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Battering Wurm
Battering Wurm 6Green (7)
Creature — Wurm (4/3)

Bloodthirst 1 (If an opponent was dealt damage this turn, this creature enters the battlefield with a +1/+1 counter on it.)

Creatures with power less than Battering Wurm's power can't block it.

Guildpact (Uncommon)
Bloodscale Prowler
Bloodscale Prowler 2Red (3)
Creature — Viashino Warrior (3/1)

Bloodthirst 1 (If an opponent was dealt damage this turn, this creature enters the battlefield with a +1/+1 counter on it.)

Guildpact (Common)
Bolrac-Clan Crusher
Bolrac-Clan Crusher 3RedGreen (5)
Creature — Ogre Warrior (4/4)

Tap, Remove a +1/+1 counter from a creature you control: Bolrac-Clan Crusher deals 2 damage to any target.

Ravnica Allegiance (Uncommon)
Burning-Tree Bloodscale
Burning-Tree Bloodscale 2RedGreen (4)
Creature — Viashino Berserker (2/2)

Bloodthirst 1 (If an opponent was dealt damage this turn, this creature enters the battlefield with a +1/+1 counter on it.)

2Red: Target creature can't block Burning-Tree Bloodscale this turn.

2Green: Target creature blocks Burning-Tree Bloodscale this turn if able.

Guildpact (Common)
Burning-Tree Emissary
Burning-Tree Emissary Red or GreenRed or Green (2)
Creature — Human Shaman (2/2)

When Burning-Tree Emissary enters the battlefield, add RedGreen.

Historic Anthology 1 (Uncommon)
Other Versions
Gatecrash (Uncommon)
Guild Kit: Gruul (Uncommon)
Burning-Tree Shaman
Burning-Tree Shaman 1RedGreen (3)
Creature — Centaur Shaman (3/4)

Whenever a player activates an ability that isn't a mana ability, Burning-Tree Shaman deals 1 damage to that player.

Guild Kit: Gruul (Rare)
Other Versions
Guildpact (Rare)
Burning-Tree Vandal
Burning-Tree Vandal 2Red (3)
Creature — Human Rogue (2/1)

Riot (This creature enters the battlefield with your choice of a +1/+1 counter or haste.)

Whenever Burning-Tree Vandal attacks, you may discard a card. If you do, draw a card.

Ravnica Allegiance (Common)
Charging War Boar
Charging War Boar 1RedGreen (3)
Creature — Boar (3/1)

Haste (This creature can attack and Tap as soon as it comes under your control.)

As long as you control a Domri planeswalker, Charging War Boar gets +1/+1 and has trample. (It can deal excess damage to the player or planeswalker it's attacking.)

Ravnica Allegiance (Uncommon)
Clamor Shaman
Clamor Shaman 2Red (3)
Creature — Goblin Shaman (1/1)

Riot (This creature enters the battlefield with your choice of a +1/+1 counter or haste.)

Whenever Clamor Shaman attacks, target creature an opponent controls can't block this turn.

Ravnica Allegiance (Uncommon)
Clan Guildmage
Clan Guildmage RedGreen (2)
Creature — Human Shaman (2/2)

1Red, Tap: Target creature can't block this turn.

2Green, Tap: Target land you control becomes a 4/4 Elemental creature with haste until end of turn. It's still a land.

Ravnica Allegiance (Uncommon)
Disciple of the Old Ways
Disciple of the Old Ways 1Green (2)
Creature — Human Warrior (2/2)

Red: Disciple of the Old Ways gains first strike until end of turn.

Gatecrash (Common)
Domri's Nodorog
Domri's Nodorog 3RedGreen (5)
Creature — Beast (5/2)

Trample

When Domri's Nodorog enters the battlefield, you may search your library and/or graveyard for a card named Domri, City Smasher, reveal it, and put it into your hand. If you search your library this way, shuffle.

Ravnica Allegiance (Rare)
Feral Animist
Feral Animist 1RedGreen (3)
Creature — Goblin Shaman (2/1)

3: Feral Animist gets +X/+0 until end of turn, where X is its power.

Dragon's Maze (Uncommon)
Other Versions
Guildpact (Uncommon)
Frenzied Arynx
Frenzied Arynx 2RedGreen (4)
Creature — Cat Beast (3/3)

Riot (This creature enters the battlefield with your choice of a +1/+1 counter or haste.)

Trample

4RedGreen: Frenzied Arynx gets +3/+0 until end of turn.

Ravnica Allegiance (Common)
Ghor-Clan Bloodscale
Ghor-Clan Bloodscale 3Red (4)
Creature — Viashino Warrior (2/1)

First strike

3Green: Ghor-Clan Bloodscale gets +2/+2 until end of turn. Activate only once each turn.

Guildpact (Uncommon)
Ghor-Clan Rampager
Ghor-Clan Rampager 2RedGreen (4)
Creature — Beast (4/4)

Trample

Bloodrush — RedGreen, Discard Ghor-Clan Rampager: Target attacking creature gets +4/+4 and gains trample until end of turn.

Guild Kit: Gruul (Uncommon)
Other Versions
Gatecrash (Uncommon)
Ghor-Clan Savage
Ghor-Clan Savage 3GreenGreen (5)
Creature — Centaur Berserker (2/3)

Bloodthirst 3 (If an opponent was dealt damage this turn, this creature enters the battlefield with three +1/+1 counters on it.)

Guildpact (Common)
Ghor-Clan Wrecker
Ghor-Clan Wrecker 3Red (4)
Creature — Human Warrior (2/2)

Riot (This creature enters the battlefield with your choice of a +1/+1 counter or haste.)

Menace (This creature can't be blocked except by two or more creatures.)

Ravnica Allegiance (Common)
Giant Solifuge
Giant Solifuge 2Red or GreenRed or Green (4)
Creature — Insect (4/1)

(Red or Green can be paid with either Red or Green.)

Trample; haste; shroud (This creature can't be the target of spells or abilities.)

Guild Kit: Gruul (Rare)
Other Versions
Guildpact (Rare)
Gravel-Hide Goblin
Gravel-Hide Goblin 1Red (2)
Creature — Goblin Shaman (2/1)

3Green: Gravel-Hide Goblin gets +2/+2 until end of turn.

Ravnica Allegiance (Common)
Gristleback
Gristleback 2Green (3)
Creature — Boar Beast (2/2)

Bloodthirst 1 (If an opponent was dealt damage this turn, this creature enters the battlefield with a +1/+1 counter on it.)

Sacrifice Gristleback: You gain life equal to Gristleback's power.

Guildpact (Uncommon)
Gruul Beastmaster
Gruul Beastmaster 3Green (4)
Creature — Human Shaman (2/2)

Riot (This creature enters the battlefield with your choice of a +1/+1 counter or haste.)

Whenever Gruul Beastmaster attacks, another target creature you control gets +X/+0 until end of turn, where X is Gruul Beastmaster's power.

Ravnica Allegiance (Uncommon)
Gruul Guildmage
Gruul Guildmage Red or GreenRed or Green (2)
Creature — Human Shaman (2/2)

(Red or Green can be paid with either Red or Green.)

3Red, Sacrifice a land: Gruul Guildmage deals 2 damage to target player or planeswalker.

3Green: Target creature gets +2/+2 until end of turn.

Guildpact (Uncommon)
Gruul Nodorog
Gruul Nodorog 4GreenGreen (6)
Creature — Beast (4/4)

Red: Gruul Nodorog gains menace until end of turn. (It can't be blocked except by two or more creatures.)

Guildpact (Common)
Gruul Ragebeast
Gruul Ragebeast 5RedGreen (7)
Creature — Beast (6/6)

Whenever Gruul Ragebeast or another creature enters the battlefield under your control, that creature fights target creature an opponent controls.

Gatecrash (Rare)
Gruul Scrapper
Gruul Scrapper 3Green (4)
Creature — Human Berserker (3/2)

When Gruul Scrapper enters the battlefield, if Red was spent to cast it, it gains haste until end of turn.

Guildpact (Common)
Gruul Spellbreaker
Gruul Spellbreaker 1RedGreen (3)
Creature — Ogre Warrior (3/3)

Riot (This creature enters the battlefield with your choice of a +1/+1 counter or haste.)

Trample

As long as it's your turn, you and Gruul Spellbreaker have hexproof.

Ravnica Allegiance (Rare)
Petrified Wood-Kin
Petrified Wood-Kin 6Green (7)
Creature — Elemental Warrior (3/3)

This spell can't be countered.

Bloodthirst X (This creature enters the battlefield with X +1/+1 counters on it, where X is the damage dealt to your opponents this turn.)

Protection from instants

Guildpact (Rare)
Pyrewild Shaman
Pyrewild Shaman 2Red (3)
Creature — Goblin Shaman (3/1)

Bloodrush — 1Red, Discard Pyrewild Shaman: Target attacking creature gets +3/+1 until end of turn.

Whenever one or more creatures you control deal combat damage to a player, if Pyrewild Shaman is in your graveyard, you may pay 3. If you do, return Pyrewild Shaman to your hand.

Dragon's Maze (Rare)
Rabble-Rouser
Rabble-Rouser 3Red (4)
Creature — Goblin Shaman (1/1)

Bloodthirst 1 (If an opponent was dealt damage this turn, this creature enters the battlefield with a +1/+1 counter on it.)

Red, Tap: Attacking creatures get +X/+0 until end of turn, where X is Rabble-Rouser's power.

Guildpact (Uncommon)
Rampaging Rendhorn
Rampaging Rendhorn 4Green (5)
Creature — Beast (4/4)

Riot (This creature enters the battlefield with your choice of a +1/+1 counter or haste.)

Ravnica Allegiance (Common)
Ravager Wurm
Ravager Wurm 3RedGreenGreen (6)
Creature — Wurm (4/5)

Riot (This creature enters the battlefield with your choice of a +1/+1 counter or haste.)

When Ravager Wurm enters the battlefield, choose up to one —

• Ravager Wurm fights target creature you don't control.

• Destroy target land with an activated ability that isn't a mana ability.

Ravnica Allegiance (Mythic Rare)
Rubble Slinger
Rubble Slinger 2Red or Green (3)
Creature — Human Warrior (2/3)

Reach

Ravnica Allegiance (Common)
Rubblebelt Maaka
Rubblebelt Maaka 3Red (4)
Creature — Cat (3/3)

Bloodrush — Red, Discard Rubblebelt Maaka: Target attacking creature gets +3/+3 until end of turn.

Dragon's Maze (Common)
Rubblebelt Raiders
Rubblebelt Raiders 1Red or GreenRed or GreenRed or Green (4)
Creature — Human Warrior (3/3)

Whenever Rubblebelt Raiders attacks, put a +1/+1 counter on it for each attacking creature you control.

Guild Kit: Gruul (Rare)
Other Versions
Gatecrash (Rare)
Rubblebelt Runner
Rubblebelt Runner 1RedGreen (3)
Creature — Viashino Warrior (3/3)

Rubblebelt Runner can't be blocked by creature tokens.

Ravnica Allegiance (Common)
Rubblehulk
Rubblehulk 4RedGreen (6)
Creature — Elemental (*/*)

Rubblehulk's power and toughness are each equal to the number of lands you control.

Bloodrush — 1RedGreen, Discard Rubblehulk: Target attacking creature gets +X/+X until end of turn, where X is the number of lands you control.

Guild Kit: Gruul (Rare)
Other Versions
Gatecrash (Rare)
Ruination Wurm
Ruination Wurm 4RedGreen (6)
Creature — Wurm (7/6)

Gatecrash (Common)
Rumbling Slum
Rumbling Slum 1RedGreenGreen (4)
Creature — Elemental (5/5)

At the beginning of your upkeep, Rumbling Slum deals 1 damage to each player.

Guild Kit: Gruul (Rare)
Other Versions
Guildpact (Rare)
Savageborn Hydra
Savageborn Hydra Variable ColorlessRedGreen (2)
Creature — Hydra (0/0)

Double strike

Savageborn Hydra enters the battlefield with X +1/+1 counters on it.

1Red or Green: Put a +1/+1 counter on Savageborn Hydra. Activate only as a sorcery.

Guild Kit: Gruul (Mythic Rare)
Other Versions
Dragon's Maze (Mythic Rare)
Scab-Clan Charger
Scab-Clan Charger 3Green (4)
Creature — Centaur Warrior (2/4)

Bloodrush — 1Green, Discard Scab-Clan Charger: Target attacking creature gets +2/+4 until end of turn.

Gatecrash (Common)
Scab-Clan Giant
Scab-Clan Giant 4RedGreen (6)
Creature — Giant Warrior (4/5)

When Scab-Clan Giant enters the battlefield, it fights target creature an opponent controls chosen at random.

Dragon's Maze (Uncommon)
Scab-Clan Mauler
Scab-Clan Mauler RedGreen (2)
Creature — Human Berserker (1/1)

Bloodthirst 2 (If an opponent was dealt damage this turn, this creature enters the battlefield with two +1/+1 counters on it.)

Trample

Guild Kit: Gruul (Common)
Other Versions
Guildpact (Common)
Scorchwalker
Scorchwalker 3Red (4)
Creature — Elemental (5/1)

Bloodrush — 1RedRed, Discard Scorchwalker: Target attacking creature gets +5/+1 until end of turn.

Gatecrash (Common)
Skarrg Goliath
Skarrg Goliath 6GreenGreen (8)
Creature — Beast (9/9)

Trample

Bloodrush — 5GreenGreen, Discard Skarrg Goliath: Target attacking creature gets +9/+9 and gains trample until end of turn.

Gatecrash (Rare)
Skarrg Guildmage
Skarrg Guildmage RedGreen (2)
Creature — Human Shaman (2/2)

RedGreen: Creatures you control gain trample until end of turn.

1RedGreen: Target land you control becomes a 4/4 Elemental creature until end of turn. It's still a land.

Gatecrash (Uncommon)
Skarrgan Firebird
Skarrgan Firebird 4RedRed (6)
Creature — Phoenix (3/3)

Bloodthirst 3 (If an opponent was dealt damage this turn, this creature enters the battlefield with three +1/+1 counters on it.)

Flying

RedRedRed: Return Skarrgan Firebird from your graveyard to your hand. Activate only if an opponent was dealt damage this turn.

Guild Kit: Gruul (Rare)
Other Versions
Guildpact (Rare)
Skarrgan Hellkite
Skarrgan Hellkite 3RedRed (5)
Creature — Dragon (4/4)

Riot (This creature enters the battlefield with your choice of a +1/+1 counter or haste.)

Flying

3Red: Skarrgan Hellkite deals 2 damage divided as you choose among one or two targets. Activate only if Skarrgan Hellkite has a +1/+1 counter on it.

Ravnica Allegiance (Mythic Rare)
Skarrgan Pit-Skulk
Skarrgan Pit-Skulk Green (1)
Creature — Human Warrior (1/1)

Bloodthirst 1 (If an opponent was dealt damage this turn, this creature enters the battlefield with a +1/+1 counter on it.)

Creatures with power less than Skarrgan Pit-Skulk's power can't block it.

Guild Kit: Gruul (Common)
Other Versions
Guildpact (Common)
Skarrgan Skybreaker
Skarrgan Skybreaker 4RedRedGreen (7)
Creature — Giant Shaman (3/3)

Bloodthirst 3 (If an opponent was dealt damage this turn, this creature enters the battlefield with three +1/+1 counters on it.)

1, Sacrifice Skarrgan Skybreaker: It deals damage equal to its power to any target.

Guildpact (Uncommon)
Skinbrand Goblin
Skinbrand Goblin 1Red (2)
Creature — Goblin Warrior (2/1)

Bloodrush — Red, Discard Skinbrand Goblin: Target attacking creature gets +2/+1 until end of turn.

Gatecrash (Common)
Slaughterhorn
Slaughterhorn 2Green (3)
Creature — Beast (3/2)

Bloodrush — Green, Discard Slaughterhorn: Target attacking creature gets +3/+2 until end of turn.

Gatecrash (Common)
Streetbreaker Wurm
Streetbreaker Wurm 3RedGreen (5)
Creature — Wurm (6/4)

Guildpact (Common)
Sunder Shaman
Sunder Shaman RedRedGreenGreen (4)
Creature — Giant Shaman (5/5)

Sunder Shaman can't be blocked by more than one creature.

Whenever Sunder Shaman deals combat damage to a player, destroy target artifact or enchantment that player controls.

Ravnica Allegiance (Uncommon)
Tin Street Hooligan
Tin Street Hooligan 1Red (2)
Creature — Goblin Rogue (2/1)

When Tin Street Hooligan enters the battlefield, if Green was spent to cast it, destroy target artifact.

Guildpact (Common)
Viashino Shanktail
Viashino Shanktail 3Red (4)
Creature — Viashino Warrior (3/1)

First strike

Bloodrush — 2Red, Discard Viashino Shanktail: Target attacking creature gets +3/+1 and gains first strike until end of turn.

Gatecrash (Uncommon)
Wasteland Viper
Wasteland Viper Green (1)
Creature — Snake (1/2)

Deathtouch

Bloodrush — Green, Discard Wasteland Viper: Target attacking creature gets +1/+2 and gains deathtouch until end of turn.

Guild Kit: Gruul (Uncommon)
Other Versions
Gatecrash (Uncommon)
Wild Cantor
Wild Cantor Red or Green (1)
Creature — Human Druid (1/1)

(Red or Green can be paid with either Red or Green.)

Sacrifice Wild Cantor: Add one mana of any color.

Guildpact (Common)
Wrecking Beast
Wrecking Beast 5GreenGreen (7)
Creature — Beast (6/6)

Riot (This creature enters the battlefield with your choice of a +1/+1 counter or haste.)

Trample

Ravnica Allegiance (Common)
Wrecking Ogre
Wrecking Ogre 4Red (5)
Creature — Ogre Warrior (3/3)

Double strike

Bloodrush — 3RedRed, Discard Wrecking Ogre: Target attacking creature gets +3/+3 and gains double strike until end of turn.

Gatecrash (Rare)
Zhur-Taa Ancient
Zhur-Taa Ancient 3RedGreen (5)
Creature — Beast (7/5)

Whenever a player taps a land for mana, that player adds one mana of any type that land produced.

Dragon's Maze (Rare)
Zhur-Taa Druid
Zhur-Taa Druid RedGreen (2)
Creature — Human Druid (1/1)

Tap: Add Green.

Whenever you tap Zhur-Taa Druid for mana, it deals 1 damage to each opponent.

Guild Kit: Gruul (Common)
Other Versions
Dragon's Maze (Common)
Zhur-Taa Goblin
Zhur-Taa Goblin RedGreen (2)
Creature — Goblin Berserker (2/2)

Riot (This creature enters the battlefield with your choice of a +1/+1 counter or haste.)

Ravnica Allegiance (Uncommon)
Zhur-Taa Swine
Zhur-Taa Swine 3RedGreen (5)
Creature — Boar (5/4)

Bloodrush — 1RedGreen, Discard Zhur-Taa Swine: Target attacking creature gets +5/+4 until end of turn.

Guild Kit: Gruul (Common)
Other Versions
Gatecrash (Common)
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