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Blinkmoth Nexus
Blinkmoth Nexus (0)
Land

Tap: Add Colorless.

1: Blinkmoth Nexus becomes a 1/1 Blinkmoth artifact creature with flying until end of turn. It's still a land.

1, Tap: Target Blinkmoth creature gets +1/+1 until end of turn.

Modern Masters 2015 Edition (Rare)
Other Versions
Darksteel (Rare)
Modern Masters (Rare)
Celestial Colonnade
Celestial Colonnade (0)
Land

Celestial Colonnade enters the battlefield tapped.

Tap: Add White or Blue.

3WhiteBlue: Until end of turn, Celestial Colonnade becomes a 4/4 white and blue Elemental creature with flying and vigilance. It's still a land.

Worldwake (Rare)
Creeping Tar Pit
Creeping Tar Pit (0)
Land

Creeping Tar Pit enters the battlefield tapped.

Tap: Add Blue or Black.

1BlueBlack: Creeping Tar Pit becomes a 3/2 blue and black Elemental creature until end of turn and can't be blocked this turn. It's still a land.

Worldwake (Rare)
Dread Statuary
Dread Statuary (0)
Land

Tap: Add Colorless.

4: Dread Statuary becomes a 4/2 Golem artifact creature until end of turn. It's still a land.

Conspiracy: Take the Crown (Uncommon)
Other Versions
Worldwake (Uncommon)
Duel Decks: Jace vs. Vraska (Uncommon)
Faerie Conclave
Faerie Conclave (0)
Land

Faerie Conclave enters the battlefield tapped.

Tap: Add Blue.

1Blue: Faerie Conclave becomes a 2/1 blue Faerie creature with flying until end of turn. It's still a land.

Commander Anthology (Uncommon)
Other Versions
Urza's Legacy (Uncommon)
Tenth Edition (Uncommon)
Commander 2013 Edition (Uncommon)
Forbidding Watchtower
Forbidding Watchtower (0)
Land

Forbidding Watchtower enters the battlefield tapped.

Tap: Add White.

1White: Forbidding Watchtower becomes a 1/5 white Soldier creature until end of turn. It's still a land.

Tenth Edition (Uncommon)
Other Versions
Urza's Legacy (Uncommon)
Ghitu Encampment
Ghitu Encampment (0)
Land

Ghitu Encampment enters the battlefield tapped.

Tap: Add Red.

1Red: Ghitu Encampment becomes a 2/1 red Warrior creature with first strike until end of turn. It's still a land. (It deals combat damage before creatures without first strike.)

Duel Decks: Speed vs. Cunning (Uncommon)
Other Versions
Urza's Legacy (Uncommon)
Tenth Edition (Uncommon)
Premium Deck Series: Fire and Lightning (Uncommon)
Hissing Quagmire
Hissing Quagmire (0)
Land

Hissing Quagmire enters the battlefield tapped.

Tap: Add Black or Green.

1BlackGreen: Hissing Quagmire becomes a 2/2 black and green Elemental creature with deathtouch until end of turn. It's still a land.

Oath of the Gatewatch (Rare)
Hostile Desert
Hostile Desert (0)
Land — Desert

Tap: Add Colorless.

2, Exile a land card from your graveyard: Hostile Desert becomes a 3/4 Elemental creature until end of turn. It's still a land.

Hour of Devastation (Rare)
Inkmoth Nexus
Inkmoth Nexus (0)
Land

Tap: Add Colorless.

1: Inkmoth Nexus becomes a 1/1 Blinkmoth artifact creature with flying and infect until end of turn. It's still a land. (It deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)

Mirrodin Besieged (Rare)
Lavaclaw Reaches
Lavaclaw Reaches (0)
Land

Lavaclaw Reaches enters the battlefield tapped.

Tap: Add Black or Red.

1BlackRed: Until end of turn, Lavaclaw Reaches becomes a 2/2 black and red Elemental creature with "Variable Colorless: This creature gets +X/+0 until end of turn." It's still a land.

Worldwake (Rare)
Lumbering Falls
Lumbering Falls (0)
Land

Lumbering Falls enters the battlefield tapped.

Tap: Add Green or Blue.

2GreenBlue: Lumbering Falls becomes a 3/3 green and blue Elemental creature with hexproof until end of turn. It's still a land.

Battle for Zendikar (Rare)
Mishra's Factory
Mishra's Factory (0)
Land

Tap: Add Colorless.

1: Mishra's Factory becomes a 2/2 Assembly-Worker artifact creature until end of turn. It's still a land.

Tap: Target Assembly-Worker creature gets +1/+1 until end of turn.

Masters 25 (Uncommon)
Other Versions
Fourth Edition (Uncommon)
Antiquities (Uncommon)
Masters Edition (Uncommon)
Duel Decks: Elspeth vs. Tezzeret (Uncommon)
Eternal Masters (Uncommon)
Mutavault
Mutavault (0)
Land

Tap: Add Colorless.

1: Mutavault becomes a 2/2 creature with all creature types until end of turn. It's still a land.

Magic 2014 Core Set (Rare)
Other Versions
Morningtide (Rare)
Nantuko Monastery
Nantuko Monastery (0)
Land

Tap: Add Colorless.

Threshold — GreenWhite: Nantuko Monastery becomes a 4/4 green and white Insect Monk creature with first strike until end of turn. It's still a land. Activate this ability only if seven or more cards are in your graveyard.

Archenemy (Uncommon)
Other Versions
Judgment (Uncommon)
Needle Spires
Needle Spires (0)
Land

Needle Spires enters the battlefield tapped.

Tap: Add Red or White.

2RedWhite: Needle Spires becomes a 2/1 red and white Elemental creature with double strike until end of turn. It's still a land.

Oath of the Gatewatch (Rare)
Raging Ravine
Raging Ravine (0)
Land

Raging Ravine enters the battlefield tapped.

Tap: Add Red or Green.

2RedGreen: Until end of turn, Raging Ravine becomes a 3/3 red and green Elemental creature with "Whenever this creature attacks, put a +1/+1 counter on it." It's still a land.

Worldwake (Rare)
Shambling Vent
Shambling Vent (0)
Land

Shambling Vent enters the battlefield tapped.

Tap: Add White or Black.

1WhiteBlack: Shambling Vent becomes a 2/3 white and black Elemental creature with lifelink until end of turn. It's still a land.

Battle for Zendikar (Rare)
Spawning Pool
Spawning Pool (0)
Land

Spawning Pool enters the battlefield tapped.

Tap: Add Black.

1Black: Spawning Pool becomes a 1/1 black Skeleton creature with "Black: Regenerate this creature" until end of turn. It's still a land. (If it regenerates, the next time it would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)

Tenth Edition (Uncommon)
Other Versions
Urza's Legacy (Uncommon)
Stalking Stones
Stalking Stones (0)
Land

Tap: Add Colorless.

6: Stalking Stones becomes a 3/3 Elemental artifact creature that's still a land. (This effect lasts indefinitely.)

Tempest Remastered (Uncommon)
Other Versions
Tempest (Uncommon)
Mirrodin (Uncommon)
Duel Decks: Elspeth vs. Tezzeret (Uncommon)
Stirring Wildwood
Stirring Wildwood (0)
Land

Stirring Wildwood enters the battlefield tapped.

Tap: Add Green or White.

1GreenWhite: Until end of turn, Stirring Wildwood becomes a 3/4 green and white Elemental creature with reach. It's still a land.

Commander 2017 (Rare)
Other Versions
Worldwake (Rare)
Duel Decks: Zendikar vs. Eldrazi (Rare)
Svogthos, the Restless Tomb
Svogthos, the Restless Tomb (0)
Land

Tap: Add Colorless.

3BlackGreen: Until end of turn, Svogthos, the Restless Tomb becomes a black and green Plant Zombie creature with "This creature's power and toughness are each equal to the number of creature cards in your graveyard." It's still a land.

Duel Decks: Izzet vs. Golgari (Uncommon)
Other Versions
Ravnica: City of Guilds (Uncommon)
Magic: The Gathering-Commander (Uncommon)
Treetop Village
Treetop Village (0)
Land

Treetop Village enters the battlefield tapped.

Tap: Add Green.

1Green: Treetop Village becomes a 3/3 green Ape creature with trample until end of turn. It's still a land. (If it would assign enough damage to its blockers to destroy them, you may have it assign the rest of its damage to the player or planeswalker it's attacking.)

Duel Decks: Elves vs. Inventors (Uncommon)
Other Versions
Urza's Legacy (Uncommon)
Tenth Edition (Uncommon)
Duel Decks: Garruk vs. Liliana (Uncommon)
Duel Decks: Knights vs. Dragons (Uncommon)
Duel Decks Anthology, Garruk vs. Liliana (Uncommon)
Duel Decks: Nissa vs. Ob Nixilis (Uncommon)
Wandering Fumarole
Wandering Fumarole (0)
Land

Wandering Fumarole enters the battlefield tapped.

Tap: Add Blue or Red.

2BlueRed: Until end of turn, Wandering Fumarole becomes a 1/4 blue and red Elemental creature with "0: Switch this creature's power and toughness until end of turn." It's still a land.

Oath of the Gatewatch (Rare)