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Animate Dead
Animate Dead 1Black (2)
Enchantment — Aura

Enchant creature card in a graveyard

When Animate Dead enters the battlefield, if it's on the battlefield, it loses "enchant creature card in a graveyard" and gains "enchant creature put onto the battlefield with Animate Dead." Return enchanted creature card to the battlefield under your control and attach Animate Dead to it. When Animate Dead leaves the battlefield, that creature's controller sacrifices it.

Enchanted creature gets -1/-0.

Vintage Masters (Uncommon)
Other Versions
Limited Edition Alpha (Uncommon)
Limited Edition Beta (Uncommon)
Unlimited Edition (Uncommon)
Revised Edition (Uncommon)
Fourth Edition (Uncommon)
Fifth Edition (Uncommon)
Masters Edition (Uncommon)
Premium Deck Series: Graveborn (Uncommon)
Blanchwood Armor
Blanchwood Armor 2Green (3)
Enchantment — Aura

Enchant creature

Enchanted creature gets +1/+1 for each Forest you control.

Tenth Edition (Uncommon)
Control Magic
Control Magic 2BlueBlue (4)
Enchantment — Aura

Enchant creature

You control enchanted creature.

Vintage Masters (Rare)
Other Versions
Limited Edition Alpha (Uncommon)
Limited Edition Beta (Uncommon)
Unlimited Edition (Uncommon)
Revised Edition (Uncommon)
Fourth Edition (Uncommon)
Battle Royale Box Set (Uncommon)
Masters Edition IV (Rare)
Commander 2013 Edition (Uncommon)
Duel Decks: Jace vs. Vraska (Uncommon)
Dance of the Dead
Dance of the Dead 1Black (2)
Enchantment — Aura

Enchant creature card in a graveyard

When Dance of the Dead enters the battlefield, if it's on the battlefield, it loses "enchant creature card in a graveyard" and gains "enchant creature put onto the battlefield with Dance of the Dead." Put enchanted creature card onto the battlefield tapped under your control and attach Dance of the Dead to it. When Dance of the Dead leaves the battlefield, that creature's controller sacrifices it.

Enchanted creature gets +1/+1 and doesn't untap during its controller's untap step.

At the beginning of the upkeep of enchanted creature's controller, that player may pay 1Black. If the player does, untap that creature.

Masters Edition II (Uncommon)
Other Versions
Ice Age (Uncommon)
Dragon Breath
Dragon Breath 1Red (2)
Enchantment — Aura

Enchant creature

Enchanted creature has haste.

Red: Enchanted creature gets +1/+0 until end of turn.

When a creature with mana value 6 or greater enters the battlefield, you may return Dragon Breath from your graveyard to the battlefield attached to that creature.

Archenemy (Common)
Elephant Guide
Elephant Guide 2Green (3)
Enchantment — Aura

Enchant creature

Enchanted creature gets +3/+3.

When enchanted creature dies, create a 3/3 green Elephant creature token.

Vintage Masters (Common)
Other Versions
Magic: The Gathering—Conspiracy (Uncommon)
Flickering Ward
Flickering Ward White (1)
Enchantment — Aura

Enchant creature

As Flickering Ward enters the battlefield, choose a color.

Enchanted creature has protection from the chosen color. This effect doesn't remove Flickering Ward.

White: Return Flickering Ward to its owner's hand.

Tempest (Uncommon)
Fowl Play
Fowl Play 2Blue (3)
Enchantment — Aura

Enchant creature

Enchanted creature loses all abilities and is a Bird creature with base power and toughness 1/1.

Unglued (Common)
Instill Energy
Instill Energy Green (1)
Enchantment — Aura

Enchant creature

Enchanted creature can attack as though it had haste.

0: Untap enchanted creature. Activate only during your turn and only once each turn.

Masters Edition IV (Uncommon)
Loose Lips
Loose Lips Blue (1)
Enchantment — Aura

Enchant creature

As Loose Lips enters the battlefield, choose a sentence with eight or fewer words.

Enchanted creature has flying.

Whenever enchanted creature deals damage to an opponent, that player may say the chosen sentence. If they don't, you draw two cards.

Unhinged (Common)
Pacifism
Pacifism 1White (2)
Enchantment — Aura

Enchant creature

Enchanted creature can't attack or block.

Tempest (Common)
Pariah
Pariah 2White (3)
Enchantment — Aura

Enchant creature

All damage that would be dealt to you is dealt to enchanted creature instead.

Tenth Edition (Rare)
Pattern of Rebirth
Pattern of Rebirth 3Green (4)
Enchantment — Aura

Enchant creature

When enchanted creature dies, that creature's controller may search their library for a creature card, put that card onto the battlefield, then shuffle.

Urza's Destiny (Rare)
Pemmin's Aura
Pemmin's Aura 1BlueBlue (3)
Enchantment — Aura

Enchant creature

Blue: Untap enchanted creature.

Blue: Enchanted creature gains flying until end of turn.

Blue: Enchanted creature gains shroud until end of turn. (It can't be the target of spells or abilities.)

1: Enchanted creature gets +1/-1 or -1/+1 until end of turn.

Scourge (Uncommon)
Power Artifact
Power Artifact BlueBlue (2)
Enchantment — Aura

Enchant artifact

Enchanted artifact's activated abilities cost 2 less to activate. This effect can't reduce the mana in that cost to less than one mana.

Masters Edition IV (Rare)
Other Versions
Antiquities (Uncommon)
Quicksilver Dagger
Quicksilver Dagger 1BlueRed (3)
Enchantment — Aura

Enchant creature

Enchanted creature has "Tap: This creature deals 1 damage to target player or planeswalker. You draw a card."

Apocalypse (Common)
Rancor
Rancor Green (1)
Enchantment — Aura

Enchant creature

Enchanted creature gets +2/+0 and has trample.

When Rancor is put into a graveyard from the battlefield, return Rancor to its owner's hand.

Magic 2013 (Uncommon)
Other Versions
Urza's Legacy (Common)
Duel Decks: Garruk vs. Liliana (Common)
Archenemy (Common)
Planechase 2012 Edition (Common)
Sigil of Sleep
Sigil of Sleep Blue (1)
Enchantment — Aura

Enchant creature

Whenever enchanted creature deals damage to a player, return target creature that player controls to its owner's hand.

Urza's Destiny (Common)
Squirrel Nest
Squirrel Nest 1GreenGreen (3)
Enchantment — Aura

Enchant land

Enchanted land has "Tap: Create a 1/1 green Squirrel creature token."

Magic: The Gathering—Conspiracy (Uncommon)
Threads of Disloyalty
Threads of Disloyalty 1BlueBlue (3)
Enchantment — Aura

Enchant creature with mana value 2 or less

You control enchanted creature.

Betrayers of Kamigawa (Rare)
Treachery
Treachery 3BlueBlue (5)
Enchantment — Aura

Enchant creature

When Treachery enters the battlefield, untap up to five lands.

You control enchanted creature.

Urza's Destiny (Rare)
Wheel of Sun and Moon
Wheel of Sun and Moon Green or WhiteGreen or White (2)
Enchantment — Aura

Enchant player

If a card would be put into enchanted player's graveyard from anywhere, instead that card is revealed and put on the bottom of that player's library.

Shadowmoor (Rare)
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