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Blinkmoth Nexus
Blinkmoth Nexus (0)
Land

Tap: Add Colorless to your mana pool.

1: Blinkmoth Nexus becomes a 1/1 Blinkmoth artifact creature with flying until end of turn. It's still a land.

1, Tap: Target Blinkmoth creature gets +1/+1 until end of turn.

Modern Masters 2015 Edition (Rare)
Other Versions
Modern Masters (Rare)Darksteel (Rare)
Celestial Colonnade
Celestial Colonnade (0)
Land

Celestial Colonnade enters the battlefield tapped.

Tap: Add White or Blue to your mana pool.

3WhiteBlue: Until end of turn, Celestial Colonnade becomes a 4/4 white and blue Elemental creature with flying and vigilance. It's still a land.

Worldwake (Rare)
Creeping Tar Pit
Creeping Tar Pit (0)
Land

Creeping Tar Pit enters the battlefield tapped.

Tap: Add Blue or Black to your mana pool.

1BlueBlack: Creeping Tar Pit becomes a 3/2 blue and black Elemental creature until end of turn and can't be blocked this turn. It's still a land.

Worldwake (Rare)
Dread Statuary
Dread Statuary (0)
Land

Tap: Add Colorless to your mana pool.

4: Dread Statuary becomes a 4/2 Golem artifact creature until end of turn. It's still a land.

Duel Decks: Jace vs. Vraska (Uncommon)
Other Versions
Worldwake (Uncommon)
Faerie Conclave
Faerie Conclave (0)
Land

Faerie Conclave enters the battlefield tapped.

Tap: Add Blue to your mana pool.

1Blue: Faerie Conclave becomes a 2/1 blue Faerie creature with flying until end of turn. It's still a land.

Commander 2013 Edition (Uncommon)
Other Versions
Tenth Edition (Uncommon)Urza's Legacy (Uncommon)
Forbidding Watchtower
Forbidding Watchtower (0)
Land

Forbidding Watchtower enters the battlefield tapped.

Tap: Add White to your mana pool.

1White: Forbidding Watchtower becomes a 1/5 white Soldier creature until end of turn. It's still a land.

Tenth Edition (Uncommon)
Other Versions
Urza's Legacy (Uncommon)
Ghitu Encampment
Ghitu Encampment (0)
Land

Ghitu Encampment enters the battlefield tapped.

Tap: Add Red to your mana pool.

1Red: Ghitu Encampment becomes a 2/1 red Warrior creature with first strike until end of turn. It's still a land. (It deals combat damage before creatures without first strike.)

Duel Decks: Speed vs. Cunning (Uncommon)
Other Versions
Premium Deck Series: Fire and Lightning (Uncommon)Tenth Edition (Uncommon)Urza's Legacy (Uncommon)
Hissing Quagmire
Hissing Quagmire (0)
Land

Hissing Quagmire enters the battlefield tapped.

Tap: Add Black or Green to your mana pool.

1BlackGreen: Hissing Quagmire becomes a 2/2 black and green Elemental creature with deathtouch until end of turn. It's still a land.

Oath of the Gatewatch (Rare)
Inkmoth Nexus
Inkmoth Nexus (0)
Land

Tap: Add Colorless to your mana pool.

1: Inkmoth Nexus becomes a 1/1 Blinkmoth artifact creature with flying and infect until end of turn. It's still a land. (It deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)

Mirrodin Besieged (Rare)
Lavaclaw Reaches
Lavaclaw Reaches (0)
Land

Lavaclaw Reaches enters the battlefield tapped.

Tap: Add Black or Red to your mana pool.

1BlackRed: Until end of turn, Lavaclaw Reaches becomes a 2/2 black and red Elemental creature with "Variable Colorless: This creature gets +X/+0 until end of turn." It's still a land.

Worldwake (Rare)
Lumbering Falls
Lumbering Falls (0)
Land

Lumbering Falls enters the battlefield tapped.

Tap: Add Green or Blue to your mana pool.

2GreenBlue: Lumbering Falls becomes a 3/3 green and blue Elemental creature with hexproof until end of turn. It's still a land.

Battle for Zendikar (Rare)
Mishra's Factory
Mishra's Factory (0)
Land

Tap: Add Colorless to your mana pool.

1: Mishra's Factory becomes a 2/2 Assembly-Worker artifact creature until end of turn. It's still a land.

Tap: Target Assembly-Worker creature gets +1/+1 until end of turn.

Duel Decks: Elspeth vs. Tezzeret (Uncommon)
Other Versions
Masters Edition (Uncommon)Fourth Edition (Uncommon)Antiquities (Uncommon)Antiquities (Rare)Antiquities (Rare)Antiquities (Rare)
Mutavault
Mutavault (0)
Land

Tap: Add Colorless to your mana pool.

1: Mutavault becomes a 2/2 creature with all creature types until end of turn. It's still a land.

Magic 2014 Core Set (Rare)
Other Versions
Morningtide (Rare)
Nantuko Monastery
Nantuko Monastery (0)
Land

Tap: Add Colorless to your mana pool.

Threshold — GreenWhite: Nantuko Monastery becomes a 4/4 green and white Insect Monk creature with first strike until end of turn. It's still a land. Activate this ability only if seven or more cards are in your graveyard.

Archenemy (Uncommon)
Other Versions
Judgment (Uncommon)
Needle Spires
Needle Spires (0)
Land

Needle Spires enters the battlefield tapped.

Tap: Add Red or White to your mana pool.

2RedWhite: Needle Spires becomes a 2/1 red and white Elemental creature with double strike until end of turn. It's still a land.

Oath of the Gatewatch (Rare)
Raging Ravine
Raging Ravine (0)
Land

Raging Ravine enters the battlefield tapped.

Tap: Add Red or Green to your mana pool.

2RedGreen: Until end of turn, Raging Ravine becomes a 3/3 red and green Elemental creature with "Whenever this creature attacks, put a +1/+1 counter on it." It's still a land.

Worldwake (Rare)
Shambling Vent
Shambling Vent (0)
Land

Shambling Vent enters the battlefield tapped.

Tap: Add White or Black to your mana pool.

1WhiteBlack: Shambling Vent becomes a 2/3 white and black Elemental creature with lifelink until end of turn. It's still a land.

Battle for Zendikar (Rare)
Spawning Pool
Spawning Pool (0)
Land

Spawning Pool enters the battlefield tapped.

Tap: Add Black to your mana pool.

1Black: Spawning Pool becomes a 1/1 black Skeleton creature with "Black: Regenerate this creature" until end of turn. It's still a land. (If it regenerates, the next time it would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)

Tenth Edition (Uncommon)
Other Versions
Urza's Legacy (Uncommon)
Stalking Stones
Stalking Stones (0)
Land

Tap: Add Colorless to your mana pool.

6: Stalking Stones becomes a 3/3 Elemental artifact creature that's still a land. (This effect lasts indefinitely.)

Tempest Remastered (Uncommon)
Other Versions
Duel Decks: Elspeth vs. Tezzeret (Uncommon)Mirrodin (Uncommon)Tempest (Uncommon)
Stirring Wildwood
Stirring Wildwood (0)
Land

Stirring Wildwood enters the battlefield tapped.

Tap: Add Green or White to your mana pool.

1GreenWhite: Until end of turn, Stirring Wildwood becomes a 3/4 green and white Elemental creature with reach. It's still a land.

Duel Decks: Zendikar vs. Eldrazi (Rare)
Other Versions
Worldwake (Rare)
Svogthos, the Restless Tomb
Svogthos, the Restless Tomb (0)
Land

Tap: Add Colorless to your mana pool.

3BlackGreen: Until end of turn, Svogthos, the Restless Tomb becomes a black and green Plant Zombie creature with "This creature's power and toughness are each equal to the number of creature cards in your graveyard." It's still a land.

Duel Decks: Izzet vs. Golgari (Uncommon)
Other Versions
Magic: The Gathering-Commander (Uncommon)Ravnica: City of Guilds (Uncommon)
Treetop Village
Treetop Village (0)
Land

Treetop Village enters the battlefield tapped.

Tap: Add Green to your mana pool.

1Green: Treetop Village becomes a 3/3 green Ape creature with trample until end of turn. It's still a land. (If it would assign enough damage to its blockers to destroy them, you may have it assign the rest of its damage to defending player or planeswalker.)

Duel Decks Anthology, Garruk vs. Liliana (Uncommon)
Other Versions
Duel Decks: Knights vs. Dragons (Uncommon)Duel Decks: Garruk vs. Liliana (Uncommon)Tenth Edition (Uncommon)Urza's Legacy (Uncommon)
Wandering Fumarole
Wandering Fumarole (0)
Land

Wandering Fumarole enters the battlefield tapped.

Tap: Add Blue or Red to your mana pool.

2BlueRed: Until end of turn, Wandering Fumarole becomes a 1/4 blue and red Elemental creature with "0: Switch this creature's power and toughness until end of turn." It's still a land.

Oath of the Gatewatch (Rare)