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Abbot of Keral Keep
Abbot of Keral Keep 1Red (2)
Creature — Human Monk (2/1)

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)

When Abbot of Keral Keep enters the battlefield, exile the top card of your library. Until end of turn, you may play that card.

Magic Origins (Rare)
Abomination of Gudul
Abomination of Gudul 3BlackGreenBlue (6)
Creature — Horror (3/4)

Flying

Whenever Abomination of Gudul deals combat damage to a player, you may draw a card. If you do, discard a card.

Morph 2BlackGreenBlue (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

Khans of Tarkir (Common)
Abstruse Interference
Abstruse Interference 2Blue (3)
Instant

Devoid (This card has no color.)

Counter target spell unless its controller pays 1. You put a 1/1 colorless Eldrazi Scion creature token onto the battlefield. It has "Sacrifice this creature: Add Colorless to your mana pool." (Colorless represents colorless mana.)

Oath of the Gatewatch (Common)
Abzan Advantage
Abzan Advantage 1White (2)
Instant

Target player sacrifices an enchantment. Bolster 1. (Choose a creature with the least toughness among creatures you control and put a +1/+1 counter on it.)

Fate Reforged (Common)
Abzan Ascendancy
Abzan Ascendancy WhiteBlackGreen (3)
Enchantment

When Abzan Ascendancy enters the battlefield, put a +1/+1 counter on each creature you control.

Whenever a nontoken creature you control dies, put a 1/1 white Spirit creature token with flying onto the battlefield.

Khans of Tarkir (Rare)
Abzan Banner
Abzan Banner 3 (3)
Artifact

Tap: Add White, Black, or Green to your mana pool.

WhiteBlackGreen, Tap, Sacrifice Abzan Banner: Draw a card.

Khans of Tarkir (Common)
Abzan Battle Priest
Abzan Battle Priest 3White (4)
Creature — Human Cleric (3/2)

Outlast White (White, Tap: Put a +1/+1 counter on this creature. Outlast only as a sorcery.)

Each creature you control with a +1/+1 counter on it has lifelink.

Khans of Tarkir (Uncommon)
Abzan Beastmaster
Abzan Beastmaster 2Green (3)
Creature — Hound Shaman (2/1)

At the beginning of your upkeep, draw a card if you control the creature with the greatest toughness or tied for the greatest toughness.

Fate Reforged (Uncommon)
Abzan Charm
Abzan Charm WhiteBlackGreen (3)
Instant

Choose one —

• Exile target creature with power 3 or greater.

• You draw two cards and you lose 2 life.

• Distribute two +1/+1 counters among one or two target creatures.

Khans of Tarkir (Uncommon)
Abzan Falconer
Abzan Falconer 2White (3)
Creature — Human Soldier (2/3)

Outlast White (White, Tap: Put a +1/+1 counter on this creature. Outlast only as a sorcery.)

Each creature you control with a +1/+1 counter on it has flying.

Khans of Tarkir (Uncommon)
Abzan Guide
Abzan Guide 3WhiteBlackGreen (6)
Creature — Human Warrior (4/4)

Lifelink (Damage dealt by this creature also causes you to gain that much life.)

Morph 2WhiteBlackGreen (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

Khans of Tarkir (Common)
Abzan Kin-Guard
Abzan Kin-Guard 3Green (4)
Creature — Human Warrior (3/3)

Abzan Kin-Guard has lifelink as long as you control a white or black permanent.

Fate Reforged (Uncommon)
Abzan Runemark
Abzan Runemark 2White (3)
Enchantment — Aura

Enchant creature

Enchanted creature gets +2/+2.

Enchanted creature has vigilance as long as you control a black or green permanent.

Fate Reforged (Common)
Abzan Skycaptain
Abzan Skycaptain 3White (4)
Creature — Bird Soldier (2/2)

Flying

When Abzan Skycaptain dies, bolster 2. (Choose a creature with the least toughness among creatures you control and put two +1/+1 counters on it.)

Fate Reforged (Common)
Acid-Spewer Dragon
Acid-Spewer Dragon 5Black (6)
Creature — Dragon (3/3)

Flying, deathtouch

Megamorph 5BlackBlack (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)

When Acid-Spewer Dragon is turned face up, put a +1/+1 counter on each other Dragon creature you control.

Dragons of Tarkir (Uncommon)
Acolyte of the Inferno
Acolyte of the Inferno 2Red (3)
Creature — Human Monk (3/1)

Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.)

Whenever Acolyte of the Inferno becomes blocked by a creature, it deals 2 damage to that creature.

Magic Origins (Uncommon)
Act of Treason
Act of Treason 2Red (3)
Sorcery

Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. (It can attack and Tap this turn.)

Magic Origins (Common)
Other Versions
Khans of Tarkir (Common)Duel Decks: Speed vs. Cunning (Common)Magic 2014 Core Set (Common)Gatecrash (Common)Magic 2012 (Common)Magic 2011 (Common)Magic 2010 (Uncommon)
Adverse Conditions
Adverse Conditions 3Blue (4)
Instant

Devoid (This card has no color.)

Tap up to two target creatures. Those creatures don't untap during their controller's next untap step. Put a 1/1 colorless Eldrazi Scion creature token onto the battlefield. It has "Sacrifice this creature: Add Colorless to your mana pool."

Battle for Zendikar (Uncommon)
Aegis Angel
Aegis Angel 4WhiteWhite (6)
Creature — Angel (5/5)

Flying (This creature can't be blocked except by creatures with flying or reach.)

When Aegis Angel enters the battlefield, another target permanent gains indestructible for as long as you control Aegis Angel. (Effects that say "destroy" don't destroy it. A creature with indestructible can't be destroyed by damage.)

Magic Origins (Rare)
Other Versions
Magic 2015 Core Set (Rare)Magic 2012 (Rare)
Aerial Volley
Aerial Volley Green (1)
Instant

Aerial Volley deals 3 damage divided as you choose among one, two, or three target creatures with flying.

Magic Origins (Common)
Aerie Bowmasters
Aerie Bowmasters 2GreenGreen (4)
Creature — Hound Archer (3/4)

Reach (This creature can block creatures with flying.)

Megamorph 5Green (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)

Dragons of Tarkir (Common)
Affa Protector
Affa Protector 2White (3)
Creature — Human Soldier Ally (1/4)

Vigilance

Oath of the Gatewatch (Common)
Ainok Artillerist
Ainok Artillerist 2Green (3)
Creature — Hound Archer (4/1)

Ainok Artillerist has reach as long as it has a +1/+1 counter on it. (It can block creatures with flying.)

Dragons of Tarkir (Common)
Ainok Bond-Kin
Ainok Bond-Kin 1White (2)
Creature — Hound Soldier (2/1)

Outlast 1White (1White, Tap: Put a +1/+1 counter on this creature. Outlast only as a sorcery.)

Each creature you control with a +1/+1 counter on it has first strike.

Khans of Tarkir (Common)
Ainok Guide
Ainok Guide 1Green (2)
Creature — Hound Scout (1/1)

When Ainok Guide enters the battlefield, choose one —

• Put a +1/+1 counter on Ainok Guide.

• Search your library for a basic land card, reveal it, then shuffle your library and put that card on top of it.

Fate Reforged (Common)
Ainok Survivalist
Ainok Survivalist 1Green (2)
Creature — Hound Shaman (2/1)

Megamorph 1Green (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)

When Ainok Survivalist is turned face up, destroy target artifact or enchantment an opponent controls.

Dragons of Tarkir (Uncommon)
Ainok Tracker
Ainok Tracker 5Red (6)
Creature — Hound Scout (3/3)

First strike

Morph 4Red (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

Khans of Tarkir (Common)
Other Versions
Ugin's Fate promos (Common)
Akoum Firebird
Akoum Firebird 2RedRed (4)
Creature — Phoenix (3/3)

Flying, haste

Akoum Firebird attacks each turn if able.

Landfall — Whenever a land enters the battlefield under your control, you may pay 4RedRed. If you do, return Akoum Firebird from your graveyard to the battlefield.

Battle for Zendikar (Mythic Rare)
Akoum Flameseeker
Akoum Flameseeker 2Red (3)
Creature — Human Shaman Ally (3/2)

Cohort — Tap, Tap an untapped Ally you control: Discard a card. If you do, draw a card.

Oath of the Gatewatch (Common)
Akoum Hellkite
Akoum Hellkite 4RedRed (6)
Creature — Dragon (4/4)

Flying

Landfall — Whenever a land enters the battlefield under your control, Akoum Hellkite deals 1 damage to target creature or player. If that land is a Mountain, Akoum Hellkite deals 2 damage to that creature or player instead.

Battle for Zendikar (Rare)
Akoum Stonewaker
Akoum Stonewaker 1Red (2)
Creature — Human Shaman (2/1)

Landfall — Whenever a land enters the battlefield under your control, you may pay 2Red. If you do, put a 3/1 red Elemental creature token with trample and haste onto the battlefield. Exile that token at the beginning of the next end step.

Battle for Zendikar (Uncommon)
Akroan Jailer
Akroan Jailer White (1)
Creature — Human Soldier (1/1)

2White, Tap: Tap target creature.

Magic Origins (Common)
Akroan Sergeant
Akroan Sergeant 2Red (3)
Creature — Human Soldier (2/2)

First strike (This creature deals combat damage before creatures without first strike.)

Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.)

Magic Origins (Common)
Alabaster Kirin
Alabaster Kirin 3White (4)
Creature — Kirin (2/3)

Flying, vigilance

Khans of Tarkir (Common)
Alchemist's Vial
Alchemist's Vial 2 (2)
Artifact

When Alchemist's Vial enters the battlefield, draw a card.

1, Tap, Sacrifice Alchemist's Vial: Target creature can't attack or block this turn.

Magic Origins (Common)
Alesha, Who Smiles at Death
Alesha, Who Smiles at Death 2Red (3)
Legendary Creature — Human Warrior (3/2)

First strike

Whenever Alesha, Who Smiles at Death attacks, you may pay White or BlackWhite or Black. If you do, return target creature card with power 2 or less from your graveyard to the battlefield tapped and attacking.

Fate Reforged (Rare)
Alesha's Vanguard
Alesha's Vanguard 3Black (4)
Creature — Orc Warrior (3/3)

Dash 2Black (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)

Fate Reforged (Common)
Alhammarret, High Arbiter
Alhammarret, High Arbiter 5BlueBlue (7)
Legendary Creature — Sphinx (5/5)

Flying

As Alhammarret, High Arbiter enters the battlefield, each opponent reveals his or her hand. You choose the name of a nonland card revealed this way.

Your opponents can't cast spells with the chosen name (as long as this creature is on the battlefield).

Magic Origins (Rare)
Alhammarret's Archive
Alhammarret's Archive 5 (5)
Legendary Artifact

If you would gain life, you gain twice that much life instead.

If you would draw a card except the first one you draw in each of your draw steps, draw two cards instead.

Magic Origins (Mythic Rare)
Aligned Hedron Network
Aligned Hedron Network 4 (4)
Artifact

When Aligned Hedron Network enters the battlefield, exile all creatures with power 5 or greater until Aligned Hedron Network leaves the battlefield. (Those creatures return under their owners' control.)

Battle for Zendikar (Rare)
Allied Reinforcements
Allied Reinforcements 3White (4)
Sorcery

Put two 2/2 white Knight Ally creature tokens onto the battlefield.

Oath of the Gatewatch (Uncommon)
Ally Encampment
Ally Encampment (0)
Land

Tap: Add Colorless to your mana pool.

Tap: Add one mana of any color to your mana pool. Spend this mana only to cast an Ally spell.

1, Tap, Sacrifice Ally Encampment: Return target Ally you control to its owner's hand.

Battle for Zendikar (Rare)
Alpine Grizzly
Alpine Grizzly 2Green (3)
Creature — Bear (4/2)

Khans of Tarkir (Common)
Altar of the Brood
Altar of the Brood 1 (1)
Artifact

Whenever another permanent enters the battlefield under your control, each opponent puts the top card of his or her library into his or her graveyard.

Khans of Tarkir (Rare)
Other Versions
Ugin's Fate promos (Rare)
Altar's Reap
Altar's Reap 1Black (2)
Instant

As an additional cost to cast Altar's Reap, sacrifice a creature.

Draw two cards.

Battle for Zendikar (Common)
Other Versions
Commander 2015 (Common)Magic: The Gathering—Conspiracy (Common)Magic 2014 Core Set (Common)Innistrad (Common)
Ambuscade Shaman
Ambuscade Shaman 2Black (3)
Creature — Orc Shaman (2/2)

Whenever Ambuscade Shaman or another creature enters the battlefield under your control, that creature gets +2/+2 until end of turn.

Dash 3Black (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)

Dragons of Tarkir (Uncommon)
Ambush Krotiq
Ambush Krotiq 5Green (6)
Creature — Insect (5/5)

Trample

When Ambush Krotiq enters the battlefield, return another creature you control to its owner's hand.

Fate Reforged (Common)
Ampryn Tactician
Ampryn Tactician 2WhiteWhite (4)
Creature — Human Soldier (3/3)

When Ampryn Tactician enters the battlefield, creatures you control get +1/+1 until end of turn.

Magic Origins (Common)
Anafenza, Kin-Tree Spirit
Anafenza, Kin-Tree Spirit WhiteWhite (2)
Legendary Creature — Spirit Soldier (2/2)

Whenever another nontoken creature enters the battlefield under your control, bolster 1. (Choose a creature with the least toughness among creatures you control and put a +1/+1 counter on it.)

Dragons of Tarkir (Rare)
Anafenza, the Foremost
Anafenza, the Foremost WhiteBlackGreen (3)
Legendary Creature — Human Soldier (4/4)

Whenever Anafenza, the Foremost attacks, put a +1/+1 counter on another target tapped creature you control.

If a creature card would be put into an opponent's graveyard from anywhere, exile it instead.

Khans of Tarkir (Mythic Rare)
Ancestral Statue
Ancestral Statue 4 (4)
Artifact Creature — Golem (3/4)

When Ancestral Statue enters the battlefield, return a nonland permanent you control to its owner's hand.

Dragons of Tarkir (Common)
Ancestral Vengeance
Ancestral Vengeance BlackBlack (2)
Enchantment — Aura

Enchant creature

When Ancestral Vengeance enters the battlefield, put a +1/+1 counter on target creature you control.

Enchanted creature gets -1/-1.

Fate Reforged (Common)
Anchor to the Æther
Anchor to the Æther 2Blue (3)
Sorcery

Put target creature on top of its owner's library. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

Magic Origins (Uncommon)
Ancient Carp
Ancient Carp 4Blue (5)
Creature — Fish (2/5)

Dragons of Tarkir (Common)
Ancient Crab
Ancient Crab 1BlueBlue (3)
Creature — Crab (1/5)

Oath of the Gatewatch (Common)
Angel of Renewal
Angel of Renewal 5White (6)
Creature — Angel Ally (4/4)

Flying

When Angel of Renewal enters the battlefield, you gain 1 life for each creature you control.

Battle for Zendikar (Uncommon)
Angelic Captain
Angelic Captain 3RedWhite (5)
Creature — Angel Ally (4/3)

Flying

Whenever Angelic Captain attacks, it gets +1/+1 until end of turn for each other attacking Ally.

Battle for Zendikar (Rare)
Angelic Gift
Angelic Gift 1White (2)
Enchantment — Aura

Enchant creature

When Angelic Gift enters the battlefield, draw a card.

Enchanted creature has flying.

Battle for Zendikar (Common)
Angel's Tomb
Angel's Tomb 3 (3)
Artifact

Whenever a creature enters the battlefield under your control, you may have Angel's Tomb become a 3/3 white Angel artifact creature with flying until end of turn.

Magic Origins (Uncommon)
Other Versions
Avacyn Restored (Uncommon)
Animist's Awakening
Animist's Awakening Variable ColorlessGreen (1)
Sorcery

Reveal the top X cards of your library. Put all land cards from among them onto the battlefield tapped and the rest on the bottom of your library in a random order.

Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, untap those lands.

Magic Origins (Rare)
Ankle Shanker
Ankle Shanker 2RedWhiteBlack (5)
Creature — Goblin Berserker (2/2)

Haste

Whenever Ankle Shanker attacks, creatures you control gain first strike and deathtouch until end of turn.

Khans of Tarkir (Rare)
Anointer of Champions
Anointer of Champions White (1)
Creature — Human Cleric (1/1)

Tap: Target attacking creature gets +1/+1 until end of turn.

Magic Origins (Uncommon)
Anticipate
Anticipate 1Blue (2)
Instant

Look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.

Battle for Zendikar (Common)
Other Versions
Dragons of Tarkir (Common)
Arashin Cleric
Arashin Cleric 1White (2)
Creature — Human Cleric (1/3)

When Arashin Cleric enters the battlefield, you gain 3 life.

Fate Reforged (Common)
Arashin Foremost
Arashin Foremost 1WhiteWhite (3)
Creature — Human Warrior (2/2)

Double strike

Whenever Arashin Foremost enters the battlefield or attacks, another target Warrior creature you control gains double strike until end of turn.

Dragons of Tarkir (Rare)
Arashin Sovereign
Arashin Sovereign 5GreenWhite (7)
Creature — Dragon (6/6)

Flying

When Arashin Sovereign dies, you may put it on the top or bottom of its owner's library.

Dragons of Tarkir (Rare)
Arashin War Beast
Arashin War Beast 5GreenGreen (7)
Creature — Beast (6/6)

Whenever Arashin War Beast deals combat damage to one or more blocking creatures, manifest the top card of your library. (Put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)

Fate Reforged (Uncommon)
Other Versions
Ugin's Fate promos (Uncommon)
Arc Lightning
Arc Lightning 2Red (3)
Sorcery

Arc Lightning deals 3 damage divided as you choose among one, two, or three target creatures and/or players.

Khans of Tarkir (Uncommon)
Other Versions
Ugin's Fate promos (Uncommon)Planechase (Common)Battle Royale Box Set (Common)Urza's Saga (Common)
Arcbond
Arcbond 2Red (3)
Instant

Choose target creature. Whenever that creature is dealt damage this turn, it deals that much damage to each other creature and each player.

Fate Reforged (Rare)
Archangel of Tithes
Archangel of Tithes 1WhiteWhiteWhite (4)
Creature — Angel (3/5)

Flying

As long as Archangel of Tithes is untapped, creatures can't attack you or a planeswalker you control unless their controller pays 1 for each of those creatures.

As long as Archangel of Tithes is attacking, creatures can't block unless their controller pays 1 for each of those creatures.

Magic Origins (Mythic Rare)
Archers of Qarsi
Archers of Qarsi 3Green (4)
Creature — Naga Archer (5/2)

Defender

Reach (This creature can block creatures with flying.)

Fate Reforged (Common)
Archers' Parapet
Archers' Parapet 1Green (2)
Creature — Wall (0/5)

Defender

1Black, Tap: Each opponent loses 1 life.

Khans of Tarkir (Common)
Archfiend of Depravity
Archfiend of Depravity 3BlackBlack (5)
Creature — Demon (5/4)

Flying

At the beginning of each opponent's end step, that player chooses up to two creatures he or she controls, then sacrifices the rest.

Fate Reforged (Rare)
Armament Corps
Armament Corps 2WhiteBlackGreen (5)
Creature — Human Soldier (4/4)

When Armament Corps enters the battlefield, distribute two +1/+1 counters among one or two target creatures you control.

Khans of Tarkir (Uncommon)
Arrow Storm
Arrow Storm 3RedRed (5)
Sorcery

Arrow Storm deals 4 damage to target creature or player.

Raid — If you attacked with a creature this turn, instead Arrow Storm deals 5 damage to that creature or player and the damage can't be prevented.

Khans of Tarkir (Common)
Artful Maneuver
Artful Maneuver 1White (2)
Instant

Target creature gets +2/+2 until end of turn.

Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)

Dragons of Tarkir (Common)
Artificer's Epiphany
Artificer's Epiphany 2Blue (3)
Instant

Draw two cards. If you control no artifacts, discard a card.

Magic Origins (Common)
Ashcloud Phoenix
Ashcloud Phoenix 2RedRed (4)
Creature — Phoenix (4/1)

Flying

When Ashcloud Phoenix dies, return it to the battlefield face down under your control.

Morph 4RedRed (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

When Ashcloud Phoenix is turned face up, it deals 2 damage to each player.

Khans of Tarkir (Mythic Rare)
Aspiring Aeronaut
Aspiring Aeronaut 3Blue (4)
Creature — Human Artificer (1/2)

Flying (This creature can't be blocked except by creatures with flying or reach.)

When Aspiring Aeronaut enters the battlefield, put a 1/1 colorless Thopter artifact creature token with flying onto the battlefield.

Magic Origins (Common)
Assault Formation
Assault Formation 1Green (2)
Enchantment

Each creature you control assigns combat damage equal to its toughness rather than its power.

Green: Target creature with defender can attack this turn as though it didn't have defender.

2Green: Creatures you control get +0/+1 until end of turn.

Dragons of Tarkir (Rare)
Atarka Beastbreaker
Atarka Beastbreaker 1Green (2)
Creature — Human Warrior (2/2)

Formidable — 4Green: Atarka Beastbreaker gets +4/+4 until end of turn. Activate this ability only if creatures you control have total power 8 or greater.

Dragons of Tarkir (Common)
Atarka Efreet
Atarka Efreet 3Red (4)
Creature — Efreet Shaman (5/1)

Megamorph 2Red (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)

When Atarka Efreet is turned face up, it deals 1 damage to target creature or player.

Dragons of Tarkir (Common)
Atarka Monument
Atarka Monument 3 (3)
Artifact

Tap: Add Red or Green to your mana pool.

4RedGreen: Atarka Monument becomes a 4/4 red and green Dragon artifact creature with flying until end of turn.

Dragons of Tarkir (Uncommon)
Atarka Pummeler
Atarka Pummeler 4Red (5)
Creature — Ogre Warrior (4/5)

Formidable — 3RedRed: Creatures you control gain menace until end of turn. Activate this ability only if creatures you control have total power 8 or greater. (They can't be blocked except by two or more creatures.)

Dragons of Tarkir (Uncommon)
Atarka, World Render
Atarka, World Render 5RedGreen (7)
Legendary Creature — Dragon (6/4)

Flying, trample

Whenever a Dragon you control attacks, it gains double strike until end of turn.

Fate Reforged (Rare)
Atarka's Command
Atarka's Command RedGreen (2)
Instant

Choose two —

• Your opponents can't gain life this turn.

• Atarka's Command deals 3 damage to each opponent.

• You may put a land card from your hand onto the battlefield.

• Creatures you control get +1/+1 and gain reach until end of turn.

Dragons of Tarkir (Rare)
Auramancer
Auramancer 2White (3)
Creature — Human Wizard (2/2)

When Auramancer enters the battlefield, you may return target enchantment card from your graveyard to your hand.

Magic Origins (Common)
Other Versions
Duel Decks: Heroes vs. Monsters (Common)Magic 2014 Core Set (Common)Planechase 2012 Edition (Common)Magic 2012 (Common)Odyssey (Common)
Avalanche Tusker
Avalanche Tusker 2GreenBlueRed (5)
Creature — Elephant Warrior (6/4)

Whenever Avalanche Tusker attacks, target creature defending player controls blocks it this combat if able.

Khans of Tarkir (Rare)
Avaricious Dragon
Avaricious Dragon 2RedRed (4)
Creature — Dragon (4/4)

Flying

At the beginning of your draw step, draw an additional card.

At the beginning of your end step, discard your hand.

Magic Origins (Mythic Rare)
Avatar of the Resolute
Avatar of the Resolute GreenGreen (2)
Creature — Avatar (3/2)

Reach, trample

Avatar of the Resolute enters the battlefield with a +1/+1 counter on it for each other creature you control with a +1/+1 counter on it.

Dragons of Tarkir (Rare)
Aven Battle Priest
Aven Battle Priest 5White (6)
Creature — Bird Cleric (3/3)

Flying (This creature can't be blocked except by creatures with flying or reach.)

When Aven Battle Priest enters the battlefield, you gain 3 life.

Magic Origins (Common)
Aven Skirmisher
Aven Skirmisher White (1)
Creature — Bird Warrior (1/1)

Flying

Fate Reforged (Common)
Aven Sunstriker
Aven Sunstriker 1WhiteWhite (3)
Creature — Bird Warrior (1/1)

Flying

Double strike (This creature deals both first-strike and regular combat damage.)

Megamorph 4White (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)

Dragons of Tarkir (Uncommon)
Aven Surveyor
Aven Surveyor 3BlueBlue (5)
Creature — Bird Scout (2/2)

Flying

When Aven Surveyor enters the battlefield, choose one —

• Put a +1/+1 counter on Aven Surveyor.

• Return target creature to its owner's hand.

Fate Reforged (Common)
Aven Tactician
Aven Tactician 4White (5)
Creature — Bird Soldier (2/3)

Flying

When Aven Tactician enters the battlefield, bolster 1. (Choose a creature with the least toughness among creatures you control and put a +1/+1 counter on it.)

Dragons of Tarkir (Common)
Awaken the Bear
Awaken the Bear 2Green (3)
Instant

Target creature gets +3/+3 and gains trample until end of turn.

Khans of Tarkir (Common)
Ayli, Eternal Pilgrim
Ayli, Eternal Pilgrim WhiteBlack (2)
Legendary Creature — Kor Cleric (2/3)

Deathtouch

1, Sacrifice another creature: You gain life equal to the sacrificed creature's toughness.

1WhiteBlack, Sacrifice another creature: Exile target nonland permanent. Activate this ability only if you have at least 10 life more than your starting life total.

Oath of the Gatewatch (Rare)
Baloth Null
Baloth Null 4BlackGreen (6)
Creature — Zombie Beast (4/5)

When Baloth Null enters the battlefield, return up to two target creature cards from your graveyard to your hand.

Oath of the Gatewatch (Uncommon)
Baloth Pup
Baloth Pup 1Green (2)
Creature — Beast (3/1)

Baloth Pup has trample as long as it has a +1/+1 counter on it.

Oath of the Gatewatch (Uncommon)
Bane of Bala Ged
Bane of Bala Ged 7 (7)
Creature — Eldrazi (7/5)

Whenever Bane of Bala Ged attacks, defending player exiles two permanents he or she controls.

Battle for Zendikar (Uncommon)
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