast Blood Frenzy only before the combat damage step.

Target attacking or blocking creature gets +4/+0 until end of turn. Destroy that creature at the beginning of the next end step.

Tempest (Common)
Blood Hound
Blood Hound 2Red (3)
Creature — Hound (1/1)

Whenever you're dealt damage, you may put that many +1/+1 counters on Blood Hound.

At the beginning of your end step, remove all +1/+1 counters from Blood Hound.

Mercadian Masques (Rare)
Bloodchief Ascension
Bloodchief Ascension Black (1)
Enchantment

At the beginning of each end step, if an opponent lost 2 or more life this turn, you may put a quest counter on Bloodchief Ascension. (Damage causes loss of life.)

Whenever a card is put into an opponent's graveyard from anywhere, if Bloodchief Ascension has three or more quest counters on it, you may have that player lose 2 life. If you do, you gain 2 life.

Zendikar (Rare)
Bloodcurdler
Bloodcurdler 1Black (2)
Creature — Horror (1/1)

Flying

At the beginning of your upkeep, put the top card of your library into your graveyard.

Threshold — As long as seven or more cards are in your graveyard, Bloodcurdler gets +1/+1 and has "At the beginning of your end step, exile two cards from your graveyard."

Odyssey (Rare)
Brackwater Elemental
Brackwater Elemental 2Blue (3)
Creature — Elemental (4/4)

When Brackwater Elemental attacks or blocks, sacrifice it at the beginning of the next end step.

Unearth 2Blue (2Blue: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

Duel Decks: Ajani vs. Nicol Bolas (Common)
Other Versions
Conflux (Common)
Breeding Pit
Breeding Pit 3Black (4)
Enchantment

At the beginning of your upkeep, sacrifice Breeding Pit unless you pay BlackBlack.

At the beginning of your end step, put a 0/1 black Thrull creature token onto the battlefield.

Duel Decks Anthology, Divine vs. Demonic (Uncommon)
Other Versions
Duel Decks: Divine vs. Demonic (Uncommon)Masters Edition (Uncommon)Fifth Edition (Uncommon)Fallen Empires (Uncommon)
Broken Visage
Broken Visage 4Black (5)
Instant

Destroy target nonartifact attacking creature. It can't be regenerated. Put a black Spirit creature token with that creature's power and toughness onto the battlefield. Sacrifice the token at the beginning of the next end step.

Masters Edition II (Uncommon)
Other Versions
Fifth Edition (Rare)Homelands (Rare)
Brood of Cockroaches
Brood of Cockroaches 1Black (2)
Creature — Insect (1/1)

When Brood of Cockroaches is put into your graveyard from the battlefield, at the beginning of the next end step, you lose 1 life and return Brood of Cockroaches to your hand.

Visions (Uncommon)
Brooding Saurian
Brooding Saurian 2GreenGreen (4)
Creature — Lizard (4/4)

At the beginning of each end step, each player gains control of all nontoken permanents he or she owns.

Commander 2013 Edition (Rare)
Other Versions
Coldsnap (Rare)
Budoka Pupil
Budoka Pupil 1GreenGreen (3)
Creature — Human Monk (2/2)

Whenever you cast a Spirit or Arcane spell, you may put a ki counter on Budoka Pupil.

At the beginning of the end step, if there are two or more ki counters on Budoka Pupil, you may flip it.

Betrayers of Kamigawa (Uncommon)
Call to the Grave
Call to the Grave 4Black (5)
Enchantment

At the beginning of each player's upkeep, that player sacrifices a non-Zombie creature.

At the beginning of the end step, if no creatures are on the battlefield, sacrifice Call to the Grave.

Magic 2012 (Rare)
Other Versions
Scourge (Rare)
Callow Jushi
Callow Jushi 1BlueBlue (3)
Creature — Human Wizard (2/2)

Whenever you cast a Spirit or Arcane spell, you may put a ki counter on Callow Jushi.

At the beginning of the end step, if there are two or more ki counters on Callow Jushi, you may flip it.

----

Jaraku the Interloper

Legendary Creature — Spirit

3/4

Remove a ki counter from Jaraku the Interloper: Counter target spell unless its controller pays 2.

Betrayers of Kamigawa (Uncommon)
Captivating Glance
Captivating Glance 2Blue (3)
Enchantment — Aura

Enchant creature

At the beginning of your end step, clash with an opponent. If you win, gain control of enchanted creature. Otherwise, that player gains control of enchanted creature. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.)

Lorwyn (Uncommon)
Cauldron Dance
Cauldron Dance 4BlackRed (6)
Instant

Cast Cauldron Dance only during combat.

Return target creature card from your graveyard to the battlefield. That creature gains haste. Return it to your hand at the beginning of the next end step.

You may put a creature card from your hand onto the battlefield. That creature gains haste. Its controller sacrifices it at the beginning of the next end step.

Invasion (Uncommon)
Celestial Sword
Celestial Sword 6 (6)
Artifact

3, Tap: Target creature you control gets +3/+3 until end of turn. Its controller sacrifices it at the beginning of the next end step.

Masters Edition IV (Uncommon)
Other Versions
Ice Age (Rare)
Chimeric Coils
Chimeric Coils 1 (1)
Artifact

Variable Colorless1: Chimeric Coils becomes an X/X Construct artifact creature. Sacrifice it at the beginning of the next end step.

Fifth Dawn (Uncommon)
Citadel of Pain
Citadel of Pain 2Red (3)
Enchantment

At the beginning of each player's end step, Citadel of Pain deals X damage to that player, where X is the number of untapped lands he or she controls.

Prophecy (Uncommon)
Colfenor's Urn
Colfenor's Urn 3 (3)
Artifact

Whenever a creature with toughness 4 or greater is put into your graveyard from the battlefield, you may exile it.

At the beginning of the end step, if three or more cards have been exiled with Colfenor's Urn, sacrifice it. If you do, return those cards to the battlefield under their owner's control.

Lorwyn (Rare)
Conjurer's Closet
Conjurer's Closet 5 (5)
Artifact

At the beginning of your end step, you may exile target creature you control, then return that card to the battlefield under your control.

Commander 2013 Edition (Rare)
Other Versions
Avacyn Restored (Rare)
Corpse Connoisseur
Corpse Connoisseur 4Black (5)
Creature — Zombie Wizard (3/3)

When Corpse Connoisseur enters the battlefield, you may search your library for a creature card and put that card into your graveyard. If you do, shuffle your library.

Unearth 3Black (3Black: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

Duel Decks: Sorin vs. Tibalt (Uncommon)
Other Versions
Archenemy (Uncommon)Shards of Alara (Uncommon)
Corpse Dance
Corpse Dance 2Black (3)
Instant

Buyback 2 (You may pay an additional 2 as you cast this spell. If you do, put this card into your hand as it resolves.)

Return the top creature card of your graveyard to the battlefield. That creature gains haste until end of turn. Exile it at the beginning of the next end step.

Tempest Remastered (Rare)
Other Versions
Tempest (Rare)
Crazed Armodon
Crazed Armodon 2GreenGreen (4)
Creature — Elephant (3/3)

Green: Crazed Armodon gets +3/+0 and gains trample until end of turn. Destroy Crazed Armodon at the beginning of the next end step. Activate this ability only once each turn.

Tempest (Rare)
Crystal Golem
Crystal Golem 4 (4)
Artifact Creature — Golem (3/3)

At the beginning of your end step, Crystal Golem phases out. (While it's phased out, it's treated as though it doesn't exist. It phases in before you untap during your next untap step.)

Mirage (Uncommon)
Cunning Bandit
Cunning Bandit 1RedRed (3)
Creature — Human Warrior (2/2)

Whenever you cast a Spirit or Arcane spell, you may put a ki counter on Cunning Bandit.

At the beginning of the end step, if there are two or more ki counters on Cunning Bandit, you may flip it.

Betrayers of Kamigawa (Uncommon)
Daretti, Scrap Savant
Daretti, Scrap Savant 3Red (4)
Planeswalker — Daretti (3)

+2: Discard up to two cards, then draw that many cards.

−2: Sacrifice an artifact. If you do, return target artifact card from your graveyard to the battlefield.

−10: You get an emblem with "Whenever an artifact is put into your graveyard from the battlefield, return that card to the battlefield at the beginning of the next end step."

Daretti, Scrap Savant can be your commander.

Commander 2014 (Mythic Rare)
Dark Maze
Dark Maze 4Blue (5)
Creature — Wall (4/5)

Defender (This creature can't attack.)

0: Dark Maze can attack this turn as though it didn't have defender. Exile it at the beginning of the next end step.

Fifth Edition (Common)
Other Versions
Homelands (Common)Homelands (Common)
Dawn of the Dead
Dawn of the Dead 2BlackBlackBlack (5)
Enchantment

At the beginning of your upkeep, you lose 1 life.

At the beginning of your upkeep, you may return target creature card from your graveyard to the battlefield. That creature gains haste until end of turn. Exile it at the beginning of the next end step.

Torment (Rare)
Deathknell Kami
Deathknell Kami 1Black (2)
Creature — Spirit (0/1)

Flying

2: Deathknell Kami gets +1/+1 until end of turn. Sacrifice it at the beginning of the next end step.

Soulshift 1 (When this creature dies, you may return target Spirit card with converted mana cost 1 or less from your graveyard to your hand.)

Saviors of Kamigawa (Common)
Deathreap Ritual
Deathreap Ritual 2BlackGreen (4)
Enchantment

Morbid — At the beginning of each end step, if a creature died this turn, you may draw a card.

Magic: The Gathering—Conspiracy (Uncommon)
Other Versions
Vintage Masters (Uncommon)
Demonic Rising
Demonic Rising 3BlackBlack (5)
Enchantment

At the beginning of your end step, if you control exactly one creature, put a 5/5 black Demon creature token with flying onto the battlefield.

Avacyn Restored (Rare)
Desolation
Desolation 1BlackBlack (3)
Enchantment

At the beginning of each end step, each player who tapped a land for mana this turn sacrifices a land. Desolation deals 2 damage to each player who sacrificed a Plains this way.

Visions (Uncommon)
Discordant Spirit
Discordant Spirit 2BlackRed (4)
Creature — Spirit (2/2)

At the beginning of each end step, if it's an opponent's turn, put a +1/+1 counter on Discordant Spirit for each 1 damage dealt to you this turn.

At the beginning of your end step, remove all +1/+1 counters from Discordant Spirit.

Mirage (Rare)
Domestication
Domestication 2BlueBlue (4)
Enchantment — Aura

Enchant creature

You control enchanted creature.

At the beginning of your end step, if enchanted creature's power is 4 or greater, sacrifice Domestication.

Magic 2014 Core Set (Rare)
Other Versions
Rise of the Eldrazi (Uncommon)
Dragon Mask
Dragon Mask 3 (3)
Artifact

3, Tap: Target creature you control gets +2/+2 until end of turn. Return it to its owner's hand at the beginning of the next end step. (Return it only if it's on the battlefield.)

Classic Sixth Edition (Uncommon)
Other Versions
Visions (Uncommon)
Dragon Whelp
Dragon Whelp 2RedRed (4)
Creature — Dragon (2/3)

Flying

Red: Dragon Whelp gets +1/+0 until end of turn. If this ability has been activated four or more times this turn, sacrifice Dragon Whelp at the beginning of the next end step.

Magic: The Gathering-Commander (Uncommon)
Other Versions
Duel Decks: Knights vs. Dragons (Uncommon)Archenemy (Uncommon)Magic 2010 (Uncommon)From the Vault: Dragons (Rare)Time Spiral "Timeshifted" (Special)Fourth Edition (Uncommon)Revised Edition (Uncommon)Unlimited Edition (Uncommon)Limited Edition Beta (Uncommon)Limited Edition Alpha (Uncommon)
Dragonscale General
Dragonscale General 3White (4)
Creature — Human Warrior (2/3)

At the beginning of your end step, bolster X, where X is the number of tapped creatures you control. (Choose a creature with the least toughness among creatures you control and put X +1/+1 counters on it.)

Fate Reforged (Rare)
Dregscape Zombie
Dregscape Zombie 1Black (2)
Creature — Zombie (2/1)

Unearth Black (Black: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

Duel Decks: Speed vs. Cunning (Common)
Other Versions
Archenemy (Common)Planechase (Common)Shards of Alara (Common)
Dross Harvester
Dross Harvester 1BlackBlack (3)
Creature — Horror (4/4)

Protection from white

At the beginning of your end step, you lose 4 life.

Whenever a creature dies, you gain 2 life.

Mirrodin (Rare)
Drumhunter
Drumhunter 3Green (4)
Creature — Human Druid Warrior (2/2)

At the beginning of your end step, if you control a creature with power 5 or greater, you may draw a card.

Tap: Add 1 to your mana pool.

Commander 2013 Edition (Uncommon)
Other Versions
Shards of Alara (Uncommon)
Dunerider Outlaw
Dunerider Outlaw BlackBlack (2)
Creature — Human Rebel Rogue (1/1)

Protection from green

At the beginning of each end step, if Dunerider Outlaw dealt damage to an opponent this turn, put a +1/+1 counter on it.

Planar Chaos (Uncommon)
Duplicity
Duplicity 3BlueBlue (5)
Enchantment

When Duplicity enters the battlefield, exile the top five cards of your library face down.

At the beginning of your upkeep, you may exile all cards from your hand face down. If you do, put all other cards you own exiled with Duplicity into your hand.

At the beginning of your end step, discard a card.

When you lose control of Duplicity, put all cards exiled with Duplicity into their owner's graveyard.

Tempest (Rare)
Echo Chamber
Echo Chamber 4 (4)
Artifact

4, Tap: An opponent chooses target creature he or she controls. Put a token that's a copy of that creature onto the battlefield. That token gains haste until end of turn. Exile the token at the beginning of the next end step. Activate this ability only any time you could cast a sorcery.

Tempest (Rare)
Elemental Appeal
Elemental Appeal RedRedRedRed (4)
Sorcery

Kicker 5 (You may pay an additional 5 as you cast this spell.)

Put a 7/1 red Elemental creature token with trample and haste onto the battlefield. Exile it at the beginning of the next end step. If Elemental Appeal was kicked, that creature gets +7/+0 until end of turn.

Zendikar (Rare)
Elemental Mastery
Elemental Mastery 3Red (4)
Enchantment — Aura

Enchant creature

Enchanted creature has "Tap: Put X 1/1 red Elemental creature tokens with haste onto the battlefield, where X is this creature's power. Exile them at the beginning of the next end step."

Shadowmoor (Rare)
Elkin Lair
Elkin Lair 3Red (4)
World Enchantment

At the beginning of each player's upkeep, that player exiles a card at random from his or her hand. The player may play that card this turn. At the beginning of the next end step, if the player hasn't played the card, he or she puts it into his or her graveyard.

Visions (Rare)
Endless Whispers
Endless Whispers 2BlackBlack (4)
Enchantment

Each creature has "When this creature dies, choose target opponent. That player puts this card from its owner's graveyard onto the battlefield under his or her control at the beginning of the next end step."

Fifth Dawn (Rare)
Erg Raiders
Erg Raiders 1Black (2)
Creature — Human Warrior (2/3)

At the beginning of your end step, if Erg Raiders didn't attack this turn, Erg Raiders deals 2 damage to you unless it came under your control this turn.

Masters Edition (Common)
Other Versions
Fifth Edition (Common)Fourth Edition (Common)Revised Edition (Common)Arabian Nights (Common)Arabian Nights (Common)
Etherium Abomination
Etherium Abomination 3BlueBlack (5)
Artifact Creature — Horror (4/3)

Unearth 1BlueBlack (1BlueBlack: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

Alara Reborn (Common)
Extractor Demon
Extractor Demon 4BlackBlack (6)
Creature — Demon (5/5)

Flying

Whenever another creature leaves the battlefield, you may have target player put the top two cards of his or her library into his or her graveyard.

Unearth 2Black (2Black: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

Magic: The Gathering-Commander (Rare)
Other Versions
Archenemy (Rare)Conflux (Rare)
Exuberant Firestoker
Exuberant Firestoker 2Red (3)
Creature — Human Druid Shaman (1/1)

At the beginning of your end step, if you control a creature with power 5 or greater, you may have Exuberant Firestoker deal 2 damage to target player.

Tap: Add 1 to your mana pool.

Shards of Alara (Uncommon)
Faithful Squire
Faithful Squire 1WhiteWhite (3)
Creature — Human Soldier (2/2)

Whenever you cast a Spirit or Arcane spell, you may put a ki counter on Faithful Squire.

At the beginning of the end step, if there are two or more ki counters on Faithful Squire, you may flip it.

Betrayers of Kamigawa (Uncommon)
False Memories
False Memories 1Blue (2)
Instant

Put the top seven cards of your library into your graveyard. At the beginning of the next end step, exile seven cards from your graveyard.

Torment (Rare)
Farrelite Priest
Farrelite Priest 1WhiteWhite (3)
Creature — Human Cleric (1/3)

1: Add White to your mana pool. If this ability has been activated four or more times this turn, sacrifice Farrelite Priest at the beginning of the next end step.

Fallen Empires (Uncommon)
Fatal Frenzy
Fatal Frenzy 2Red (3)
Instant

Until end of turn, target creature you control gains trample and gets +X/+0, where X is its power. Sacrifice it at the beginning of the next end step.

Planar Chaos (Rare)
Fatestitcher
Fatestitcher 3Blue (4)
Creature — Zombie Wizard (1/2)

Tap: You may tap or untap another target permanent.

Unearth Blue (Blue: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

Shards of Alara (Uncommon)
Feed the Pack
Feed the Pack 5Green (6)
Enchantment

At the beginning of your end step, you may sacrifice a nontoken creature. If you do, put X 2/2 green Wolf creature tokens onto the battlefield, where X is the sacrificed creature's toughness.

Dark Ascension (Rare)
Feldon of the Third Path
Feldon of the Third Path 1RedRed (3)
Legendary Creature — Human Artificer (2/3)

2Red, Tap: Put a token onto the battlefield that's a copy of target creature card in your graveyard, except it's an artifact in addition to its other types. It gains haste. Sacrifice it at the beginning of the next end step.

Commander 2014 (Mythic Rare)
Felhide Spiritbinder
Felhide Spiritbinder 3Red (4)
Creature — Minotaur Shaman (3/4)

Inspired — Whenever Felhide Spiritbinder becomes untapped, you may pay 1Red. If you do, put a token onto the battlefield that's a copy of another target creature except it's an enchantment in addition to its other types. It gains haste. Exile it at the beginning of the next end step.

Born of the Gods (Rare)
Feral Lightning
Feral Lightning 3RedRedRed (6)
Sorcery

Put three 3/1 red Elemental creature tokens with haste onto the battlefield. Exile them at the beginning of the next end step.

Saviors of Kamigawa (Uncommon)
Final Fortune
Final Fortune RedRed (2)
Instant

Take an extra turn after this one. At the beginning of that turn's end step, you lose the game.

Seventh Edition (Rare)
Other Versions
Classic Sixth Edition (Rare)Mirage (Rare)
Firecat Blitz
Firecat Blitz Variable ColorlessRedRed (2)
Sorcery

Put X 1/1 red Elemental Cat creature tokens with haste onto the battlefield. Exile them at the beginning of the next end step.

Flashback—RedRed, Sacrifice X Mountains. (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Judgment (Uncommon)
Fire-Field Ogre
Fire-Field Ogre 1BlueBlackRed (4)
Creature — Ogre Mutant (4/2)

First strike

Unearth BlueBlackRed (BlueBlackRed: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

Duel Decks: Ajani vs. Nicol Bolas (Uncommon)
Other Versions
Shards of Alara (Uncommon)
Flamerush Rider
Flamerush Rider 4Red (5)
Creature — Human Warrior (3/3)

Whenever Flamerush Rider attacks, put a token onto the battlefield tapped and attacking that's a copy of another target attacking creature. Exile the token at end of combat.

Dash 2RedRed (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)

Fate Reforged (Rare)
Flickerform
Flickerform 1White (2)
Enchantment — Aura

Enchant creature

2WhiteWhite: Exile enchanted creature and all Auras attached to it. At the beginning of the next end step, return that card to the battlefield under its owner's control. If you do, return the other cards exiled this way to the battlefield under their owners' control attached to that creature.

Commander 2013 Edition (Rare)
Other Versions
Ravnica: City of Guilds (Rare)
Flickerwisp
Flickerwisp 1WhiteWhite (3)
Creature — Elemental (3/1)

Flying

When Flickerwisp enters the battlefield, exile another target permanent. Return that card to the battlefield under its owner's control at the beginning of the next end step.

Commander 2014 (Uncommon)
Other Versions
Commander 2013 Edition (Uncommon)Modern Masters (Uncommon)Eventide (Uncommon)
Foe-Razer Regent
Foe-Razer Regent 5GreenGreen (7)
Creature — Dragon (4/5)

Flying

When Foe-Razer Regent enters the battlefield, you may have it fight target creature you don't control.

Whenever a creature you control fights, put two +1/+1 counters on it at the beginning of the next end step.

Dragons of Tarkir (Rare)
Footsteps of the Goryo
Footsteps of the Goryo 2Black (3)
Sorcery — Arcane

Return target creature card from your graveyard to the battlefield. Sacrifice that creature at the beginning of the next end step.

Saviors of Kamigawa (Uncommon)
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