Immersturm Battlefield (playtest)
Immersturm Battlefield (playtest)
 
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Card Name:
Immersturm Battlefield (playtest)
Mana Cost:
1Red
Mana Value:
2
Types:
Enchantment — Realm
Card Text:
Hosted creatures get +2/+0 and have haste.
Host 1Red (1Red: Host target creature at this Realm. A Realm can host any number of creatures. Host only as a sorcery.)
Rarity:
Rare
Card Number:
564
Artist:
Rulings
11/8/2024 You can target any creature with Immersturm Battlefield’s host ability, not just creatures you control.
11/8/2024 Once a creature has been hosted at a Realm, that creature remains hosted until it or the Realm leave the battlefield.
11/8/2024 Playtest cards aren’t legal for play in any tournament format other than Mystery Booster Limited formats. On the other hand, we expect they will spice up a wide variety of non-tournament games (as long as everyone’s on the same page about using them!).
11/8/2024 Playtest cards use a modified version of game symbols, such as Tap and White. These modified symbols should be treated as the standard symbols during play.
11/8/2024 For many playtest cards, you’ll need to make a generous assumption that basic game rules would be updated to allow them to work. The Mystery Booster 2 Playtest Card Notes section (reproduced here in individual Gatherer rulings) provides guidance for fitting these cards into the existing rules structure.
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