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Alibou, Ancient Witness
Alibou, Ancient Witness 3RedWhite (5)
Legendary Artifact Creature — Golem (4/5)

Other artifact creatures you control have haste.

Whenever one or more artifact creatures you control attack, Alibou, Ancient Witness deals X damage to any target and you scry X, where X is the number of tapped artifacts you control.

Commander 2021 (Mythic Rare)
Aragorn, the Uniter
Aragorn, the Uniter RedGreenWhiteBlue (4)
Legendary Creature — Human Noble (5/5)

Whenever you cast a white spell, create a 1/1 white Human Soldier creature token.

Whenever you cast a blue spell, scry 2.

Whenever you cast a red spell, Aragorn, the Uniter deals 3 damage to target opponent.

Whenever you cast a green spell, target creature gets +4/+4 until end of turn.

The Lord of the Rings: Tales of Middle Earth (Mythic Rare)
Attentive Sunscribe
Attentive Sunscribe 1White (2)
Artifact Creature — Gnome (2/2)

Whenever Attentive Sunscribe becomes tapped, scry 1. (Look at the top card of your library. You may put that card on the bottom.)

The Lost Caverns of Ixalan (Common)
Battlewise Hoplite
Battlewise Hoplite WhiteBlue (2)
Creature — Human Soldier (2/2)

Heroic — Whenever you cast a spell that targets Battlewise Hoplite, put a +1/+1 counter on Battlewise Hoplite, then scry 1. (To scry 1, look at the top card of your library, then you may put that card on the bottom of your library.)

Theros (Uncommon)
Battlewise Valor
Battlewise Valor 1White (2)
Instant

Target creature gets +2/+2 until end of turn. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

Theros (Common)
Boon of Safety
Boon of Safety White (1)
Instant

Put a shield counter on target creature. (If it would be dealt damage or destroyed, remove a shield counter from it instead.)

Scry 1.

Streets of New Capenna (Common)
Charming Prince
Charming Prince 1White (2)
Creature — Human Noble (2/2)

When Charming Prince enters the battlefield, choose one —

• Scry 2.

• You gain 3 life.

• Exile another target creature you own. Return it to the battlefield under your control at the beginning of the next end step.

Throne of Eldraine (Rare)
Devout Decree
Devout Decree 1White (2)
Sorcery

Exile target creature or planeswalker that's black or red. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

Core Set 2020 (Uncommon)
Elminster
Elminster 3WhiteBlue (5)
Legendary Planeswalker — Elminster (5)

Whenever you scry, the next instant or sorcery spell you cast this turn costs Variable Colorless less to cast, where X is the number of cards looked at while scrying this way.

+2: Draw a card, then scry 2.

−3: Exile the top card of your library. Create a number of 1/1 blue Faerie Dragon creature tokens with flying equal to that card's mana value.

Elminster can be your commander.

Commander Legends: Battle for Baldur's Gate (Mythic Rare)
Era of Enlightenment
Era of Enlightenment 1White (2)
Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter.)

I — Scry 2.

II — You gain 2 life.

III — Exile this Saga, then return it to the battlefield transformed under your control.

Kamigawa: Neon Dynasty (Common)
Expose to Daylight
Expose to Daylight 2White (3)
Instant

Destroy target artifact or enchantment. Scry 1.

Ravnica Allegiance (Common)
Fated Retribution
Fated Retribution 4WhiteWhiteWhite (7)
Instant

Destroy all creatures and planeswalkers. If it's your turn, scry 2.

Born of the Gods (Rare)
Fleshtaker
Fleshtaker WhiteBlack (2)
Creature — Human Assassin (2/2)

Whenever you sacrifice another creature, you gain 1 life and scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

1, Sacrifice another creature: Fleshtaker gets +2/+2 until end of turn.

Innistrad: Midnight Hunt (Uncommon)
Fortune, Loyal Steed
Fortune, Loyal Steed 2White (3)
Legendary Creature — Beast Mount (2/4)

When Fortune, Loyal Steed enters the battlefield, scry 2.

Whenever Fortune attacks while saddled, at end of combat, exile it and up to one creature that saddled it this turn, then return those cards to the battlefield under their owner's control.

Saddle 1

Outlaws of Thunder Junction (Rare)
Galadriel, Light of Valinor
Galadriel, Light of Valinor 2GreenWhiteBlue (5)
Legendary Creature — Elf Noble (3/3)

Alliance — Whenever another creature enters the battlefield under your control, choose one that hasn't been chosen this turn —

• Add GreenGreenGreen.

• Put a +1/+1 counter on each creature you control.

• Scry 2, then draw a card.

The Lord of the Rings: Tales of Middle Earth Commander (Mythic Rare)
Gandalf, White Rider
Gandalf, White Rider 3White (4)
Legendary Creature — Avatar Wizard (3/3)

Vigilance

Whenever you cast a spell, creatures you control get +1/+0 until end of turn. Scry 1.

When Gandalf, White Rider dies, you may put it into its owner's library fifth from the top.

The Lord of the Rings: Tales of Middle Earth (Rare)
Glimpse the Sun God
Glimpse the Sun God Variable ColorlessWhite (1)
Instant

Tap X target creatures. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

Born of the Gods (Uncommon)
Gnostro, Voice of the Crags
Gnostro, Voice of the Crags 1BlueRedWhite (4)
Legendary Creature — Chimera (3/3)

Tap: Choose one. X is the number of spells you've cast this turn.

• Scry X.

• Gnostro, Voice of the Crags deals X damage to target creature.

• You gain X life.

Commander Legends (Rare)
Gods Willing
Gods Willing White (1)
Instant

Target creature you control gains protection from the color of your choice until end of turn. (It can't be blocked, targeted, dealt damage, enchanted, or equipped by anything of that color.)

Scry 1.

Ravnica Clue Edition (Common)
Other Versions
Theros (Common)
Conspiracy: Take the Crown (Common)
Masters 25 (Common)
Ultimate Masters (Common)
Core Set 2020 (Uncommon)
Strixhaven Mystical Archive (Rare)
Double Masters 2022 (Common)
Guardian of New Benalia
Guardian of New Benalia 1White (2)
Creature — Human Soldier (2/2)

Enlist (As this creature attacks, you may tap a nonattacking creature you control without summoning sickness. When you do, add its power to this creature's until end of turn.)

Whenever Guardian of New Benalia enlists a creature, scry 2.

Discard a card: Guardian of New Benalia gains indestructible until end of turn. Tap it.

Dominaria United (Rare)
Guiding Bolt
Guiding Bolt 2White (3)
Instant

Destroy target creature with power 4 or greater.

Scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)

Alchemy Horizons: Baldur's Gate (Uncommon)
Other Versions
Commander Legends: Battle for Baldur's Gate (Common)
Hidden Stockpile
Hidden Stockpile WhiteBlack (2)
Enchantment

Revolt — At the beginning of your end step, if a permanent you controlled left the battlefield this turn, create a 1/1 colorless Servo artifact creature token.

1, Sacrifice a creature: Scry 1.

Kaladesh Remastered (Uncommon)
Other Versions
Aether Revolt (Uncommon)
Double Masters (Uncommon)
Holy Cow
Holy Cow 2White (3)
Creature — Ox Angel (2/2)

Flash

Flying

When Holy Cow enters the battlefield, you gain 2 life and scry 1. (Look at the top card of your library. You may put that card on the bottom.)

Outlaws of Thunder Junction (Common)
Hopeful Vigil
Hopeful Vigil 1White (2)
Enchantment

When Hopeful Vigil enters the battlefield, create a 2/2 white Knight creature token with vigilance.

When Hopeful Vigil is put into a graveyard from the battlefield, scry 2.

2White: Sacrifice Hopeful Vigil.

Wilds of Eldraine (Common)
Hylda of the Icy Crown
Hylda of the Icy Crown 2WhiteBlue (4)
Legendary Creature — Human Warlock (3/4)

Whenever you tap an untapped creature an opponent controls, you may pay 1. When you do, choose one —

• Create a 4/4 white and blue Elemental creature token.

• Put a +1/+1 counter on each creature you control.

• Scry 2, then draw a card.

Wilds of Eldraine (Mythic Rare)
Imperial Oath
Imperial Oath 5White (6)
Sorcery

Create three 2/2 white Samurai creature tokens with vigilance. Scry 3.

Kamigawa: Neon Dynasty (Common)
Jenson Carthalion, Druid Exile
Jenson Carthalion, Druid Exile GreenWhite (2)
Legendary Creature — Human Druid (2/2)

Whenever you cast a multicolored spell, scry 1. If that spell was all colors, create a 4/4 white Angel creature token with flying and vigilance.

5, Tap: Add WhiteBlueBlackRedGreen.

Dominaria United Commander (Mythic Rare)
Judge Unworthy
Judge Unworthy 1White (2)
Instant

Choose target attacking or blocking creature. Scry 3, then reveal the top card of your library. Judge Unworthy deals damage equal to that card's mana value to that creature.

Time Spiral Remastered (Common)
Other Versions
Future Sight (Common)
Kasla, the Broken Halo
Kasla, the Broken Halo 3BlueRedWhite (6)
Legendary Creature — Angel Ally (5/4)

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for 1 or one mana of that creature's color.)

Flying, vigilance, haste

Whenever you cast another spell that has convoke, scry 2, then draw a card.

March of the Machine Commander (Mythic Rare)
Kaya, Intangible Slayer
Kaya, Intangible Slayer 3WhiteWhiteBlackBlack (7)
Legendary Planeswalker — Kaya (6)

Hexproof

+2: Each opponent loses 3 life and you gain 3 life.

0: You draw two cards. Then each opponent may scry 1.

−3: Exile target creature or enchantment. If it wasn't an Aura, create a token that's a copy of it, except it's a 1/1 white Spirit creature with flying in addition to its other types.

Phyrexia: All Will Be One (Rare)
Kayla's Command
Kayla's Command 1WhiteWhite (3)
Sorcery

Choose two —

• Create a 2/2 colorless Construct artifact creature token.

• Put a +1/+1 counter on a creature you control. It gains double strike until end of turn.

• Search your library for a basic Plains card, reveal it, put it into your hand, then shuffle.

• You gain 2 life and scry 2.

The Brothers' War (Rare)
Kutzil's Flanker
Kutzil's Flanker 2White (3)
Creature — Cat Warrior (3/1)

Flash

When Kutzil's Flanker enters the battlefield, choose one —

• Put a +1/+1 counter on Kutzil's Flanker for each creature that left the battlefield under your control this turn.

• You gain 2 life and scry 2.

• Exile target player's graveyard.

The Lost Caverns of Ixalan (Rare)
Loran's Escape
Loran's Escape White (1)
Instant

Target artifact or creature gains hexproof and indestructible until end of turn. Scry 1.

The Brothers' War (Common)
Neva, Stalked by Nightmares
Neva, Stalked by Nightmares 2WhiteBlack (4)
Legendary Creature — Human Noble (2/2)

Menace

When Neva, Stalked by Nightmares enters the battlefield, return target creature or enchantment card from your graveyard to your hand.

Whenever an enchantment you control is put into a graveyard from the battlefield, put a +1/+1 counter on Neva, then scry 1.

Wilds of Eldraine (Uncommon)
Niko Aris
Niko Aris Variable ColorlessWhiteBlueBlue (3)
Legendary Planeswalker — Niko (3)

When Niko Aris enters the battlefield, create X Shard tokens. (They're enchantments with "2, Sacrifice this enchantment: Scry 1, then draw a card.")

+1: Up to one target creature you control can't be blocked this turn. Whenever that creature deals damage this turn, return it to its owner's hand.

−1: Niko Aris deals 2 damage to target tapped creature for each card you've drawn this turn.

−1: Create a Shard token.

Kaldheim (Mythic Rare)
Norn's Wellspring
Norn's Wellspring 1White (2)
Artifact

Whenever a creature you control dies, scry 1 and put an oil counter on Norn's Wellspring.

1, Tap, Remove two oil counters from Norn's Wellspring: Draw a card.

Phyrexia: All Will Be One (Rare)
Oji, the Exquisite Blade
Oji, the Exquisite Blade 2WhiteBlue (4)
Legendary Creature — Human Monk (2/3)

When Oji, the Exquisite Blade enters the battlefield, you gain 2 life and scry 2.

Whenever you cast your second spell each turn, exile up to one target creature you control, then return it to the battlefield under its owner's control.

Alchemy Horizons: Baldur's Gate (Uncommon)
Other Versions
Commander Legends: Battle for Baldur's Gate (Uncommon)
Oltec Archaeologists
Oltec Archaeologists 4White (5)
Creature — Human Artificer Scout (4/4)

When Oltec Archaeologists enters the battlefield, choose one —

• Return target artifact card from your graveyard to your hand.

• Scry 3. (Look at the top three cards of your library, then put any number of them on the bottom and the rest on top in any order.)

The Lost Caverns of Ixalan (Common)
Omen of the Sun
Omen of the Sun 2White (3)
Enchantment

Flash

When Omen of the Sun enters the battlefield, create two 1/1 white Human Soldier creature tokens and you gain 2 life.

2White, Sacrifice Omen of the Sun: Scry 2.

Commander Masters (Common)
Other Versions
Theros Beyond Death (Common)
Oteclan Landmark
Oteclan Landmark White (1)
Artifact

When Oteclan Landmark enters the battlefield, scry 2.

Craft with artifact 2White (2White, Exile this artifact, Exile another artifact you control or an artifact card from your graveyard: Return this card transformed under its owner's control. Craft only as a sorcery.)

The Lost Caverns of Ixalan (Common)
Piercing Light
Piercing Light White (1)
Instant

Piercing Light deals 2 damage to target attacking or blocking creature. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

Innistrad: Crimson Vow (Common)
Plunge into Winter
Plunge into Winter 1White (2)
Instant

Tap up to one target creature. Scry 1, then draw a card.

Wilds of Eldraine (Common)
Prison Realm
Prison Realm 2White (3)
Enchantment

When Prison Realm enters the battlefield, exile target creature or planeswalker an opponent controls until Prison Realm leaves the battlefield.

When Prison Realm enters the battlefield, scry 1.

War of the Spark (Uncommon)
Prison Sentence
Prison Sentence 2White (3)
Enchantment — Aura

Enchant creature

When Prison Sentence enters the battlefield, scry 2.

Enchanted creature can't attack or block, and its activated abilities can't be activated.

The Brothers' War (Common)
Regenerations Restored
Regenerations Restored WhiteBlue (2)
Enchantment

Vanishing 12 (This enchantment enters the battlefield with twelve time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)

Whenever one or more time counters are removed from Regenerations Restored, scry 1 and you gain 1 life. Then if Regenerations Restored has no time counters on it, exile it. When you do, take an extra turn after this one.

Doctor Who Commander (Rare)
Ruin-Lurker Bat
Ruin-Lurker Bat White (1)
Creature — Bat (1/1)

Flying, lifelink

At the beginning of your end step, if you descended this turn, scry 1. (You descended if a permanent card was put into your graveyard from anywhere.)

The Lost Caverns of Ixalan (Uncommon)
Rumbling Sentry
Rumbling Sentry 3WhiteWhite (5)
Creature — Giant (3/6)

When Rumbling Sentry enters the battlefield, scry 1.

Theros Beyond Death (Common)
Rumor Gatherer
Rumor Gatherer 1WhiteWhite (3)
Creature — Elf Wizard (2/1)

Alliance — Whenever another creature enters the battlefield under your control, scry 1. If this is the second time this ability has resolved this turn, draw a card instead.

Commander Legends: Battle for Baldur's Gate (Uncommon)
Other Versions
Streets of New Capenna (Uncommon)
Runic Shot
Runic Shot White (1)
Sorcery

Kicker Blue (You may pay an additional Blue as you cast this spell.)

Destroy target tapped creature. If this spell was kicked, scry 2.

Dominaria United (Uncommon)
Samite Herbalist
Samite Herbalist 1White (2)
Creature — Human Cleric (2/1)

Whenever Samite Herbalist becomes tapped, you gain 1 life and scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

Dominaria United (Common)
Senate Griffin
Senate Griffin 2White or BlueWhite or Blue (4)
Creature — Griffin (3/2)

Flying

When Senate Griffin enters the battlefield, scry 1.

Ravnica Allegiance (Common)
Sheltering Light
Sheltering Light White (1)
Instant

Target creature gains indestructible until end of turn. Scry 1. (Damage and effects that say "destroy" don't destroy the creature.)

Ixalan (Uncommon)
Skywhaler's Shot
Skywhaler's Shot 2White (3)
Instant

Destroy target creature with power 3 or greater. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

Kaladesh Remastered (Uncommon)
Other Versions
Kaladesh (Uncommon)
Commander Legends (Common)
Slumbering Keepguard
Slumbering Keepguard White (1)
Creature — Human Knight (1/1)

Whenever an enchantment enters the battlefield under your control, scry 1.

2White: Slumbering Keepguard gets +1/+1 until end of turn for each enchantment you control.

Wilds of Eldraine (Common)
Spellbook Vendor
Spellbook Vendor 1White (2)
Creature — Human Peasant (2/2)

Vigilance

At the beginning of combat on your turn, you may pay 1. When you do, create a Sorcerer Role token attached to target creature you control. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1 and has "Whenever this creature attacks, scry 1.")

Wilds of Eldraine (Rare)
Stand Firm
Stand Firm White (1)
Instant

Target creature gets +1/+1 until end of turn. Scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)

Duel Decks: Heroes vs. Monsters (Common)
Other Versions
Fifth Dawn (Common)
Stockpiling Celebrant
Stockpiling Celebrant 2White (3)
Creature — Dwarf Knight (3/2)

When Stockpiling Celebrant enters the battlefield, you may return another target nonland permanent you control to its owner's hand. If you do, scry 2.

Wilds of Eldraine (Common)
Stonebound Mentor
Stonebound Mentor 1RedWhite (3)
Creature — Spirit Advisor (3/3)

Whenever one or more cards leave your graveyard, scry 1.

Strixhaven: School of Mages (Common)
Survivor of Korlis
Survivor of Korlis White (1)
Creature — Human Soldier (1/1)

First strike

1White, Exile Survivor of Korlis from your graveyard: Scry 2.

The Brothers' War (Common)
Tenth District Legionnaire
Tenth District Legionnaire RedWhite (2)
Creature — Human Soldier (2/2)

Haste

Whenever you cast a spell that targets Tenth District Legionnaire, put a +1/+1 counter on Tenth District Legionnaire, then scry 1.

Double Masters 2022 (Common)
Other Versions
War of the Spark (Uncommon)
Trained Arynx
Trained Arynx 1White (2)
Creature — Cat Beast Mount (3/1)

Whenever Trained Arynx attacks while saddled, it gains first strike until end of turn. Scry 1. (Look at the top card of your library. You may put that card on the bottom.)

Saddle 2 (Tap any number of other creatures you control with total power 2 or more: This Mount becomes saddled until end of turn. Saddle only as a sorcery.)

Outlaws of Thunder Junction (Common)
Trelasarra, Moon Dancer
Trelasarra, Moon Dancer GreenWhite (2)
Legendary Creature — Elf Cleric (2/2)

Whenever you gain life, put a +1/+1 counter on Trelasarra, Moon Dancer and scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

Alchemy Horizons: Baldur's Gate (Uncommon)
Other Versions
Adventures in the Forgotten Realms (Uncommon)
True Identity
True Identity 1White (2)
Enchantment

Whenever True Identity or another permanent you control is turned face up, scry 1, then draw a card. This ability triggers only once each turn.

Disguise White (You may cast this card face down for 3 as a 2/2 creature with ward 2. Turn it face up any time for its disguise cost.)

Murders at Karlov Manor Commander (Rare)
Unassuming Sage
Unassuming Sage 1White (2)
Creature — Human Peasant Wizard (2/2)

When Unassuming Sage enters the battlefield, you may pay 2. If you do, create a Sorcerer Role token attached to it. (Enchanted creature gets +1/+1 and has "Whenever this creature attacks, scry 1.")

Wilds of Eldraine (Common)
Urza Assembles the Titans
Urza Assembles the Titans 3WhiteWhite (5)
Enchantment — Saga

Read ahead (Choose a chapter and start with that many lore counters. Add one after your draw step. Skipped chapters don't trigger. Sacrifice after III.)

I — Scry 4, then you may reveal the top card of your library. If a planeswalker card is revealed this way, put it into your hand.

II — You may put a planeswalker card with mana value 6 or less from your hand onto the battlefield.

III — You may activate the loyalty abilities of planeswalkers you control twice this turn rather than only once.

Dominaria United (Rare)
Vanquish the Foul
Vanquish the Foul 5White (6)
Sorcery

Destroy target creature with power 4 or greater. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

Theros (Uncommon)
Vault 13: Dweller's Journey
Vault 13: Dweller's Journey 3White (4)
Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)

I — For each player, exile up to one other target enchantment or creature that player controls until Vault 13 leaves the battlefield.

II — You gain 2 life and scry 2.

III — Return two cards exiled with Vault 13 to the battlefield under their owners' control and put the rest on the bottom of their owners' libraries.

Magic The Gathering—Fallout (Rare)
Veteran Motorist
Veteran Motorist RedWhite (2)
Creature — Dwarf Pilot (3/1)

When Veteran Motorist enters the battlefield, scry 2.

Whenever Veteran Motorist crews a Vehicle, that Vehicle gets +1/+1 until end of turn.

Kaladesh Remastered (Uncommon)
Other Versions
Kaladesh (Uncommon)
Warden of the Inner Sky
Warden of the Inner Sky White (1)
Creature — Human Soldier (1/2)

As long as Warden of the Inner Sky has three or more counters on it, it has flying and vigilance.

Tap three untapped artifacts and/or creatures you control: Put a +1/+1 counter on Warden of the Inner Sky. Scry 1. Activate only as a sorcery.

The Lost Caverns of Ixalan (Rare)
Yenna, Redtooth Regent
Yenna, Redtooth Regent 2GreenWhite (4)
Legendary Creature — Elf Noble (4/4)

2, Tap: Choose target enchantment you control that doesn't have the same name as another permanent you control. Create a token that's a copy of it, except it isn't legendary. If the token is an Aura, untap Yenna, Redtooth Regent, then scry 2. Activate only as a sorcery.

Wilds of Eldraine (Rare)
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