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King Suleiman
King Suleiman 1White (2)
Creature — Human Noble (1/1)

Tap: Destroy target Djinn or Efreet.

Arabian Nights (Rare)
Kingfisher
Kingfisher 3Blue (4)
Creature — Bird (2/2)

Flying

When Kingfisher dies, draw a card.

Urza's Destiny (Common)
Kingpin's Pet
Kingpin's Pet 1WhiteBlack (3)
Creature — Thrull (2/2)

Flying

Extort (Whenever you cast a spell, you may pay White or Black. If you do, each opponent loses 1 life and you gain that much life.)

Gatecrash (Common)
King's Assassin
King's Assassin 1BlackBlack (3)
Creature — Human Assassin (1/1)

Tap: Destroy target tapped creature. Activate only during your turn, before attackers are declared.

Portal (Rare)
Kinjalli's Caller
Kinjalli's Caller White (1)
Creature — Human Cleric (0/3)

Dinosaur spells you cast cost 1 less to cast.

Ixalan (Common)
Kinjalli's Dawnrunner
Kinjalli's Dawnrunner 2White (3)
Creature — Human Scout (1/1)

Double strike

When Kinjalli's Dawnrunner enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)

The Lost Caverns of Ixalan (Uncommon)
Kinjalli's Sunwing
Kinjalli's Sunwing 2White (3)
Creature — Dinosaur (2/3)

Flying

Creatures your opponents control enter the battlefield tapped.

The Lost Caverns of Ixalan Commander (Rare)
Other Versions
Ixalan (Rare)
Kinnan, Bonder Prodigy
Kinnan, Bonder Prodigy GreenBlue (2)
Legendary Creature — Human Druid (2/2)

Whenever you tap a nonland permanent for mana, add one mana of any type that permanent produced.

5GreenBlue: Look at the top five cards of your library. You may put a non-Human creature card from among them onto the battlefield. Put the rest on the bottom of your library in a random order.

Ikoria: Lair of Behemoths (Mythic Rare)
Kinsbaile Balloonist
Kinsbaile Balloonist 3White (4)
Creature — Kithkin Soldier (2/2)

Flying

Whenever Kinsbaile Balloonist attacks, you may have target creature gain flying until end of turn.

Lorwyn (Common)
Kinsbaile Borderguard
Kinsbaile Borderguard 1WhiteWhite (3)
Creature — Kithkin Soldier (1/1)

Kinsbaile Borderguard enters the battlefield with a +1/+1 counter on it for each other Kithkin you control.

When Kinsbaile Borderguard dies, create a 1/1 white Kithkin Soldier creature token for each counter on it.

Morningtide (Rare)
Kinsbaile Cavalier
Kinsbaile Cavalier 3White (4)
Creature — Kithkin Knight (2/2)

Knight creatures you control have double strike.

Historic Anthology 1 (Rare)
Other Versions
Morningtide (Rare)
Duel Decks: Knights vs. Dragons (Rare)
Kinsbaile Courier
Kinsbaile Courier 2White (3)
Creature — Kithkin Soldier (2/1)

When Kinsbaile Courier enters the battlefield, put a +1/+1 counter on target creature.

Encore 2White (2White, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.)

Commander Legends (Common)
Kinsbaile Skirmisher
Kinsbaile Skirmisher 1White (2)
Creature — Kithkin Soldier (2/2)

When Kinsbaile Skirmisher enters the battlefield, target creature gets +1/+1 until end of turn.

Duel Decks: Elspeth vs. Kiora (Common)
Other Versions
Lorwyn (Common)
Magic 2015 Core Set (Common)
Kinscaer Harpoonist
Kinscaer Harpoonist 3Blue (4)
Creature — Kithkin Soldier (2/2)

Flying

Whenever Kinscaer Harpoonist attacks, you may have target creature lose flying until end of turn.

Shadowmoor (Common)
Kin-Tree Invocation
Kin-Tree Invocation BlackGreen (2)
Sorcery

Create an X/X black and green Spirit Warrior creature token, where X is the greatest toughness among creatures you control.

Khans of Tarkir (Uncommon)
Kin-Tree Warden
Kin-Tree Warden Green (1)
Creature — Human Warrior (1/1)

2: Regenerate Kin-Tree Warden.

Morph Green (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

Khans of Tarkir (Common)
Kinzu of the Bleak Coven
Kinzu of the Bleak Coven 4Black (5)
Legendary Creature — Phyrexian Vampire (5/4)

Flying

Whenever another nontoken creature you control dies, you may pay 2 life and exile it. If you do, create a token that's a copy of that creature, except it's 1/1 and has toxic 1. (Players dealt combat damage by it also get a poison counter.)

Phyrexia: All Will Be One (Rare)
Kiora Bests the Sea God
Kiora Bests the Sea God 5BlueBlue (7)
Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)

I — Create an 8/8 blue Kraken creature token with hexproof.

II — Tap all nonland permanents target opponent controls. They don't untap during their controller's next untap step.

III — Gain control of target permanent an opponent controls. Untap it.

Theros Beyond Death (Mythic Rare)
Kiora, Behemoth Beckoner
Kiora, Behemoth Beckoner 2Green or Blue (3)
Legendary Planeswalker — Kiora (7)

Whenever a creature with power 4 or greater enters the battlefield under your control, draw a card.

−1: Untap target permanent.

War of the Spark (Uncommon)
Kiora, Master of the Depths
Kiora, Master of the Depths 2GreenBlue (4)
Legendary Planeswalker — Kiora (4)

+1: Untap up to one target creature and up to one target land.

−2: Reveal the top four cards of your library. You may put a creature card and/or a land card from among them into your hand. Put the rest into your graveyard.

−8: You get an emblem with "Whenever a creature enters the battlefield under your control, you may have it fight target creature." Then create three 8/8 blue Octopus creature tokens.

Battle for Zendikar (Mythic Rare)
Kiora, Sovereign of the Deep
Kiora, Sovereign of the Deep 3GreenBlue (5)
Legendary Creature — Merfolk Noble (4/5)

Vigilance, ward 3

Whenever you cast a Kraken, Leviathan, Octopus, or Serpent spell from your hand, look at the top X cards of your library, where X is that spell's mana value. You may cast a spell with mana value less than X from among them without paying its mana cost. Put the rest on the bottom of your library in a random order.

March of the Machine: The Aftermath (Mythic Rare)
Kiora, the Crashing Wave
Kiora, the Crashing Wave 2GreenBlue (4)
Legendary Planeswalker — Kiora (2)

+1: Until your next turn, prevent all damage that would be dealt to and dealt by target permanent an opponent controls.

−1: Draw a card. You may play an additional land this turn.

−5: You get an emblem with "At the beginning of your end step, create a 9/9 blue Kraken creature token."

Duel Decks: Elspeth vs. Kiora (Mythic Rare)
Other Versions
Born of the Gods (Mythic Rare)
Kiora, the Tide's Fury
Kiora, the Tide's Fury 3Blue (4)
Legendary Planeswalker — — Kiora

+1: Conjure a card named Kraken Hatchling into your hand.

+1: Untap target creature or land. Prevent all damage that would be dealt to and dealt by that permanent until your next turn.

−3: You may sacrifice a Kraken. If you do, create an 8/8 blue Kraken creature token.

Jumpstart: Historic Horizons (Mythic Rare)
Kiora's Dambreaker
Kiora's Dambreaker 5Blue (6)
Creature — Leviathan (5/6)

When Kiora's Dambreaker enters the battlefield, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

Ravnica Remastered (Common)
Other Versions
War of the Spark (Common)
Kiora's Dismissal
Kiora's Dismissal Blue (1)
Instant

Strive — This spell costs Blue more to cast for each target beyond the first.

Return any number of target enchantments to their owners' hands.

Journey into Nyx (Uncommon)
Kiora's Follower
Kiora's Follower GreenBlue (2)
Creature — Merfolk (2/2)

Tap: Untap another target permanent.

The Lost Caverns of Ixalan Commander (Uncommon)
Other Versions
Born of the Gods (Uncommon)
Duel Decks: Elspeth vs. Kiora (Uncommon)
Kira, Great Glass-Spinner
Kira, Great Glass-Spinner 1BlueBlue (3)
Legendary Creature — Spirit (2/2)

Flying

Creatures you control have "Whenever this creature becomes the target of a spell or ability for the first time each turn, counter that spell or ability."

Jumpstart (Rare)
Other Versions
Betrayers of Kamigawa (Rare)
Modern Masters (Rare)
Kird Ape
Kird Ape Red (1)
Creature — Ape (1/1)

Kird Ape gets +1/+2 as long as you control a Forest.

Eternal Masters (Common)
Other Versions
Revised Edition (Common)
Ninth Edition (Uncommon)
Arabian Nights (Common)
Beatdown Box Set (Common)
From the Vault: Exiled (Mythic Rare)
Duel Decks: Ajani vs. Nicol Bolas (Uncommon)
Kird Chieftain
Kird Chieftain 3Red (4)
Creature — Ape (3/3)

Kird Chieftain gets +1/+1 as long as you control a Forest.

4Green: Target creature gets +2/+2 and gains trample until end of turn. (It can deal excess combat damage to the player or planeswalker it's attacking.)

Magic 2015 Core Set (Uncommon)
Kirin-Touched Orochi
Kirin-Touched Orochi (0)
Enchantment Creature — Snake Monk (1/1)

Whenever Kirin-Touched Orochi attacks, choose one —

• Exile target creature card from a graveyard. When you do, create a 1/1 colorless Spirit creature token.

• Exile target noncreature card from a graveyard. When you do, put a +1/+1 counter on target creature you control.

Kamigawa: Neon Dynasty (Rare)
Kiri-Onna
Kiri-Onna 4Blue (5)
Creature — Spirit (2/2)

When Kiri-Onna enters the battlefield, return target creature to its owner's hand.

Whenever you cast a Spirit or Arcane spell, you may return Kiri-Onna to its owner's hand.

Saviors of Kamigawa (Uncommon)
Kirri, Talented Sprout
Kirri, Talented Sprout 1RedGreenWhite (4)
Legendary Creature — Plant Druid (0/3)

Other Plants and Treefolk you control get +2/+0.

At the beginning of your postcombat main phase, return target Plant, Treefolk, or land card from your graveyard to your hand.

Outlaws of Thunder Junction Commander (Mythic Rare)
Kirtar's Desire
Kirtar's Desire White (1)
Enchantment — Aura

Enchant creature

Enchanted creature can't attack.

Threshold — Enchanted creature can't block as long as seven or more cards are in your graveyard.

Odyssey (Common)
Kirtar's Wrath
Kirtar's Wrath 4WhiteWhite (6)
Sorcery

Destroy all creatures. They can't be regenerated.

Threshold — If seven or more cards are in your graveyard, instead destroy all creatures, then create two 1/1 white Spirit creature tokens with flying. Creatures destroyed this way can't be regenerated.

Commander Masters (Uncommon)
Other Versions
Odyssey (Rare)
Commander 2013 Edition (Rare)
Commander Anthology (Rare)
Innistrad: Crimson Vow Commander (Rare)
Kismet
Kismet 3White (4)
Enchantment

Artifacts, creatures, and lands your opponents control enter the battlefield tapped.

Masters Edition IV (Rare)
Other Versions
Fourth Edition (Uncommon)
Fifth Edition (Uncommon)
Classic Sixth Edition (Uncommon)
Legends (Uncommon)
Kiss of Death
Kiss of Death 4BlackBlack (6)
Sorcery

Kiss of Death deals 4 damage to target opponent or planeswalker. You gain 4 life.

Portal Second Age (Uncommon)
Kiss of the Amesha
Kiss of the Amesha 4WhiteBlue (6)
Sorcery

Target player gains 7 life and draws two cards.

Battlebond (Uncommon)
Other Versions
Shards of Alara (Uncommon)
Kitchen
Kitchen (0)
Land

Kitchen enters the battlefield tapped.

Tap: Add Green or Blue.

4, Tap: Investigate. (Create a Clue token. It's an artifact with "2, Sacrifice this artifact: Draw a card.")

Ravnica Clue Edition (Uncommon)
Kitchen Finks
Kitchen Finks 1Green or WhiteGreen or White (3)
Creature — Ouphe (3/2)

When Kitchen Finks enters the battlefield, you gain 2 life.

Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)

Ultimate Box Toppers (Special)
Other Versions
Shadowmoor (Uncommon)
Modern Masters (Uncommon)
Ultimate Masters (Uncommon)
Kitchen Imp
Kitchen Imp 3Black (4)
Creature — Imp (2/2)

Flying, haste

Madness Black (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

Modern Horizons 2 (Common)
Kite Shield
Kite Shield 0 (0)
Artifact — Equipment

Equipped creature gets +0/+3.

Equip 3 (3: Attach to target creature you control. Equip only as a sorcery.)

Magic 2012 (Uncommon)
Kitesail
Kitesail 2 (2)
Artifact — Equipment

Equipped creature gets +1/+0 and has flying.

Equip 2 (2: Attach to target creature you control. Equip only as a sorcery.)

March of the Machine (Common)
Other Versions
Worldwake (Common)
Magic 2013 (Uncommon)
Modern Masters 2015 Edition (Common)
Conspiracy: Take the Crown (Common)
Jumpstart 2022 (Common)
Kitesail Apprentice
Kitesail Apprentice White (1)
Creature — Kor Soldier (1/1)

As long as Kitesail Apprentice is equipped, it gets +1/+1 and has flying.

Game Night: Free-For-All (Common)
Other Versions
Worldwake (Common)
Kitesail Cleric
Kitesail Cleric White (1)
Creature — Kor Cleric (1/1)

Kicker 2White (You may pay an additional 2White as you cast this spell.)

Flying

When Kitesail Cleric enters the battlefield, if it was kicked, tap up to two target creatures.

Zendikar Rising (Uncommon)
Kitesail Corsair
Kitesail Corsair 1Blue (2)
Creature — Human Pirate (2/1)

Kitesail Corsair has flying as long as it's attacking.

Commander Legends (Common)
Other Versions
Rivals of Ixalan (Common)
Battlebond (Common)
Jumpstart (Common)
Kitesail Freebooter
Kitesail Freebooter 1Black (2)
Creature — Human Pirate (1/2)

Flying

When Kitesail Freebooter enters the battlefield, target opponent reveals their hand. You choose a noncreature, nonland card from it. Exile that card until Kitesail Freebooter leaves the battlefield.

Core Set 2021 (Uncommon)
Other Versions
Ixalan (Uncommon)
Kitesail Larcenist
Kitesail Larcenist 2Blue (3)
Creature — Human Pirate (2/3)

Flying, ward 1

When Kitesail Larcenist enters the battlefield, for each player, choose up to one other target artifact or creature that player controls. For as long as Kitesail Larcenist remains on the battlefield, the chosen permanents become Treasure artifacts with "Tap, Sacrifice this artifact: Add one mana of any color" and lose all other abilities.

The Lost Caverns of Ixalan (Rare)
Kitesail Scout
Kitesail Scout White (1)
Creature — Kor Scout (1/1)

Flying

Battle for Zendikar (Common)
Kitesail Skirmisher
Kitesail Skirmisher 3Blue (4)
Creature — Human Pirate (3/1)

Flying

Whenever Kitesail Skirmisher attacks, another target creature attacking the same player or planeswalker gains flying until end of turn.

Encore 4Blue (4Blue, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.)

Commander Legends (Common)
Kithkin Armor
Kithkin Armor White (1)
Enchantment — Aura

Enchant creature

Enchanted creature can't be blocked by creatures with power 3 or greater.

Sacrifice Kithkin Armor: The next time a source of your choice would deal damage to enchanted creature this turn, prevent that damage.

Weatherlight (Common)
Kithkin Billyrider
Kithkin Billyrider 2White (3)
Creature — Kithkin Knight (1/3)

Double strike

March of the Machine (Common)
Kithkin Daggerdare
Kithkin Daggerdare 1Green (2)
Creature — Kithkin Soldier (1/1)

Green, Tap: Target attacking creature gets +2/+2 until end of turn.

Lorwyn (Common)
Kithkin Greatheart
Kithkin Greatheart 1White (2)
Creature — Kithkin Soldier (2/1)

As long as you control a Giant, Kithkin Greatheart gets +1/+1 and has first strike.

Modern Masters (Common)
Other Versions
Lorwyn (Common)
Kithkin Harbinger
Kithkin Harbinger 2White (3)
Creature — Kithkin Wizard (1/3)

When Kithkin Harbinger enters the battlefield, you may search your library for a Kithkin card, reveal it, then shuffle and put that card on top.

Lorwyn (Uncommon)
Kithkin Healer
Kithkin Healer 2White (3)
Creature — Kithkin Cleric (2/2)

Tap: Prevent the next 1 damage that would be dealt to any target this turn.

Lorwyn (Common)
Kithkin Mourncaller
Kithkin Mourncaller 2Green (3)
Creature — Kithkin Scout (2/2)

Whenever an attacking Kithkin or Elf is put into your graveyard from the battlefield, you may draw a card.

Lorwyn (Uncommon)
Kithkin Rabble
Kithkin Rabble 3White (4)
Creature — Kithkin (*/*)

Vigilance

Kithkin Rabble's power and toughness are each equal to the number of white permanents you control.

Shadowmoor (Uncommon)
Kithkin Shielddare
Kithkin Shielddare 1White (2)
Creature — Kithkin Soldier (1/1)

White, Tap: Target blocking creature gets +2/+2 until end of turn.

Shadowmoor (Common)
Kithkin Spellduster
Kithkin Spellduster 4White (5)
Creature — Kithkin Wizard (2/3)

Flying

1White, Sacrifice Kithkin Spellduster: Destroy target enchantment.

Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)

Eventide (Common)
Kithkin Zealot
Kithkin Zealot 1White (2)
Creature — Kithkin Cleric (1/3)

When Kithkin Zealot enters the battlefield, you gain 1 life for each black and/or red permanent target opponent controls.

Eventide (Common)
Kithkin Zephyrnaut
Kithkin Zephyrnaut 2White (3)
Creature — Kithkin Soldier (2/2)

Kinship — At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Kithkin Zephyrnaut, you may reveal it. If you do, Kithkin Zephyrnaut gets +2/+2 and gains flying and vigilance until end of turn.

Morningtide (Common)
Kitsune Ace
Kitsune Ace 1White (2)
Creature — Fox Pilot (2/2)

Whenever a Vehicle you control attacks, choose one —

• That Vehicle gains first strike until end of turn.

• Untap Kitsune Ace.

Jumpstart 2022 (Common)
Other Versions
Kamigawa: Neon Dynasty (Common)
Kitsune Blademaster
Kitsune Blademaster 2White (3)
Creature — Fox Samurai (2/2)

First strike

Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)

Champions of Kamigawa (Common)
Kitsune Bonesetter
Kitsune Bonesetter 2White (3)
Creature — Fox Cleric (0/1)

Tap: Prevent the next 3 damage that would be dealt to target creature this turn. Activate only if you have more cards in hand than each opponent.

Saviors of Kamigawa (Common)
Kitsune Dawnblade
Kitsune Dawnblade 4White (5)
Creature — Fox Samurai (2/3)

Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)

When Kitsune Dawnblade enters the battlefield, you may tap target creature.

Saviors of Kamigawa (Common)
Kitsune Diviner
Kitsune Diviner White (1)
Creature — Fox Cleric (0/1)

Tap: Tap target Spirit.

Champions of Kamigawa (Common)
Kitsune Healer
Kitsune Healer 3White (4)
Creature — Fox Cleric (2/2)

Tap: Prevent the next 1 damage that would be dealt to any target this turn.

Tap: Prevent all damage that would be dealt to target legendary creature this turn.

Champions of Kamigawa (Common)
Kitsune Loreweaver
Kitsune Loreweaver 1White (2)
Creature — Fox Cleric (2/1)

1White: Kitsune Loreweaver gets +0/+X until end of turn, where X is the number of cards in your hand.

Saviors of Kamigawa (Common)
Kitsune Mystic
Kitsune Mystic 3White (4)
Creature — Fox Wizard (2/3)

At the beginning of the end step, if Kitsune Mystic is enchanted by two or more Auras, flip it.

Champions of Kamigawa (Rare)
Kitsune Palliator
Kitsune Palliator 2White (3)
Creature — Fox Cleric (0/2)

Tap: Prevent the next 1 damage that would be dealt to each creature and each player this turn.

Betrayers of Kamigawa (Uncommon)
Kitsune Riftwalker
Kitsune Riftwalker 1WhiteWhite (3)
Creature — Fox Wizard (2/1)

Protection from Spirits and from Arcane

Champions of Kamigawa (Common)
Kitt Kanto, Mayhem Diva
Kitt Kanto, Mayhem Diva 1RedGreenWhite (4)
Legendary Creature — Cat Bard Druid (3/3)

When Kitt Kanto enters the battlefield, create a 1/1 green and white Citizen creature token.

At the beginning of combat on each player's turn, you may tap two untapped creatures you control. When you do, target creature that player controls gets +2/+2 and gains trample until end of turn. Goad that creature.

Streets of New Capenna Commander (Mythic Rare)
Kiyomaro, First to Stand
Kiyomaro, First to Stand 3WhiteWhite (5)
Legendary Creature — Spirit (*/*)

Kiyomaro, First to Stand's power and toughness are each equal to the number of cards in your hand.

As long as you have four or more cards in hand, Kiyomaro has vigilance.

Whenever Kiyomaro deals damage, if you have seven or more cards in hand, you gain 7 life.

Saviors of Kamigawa (Rare)
Kjeldoran Dead
Kjeldoran Dead Black (1)
Creature — Skeleton (3/1)

When Kjeldoran Dead enters the battlefield, sacrifice a creature.

Black: Regenerate Kjeldoran Dead.

Masters Edition II (Common)
Other Versions
Fifth Edition (Common)
Classic Sixth Edition (Common)
Ice Age (Common)
Kjeldoran Elite Guard
Kjeldoran Elite Guard 3White (4)
Creature — Human Soldier (2/2)

Tap: Target creature gets +2/+2 until end of turn. When that creature leaves the battlefield this turn, sacrifice Kjeldoran Elite Guard. Activate only during combat.

Masters Edition II (Common)
Other Versions
Ice Age (Uncommon)
Kjeldoran Escort
Kjeldoran Escort 2WhiteWhite (4)
Creature — Human Soldier (2/3)

Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)

Alliances (Common)
Kjeldoran Frostbeast
Kjeldoran Frostbeast 3GreenWhite (5)
Creature — Elemental Beast (2/4)

At end of combat, destroy all creatures blocking or blocked by Kjeldoran Frostbeast.

Masters Edition III (Uncommon)
Other Versions
Ice Age (Uncommon)
Kjeldoran Gargoyle
Kjeldoran Gargoyle 5White (6)
Creature — Gargoyle (3/3)

Flying, first strike

Whenever Kjeldoran Gargoyle deals damage, you gain that much life.

Dominaria Remastered (Common)
Other Versions
Coldsnap (Uncommon)
Kjeldoran Guard
Kjeldoran Guard 1White (2)
Creature — Human Soldier (1/1)

Tap: Target creature gets +1/+1 until end of turn. When that creature leaves the battlefield this turn, sacrifice Kjeldoran Guard. Activate only during combat and only if defending player controls no snow lands.

Ice Age (Common)
Kjeldoran Home Guard
Kjeldoran Home Guard 3White (4)
Creature — Human Soldier (1/6)

At end of combat, if Kjeldoran Home Guard attacked or blocked this combat, put a -0/-1 counter on Kjeldoran Home Guard and create a 0/1 white Deserter creature token.

Masters Edition II (Uncommon)
Other Versions
Alliances (Uncommon)
Kjeldoran Javelineer
Kjeldoran Javelineer White (1)
Creature — Human Soldier (1/2)

Cumulative upkeep 1 (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

Tap: Kjeldoran Javelineer deals damage equal to the number of age counters on it to target attacking or blocking creature.

Coldsnap (Common)
Kjeldoran Knight
Kjeldoran Knight WhiteWhite (2)
Creature — Human Knight (1/1)

Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)

1White: Kjeldoran Knight gets +1/+0 until end of turn.

WhiteWhite: Kjeldoran Knight gets +0/+2 until end of turn.

Ice Age (Rare)
Kjeldoran Outpost
Kjeldoran Outpost (0)
Land

If Kjeldoran Outpost would enter the battlefield, sacrifice a Plains instead. If you do, put Kjeldoran Outpost onto the battlefield. If you don't, put it into its owner's graveyard.

Tap: Add White.

1White, Tap: Create a 1/1 white Soldier creature token.

Vintage Masters (Rare)
Other Versions
Alliances (Rare)
Masters Edition II (Rare)
Kjeldoran Outrider
Kjeldoran Outrider 1White (2)
Creature — Human Soldier (2/2)

White: Kjeldoran Outrider gets +0/+1 until end of turn.

Coldsnap (Common)
Kjeldoran Phalanx
Kjeldoran Phalanx 5White (6)
Creature — Human Soldier (2/5)

First strike; banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)

Ice Age (Rare)
Kjeldoran Pride
Kjeldoran Pride 1White (2)
Enchantment — Aura

Enchant creature

Enchanted creature gets +1/+2.

2Blue: Attach Kjeldoran Pride to target creature other than enchanted creature.

Alliances (Common)
Kjeldoran Royal Guard
Kjeldoran Royal Guard 3WhiteWhite (5)
Creature — Human Soldier (2/5)

Tap: All combat damage that would be dealt to you by unblocked creatures this turn is dealt to Kjeldoran Royal Guard instead.

Tenth Edition (Rare)
Other Versions
Fifth Edition (Rare)
Classic Sixth Edition (Rare)
Seventh Edition (Rare)
Ice Age (Rare)
Kjeldoran Skycaptain
Kjeldoran Skycaptain 4White (5)
Creature — Human Soldier (2/2)

Flying; first strike; banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)

Masters Edition II (Common)
Other Versions
Fifth Edition (Uncommon)
Ice Age (Uncommon)
Kjeldoran Skyknight
Kjeldoran Skyknight 2White (3)
Creature — Human Knight (1/1)

Flying; first strike; banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)

Ice Age (Common)
Kjeldoran War Cry
Kjeldoran War Cry 1White (2)
Instant

Creatures you control get +X/+X until end of turn, where X is 1 plus the number of cards named Kjeldoran War Cry in all graveyards.

Coldsnap (Common)
Kjeldoran Warrior
Kjeldoran Warrior White (1)
Creature — Human Warrior (1/1)

Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)

Ice Age (Common)
Klauth, Unrivaled Ancient
Klauth, Unrivaled Ancient 5RedGreen (7)
Legendary Creature — Dragon (4/4)

Flying, haste

Whenever Klauth, Unrivaled Ancient attacks, add X mana in any combination of colors, where X is the total power of attacking creatures. Spend this mana only to cast spells. Until end of turn, you don't lose this mana as steps and phases end.

Adventures in the Forgotten Realms Commander (Mythic Rare)
Klauth's Will
Klauth's Will Variable ColorlessRedRedGreen (3)
Instant

Choose one. If you control a commander as you cast this spell, you may choose both instead.

• Breathe Flame — Klauth's Will deals X damage to each creature without flying.

• Smash Relics — Destroy up to X target artifacts and/or enchantments.

Adventures in the Forgotten Realms Commander (Rare)
Klothys, God of Destiny
Klothys, God of Destiny 1RedGreen (3)
Legendary Enchantment Creature — God (4/5)

Indestructible

As long as your devotion to red and green is less than seven, Klothys isn't a creature.

At the beginning of your precombat main phase, exile target card from a graveyard. If it was a land card, add Red or Green. Otherwise, you gain 2 life and Klothys deals 2 damage to each opponent.

Theros Beyond Death (Mythic Rare)
Klothys's Design
Klothys's Design 5Green (6)
Sorcery

Creatures you control get +X/+X until end of turn, where X is your devotion to green. (Each Green in the mana costs of permanents you control counts toward your devotion to green.)

Theros Beyond Death (Uncommon)
Knacksaw Clique
Knacksaw Clique 3Blue (4)
Creature — Faerie Rogue (1/4)

Flying

1Blue, Untap: Target opponent exiles the top card of their library. Until end of turn, you may play that card. (Untap is the untap symbol.)

Shadowmoor (Rare)
Knickknack Ouphe
Knickknack Ouphe Variable ColorlessGreen (1)
Creature — Ouphe (1/1)

Knickknack Ouphe enters the battlefield with X +1/+1 counters on it.

When Knickknack Ouphe enters the battlefield, reveal the top X cards of your library. You may put any number of Aura cards with mana value X or less from among them onto the battlefield. Then put all cards revealed this way that weren't put onto the battlefield on the bottom of your library in a random order.

Wilds of Eldraine Commander (Rare)
Knife
Knife Red (1)
Artifact — Clue Equipment

As long as it's your turn, equipped creature gets +1/+0 and has first strike.

2, Sacrifice Knife: Draw a card.

Equip 2

Ravnica Clue Edition (Uncommon)
Other Versions
Murders at Karlov Manor (Uncommon)
Knife and Death
Knife and Death 2BlackBlack (4)
Sorcery

Just a second (As long as this spell is on the stack, players can't move permanents.)

One at a time, throw ten cards you own from outside the game onto the playing area from a distance of at least three feet (about one meter). For each of those cards, Knife and Death deals 1 damage to each creature or planeswalker you don't control that card is touching. You gain life equal to the damage dealt this way.

Unfinity (Acorn) (Rare)
Knight Errant
Knight Errant 1White (2)
Creature — Human Knight (2/2)

Portal (Common)
Other Versions
Seventh Edition (Common)
Starter 1999 (Common)
Starter 2000 (Common)
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