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Auramancer's Guise
Auramancer's Guise 2BlueBlue (4)
Enchantment — Aura

Enchant creature

Enchanted creature gets +2/+2 for each Aura attached to it and has vigilance.

Planar Chaos (Uncommon)
Bay Falcon
Bay Falcon 1Blue (2)
Creature — Bird (1/1)

Flying, vigilance

Mirage (Common)
Cloudheath Drake
Cloudheath Drake 4Blue (5)
Artifact Creature — Drake (3/3)

Flying

1White: Cloudheath Drake gains vigilance until end of turn.

Shards of Alara (Common)
Court Hussar
Court Hussar 2Blue (3)
Creature — Vedalken Knight (1/3)

Vigilance

When Court Hussar enters the battlefield, look at the top three cards of your library, then put one of them into your hand and the rest on the bottom of your library in any order.

When Court Hussar enters the battlefield, sacrifice it unless White was spent to cast it.

Guild Kit: Azorius (Uncommon)
Other Versions
Dissension (Uncommon)
Magic: The Gathering-Commander (Uncommon)
Masters 25 (Common)
Duelist of the Mind
Duelist of the Mind 1Blue (2)
Creature — Human Advisor (*/3)

Flying, vigilance

Duelist of the Mind's power is equal to the number of cards you've drawn this turn.

Whenever you commit a crime, you may draw a card. If you do, discard a card. This ability triggers only once each turn.

Outlaws of Thunder Junction (Rare)
Picklock Prankster (Free the Fae)
Picklock Prankster (Free the Fae) 1Blue (2)
Instant — Adventure

Mill four cards. Then put an instant, sorcery, or Faerie card from among the milled cards into your hand.

Wilds of Eldraine (Uncommon)
Furtive Analyst
Furtive Analyst 2Blue (3)
Creature — Human Wizard (1/4)

Vigilance

2, Tap: Draw a card, then discard a card.

March of the Machine (Common)
Haunting Figment
Haunting Figment 1Blue (2)
Creature — Illusion (2/1)

Vigilance

Haunting Figment can't be blocked as long as you've cast an instant or sorcery spell this turn.

Dominaria United (Common)
Hermitic Nautilus
Hermitic Nautilus 1Blue (2)
Artifact Creature — Nautilus (1/4)

Vigilance

1Blue: Hermitic Nautilus gets +3/-3 until end of turn.

The Lost Caverns of Ixalan (Uncommon)
Icewrought Sentry
Icewrought Sentry 2Blue (3)
Creature — Elemental Soldier (2/3)

Vigilance

Whenever Icewrought Sentry attacks, you may pay 1Blue. When you do, tap target creature an opponent controls.

Whenever you tap an untapped creature an opponent controls, Icewrought Sentry gets +2/+1 until end of turn.

Wilds of Eldraine (Uncommon)
Jaded Analyst
Jaded Analyst 1Blue (2)
Creature — Human Detective (3/2)

Defender

Whenever you draw your second card each turn, Jaded Analyst loses defender and gains vigilance until end of turn.

Murders at Karlov Manor (Common)
Jodah's Avenger
Jodah's Avenger 5Blue (6)
Creature — Shapeshifter (4/4)

0: Until end of turn, Jodah's Avenger gets -1/-1 and gains your choice of double strike, protection from red, vigilance, or shadow. (A creature with shadow can block or be blocked by only creatures with shadow.)

Time Spiral Remastered (Uncommon)
Other Versions
Planar Chaos (Uncommon)
Living Conundrum
Living Conundrum 4Blue (5)
Creature — Elemental (2/5)

Hexproof

If you would draw a card while your library has no cards in it, skip that draw instead.

As long as there are no cards in your library, Living Conundrum has base power and toughness 10/10 and has flying and vigilance.

Murders at Karlov Manor (Uncommon)
Loopy Lobster (playtest)
Loopy Lobster (playtest) 2Blue (3)
Creature — — Lobster (?/?)

Four-faced (Whenever this becomes tapped, move it to the next stage, or to stage 1 if it's at stage 4.)

Stage 1 — (1/4)

Stage 2 — (4/1) Evolve

Stage 3 — (2/4) Blue: CARDNAME gets +1/-1 until end of turn.

Stage 4 — (4/4) Vigilance. Tap: Draw 2 cards.

Mystery Booster (Common)
Malcator's Watcher
Malcator's Watcher 1Blue (2)
Artifact Creature — Phyrexian Drone (1/1)

Flying, vigilance

When Malcator's Watcher dies, draw a card.

Phyrexia: All Will Be One (Common)
Marauding Sphinx
Marauding Sphinx 3BlueBlue (5)
Creature — Sphinx Rogue (3/5)

Flying, vigilance, ward 2

Whenever you commit a crime, surveil 2. This ability triggers only once each turn. (Targeting opponents, anything they control, and/or cards in their graveyards is a crime.)

Outlaws of Thunder Junction (Uncommon)
Meldweb Strider
Meldweb Strider 4Blue (5)
Artifact — Vehicle (5/5)

Vigilance

Meldweb Strider enters the battlefield with an oil counter on it.

Remove an oil counter from Meldweb Strider: It becomes an artifact creature until end of turn.

Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.)

Phyrexia: All Will Be One (Common)
Mirelurk Queen
Mirelurk Queen 4Blue (5)
Creature — Crab Mutant (4/4)

Vigilance

When Mirelurk Queen enters the battlefield, target player gets two rad counters.

Whenever one or more nonland cards are milled, draw a card, then put a +1/+1 counter on Mirelurk Queen. This ability triggers only once each turn.

Magic The Gathering—Fallout (Rare)
Oaken Siren
Oaken Siren 1Blue (2)
Artifact Creature — Siren Pirate (1/2)

Flying, vigilance

Tap: Add Blue. Spend this mana only to cast an artifact spell or activate an ability of an artifact source.

The Lost Caverns of Ixalan (Common)
Ocular Halo
Ocular Halo 3Blue (4)
Enchantment — Aura

Enchant creature

Enchanted creature has "Tap: Draw a card."

White: Enchanted creature gains vigilance until end of turn.

Dissension (Common)
Picklock Prankster
Picklock Prankster 1Blue (2)
Creature — Faerie Rogue (1/3)

Flying, vigilance

Wilds of Eldraine (Uncommon)
Rangers of Ithilien
Rangers of Ithilien 2BlueBlue (4)
Creature — Human Ranger (3/3)

Vigilance

When Rangers of Ithilien enters the battlefield, gain control of up to one target creature with lesser power for as long as you control Rangers of Ithilien. Then the Ring tempts you.

The Lord of the Rings: Tales of Middle Earth (Rare)
Referee Squad
Referee Squad 2Blue (3)
Creature — Homunculus (2/2)

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for 1 or one mana of that creature's color.)

Vigilance

When Referee Squad enters the battlefield, tap target creature an opponent controls and put a stun counter on it. (If a permanent with a stun counter would become untapped, remove one from it instead.)

March of the Machine (Uncommon)
Scornful Æther-Lich (Scornful Aether-Lich)
Scornful Æther-Lich (Scornful Aether-Lich) 3Blue (4)
Artifact Creature — Zombie Wizard (2/4)

WhiteBlack: Scornful Aether-Lich gains fear and vigilance until end of turn. (Attacking doesn't cause it to tap, and it can't be blocked except by artifact creatures and/or black creatures.)

Conflux (Uncommon)
Senate Courier
Senate Courier 2Blue (3)
Creature — Bird (1/4)

Flying

1White: Senate Courier gains vigilance until end of turn.

Ravnica Allegiance (Common)
Serra Sphinx
Serra Sphinx 3BlueBlue (5)
Creature — Sphinx (4/4)

Flying, vigilance

Double Masters (Uncommon)
Other Versions
Planar Chaos (Rare)
Slickshot Vault-Buster
Slickshot Vault-Buster 2Blue (3)
Creature — Human Rogue (1/4)

Vigilance

Slickshot Vault-Buster gets +2/+0 as long as you've committed a crime this turn. (Targeting opponents, anything they control, and/or cards in their graveyards is a crime.)

Outlaws of Thunder Junction (Common)
Star Whale
Star Whale 6BlueBlue (8)
Creature — Alien Whale (8/8)

Flying, vigilance

Other creatures you control have ward 2.

Suspend 6—1Blue (Rather than cast this card from your hand, you may pay 1Blue and exile it with six time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost. It has haste.)

Doctor Who Commander (Uncommon)
Steamcore Scholar
Steamcore Scholar 2Blue (3)
Creature — Weird Detective (2/2)

Flying, vigilance

When Steamcore Scholar enters the battlefield, draw two cards. Then discard two cards unless you discard an instant or sorcery card or a creature card with flying.

Murders at Karlov Manor (Rare)
Twining Twins (Swift Spiral)
Twining Twins (Swift Spiral) 1White (2)
Instant — Adventure

Exile target nontoken creature. Return it to the battlefield under its owner's control at the beginning of the next end step.

Wilds of Eldraine (Rare)
Synchronous Sliver
Synchronous Sliver 4Blue (5)
Creature — Sliver (3/3)

All Sliver creatures have vigilance.

Planar Chaos (Common)
Teferi, Temporal Pilgrim
Teferi, Temporal Pilgrim 3BlueBlue (5)
Legendary Planeswalker — Teferi (4)

Whenever you draw a card, put a loyalty counter on Teferi, Temporal Pilgrim.

0: Draw a card.

−2: Create a 2/2 blue Spirit creature token with vigilance and "Whenever you draw a card, put a +1/+1 counter on this creature."

−12: Target opponent chooses a permanent they control and returns it to its owner's hand. Then they shuffle each nonland permanent they control into its owner's library.

The Brothers' War (Mythic Rare)
Twining Twins
Twining Twins 2BlueBlue (4)
Creature — Faerie Wizard (4/4)

Flying, vigilance, ward 1

Wilds of Eldraine (Rare)
Urza, Powerstone Prodigy
Urza, Powerstone Prodigy 2Blue (3)
Legendary Creature — Human Artificer (1/3)

Vigilance

1, Tap: Draw a card, then discard a card.

Whenever you discard one or more artifact cards, create a tapped Powerstone token. This ability triggers only once each turn. (The token is an artifact with "Tap: Add Colorless. This mana can't be spent to cast a nonartifact spell.")

The Brothers' War (Uncommon)
Vhal, Candlekeep Researcher
Vhal, Candlekeep Researcher 3Blue (4)
Legendary Creature — Human Wizard (2/3)

Vigilance

Tap: Add an amount of Colorless equal to Vhal, Candlekeep Researcher's toughness. This mana can't be spent to cast spells from your hand.

Choose a Background (You can have a Background as a second commander.)

Commander Legends: Battle for Baldur's Gate (Uncommon)
Vronos, Masked Inquisitor
Vronos, Masked Inquisitor 3BlueBlue (5)
Legendary Planeswalker — Vronos (5)

+1: Up to two other target planeswalkers you control phase out at the beginning of the next end step. (Treat them and anything attached to them as though they don't exist until your next turn.)

−2: For each opponent, return up to one target nonland permanent that player controls to its owner's hand.

−7: Target artifact you control becomes a 9/9 Construct artifact creature and gains vigilance, indestructible, and "This creature can't be blocked."

Commander Masters (Rare)
Watertight Gondola
Watertight Gondola (0)
Artifact — Vehicle (4/4)

Vigilance

Descend 8 — Watertight Gondola can't be blocked as long as there are eight or more permanent cards in your graveyard.

Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)

The Lost Caverns of Ixalan (Uncommon)
Xerex Strobe-Knight
Xerex Strobe-Knight 2Blue (3)
Creature — Human Knight (2/2)

Flying, vigilance

Tap: Create a 2/2 white and blue Knight creature token with vigilance. Activate only if you've cast two or more spells this turn.

March of the Machine (Uncommon)
Zephyr Falcon
Zephyr Falcon 1Blue (2)
Creature — Bird (1/1)

Flying, vigilance

Legends (Common)
Other Versions
Fourth Edition (Common)
Fifth Edition (Common)
Zephyr Singer
Zephyr Singer 2BlueBlue (4)
Creature — Siren Pirate (3/4)

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for 1 or one mana of that creature's color.)

Flying, vigilance

When Zephyr Singer enters the battlefield, put a flying counter on each creature that convoked it.

March of the Machine (Rare)
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