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Æther Searcher (Aether Searcher)
Æther Searcher (Aether Searcher) 7 (7)
Artifact Creature — Construct (6/4)

Reveal Aether Searcher as you draft it. Reveal the next card you draft and note its name.

When Aether Searcher enters the battlefield, you may search your hand and/or library for a card with a name noted as you drafted cards named Aether Searcher. You may cast it without paying its mana cost. If you searched your library this way, shuffle.

Magic: The Gathering—Conspiracy (Rare)
Agent of Acquisitions
Agent of Acquisitions 2 (2)
Artifact Creature — Construct (2/1)

Draft Agent of Acquisitions face up.

Instead of drafting a card from a booster pack, you may draft each card in that booster pack, one at a time. If you do, turn Agent of Acquisitions face down and you can't draft cards for the rest of this draft round. (You may look at booster packs passed to you.)

Magic: The Gathering—Conspiracy (Uncommon)
Animus of Predation
Animus of Predation 4Green (5)
Creature — Avatar (4/4)

Draft Animus of Predation face up.

As you draft a card, you may remove it from the draft face up. (It isn't in your card pool.)

If you removed a creature card with flying from the draft with cards named Animus of Predation, Animus of Predation has flying. The same is true for first strike, double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, reach, and vigilance.

Conspiracy: Take the Crown (Uncommon)
Arcane Savant
Arcane Savant 3BlueBlue (5)
Creature — Human Wizard (3/3)

Before you shuffle your deck to start the game, you may reveal this card from your deck and exile an instant or sorcery card you drafted that isn't in your deck.

When Arcane Savant enters the battlefield, copy a card you exiled with cards named Arcane Savant. You may cast the copy without paying its mana cost.

Conspiracy: Take the Crown (Rare)
Archdemon of Paliano
Archdemon of Paliano 2BlackBlack (4)
Creature — Demon (5/4)

Draft Archdemon of Paliano face up.

As long as Archdemon of Paliano is face up during the draft, you can't look at booster packs and must draft cards at random. After you draft three cards this way, turn Archdemon of Paliano face down. (You may look at cards as you draft them.)

Flying

Conspiracy: Take the Crown (Rare)
Caller of the Untamed
Caller of the Untamed 3Green (4)
Creature — Elf Shaman (2/4)

Before you shuffle your deck to start the game, you may reveal this card from your deck and exile a creature card you drafted that isn't in your deck.

Variable Colorless, Tap: Create a token that's a copy of a card you exiled with cards named Caller of the Untamed. X is the mana value of that card.

Conspiracy: Take the Crown (Rare)
Canal Dredger
Canal Dredger 4 (4)
Artifact Creature — Construct (1/5)

Draft Canal Dredger face up.

Each player passes the last card from each booster pack to a player who drafted a card named Canal Dredger.

Tap: Put target card from your graveyard on the bottom of your library.

Magic: The Gathering—Conspiracy (Rare)
Cogwork Grinder
Cogwork Grinder 6 (6)
Artifact Creature — Construct (0/0)

Draft Cogwork Grinder face up.

As you draft a card, you may remove it from the draft face down. (Those cards aren't in your card pool.)

Cogwork Grinder enters the battlefield with X +1/+1 counters on it, where X is the number of cards you removed from the draft with cards named Cogwork Grinder.

Magic: The Gathering—Conspiracy (Rare)
Cogwork Librarian
Cogwork Librarian 4 (4)
Artifact Creature — Construct (3/3)

Draft Cogwork Librarian face up.

As you draft a card, you may draft an additional card from that booster pack. If you do, put Cogwork Librarian into that booster pack.

Magic: The Gathering—Conspiracy (Common)
Cogwork Spy
Cogwork Spy 3 (3)
Artifact Creature — Bird Construct (2/1)

Reveal Cogwork Spy as you draft it. You may look at the next card drafted from this booster pack.

Flying

Magic: The Gathering—Conspiracy (Common)
Cogwork Tracker
Cogwork Tracker 4 (4)
Artifact Creature — Dog Construct (4/4)

Reveal Cogwork Tracker as you draft it and note the player who passed it to you.

Cogwork Tracker attacks each combat if able.

Cogwork Tracker attacks a player you noted for cards named Cogwork Tracker each combat if able.

Magic: The Gathering—Conspiracy (Uncommon)
Custodi Peacekeeper
Custodi Peacekeeper 2White (3)
Creature — Human Cleric (2/3)

Reveal Custodi Peacekeeper as you draft it and note how many cards you've drafted this draft round, including Custodi Peacekeeper.

White, Tap: Tap target creature with power less than or equal to the highest number you noted for cards named Custodi Peacekeeper.

Conspiracy: Take the Crown (Common)
Deal Broker
Deal Broker 3 (3)
Artifact Creature — Construct (2/3)

Draft Deal Broker face up.

Immediately after the draft, you may reveal a card in your card pool. Each other player may offer you one card in their card pool in exchange. You may accept any one offer.

Tap: Draw a card, then discard a card.

Magic: The Gathering—Conspiracy (Rare)
Garbage Fire
Garbage Fire 2Red (3)
Instant

Reveal Garbage Fire as you draft it and note how many cards you've drafted this draft round, including Garbage Fire.

Garbage Fire deals damage to target creature equal to the highest number you noted for cards named Garbage Fire.

Conspiracy: Take the Crown (Common)
Illusionary Informant
Illusionary Informant 1Blue (2)
Creature — Bird Illusion (1/3)

Draft Illusionary Informant face up.

During the draft, you may turn Illusionary Informant face down. If you do, look at the next card drafted by a player of your choice.

Flying

Conspiracy: Take the Crown (Common)
Leovold's Operative
Leovold's Operative 2Green (3)
Creature — Elf Rogue (3/2)

Draft Leovold's Operative face up.

As you draft a card, you may draft an additional card from that booster pack. If you do, turn Leovold's Operative face down, then pass the next booster pack without drafting a card from it. (You may look at that booster pack.)

Conspiracy: Take the Crown (Common)
Lore Seeker
Lore Seeker 2 (2)
Artifact Creature — Construct (2/2)

Reveal Lore Seeker as you draft it. After you draft Lore Seeker, you may add a booster pack to the draft. (Your next pick is from that booster pack. Pass it to the next player and it's drafted this draft round.)

Magic: The Gathering—Conspiracy (Rare)
Lurking Automaton
Lurking Automaton 5 (5)
Artifact Creature — Construct (0/0)

Reveal Lurking Automaton as you draft it and note how many cards you've drafted this draft round, including Lurking Automaton.

Lurking Automaton enters the battlefield with X +1/+1 counters on it, where X is the highest number you noted for cards named Lurking Automaton.

Magic: The Gathering—Conspiracy (Common)
Noble Banneret
Noble Banneret 2WhiteWhite (4)
Creature — Human Knight (3/3)

Draft Noble Banneret face up.

As you draft a creature card, you may reveal it, note its name, then turn Noble Banneret face down.

As long as you control one or more creatures with a name you noted for cards named Noble Banneret, Noble Banneret and those creatures get +1/+1 and have lifelink.

Conspiracy: Take the Crown (Uncommon)
Paliano Vanguard
Paliano Vanguard 1White (2)
Creature — Human Soldier (2/2)

Draft Paliano Vanguard face up.

As you draft a creature card, you may reveal it, note its creature types, then turn Paliano Vanguard face down.

Other creatures you control of a type you noted for cards named Paliano Vanguard get +1/+1.

Conspiracy: Take the Crown (Rare)
Paliano, the High City
Paliano, the High City (0)
Legendary Land

Reveal Paliano, the High City as you draft it. The player to your right chooses a color, you choose another color, then the player to your left chooses a third color.

Tap: Add one mana of any color chosen as you drafted cards named Paliano, the High City.

Magic: The Gathering—Conspiracy (Rare)
Pyretic Hunter
Pyretic Hunter 4Red (5)
Creature — Elemental Cat (0/0)

Reveal Pyretic Hunter as you draft it and note how many cards you've drafted this draft round, including Pyretic Hunter.

Menace (This creature can't be blocked except by two or more creatures.)

Pyretic Hunter enters the battlefield with X +1/+1 counters on it, where X is the highest number you noted for cards named Pyretic Hunter.

Conspiracy: Take the Crown (Uncommon)
Regicide
Regicide Black (1)
Instant

Reveal Regicide as you draft it. The player to your right chooses a color, you choose another color, then the player to your left chooses a third color.

Destroy target creature that's one or more of the colors chosen as you drafted cards named Regicide.

Conspiracy: Take the Crown (Common)
Smuggler Captain
Smuggler Captain 3Black (4)
Creature — Human Pirate (2/2)

Draft Smuggler Captain face up.

As you draft a card, you may reveal it, note its name, then turn Smuggler Captain face down.

When Smuggler Captain enters the battlefield, you may search your library for a card with a name you noted for cards named Smuggler Captain, reveal it, put it into your hand, then shuffle.

Conspiracy: Take the Crown (Uncommon)
Spire Phantasm
Spire Phantasm 2BlueBlue (4)
Creature — Gargoyle Illusion (3/2)

Reveal Spire Phantasm as you draft it. The next time a player drafts a card from this booster pack, guess that card's name. Then that player reveals the drafted card.

Flying

When Spire Phantasm enters the battlefield, if you guessed correctly for a card named Spire Phantasm, draw a card.

Conspiracy: Take the Crown (Uncommon)
Volatile Chimera
Volatile Chimera 2Red (3)
Creature — Elemental Chimera (3/2)

Before you shuffle your deck to start the game, you may reveal this card from your deck and exile three or more creature cards you drafted that aren't in your deck.

1Red: Choose a card at random you exiled with cards named Volatile Chimera. Volatile Chimera becomes a copy of that card, except it has this ability.

Conspiracy: Take the Crown (Rare)
Whispergear Sneak
Whispergear Sneak 1 (1)
Artifact Creature — Construct (1/1)

Draft Whispergear Sneak face up.

During the draft, you may turn Whispergear Sneak face down. If you do, look at any unopened booster pack in the draft or any booster pack not being looked at by another player.

Magic: The Gathering—Conspiracy (Common)
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