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Agrus Kos, Spirit of Justice
Agrus Kos, Spirit of Justice 2RedWhite (4)
Legendary Creature — Spirit Detective (2/4)

Double strike, vigilance

Whenever Agrus Kos, Spirit of Justice enters the battlefield or attacks, choose up to one target creature. If it's suspected, exile it. Otherwise, suspect it. (A suspected creature has menace and can't block.)

Murders at Karlov Manor (Mythic Rare)
Archon of Justice
Archon of Justice 3WhiteWhite (5)
Creature — Archon (4/4)

Flying

When Archon of Justice dies, exile target permanent.

Jumpstart 2022 (Rare)
Other Versions
Eventide (Rare)
Magic 2012 (Rare)
Jumpstart (Rare)
Arrows of Justice
Arrows of Justice 2Red or White (3)
Instant

Arrows of Justice deals 4 damage to target attacking or blocking creature.

Gatecrash (Uncommon)
Aurelia, Exemplar of Justice
Aurelia, Exemplar of Justice 2RedWhite (4)
Legendary Creature — Angel (2/5)

Flying

Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.)

At the beginning of combat on your turn, choose up to one target creature you control. Until end of turn, that creature gets +2/+0, gains trample if it's red, and gains vigilance if it's white.

Ravnica Remastered (Mythic Rare)
Other Versions
Guilds of Ravnica (Mythic Rare)
Decree of Justice
Decree of Justice Variable ColorlessVariable Colorless2WhiteWhite (4)
Sorcery

Create X 4/4 white Angel creature tokens with flying.

Cycling 2White (2White, Discard this card: Draw a card.)

When you cycle Decree of Justice, you may pay Variable Colorless. If you do, create X 1/1 white Soldier creature tokens.

Jumpstart 2022 (Rare)
Other Versions
Scourge (Rare)
Vintage Masters (Rare)
Commander 2014 (Rare)
Duel Decks: Elspeth vs. Kiora (Rare)
Masters 25 (Rare)
Ikoria Commander (Rare)
Dispense Justice
Dispense Justice 2White (3)
Instant

Target player sacrifices an attacking creature.

Metalcraft — That player sacrifices two attacking creatures instead if you control three or more artifacts.

Scars of Mirrodin (Uncommon)
Evincar's Justice
Evincar's Justice 2BlackBlack (4)
Sorcery

Buyback 3 (You may pay an additional 3 as you cast this spell. If you do, put this card into your hand as it resolves.)

Evincar's Justice deals 2 damage to each creature and each player.

Commander Anthology (Common)
Other Versions
Tempest (Common)
Magic: The Gathering-Commander (Common)
Tempest Remastered (Uncommon)
Fiery Justice
Fiery Justice RedGreenWhite (3)
Sorcery

Fiery Justice deals 5 damage divided as you choose among any number of targets. Target opponent gains 5 life.

Double Masters 2022 (Rare)
Other Versions
Ice Age (Rare)
Time Spiral "Timeshifted" (Special)
Commander 2013 Edition (Rare)
Modern Masters 2017 Edition (Rare)
Gaze of Justice
Gaze of Justice White (1)
Sorcery

As an additional cost to cast this spell, tap three untapped white creatures you control.

Exile target creature.

Flashback 5White (You may cast this card from your graveyard for its flashback cost and any additional costs. Then exile it.)

Time Spiral (Common)
Gideon, Champion of Justice
Gideon, Champion of Justice 2WhiteWhite (4)
Legendary Planeswalker — Gideon (4)

+1: Put a loyalty counter on Gideon, Champion of Justice for each creature target opponent controls.

0: Until end of turn, Gideon, Champion of Justice becomes a Human Soldier creature with power and toughness each equal to the number of loyalty counters on him and gains indestructible. He's still a planeswalker. Prevent all damage that would be dealt to him this turn.

−15: Exile all other permanents.

Jumpstart 2022 (Mythic Rare)
Other Versions
Gatecrash (Mythic Rare)
Commander 2021 (Mythic Rare)
Hand of Justice
Hand of Justice 5White (6)
Creature — Avatar (2/6)

Tap, Tap three untapped white creatures you control: Destroy target creature.

Masters Edition (Rare)
Other Versions
Fallen Empires (Rare)
Harsh Justice
Harsh Justice 2White (3)
Instant

Cast this spell only during the declare attackers step and only if you've been attacked this step.

This turn, whenever an attacking creature deals combat damage to you, it deals that much damage to its controller.

Masters Edition IV (Rare)
Other Versions
Portal (Rare)
Invoke Justice
Invoke Justice 1WhiteWhiteWhiteWhite (5)
Sorcery

Return target permanent card from your graveyard to the battlefield, then distribute four +1/+1 counters among any number of creatures and/or Vehicles target player controls.

Kamigawa: Neon Dynasty (Rare)
Justice
Justice 2WhiteWhite (4)
Enchantment

At the beginning of your upkeep, sacrifice Justice unless you pay WhiteWhite.

Whenever a red creature or spell deals damage, Justice deals that much damage to that creature's or spell's controller.

Ice Age (Uncommon)
Other Versions
Fifth Edition (Uncommon)
Justice Strike
Justice Strike RedWhite (2)
Instant

Target creature deals damage to itself equal to its power.

Guilds of Ravnica (Uncommon)
Karmic Justice
Karmic Justice 2White (3)
Enchantment

Whenever a spell or ability an opponent controls destroys a noncreature permanent you control, you may destroy target permanent that opponent controls.

Wilds of Eldraine Enchanting Tales (Rare)
Other Versions
Odyssey (Rare)
Commander 2015 (Rare)
Kaya, Spirits' Justice
Kaya, Spirits' Justice 2WhiteBlack (4)
Legendary Planeswalker — Kaya (3)

Whenever one or more creatures you control and/or creature cards in your graveyard are put into exile, you may choose a creature card from among them. Until end of turn, target token you control becomes a copy of it, except it has flying.

+2: Surveil 2, then exile a card from a graveyard.

+1: Create a 1/1 white and black Spirit creature token with flying.

−2: Exile target creature you control. For each other player, exile up to one target creature that player controls.

Murders at Karlov Manor (Mythic Rare)
Mob Justice
Mob Justice 1Red (2)
Sorcery

Mob Justice deals damage to target player or planeswalker equal to the number of creatures you control.

Stronghold (Common)
Pilgrim of Justice
Pilgrim of Justice 2White (3)
Creature — Human Cleric (1/3)

Protection from red

White, Sacrifice Pilgrim of Justice: The next time a red source of your choice would deal damage this turn, prevent that damage.

Odyssey (Common)
Primitive Justice
Primitive Justice 1Red (2)
Sorcery

As an additional cost to cast this spell, you may pay 1Red and/or 1Green any number of times.

Destroy target artifact. For each additional 1Red you paid, destroy another target artifact. For each additional 1Green you paid, destroy another target artifact, and you gain 1 life.

Masters Edition IV (Uncommon)
Other Versions
Alliances (Uncommon)
Swift Justice
Swift Justice White (1)
Instant

Until end of turn, target creature gets +1/+0 and gains first strike and lifelink.

Duel Decks: Speed vs. Cunning (Common)
Other Versions
Return to Ravnica (Common)
Sword of Truth and Justice
Sword of Truth and Justice 3 (3)
Artifact — Equipment

Equipped creature gets +2/+2 and has protection from white and from blue.

Whenever equipped creature deals combat damage to a player, put a +1/+1 counter on a creature you control, then proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

Equip 2

Modern Horizons (Mythic Rare)
Tel-Jilad Justice
Tel-Jilad Justice 1Green (2)
Instant

Destroy target artifact. Scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)

Fifth Dawn (Uncommon)
Twisted Justice
Twisted Justice 4BlueBlack (6)
Sorcery

Target player sacrifices a creature. You draw cards equal to that creature's power.

Ravnica: City of Guilds (Uncommon)
Urborg Justice
Urborg Justice BlackBlack (2)
Instant

Target opponent sacrifices a creature for each creature put into your graveyard from the battlefield this turn.

Weatherlight (Rare)
Vigilante Justice
Vigilante Justice 3Red (4)
Enchantment

Whenever a Human enters the battlefield under your control, Vigilante Justice deals 1 damage to any target.

Ikoria Commander (Uncommon)
Other Versions
Avacyn Restored (Uncommon)
Zoyowa's Justice
Zoyowa's Justice 1Red (2)
Instant

The owner of target artifact or creature with mana value 1 or greater shuffles it into their library. Then that player discovers X, where X is its mana value. (They exile cards from the top of their library until they exile a nonland card with that mana value or less. They cast it without paying its mana cost or put it into their hand. They put the rest on the bottom in a random order.)

The Lost Caverns of Ixalan (Uncommon)
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