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"Ach! Hans, Run!"
"Ach! Hans, Run!" 2RedRedGreenGreen (6)
Enchantment

At the beginning of your upkeep, you may say "Ach Hans, run It's the . . ." and name a creature card. If you do, search your library for the named card, put it into play, then shuffle your library. That creature has haste. Remove it from the game at end of turn.

Unhinged (Rare)
_____
_____ 1Blue (2)
Creature — Shapeshifter (1/1)

1: This card's name becomes the name of your choice. Play this ability anywhere, anytime.

Unhinged (Uncommon)
Aesthetic Consultation
Aesthetic Consultation Black (1)
Instant

Name an artist. Remove the top six cards of your library from the game, then reveal cards from the top of your library until you reveal a card by the named artist. Put that card in your hand, then remove all the other cards revealed this way from the game.

Unhinged (Rare)
Ambiguity
Ambiguity 2BlueBlue (4)
Enchantment

Whenever a player plays a spell that counters a spell that has been played or a player plays a spell that comes into play with counters, that player may counter the next spell played or put an additional counter on a permanent that has already been played, but not countered.

Unhinged (Rare)
Artful Looter
Artful Looter 2Blue (3)
Creature — Human Wizard (1/2)

Tap: Draw a card, then discard a card.

Whenever a permanent comes into play that shares an artist with another permanent you control, untap Artful Looter.

Unhinged (Common)
Ashnod's Coupon
Ashnod's Coupon 0 (0)
Artifact

ocT, Sacrifice Ashnod's Coupon: Target player gets you target drink.

Errata: You pay any costs for the drink.

Unglued (Rare)
Ass Whuppin'
Ass Whuppin' 1WhiteBlack (3)
Sorcery

Destroy target silver-bordered permanent in any game you can see from your seat.

Unhinged (Rare)
Assquatch
Assquatch 4Red (5)
Creature — Donkey Lord (3{1/2}/3{1/2})

Each other Donkey gets +1½/+1½.

Whenever another Donkey comes into play, untap target creature and gain control of it until end of turn. That creature gains haste until end of turn.

Unhinged (Rare)
Atinlay Igpay
Atinlay Igpay 5White (6)
Eaturecray — Igpay (3/3)

Oubleday ikestray

Eneverwhay Atinlay Igpay's ontrollercay eaksspay ay onnay-Igpay-Atinlay ordway, acrificesay Atinlay Igpay.

Unhinged (Uncommon)
Avatar of Me
Avatar of Me 2BlueBlue (4)
Creature — Avatar (*/*)

Avatar of Me costs 1 more to play for each ten years you've been alive.

Avatar of Me's power is equal to your height in feet and its toughness is equal to your American shoe size. Round to the nearest ½.

Avatar of Me's color is the color of your eyes.

Unhinged (Rare)
AWOL
AWOL 2White (3)
Instant

Remove target attacking creature from the game. Then remove it from the removed-from-game zone and put it into the absolutely-removed-from-the-freaking-game-forever zone.

Unhinged (Common)
B.F.M. (Big Furry Monster)
B.F.M. (Big Furry Monster) BlackBlackBlackBlackBlackBlackBlackBlackBlackBlackBlackBlackBlackBlackBlack (15)
Scariest Creature You'll Ever See (99/99)

B.F.M. into play. If either B.F.M. card

more creatures.

Unglued (Rare)
Other Versions
Unglued (Rare)
Bad Ass
Bad Ass 2BlackBlack (4)
Creature — Donkey Zombie (3{1/2}/1)

1Black, Growl: Regenerate Bad Ass.

Unhinged (Common)
B-I-N-G-O
B-I-N-G-O 1Green (2)
Creature — Hound (1/1)

Trample

Whenever a player plays a spell, put a chip counter on its converted mana cost.

B-I-N-G-O gets +9/+9 for each set of three numbers in a row with chip counters on them.

Unhinged (Rare)
Blacker Lotus
Blacker Lotus 0 (0)
Artifact

ocT: Tear Blacker Lotus into pieces. Add four mana of any one color to your mana pool. Play this ability as a mana source. Remove the pieces from the game afterwards.

Unglued (Rare)
Blast from the Past
Blast from the Past 2Red (3)
Instant

Madness Red, cycling 1Red, kicker 2Red, flashback 3Red, buyback 4Red

Blast from the Past deals 2 damage to target creature or player.

If the kicker cost was paid, put a 1/1 red Goblin creature token into play.

Unhinged (Rare)
Bloodletter
Bloodletter 2Black (3)
Creature — Zombie (2/3)

When the names of three or more nonland permanents begin with the same letter, sacrifice Bloodletter. If you do, it deals 2 damage to each creature and each player.

Unhinged (Common)
Booster Tutor
Booster Tutor Black (1)
Instant

Open a sealed Magic booster pack, reveal the cards, and put one of those cards into your hand. (Remove that card from your deck before beginning a new game.)

Unhinged (Uncommon)
Bosom Buddy
Bosom Buddy 3White (4)
Creature — Elephant Townsfolk (1/4)

Whenever you play a spell, you may gain ½ life for each word in that spell's name.

Unhinged (Uncommon)
Bronze Calendar
Bronze Calendar 4 (4)
Artifact

Your spells cost o1 less to play as long as you speak in a voice other than your normal voice.

If you speak in your normal voice, sacrifice Bronze Calendar.

Unglued (Uncommon)
Brushstroke Paintermage
Brushstroke Paintermage 3Blue (4)
Creature — Human Wizard (2/3)

Tap: Target permanent's artist becomes the artist of your choice until end of turn.

Unhinged (Common)
Bureaucracy
Bureaucracy 3BlueBlue (5)
Enchantment

Pursuant to subsection 3.1(4) of Richard's Rules of Order, during the upkeep of each participant in this game of the Magic: The Gathering® trading card game (hereafter known as "PLAYER"), that PLAYER performs all actions in the sequence of previously added actions (hereafter known as "ACTION QUEUE"), in the order those actions were added, then adds another action to the end of the ACTION QUEUE. All actions must be simple physical or verbal actions that a player can perform while sitting in a chair, without jeopardizing the health and security of said PLAYER.

If any PLAYER does not perform all the prescribed actions in the correct order, sacrifice Bureaucracy and said PLAYER discards his or her complement of cards in hand (hereafter known as "HAND").

Unglued (Rare)
Burning Cinder Fury of Crimson Chaos Fire
Burning Cinder Fury of Crimson Chaos Fire 3Red (4)
Enchantment

Whenever any player taps a card, that player gives control of that card to an opponent at end of turn.

If a player does not tap any nonland cards during his or her turn, Burning Cinder Fury of Crimson Chaos Fire deals 3 damage to that player at end of turn.

Unglued (Rare)
Bursting Beebles
Bursting Beebles 2Blue (3)
Creature — Beeble (2/2)

Bursting Beebles is unblockable as long as defending player controls two or more nonland permanents that share an artist.

Unhinged (Common)
Cardboard Carapace
Cardboard Carapace 5Green (6)
Enchant Creature

For each other Cardboard Carapace card you have with you, enchanted creature gets +1/+1.

Errata: This does not count any Cardboard Carapace cards in play that you control or in your graveyard, hand, or library.

Unglued (Rare)
Cardpecker
Cardpecker 1White (2)
Creature — Bird (1{1/2}/1)

Flying

Gotcha Whenever an opponent touches the table with his or her hand, you may say "Gotcha" If you do, return Cardpecker from your graveyard to your hand.

Unhinged (Common)
Carnivorous Death-Parrot
Carnivorous Death-Parrot 1Blue (2)
Creature — Bird (2/2)

Flying

At the beginning of your upkeep, sacrifice Carnivorous Death-Parrot unless you say its flavor text.

Unhinged (Common)
Censorship
Censorship Blue (1)
Enchantment

When Censorship comes into play, choose a CENSORED word.

Whenever any CENSORED player says the chosen CENSORED word, Censorship deals 2 CENSORED damage to him or her.

Unglued (Uncommon)
Chaos Confetti
Chaos Confetti 4 (4)
Artifact

o4, ocT: Tear Chaos Confetti into pieces. Throw the pieces onto the playing area from a distance of at least five feet. Destroy each card in play that a piece touches. Remove the pieces from the game afterwards.

Unglued (Common)
Charm School
Charm School 2White (3)
Enchant Player

When Charm School comes into play, choose a color and balance Charm School on your head.

Prevent all damage to you of the chosen color.

If Charm School falls off your head, sacrifice Charm School.

Unglued (Uncommon)
Cheap Ass
Cheap Ass 1White (2)
Creature — Donkey Townsfolk (1/3{1/2})

Spells you play cost less to play.

Unhinged (Common)
Cheatyface
Cheatyface BlueBlueBlue (3)
Creature — Efreet (2/2)

You may sneak Cheatyface into play at any time without paying for it, but if an opponent catches you right away, that player may remove Cheatyface from the game.

Flying

Unhinged (Uncommon)
Checks and Balances
Checks and Balances 2Blue (3)
Enchantment

Whenever any spell is played, counter that spell if each player, other than the caster and his or her teammates, agrees to choose and discard a card. Those players must discard those cards after agreeing.

Checks and Balances may be played only in a game with three or more players.

Unglued (Uncommon)
Chicken à la King
Chicken à la King 1BlueBlue (3)
Summon — Chicken (2/2)

Whenever a 6 is rolled on a six-sided die, put a +1/+1 counter on each Chicken in play. (You may roll dice only when a card instructs you to.)

Tap a Chicken you control: Roll a six-sided die.

Unglued (Rare)
Chicken Egg
Chicken Egg 1Red (2)
Summon — Egg (0/1)

During your upkeep, roll a six-sided die. On a 6, sacrifice Chicken Egg and put a Giant Chicken token into play. Treat this token as a 4/4 red creature that counts as a Chicken.

Unglued (Common)
Circle of Protection: Art
Circle of Protection: Art 1White (2)
Enchantment

As Circle of Protection: Art comes into play, choose an artist.

1White: The next time a source of your choice by the chosen artist would deal damage to you this turn, prevent that damage.

1White: Return Circle of Protection: Art to its owner's hand.

Unhinged (Common)
City of Ass
City of Ass (0)
Land

City of Ass comes into play tapped.

Tap: Add one and one-half mana of any one color to your mana pool.

Unhinged (Rare)
Clam Session
Clam Session 1BlueBlue (3)
Summon — Clamfolk (2/5)

When Clam Session comes into play, choose a word.

During your upkeep, sing at least six words of a song, one of which must be the chosen word, or sacrifice Clam Session. You cannot repeat a song.

Unglued (Common)
Clambassadors
Clambassadors 3Blue (4)
Summon — Clamfolk (4/4)

If Clambassadors damages any player, choose an artifact, creature, or land you control. That player gains control of that artifact, creature, or land.

Unglued (Common)
Clam-I-Am
Clam-I-Am 2Blue (3)
Summon — Clamfolk (2/2)

Whenever you roll a 3 on a six-sided die, you may reroll that die.

Unglued (Common)
Clay Pigeon
Clay Pigeon 3 (3)
Artifact Creature (1/1)

Flying

o1, Throw Clay Pigeon into the air at least two feet above your head while seated, Attempt to catch it with one hand: If you catch Clay Pigeon, prevent all damage to you from any one source and return Clay Pigeon to play, tapped. Otherwise, sacrifice it.

Unglued (Uncommon)
Collector Protector
Collector Protector 3WhiteWhite (5)
Creature — Human Gamer (2/5)

White, Give an opponent a nonland card you own from outside the game: Prevent the next 1 damage that would be dealt to you or Collector Protector this turn.

Unhinged (Rare)
Common Courtesy
Common Courtesy 2BlueBlue (4)
Enchantment

Counter any spell unless its caster asks your permission to play that spell. If you refuse permission, Sacrifice Common Courtesy and counter the spell.

Unglued (Uncommon)
Creature Guy
Creature Guy 3Green (4)
Creature — Beast (3/3)

Gotcha Whenever an opponent says "Creature" or "Guy," you may say "Gotcha" If you do, return Creature Guy from your graveyard to your hand.

Unhinged (Uncommon)
Curse of the Fire Penguin
Curse of the Fire Penguin 4RedRed (6)
Enchant Creature

Curse of the Fire Penquin consumes and confuses enchanted creature.

-----

Creature Penguin

Trample

When this creature is put into a graveyard from play, return Curse of the Fire Penguin from your graveyard to play.

6/5

Unhinged (Rare)
Deadhead
Deadhead 3Black (4)
Summon — Zombie (3/3)

Put Deadhead into play. Use this ability only if any opponent loses contact with his or her hand of cards and only if Deadhead is in your graveyard.

Unglued (Common)
Deal Damage
Deal Damage 2RedRed (4)
Instant

Deal Damage deals 4 damage to target creature or player.

Gotcha Whenever an opponent says "Deal" or "Damage," you may say "Gotcha" If you do, return Deal Damage from your graveyard to your hand.

Unhinged (Uncommon)
Denied!
Denied! Blue (1)
Interrupt

Play Denied only as any opponent casts target spell. Name a card, then look at all cards in that player's hand. If the named card is in the player's hand, counter target spell.

Unglued (Common)
Double Cross
Double Cross 3BlackBlack (5)
Sorcery

Choose another player. Look at that player's hand and choose one of those cards other than a basic land. He or she discards that card. At the beginning of the next game with the player, look at the player's hand and choose one of those cards other than a basic land. He or she discards that card.

Unglued (Common)
Double Deal
Double Deal 4Red (5)
Sorcery

Choose another player. Double Deal deals 3 damage to that player now and deals an additional 3 damage to the player at the beginning of the next game with the player.

Unglued (Common)
Double Dip
Double Dip 4White (5)
Instant

Choose another player. Gain 5 life now and an additional 5 life at the beginning of the next game with that player.

Unglued (Common)
Double Header
Double Header 3BlueBlue (5)
Creature — Drake (2/3)

Flying

When Double Header comes into play, you may return target permanent with a two-word name to its owner's hand.

Unhinged (Common)
Double Play
Double Play 3GreenGreen (5)
Sorcery

Choose another player. Search your library for a basic land and put that land into play. At the beginning of the next game with that player, search your library for an additional basic land and put that land into play. In both cases, shuffle your library afterwards.

Unglued (Common)
Double Take
Double Take 3BlueBlue (5)
Instant

Choose another player. Draw two cards now and draw an additional two cards at the beginning of the next game with that player.

Unglued (Common)
Drawn Together
Drawn Together 2WhiteWhite (4)
Enchantment

As Drawn Together comes into play, choose an artist.

Creatures by the chosen artist get +2/+2.

Unhinged (Rare)
Duh
Duh Black (1)
Instant

Destroy target creature with reminder text. (Reminder text is any italicized text in parentheses that explains rules you already know.)

Unhinged (Common)
Dumb Ass
Dumb Ass 2Red (3)
Creature — Donkey Barbarian (3{1/2}/2)

At the beginning of your upkeep, flip a coin. If you lose the flip, target opponent chooses whether Dumb Ass attacks this turn.

Unhinged (Common)
Elvish House Party
Elvish House Party 4GreenGreen (6)
Creature — Elf Rogue (*/*)

Elvish House Party's power and toughness are each equal to the current hour, using the twelve-hour system.

Unhinged (Uncommon)
Elvish Impersonators
Elvish Impersonators 3Green (4)
Summon — Elves (*/*)

When you play Elvish Impersonators, roll two six-sided dice one after the other. Elvish Impersonators comes into play with power equal to the first die roll and toughness equal to the second.

Unglued (Common)
Emcee
Emcee 2White (3)
Creature — Human Rogue (0/1)

Whenever another creature comes into play, you may stand up and say in a deep, booming voice "Presenting . . . " and that creature's name. If you do, put a +1/+1 counter on that creature.

Unhinged (Uncommon)
Enter the Dungeon
Enter the Dungeon BlackBlack (2)
Sorcery

Players play a Magic subgame under the table starting at 5 life, using their libraries as their decks. After the subgame ends, the winner searches his or her library for two cards, puts those cards into his or her hand, then shuffles his or her library.

Unhinged (Rare)
Erase (Not the Urza's Legacy One)
Erase (Not the Urza's Legacy One) 2White (3)
Instant

If you control two or more white permanents that share an artist, you may play Erase (Not the Urza's Legacy One) without paying its mana cost.

Remove target enchantment from the game.

Unhinged (Common)
Eye to Eye
Eye to Eye 2Black (3)
Instant

You and target creature's controller have a staring contest. If you win, destroy that creature.

Unhinged (Uncommon)
Face to Face
Face to Face 1Red (2)
Sorcery

You and target opponent play a best two-out-of-three Rock, Paper, Scissors match. If you win, Face to Face deals 5 damage to that opponent.

Unhinged (Uncommon)
Farewell to Arms
Farewell to Arms 1BlackBlack (3)
Enchantment

As Farewell to Arms comes into play, choose a hand attached to an opponent's arm.

When the chosen hand isn't behind its owner's back, sacrifice Farewell to Arms. If you do, that player discards his or her hand . . . of cards. (The lawyers wouldn't let us do it the other way.)

Unhinged (Common)
Fascist Art Director
Fascist Art Director 1WhiteWhite (3)
Creature — Human Horror (2/2)

WhiteWhite: Fascist Art Director gains protection from the artist of your choice until end of turn..

Unhinged (Common)
Fat Ass
Fat Ass 4Green (5)
Creature — Donkey Shaman (2/3{1/2})

Fat Ass gets +2/+2 and has trample as long as you're eating. (Food is in your mouth and you're chewing, licking, sucking, or swallowing it.)

Unhinged (Common)
First Come, First Served
First Come, First Served 1White (2)
Enchantment

The attacking or blocking creature with the lowest collector number has first strike. If two or more creatures are tied, they all have first strike.

Unhinged (Uncommon)
Flaccify
Flaccify 2Blue (3)
Instant

Counter target spell unless its controller pays 3.

Unhinged (Common)
Flock of Rabid Sheep
Flock of Rabid Sheep Variable ColorlessGreenGreen (2)
Sorcery

Flip X coins; an opponent calls heads or tails. For each flip you win, put a Rabid Sheep token into play. Treat these tokens as 2/2 green creatures that count as Sheep.

Unglued (Uncommon)
Forest
Forest (0)
Basic Land — Forest

G

Unhinged (Land)
Other Versions
Tempest Remastered (Land)Tempest Remastered (Land)Tempest Remastered (Land)Tempest Remastered (Land)Dragons of Tarkir (Land)Dragons of Tarkir (Land)Dragons of Tarkir (Land)Duel Decks: Elspeth vs. Kiora (Land)Duel Decks: Elspeth vs. Kiora (Land)Duel Decks: Elspeth vs. Kiora (Land)Duel Decks Anthology, Elves vs. Goblins (Land)Duel Decks Anthology, Garruk vs. Liliana (Land)Duel Decks Anthology, Elves vs. Goblins (Land)Duel Decks Anthology, Garruk vs. Liliana (Land)Duel Decks Anthology, Elves vs. Goblins (Land)Duel Decks Anthology, Garruk vs. Liliana (Land)Duel Decks Anthology, Elves vs. Goblins (Land)Duel Decks Anthology, Garruk vs. Liliana (Land)Fate Reforged (Land)Fate Reforged (Land)Commander 2014 (Land)Commander 2014 (Land)Commander 2014 (Land)Commander 2014 (Land)Khans of Tarkir (Land)Khans of Tarkir (Land)Khans of Tarkir (Land)Khans of Tarkir (Land)Magic 2015 Core Set (Land)Magic 2015 Core Set (Land)Magic 2015 Core Set (Land)Magic 2015 Core Set (Land)Duel Decks: Jace vs. Vraska (Land)Duel Decks: Jace vs. Vraska (Land)Duel Decks: Jace vs. Vraska (Land)Duel Decks: Jace vs. Vraska (Land)Duel Decks: Jace vs. Vraska (Land)Commander 2013 Edition (Land)Commander 2013 Edition (Land)Commander 2013 Edition (Land)Commander 2013 Edition (Land)Duel Decks: Heroes vs. Monsters (Land)Duel Decks: Heroes vs. Monsters (Land)Duel Decks: Heroes vs. Monsters (Land)Duel Decks: Heroes vs. Monsters (Land)Theros (Land)Theros (Land)Theros (Land)Theros (Land)Magic 2014 Core Set (Land)Magic 2014 Core Set (Land)Magic 2014 Core Set (Land)Magic 2014 Core Set (Land)Return to Ravnica (Land)Return to Ravnica (Land)Return to Ravnica (Land)Return to Ravnica (Land)Return to Ravnica (Land)Duel Decks: Izzet vs. Golgari (Land)Duel Decks: Izzet vs. Golgari (Land)Duel Decks: Izzet vs. Golgari (Land)Duel Decks: Izzet vs. Golgari (Land)Magic 2013 (Land)Magic 2013 (Land)Magic 2013 (Land)Magic 2013 (Land)Planechase 2012 Edition (Land)Planechase 2012 Edition (Land)Planechase 2012 Edition (Land)Planechase 2012 Edition (Land)Planechase 2012 Edition (Land)Planechase 2012 Edition (Land)Avacyn Restored (Land)Avacyn Restored (Land)Avacyn Restored (Land)Innistrad (Land)Innistrad (Land)Innistrad (Land)Duel Decks: Ajani vs. Nicol Bolas (Land)Duel Decks: Ajani vs. Nicol Bolas (Land)Magic 2012 (Land)Magic 2012 (Land)Magic 2012 (Land)Magic 2012 (Land)Magic: The Gathering-Commander (Land)Magic: The Gathering-Commander (Land)Magic: The Gathering-Commander (Land)Magic: The Gathering-Commander (Land)New Phyrexia (Land)New Phyrexia (Land)Duel Decks: Knights vs. Dragons (Land)Duel Decks: Knights vs. Dragons (Land)Duel Decks: Knights vs. Dragons (Land)Duel Decks: Knights vs. Dragons (Land)Scars of Mirrodin (Land)Scars of Mirrodin (Land)Scars of Mirrodin (Land)Scars of Mirrodin (Land)Magic 2011 (Land)Magic 2011 (Land)Magic 2011 (Land)Magic 2011 (Land)Archenemy (Land)Archenemy (Land)Archenemy (Land)Rise of the Eldrazi (Land)Rise of the Eldrazi (Land)Rise of the Eldrazi (Land)Rise of the Eldrazi (Land)Duel Decks: Phyrexia vs. the Coalition (Land)Duel Decks: Phyrexia vs. the Coalition (Land)Mirrodin Besieged (Land)Mirrodin Besieged (Land)Premium Deck Series: Slivers (Land)Duel Decks: Garruk vs. Liliana (Land)Duel Decks: Garruk vs. Liliana (Land)Duel Decks: Garruk vs. Liliana (Land)Duel Decks: Garruk vs. Liliana (Land)Zendikar (Land)Zendikar (Land)Zendikar (Land)Zendikar (Land)Zendikar (Land)Zendikar (Land)Zendikar (Land)Zendikar (Land)Masters Edition III (Land)Masters Edition III (Land)Masters Edition III (Land)Planechase (Land)Planechase (Land)Planechase (Land)Planechase (Land)Planechase (Land)Magic 2010 (Land)Magic 2010 (Land)Magic 2010 (Land)Magic 2010 (Land)Shards of Alara (Land)Shards of Alara (Land)Shards of Alara (Land)Shards of Alara (Land)Shadowmoor (Land)Shadowmoor (Land)Shadowmoor (Land)Shadowmoor (Land)Duel Decks: Elves vs. Goblins (Land)Duel Decks: Elves vs. Goblins (Land)Duel Decks: Elves vs. Goblins (Land)Duel Decks: Elves vs. Goblins (Land)Lorwyn (Land)Lorwyn (Land)Lorwyn (Land)Lorwyn (Land)Masters Edition (Land)Masters Edition (Land)Masters Edition (Land)Tenth Edition (Land)Tenth Edition (Land)Tenth Edition (Land)Tenth Edition (Land)Time Spiral (Land)Time Spiral (Land)Time Spiral (Land)Time Spiral (Land)Ravnica: City of Guilds (Land)Ravnica: City of Guilds (Land)Ravnica: City of Guilds (Land)Ravnica: City of Guilds (Land)Ninth Edition (Land)Ninth Edition (Land)Ninth Edition (Land)Ninth Edition (Land)Champions of Kamigawa (Land)Champions of Kamigawa (Land)Champions of Kamigawa (Land)Champions of Kamigawa (Land)Mirrodin (Land)Mirrodin (Land)Mirrodin (Land)Mirrodin (Land)Eighth Edition (Land)Eighth Edition (Land)Eighth Edition (Land)Eighth Edition (Land)Onslaught (Land)Onslaught (Land)Onslaught (Land)Onslaught (Land)Odyssey (Land)Odyssey (Land)Odyssey (Land)Odyssey (Land)Seventh Edition (Land)Seventh Edition (Land)Seventh Edition (Land)Seventh Edition (Land)Beatdown Box Set (Land)Beatdown Box Set (Land)Beatdown Box Set (Land)Invasion (Land)Invasion 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Form of the Squirrel
Form of the Squirrel Green (1)
Enchantment

As Form of the Squirrel comes into play, put a 1/1 green Squirrel creature token into play. You lose the game when it leaves play.

Creatures can't attack you.

You can't be the target of spells or abilities.

You can't play spells.

Unhinged (Rare)
Fowl Play
Fowl Play 2Blue (3)
Enchant Creature

Enchanted creature loses all abilities and is a 1/1 creature that counts as a Chicken.

Unglued (Common)
Fraction Jackson
Fraction Jackson 2Green (3)
Creature — Human Hero (1/1{1/2})

Green, Tap: Return target card with a ½ on it from your graveyard to your hand.

Unhinged (Rare)
Framed!
Framed! 1Blue (2)
Instant

Tap or untap all permanents by the artist of your choice.

Unhinged (Common)
Frankie Peanuts
Frankie Peanuts 2WhiteWhite (4)
Legendary Creature — Elephant Rogue (2/3)

At the beginning of your upkeep, you may ask target player a yes-or-no question. If you do, that player answers the question truthfully and abides by that answer if able until end of turn.

Unhinged (Rare)
Frazzled Editor
Frazzled Editor 1Red (2)
Creature — Human Bureaucrat (2/2)

Protection from wordy (Something is wordy if it has four or more lines of text in its text box.)

Unhinged (Common)
Free-for-All
Free-for-All 3Blue (4)
Enchantment

When Free-for-All comes into play, set aside all creatures in play, face down.

During each player's upkeep, that player chooses a creature card at random from those set aside in this way and puts that creature into play under his or her control.

If Free-for-All leaves play, put each creature still set aside this way into its owner's graveyard.

Unglued (Rare)
Free-Range Chicken
Free-Range Chicken 3Green (4)
Summon — Chicken (3/3)

o1oG: Roll two six-sided dice. If both die rolls are the same, Free-Range Chicken gets +X/+X until end of turn, where X is the number rolled on each die. Otherwise, if the total rolled is equal to any other total you have rolled this turn for Free-Range Chicken, sacrifice it. (For example, if you roll two 3s, Free-Range Chicken gets +3/+3. If you roll a total of 6 for Free-Range Chicken later in that turn, sacrifice it.)

Unglued (Common)
Gerrymandering
Gerrymandering 2Green (3)
Sorcery

Remove all lands from play and shuffle them together. Randomly deal to each player one land card for each land he or she had before. Each player puts those lands into play under his or her control, untapped.

Unglued (Uncommon)
Get a Life
Get a Life White (1)
Instant

Target player and each of his or her teammates exchange life totals.

Unglued (Uncommon)
Ghazbán Ogress
Ghazbán Ogress Green (1)
Summon — Ogre (2/2)

When Ghazbán Ogress comes into play, the player who has won the most Magic games that day gains control of it. If more than one player has won the same number of games, you retain control of Ghazbán Ogress.

Unglued (Common)
Giant Fan
Giant Fan 4 (4)
Artifact

o2, ocT: Move target counter from one card to another. If the second card's rules text refers to any type of counters, the moved counter becomes one of those counters. Otherwise, it becomes a +1/+1 counter.

Unglued (Rare)
Gleemax
Gleemax 1000000 (1000000)
Legendary Artifact

You choose all targets for all spells and abilities.

Unhinged (Rare)
Gluetius Maximus
Gluetius Maximus 3GreenGreen (5)
Creature — Beast (5/5)

As Gluetius Maximus comes into play, an opponent chooses one of your fingers. (Thumbs are fingers, too.)

When the chosen finger isn't touching Gluetius Maximus, sacrifice Gluetius Maximus.

Unhinged (Uncommon)
Goblin Bookie
Goblin Bookie Red (1)
Summon — Goblin (1/1)

oR, ocT: Reflip any coin or reroll any die.

Unglued (Common)
Goblin Bowling Team
Goblin Bowling Team 3Red (4)
Summon — Goblins (1/1)

Whenever Goblin Bowling Team damages any creature or player, roll a six-sided die. Goblin Bowling Team deals to that creature or player additional damage equal to the die roll.

Unglued (Common)
Goblin Mime
Goblin Mime 1Red (2)
Creature — Goblin Mime (2/2)

When you speak, sacrifice Goblin Mime.

Unhinged (Common)
Goblin S.W.A.T. Team
Goblin S.W.A.T. Team 3Red (4)
Creature — Goblin Warrior (2/2)

Say "Goblin S.W.A.T. Team": Put a +1/+1 counter on Goblin S.W.A.T. Team unless an opponent swats the table within five seconds. Play this ability only once each turn.

Unhinged (Common)
Goblin Secret Agent
Goblin Secret Agent 2Red (3)
Creature — Goblin Rogue (2/2)

First strike

At the beginning of your upkeep, reveal a card from your hand at random.

Unhinged (Common)
Goblin token card
Unglued (Uncommon)
Goblin Tutor
Goblin Tutor Red (1)
Instant

Roll a six-sided die for Goblin Tutor. On a 1, Goblin Tutor has no effect. Otherwise, search your library for the indicated card, reveal that card to all players, and put it into your hand. Shuffle your library afterwards.

2 Any Goblin Tutor

3 Any enchantment

4 Any artifact

5 Any creature

6 Any sorcery, instant, or interrupt

Unglued (Uncommon)
Granny's Payback
Granny's Payback 7Green (8)
Sorcery

You gain life equal to your age.

Unhinged (Uncommon)
Graphic Violence
Graphic Violence 2Green (3)
Instant

All creatures by the artist of your choice get +2/+2 and gain trample until end of turn.

Unhinged (Common)
Greater Morphling
Greater Morphling 6BlueBlue (8)
Creature — Shapeshifter (5/5)

2: Greater Morphling gains your choice of banding, bushido 1, double strike, fear, flying, first strike, haste, landwalk of your choice, protection from a color of your choice, provoke, rampage 1, shadow, or trample until end of turn.

2: Greater Morphling becomes the colors of your choice until end of turn.

2: Greater Morphling's type becomes the creature type of your choice until end of turn.

2: Greater Morphling's expansion symbol becomes the symbol of your choice until end of turn.

2: Greater Morphling's artist becomes the artist of your choice until end of turn.

2: Greater Morphling gets +2/-2 or -2/+2 until end of turn.

2: Untap Greater Morphling.

Unhinged (Rare)
Growth Spurt
Growth Spurt 1Green (2)
Instant

Roll a six-sided die. Target creature gets +X/+X until end of turn, where X is equal to the die roll.

Unglued (Common)
Gus
Gus 2Green (3)
Summon — Gus (2/2)

Gus comes into play with one +1/+1 counter on it for each game you have lost to your opponent since you last won a Magic game against him or her.

Unglued (Common)
Handcuffs
Handcuffs 3BlackBlack (5)
Enchantment

Target player keeps both hands in contact with each other. If he or she does not, sacrifice Handcuffs and that player sacrifices three cards in play.

Unglued (Uncommon)
Head to Head
Head to Head White (1)
Instant

You and target opponent play Seven Questions about the top card of that player's library. (That player looks at the card, then you ask up to six yes-or-no questions about the card that he or she answers truthfully. You guess the card's name—that's question seven—and the player reveals the card.) If you win, prevent all damage that would be dealt this turn by a source of your choice.

Unhinged (Uncommon)
Hungry Hungry Heifer
Hungry Hungry Heifer 2Green (3)
Summon — Cow (3/3)

During your upkeep, remove a counter from any card you control or sacrifice Hungry Hungry Heifer.

Unglued (Uncommon)
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