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Abbot of Keral Keep
Abbot of Keral Keep 1Red (2)
Creature — Human Monk (2/1)

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)

When Abbot of Keral Keep enters the battlefield, exile the top card of your library. Until end of turn, you may play that card.

Magic Origins (Rare)
Aberrant Researcher
Aberrant Researcher 3Blue (4)
Creature — Human Insect (3/2)

Flying

At the beginning of your upkeep, put the top card of your library into your graveyard. If it's an instant or sorcery card, transform Aberrant Researcher.

Shadows over Innistrad (Uncommon)
Abstruse Interference
Abstruse Interference 2Blue (3)
Instant

Devoid (This card has no color.)

Counter target spell unless its controller pays 1. You put a 1/1 colorless Eldrazi Scion creature token onto the battlefield. It has "Sacrifice this creature: Add Colorless to your mana pool." (Colorless represents colorless mana.)

Oath of the Gatewatch (Common)
Accursed Witch
Accursed Witch 3Black (4)
Creature — Human Shaman (4/2)

Spells your opponents cast that target Accursed Witch cost 1 less to cast.

When Accursed Witch dies, return it to the battlefield transformed under your control attached to target opponent.

Shadows over Innistrad (Uncommon)
Acid-Spewer Dragon
Acid-Spewer Dragon 5Black (6)
Creature — Dragon (3/3)

Flying, deathtouch

Megamorph 5BlackBlack (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)

When Acid-Spewer Dragon is turned face up, put a +1/+1 counter on each other Dragon creature you control.

Dragons of Tarkir (Uncommon)
Acolyte of the Inferno
Acolyte of the Inferno 2Red (3)
Creature — Human Monk (3/1)

Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.)

Whenever Acolyte of the Inferno becomes blocked by a creature, it deals 2 damage to that creature.

Magic Origins (Uncommon)
Act of Treason
Act of Treason 2Red (3)
Sorcery

Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. (It can attack and Tap this turn.)

Magic Origins (Common)
Other Versions
Khans of Tarkir (Common)Duel Decks: Speed vs. Cunning (Common)Magic 2014 Core Set (Common)Gatecrash (Common)Magic 2012 (Common)Magic 2011 (Common)Magic 2010 (Uncommon)
Adverse Conditions
Adverse Conditions 3Blue (4)
Instant

Devoid (This card has no color.)

Tap up to two target creatures. Those creatures don't untap during their controller's next untap step. Put a 1/1 colorless Eldrazi Scion creature token onto the battlefield. It has "Sacrifice this creature: Add Colorless to your mana pool."

Battle for Zendikar (Uncommon)
Aegis Angel
Aegis Angel 4WhiteWhite (6)
Creature — Angel (5/5)

Flying (This creature can't be blocked except by creatures with flying or reach.)

When Aegis Angel enters the battlefield, another target permanent gains indestructible for as long as you control Aegis Angel. (Effects that say "destroy" don't destroy it. A creature with indestructible can't be destroyed by damage.)

Welcome Deck 2016 (Rare)
Other Versions
Magic Origins (Rare)Magic 2015 Core Set (Rare)Magic 2012 (Rare)
Aerial Volley
Aerial Volley Green (1)
Instant

Aerial Volley deals 3 damage divided as you choose among one, two, or three target creatures with flying.

Magic Origins (Common)
Aerie Bowmasters
Aerie Bowmasters 2GreenGreen (4)
Creature — Hound Archer (3/4)

Reach (This creature can block creatures with flying.)

Megamorph 5Green (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)

Dragons of Tarkir (Common)
Affa Protector
Affa Protector 2White (3)
Creature — Human Soldier Ally (1/4)

Vigilance

Oath of the Gatewatch (Common)
Aim High
Aim High 1Green (2)
Instant

Untap target creature. It gets +2/+2 and gains reach until end of turn. (It can block creatures with flying.)

Shadows over Innistrad (Common)
Ainok Artillerist
Ainok Artillerist 2Green (3)
Creature — Hound Archer (4/1)

Ainok Artillerist has reach as long as it has a +1/+1 counter on it. (It can block creatures with flying.)

Dragons of Tarkir (Common)
Ainok Survivalist
Ainok Survivalist 1Green (2)
Creature — Hound Shaman (2/1)

Megamorph 1Green (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)

When Ainok Survivalist is turned face up, destroy target artifact or enchantment an opponent controls.

Dragons of Tarkir (Uncommon)
Air Servant
Air Servant 4Blue (5)
Creature — Elemental (4/3)

Flying

2Blue: Tap target creature with flying.

Welcome Deck 2016 (Uncommon)
Other Versions
Modern Masters 2015 Edition (Uncommon)Magic: The Gathering—Conspiracy (Uncommon)Magic 2014 Core Set (Uncommon)Magic 2011 (Uncommon)
Akoum Firebird
Akoum Firebird 2RedRed (4)
Creature — Phoenix (3/3)

Flying, haste

Akoum Firebird attacks each turn if able.

Landfall — Whenever a land enters the battlefield under your control, you may pay 4RedRed. If you do, return Akoum Firebird from your graveyard to the battlefield.

Battle for Zendikar (Mythic Rare)
Akoum Flameseeker
Akoum Flameseeker 2Red (3)
Creature — Human Shaman Ally (3/2)

Cohort — Tap, Tap an untapped Ally you control: Discard a card. If you do, draw a card.

Oath of the Gatewatch (Common)
Akoum Hellkite
Akoum Hellkite 4RedRed (6)
Creature — Dragon (4/4)

Flying

Landfall — Whenever a land enters the battlefield under your control, Akoum Hellkite deals 1 damage to target creature or player. If that land is a Mountain, Akoum Hellkite deals 2 damage to that creature or player instead.

Battle for Zendikar (Rare)
Akoum Stonewaker
Akoum Stonewaker 1Red (2)
Creature — Human Shaman (2/1)

Landfall — Whenever a land enters the battlefield under your control, you may pay 2Red. If you do, put a 3/1 red Elemental creature token with trample and haste onto the battlefield. Exile that token at the beginning of the next end step.

Battle for Zendikar (Uncommon)
Akroan Jailer
Akroan Jailer White (1)
Creature — Human Soldier (1/1)

2White, Tap: Tap target creature.

Magic Origins (Common)
Akroan Sergeant
Akroan Sergeant 2Red (3)
Creature — Human Soldier (2/2)

First strike (This creature deals combat damage before creatures without first strike.)

Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.)

Magic Origins (Common)
Alchemist's Vial
Alchemist's Vial 2 (2)
Artifact

When Alchemist's Vial enters the battlefield, draw a card.

1, Tap, Sacrifice Alchemist's Vial: Target creature can't attack or block this turn.

Magic Origins (Common)
Alhammarret, High Arbiter
Alhammarret, High Arbiter 5BlueBlue (7)
Legendary Creature — Sphinx (5/5)

Flying

As Alhammarret, High Arbiter enters the battlefield, each opponent reveals his or her hand. You choose the name of a nonland card revealed this way.

Your opponents can't cast spells with the chosen name (as long as this creature is on the battlefield).

Magic Origins (Rare)
Alhammarret's Archive
Alhammarret's Archive 5 (5)
Legendary Artifact

If you would gain life, you gain twice that much life instead.

If you would draw a card except the first one you draw in each of your draw steps, draw two cards instead.

Magic Origins (Mythic Rare)
Aligned Hedron Network
Aligned Hedron Network 4 (4)
Artifact

When Aligned Hedron Network enters the battlefield, exile all creatures with power 5 or greater until Aligned Hedron Network leaves the battlefield. (Those creatures return under their owners' control.)

Battle for Zendikar (Rare)
Allied Reinforcements
Allied Reinforcements 3White (4)
Sorcery

Put two 2/2 white Knight Ally creature tokens onto the battlefield.

Oath of the Gatewatch (Uncommon)
Ally Encampment
Ally Encampment (0)
Land

Tap: Add Colorless to your mana pool.

Tap: Add one mana of any color to your mana pool. Spend this mana only to cast an Ally spell.

1, Tap, Sacrifice Ally Encampment: Return target Ally you control to its owner's hand.

Battle for Zendikar (Rare)
Alms of the Vein
Alms of the Vein 2Black (3)
Sorcery

Target opponent loses 3 life and you gain 3 life.

Madness Black (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

Shadows over Innistrad (Common)
Altar's Reap
Altar's Reap 1Black (2)
Instant

As an additional cost to cast Altar's Reap, sacrifice a creature.

Draw two cards.

Battle for Zendikar (Common)
Other Versions
Commander 2015 (Common)Magic: The Gathering—Conspiracy (Common)Magic 2014 Core Set (Common)Innistrad (Common)
Altered Ego
Altered Ego Variable Colorless2GreenBlue (4)
Creature — Shapeshifter (0/0)

Altered Ego can't be countered.

You may have Altered Ego enter the battlefield as a copy of any creature on the battlefield, except it enters with X additional +1/+1 counters on it.

Shadows over Innistrad (Rare)
Always Watching
Always Watching 1WhiteWhite (3)
Enchantment

Nontoken creatures you control get +1/+1 and have vigilance.

Shadows over Innistrad (Rare)
Ambuscade Shaman
Ambuscade Shaman 2Black (3)
Creature — Orc Shaman (2/2)

Whenever Ambuscade Shaman or another creature enters the battlefield under your control, that creature gets +2/+2 until end of turn.

Dash 3Black (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)

Dragons of Tarkir (Uncommon)
Ampryn Tactician
Ampryn Tactician 2WhiteWhite (4)
Creature — Human Soldier (3/3)

When Ampryn Tactician enters the battlefield, creatures you control get +1/+1 until end of turn.

Magic Origins (Common)
Anafenza, Kin-Tree Spirit
Anafenza, Kin-Tree Spirit WhiteWhite (2)
Legendary Creature — Spirit Soldier (2/2)

Whenever another nontoken creature enters the battlefield under your control, bolster 1. (Choose a creature with the least toughness among creatures you control and put a +1/+1 counter on it.)

Dragons of Tarkir (Rare)
Ancestral Statue
Ancestral Statue 4 (4)
Artifact Creature — Golem (3/4)

When Ancestral Statue enters the battlefield, return a nonland permanent you control to its owner's hand.

Dragons of Tarkir (Common)
Anchor to the Æther
Anchor to the Æther 2Blue (3)
Sorcery

Put target creature on top of its owner's library. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

Magic Origins (Uncommon)
Ancient Carp
Ancient Carp 4Blue (5)
Creature — Fish (2/5)

Dragons of Tarkir (Common)
Ancient Crab
Ancient Crab 1BlueBlue (3)
Creature — Crab (1/5)

Oath of the Gatewatch (Common)
Ancient of the Equinox
Ancient of the Equinox (0)
Creature — Treefolk (4/4)

Trample, hexproof

Shadows over Innistrad (Uncommon)
Angel of Deliverance
Angel of Deliverance 6WhiteWhite (8)
Creature — Angel (6/6)

Flying

Delirium — Whenever Angel of Deliverance deals damage, if there are four or more card types among cards in your graveyard, exile target creature an opponent controls.

Shadows over Innistrad (Rare)
Angel of Renewal
Angel of Renewal 5White (6)
Creature — Angel Ally (4/4)

Flying

When Angel of Renewal enters the battlefield, you gain 1 life for each creature you control.

Battle for Zendikar (Uncommon)
Angelic Captain
Angelic Captain 3RedWhite (5)
Creature — Angel Ally (4/3)

Flying

Whenever Angelic Captain attacks, it gets +1/+1 until end of turn for each other attacking Ally.

Battle for Zendikar (Rare)
Angelic Gift
Angelic Gift 1White (2)
Enchantment — Aura

Enchant creature

When Angelic Gift enters the battlefield, draw a card.

Enchanted creature has flying.

Battle for Zendikar (Common)
Angelic Purge
Angelic Purge 2White (3)
Sorcery

As an additional cost to cast Angelic Purge, sacrifice a permanent.

Exile target artifact, creature, or enchantment.

Shadows over Innistrad (Common)
Angel's Tomb
Angel's Tomb 3 (3)
Artifact

Whenever a creature enters the battlefield under your control, you may have Angel's Tomb become a 3/3 white Angel artifact creature with flying until end of turn.

Magic Origins (Uncommon)
Other Versions
Avacyn Restored (Uncommon)
Anguished Unmaking
Anguished Unmaking 1WhiteBlack (3)
Instant

Exile target nonland permanent. You lose 3 life.

Shadows over Innistrad (Rare)
Animist's Awakening
Animist's Awakening Variable ColorlessGreen (1)
Sorcery

Reveal the top X cards of your library. Put all land cards from among them onto the battlefield tapped and the rest on the bottom of your library in a random order.

Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, untap those lands.

Magic Origins (Rare)
Anointer of Champions
Anointer of Champions White (1)
Creature — Human Cleric (1/1)

Tap: Target attacking creature gets +1/+1 until end of turn.

Magic Origins (Uncommon)
Anticipate
Anticipate 1Blue (2)
Instant

Look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.

Battle for Zendikar (Common)
Other Versions
Dragons of Tarkir (Common)
Apothecary Geist
Apothecary Geist 3White (4)
Creature — Spirit (2/3)

Flying

When Apothecary Geist enters the battlefield, if you control another Spirit, you gain 3 life.

Shadows over Innistrad (Common)
Arashin Foremost
Arashin Foremost 1WhiteWhite (3)
Creature — Human Warrior (2/2)

Double strike

Whenever Arashin Foremost enters the battlefield or attacks, another target Warrior creature you control gains double strike until end of turn.

Dragons of Tarkir (Rare)
Arashin Sovereign
Arashin Sovereign 5GreenWhite (7)
Creature — Dragon (6/6)

Flying

When Arashin Sovereign dies, you may put it on the top or bottom of its owner's library.

Dragons of Tarkir (Rare)
Archangel Avacyn
Archangel Avacyn 3WhiteWhite (5)
Legendary Creature — Angel (4/4)

Flash

Flying, vigilance

When Archangel Avacyn enters the battlefield, creatures you control gain indestructible until end of turn.

When a non-Angel creature you control dies, transform Archangel Avacyn at the beginning of the next upkeep.

Shadows over Innistrad (Mythic Rare)
Archangel of Tithes
Archangel of Tithes 1WhiteWhiteWhite (4)
Creature — Angel (3/5)

Flying

As long as Archangel of Tithes is untapped, creatures can't attack you or a planeswalker you control unless their controller pays 1 for each of those creatures.

As long as Archangel of Tithes is attacking, creatures can't block unless their controller pays 1 for each of those creatures.

Magic Origins (Mythic Rare)
Arlinn Kord
Arlinn Kord 2RedGreen (4)
Planeswalker — Arlinn (3)

+1: Until end of turn, up to one target creature gets +2/+2 and gains vigilance and haste.

0: Put a 2/2 green Wolf creature token onto the battlefield. Transform Arlinn Kord.

Shadows over Innistrad (Mythic Rare)
Arlinn, Embraced by the Moon
Arlinn, Embraced by the Moon (0)
Planeswalker — Arlinn

+1: Creatures you control get +1/+1 and gain trample until end of turn.

−1: Arlinn, Embraced by the Moon deals 3 damage to target creature or player. Transform Arlinn, Embraced by the Moon.

−6: You get an emblem with "Creatures you control have haste and ‘Tap: This creature deals damage equal to its power to target creature or player.'"

Shadows over Innistrad (Mythic Rare)
Artful Maneuver
Artful Maneuver 1White (2)
Instant

Target creature gets +2/+2 until end of turn.

Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)

Dragons of Tarkir (Common)
Artificer's Epiphany
Artificer's Epiphany 2Blue (3)
Instant

Draw two cards. If you control no artifacts, discard a card.

Magic Origins (Common)
Ashmouth Blade
Ashmouth Blade (0)
Artifact — Equipment

Equipped creature gets +3/+3 and has first strike.

Equip 3

Shadows over Innistrad (Uncommon)
Aspiring Aeronaut
Aspiring Aeronaut 3Blue (4)
Creature — Human Artificer (1/2)

Flying (This creature can't be blocked except by creatures with flying or reach.)

When Aspiring Aeronaut enters the battlefield, put a 1/1 colorless Thopter artifact creature token with flying onto the battlefield.

Magic Origins (Common)
Assault Formation
Assault Formation 1Green (2)
Enchantment

Each creature you control assigns combat damage equal to its toughness rather than its power.

Green: Target creature with defender can attack this turn as though it didn't have defender.

2Green: Creatures you control get +0/+1 until end of turn.

Dragons of Tarkir (Rare)
Asylum Visitor
Asylum Visitor 1Black (2)
Creature — Vampire Wizard (3/1)

At the beginning of each player's upkeep, if that player has no cards in hand, you draw a card and you lose 1 life.

Madness 1Black (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

Shadows over Innistrad (Rare)
Atarka Beastbreaker
Atarka Beastbreaker 1Green (2)
Creature — Human Warrior (2/2)

Formidable — 4Green: Atarka Beastbreaker gets +4/+4 until end of turn. Activate this ability only if creatures you control have total power 8 or greater.

Dragons of Tarkir (Common)
Atarka Efreet
Atarka Efreet 3Red (4)
Creature — Efreet Shaman (5/1)

Megamorph 2Red (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)

When Atarka Efreet is turned face up, it deals 1 damage to target creature or player.

Dragons of Tarkir (Common)
Atarka Monument
Atarka Monument 3 (3)
Artifact

Tap: Add Red or Green to your mana pool.

4RedGreen: Atarka Monument becomes a 4/4 red and green Dragon artifact creature with flying until end of turn.

Dragons of Tarkir (Uncommon)
Atarka Pummeler
Atarka Pummeler 4Red (5)
Creature — Ogre Warrior (4/5)

Formidable — 3RedRed: Creatures you control gain menace until end of turn. Activate this ability only if creatures you control have total power 8 or greater. (They can't be blocked except by two or more creatures.)

Dragons of Tarkir (Uncommon)
Atarka's Command
Atarka's Command RedGreen (2)
Instant

Choose two —

• Your opponents can't gain life this turn.

• Atarka's Command deals 3 damage to each opponent.

• You may put a land card from your hand onto the battlefield.

• Creatures you control get +1/+1 and gain reach until end of turn.

Dragons of Tarkir (Rare)
Auramancer
Auramancer 2White (3)
Creature — Human Wizard (2/2)

When Auramancer enters the battlefield, you may return target enchantment card from your graveyard to your hand.

Magic Origins (Common)
Other Versions
Duel Decks: Heroes vs. Monsters (Common)Magic 2014 Core Set (Common)Planechase 2012 Edition (Common)Magic 2012 (Common)Odyssey (Common)
Autumnal Gloom
Autumnal Gloom 2Green (3)
Enchantment

Black: Put the top card of your library into your graveyard.

Delirium — At the beginning of your end step, if there are four or more card types among cards in your graveyard, transform Autumnal Gloom.

Shadows over Innistrad (Uncommon)
Avacyn, the Purifier
Avacyn, the Purifier (0)
Legendary Creature — Angel (6/5)

Flying

When this creature transforms into Avacyn, the Purifier, it deals 3 damage to each other creature and each opponent.

Shadows over Innistrad (Mythic Rare)
Avacynian Missionaries
Avacynian Missionaries 3White (4)
Creature — Human Cleric (3/3)

At the beginning of your end step, if Avacynian Missionaries is equipped, transform it.

Shadows over Innistrad (Uncommon)
Avacyn's Judgment
Avacyn's Judgment 1Red (2)
Sorcery

Madness Variable ColorlessRed (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

Avacyn's Judgment deals 2 damage divided as you choose among any number of target creatures and/or players. If Avacyn's Judgment's madness cost was paid, it deals X damage divided as you choose among those creatures and/or players instead.

Shadows over Innistrad (Rare)
Avaricious Dragon
Avaricious Dragon 2RedRed (4)
Creature — Dragon (4/4)

Flying

At the beginning of your draw step, draw an additional card.

At the beginning of your end step, discard your hand.

Magic Origins (Mythic Rare)
Avatar of the Resolute
Avatar of the Resolute GreenGreen (2)
Creature — Avatar (3/2)

Reach, trample

Avatar of the Resolute enters the battlefield with a +1/+1 counter on it for each other creature you control with a +1/+1 counter on it.

Dragons of Tarkir (Rare)
Aven Battle Priest
Aven Battle Priest 5White (6)
Creature — Bird Cleric (3/3)

Flying (This creature can't be blocked except by creatures with flying or reach.)

When Aven Battle Priest enters the battlefield, you gain 3 life.

Magic Origins (Common)
Aven Sunstriker
Aven Sunstriker 1WhiteWhite (3)
Creature — Bird Warrior (1/1)

Flying

Double strike (This creature deals both first-strike and regular combat damage.)

Megamorph 4White (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)

Dragons of Tarkir (Uncommon)
Aven Tactician
Aven Tactician 4White (5)
Creature — Bird Soldier (2/3)

Flying

When Aven Tactician enters the battlefield, bolster 1. (Choose a creature with the least toughness among creatures you control and put a +1/+1 counter on it.)

Dragons of Tarkir (Common)
Awoken Horror
Awoken Horror (0)
Creature — Kraken Horror (7/8)

When this creature transforms into Awoken Horror, return all non-Horror creatures to their owners' hands.

Shadows over Innistrad (Rare)
Ayli, Eternal Pilgrim
Ayli, Eternal Pilgrim WhiteBlack (2)
Legendary Creature — Kor Cleric (2/3)

Deathtouch

1, Sacrifice another creature: You gain life equal to the sacrificed creature's toughness.

1WhiteBlack, Sacrifice another creature: Exile target nonland permanent. Activate this ability only if you have at least 10 life more than your starting life total.

Oath of the Gatewatch (Rare)
Baloth Null
Baloth Null 4BlackGreen (6)
Creature — Zombie Beast (4/5)

When Baloth Null enters the battlefield, return up to two target creature cards from your graveyard to your hand.

Oath of the Gatewatch (Uncommon)
Baloth Pup
Baloth Pup 1Green (2)
Creature — Beast (3/1)

Baloth Pup has trample as long as it has a +1/+1 counter on it.

Oath of the Gatewatch (Uncommon)
Bane of Bala Ged
Bane of Bala Ged 7 (7)
Creature — Eldrazi (7/5)

Whenever Bane of Bala Ged attacks, defending player exiles two permanents he or she controls.

Battle for Zendikar (Uncommon)
Barrage Tyrant
Barrage Tyrant 4Red (5)
Creature — Eldrazi (5/3)

Devoid (This card has no color.)

2Red, Sacrifice another colorless creature: Barrage Tyrant deals damage equal to the sacrificed creature's power to target creature or player.

Battle for Zendikar (Rare)
Battle Mastery
Battle Mastery 2White (3)
Enchantment — Aura

Enchant creature

Enchanted creature has double strike. (It deals both first-strike and regular combat damage.)

Dragons of Tarkir (Uncommon)
Other Versions
Magic 2015 Core Set (Uncommon)Duel Decks: Heroes vs. Monsters (Uncommon)Lorwyn (Uncommon)
Battlefield Forge
Battlefield Forge (0)
Land

Tap: Add Colorless to your mana pool.

Tap: Add Red or White to your mana pool. Battlefield Forge deals 1 damage to you.

Magic Origins (Rare)
Other Versions
Magic 2015 Core Set (Rare)Tenth Edition (Rare)Ninth Edition (Rare)Apocalypse (Rare)
Bearer of Overwhelming Truths
Bearer of Overwhelming Truths (0)
Creature — Human Wizard (3/2)

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)

Whenever Bearer of Overwhelming Truths deals combat damage to a player, investigate. (Put a colorless Clue artifact token onto the battlefield with "2, Sacrifice this artifact: Draw a card.")

Shadows over Innistrad (Uncommon)
Bearer of Silence
Bearer of Silence 1Black (2)
Creature — Eldrazi (2/1)

Devoid (This card has no color.)

When you cast Bearer of Silence, you may pay 1Colorless. If you do, target opponent sacrifices a creature. (Colorless represents colorless mana.)

Flying

Bearer of Silence can't block.

Oath of the Gatewatch (Rare)
Beastcaller Savant
Beastcaller Savant 1Green (2)
Creature — Elf Shaman Ally (1/1)

Haste

Tap: Add one mana of any color to your mana pool. Spend this mana only to cast a creature spell.

Battle for Zendikar (Rare)
Behind the Scenes
Behind the Scenes 2Black (3)
Enchantment

Creatures you control have skulk. (They can't be blocked by creatures with greater power.)

4White: Creatures you control get +1/+1 until end of turn.

Shadows over Innistrad (Uncommon)
Behold the Beyond
Behold the Beyond 5BlackBlack (7)
Sorcery

Discard your hand. Search your library for three cards and put those cards into your hand. Then shuffle your library.

Shadows over Innistrad (Mythic Rare)
Belligerent Whiptail
Belligerent Whiptail 3Red (4)
Creature — Wurm (4/2)

Landfall — Whenever a land enters the battlefield under your control, Belligerent Whiptail gains first strike until end of turn.

Battle for Zendikar (Common)
Bellows Lizard
Bellows Lizard Red (1)
Creature — Lizard (1/1)

1Red: Bellows Lizard gets +1/+0 until end of turn.

Magic Origins (Common)
Other Versions
Return to Ravnica (Common)
Belltoll Dragon
Belltoll Dragon 5Blue (6)
Creature — Dragon (3/3)

Flying, hexproof

Megamorph 5BlueBlue (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)

When Belltoll Dragon is turned face up, put a +1/+1 counter on each other Dragon creature you control.

Dragons of Tarkir (Uncommon)
Benthic Infiltrator
Benthic Infiltrator 2Blue (3)
Creature — Eldrazi Drone (1/4)

Devoid (This card has no color.)

Ingest (Whenever this creature deals combat damage to a player, that player exiles the top card of his or her library.)

Benthic Infiltrator can't be blocked.

Battle for Zendikar (Common)
Berserkers' Onslaught
Berserkers' Onslaught 3RedRed (5)
Enchantment

Attacking creatures you control have double strike.

Dragons of Tarkir (Rare)
Birthing Hulk
Birthing Hulk 6Green (7)
Creature — Eldrazi Drone (5/4)

Devoid (This card has no color.)

When Birthing Hulk enters the battlefield, put two 1/1 colorless Eldrazi Scion creature tokens onto the battlefield. They have "Sacrifice this creature: Add Colorless to your mana pool." (Colorless represents colorless mana.)

1Colorless: Regenerate Birthing Hulk.

Oath of the Gatewatch (Uncommon)
Biting Rain
Biting Rain 2BlackBlack (4)
Sorcery

All creatures get -2/-2 until end of turn.

Madness 2Black (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

Shadows over Innistrad (Uncommon)
Blazing Hellhound
Blazing Hellhound 2BlackRed (4)
Creature — Elemental Hound (4/3)

1, Sacrifice another creature: Blazing Hellhound deals 1 damage to target creature or player.

Magic Origins (Uncommon)
Blessed Reincarnation
Blessed Reincarnation 3Blue (4)
Instant

Exile target creature an opponent controls. That player reveals cards from the top of his or her library until a creature card is revealed. The player puts that card onto the battlefield, then shuffles the rest into his or her library.

Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)

Dragons of Tarkir (Rare)
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