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Arashin Cleric
Arashin Cleric 1White (2)
Creature — Human Cleric (1/3)

When Arashin Cleric enters the battlefield, you gain 3 life.

Fate Reforged (Common)
Arashin Foremost
Arashin Foremost 1WhiteWhite (3)
Creature — Human Warrior (2/2)

Double strike

Whenever Arashin Foremost enters the battlefield or attacks, another target Warrior creature you control gains double strike until end of turn.

Dragons of Tarkir (Rare)
Arashin Sovereign
Arashin Sovereign 5GreenWhite (7)
Creature — Dragon (6/6)

Flying

When Arashin Sovereign dies, you may put it on the top or bottom of its owner's library.

Dragons of Tarkir (Rare)
Arashin War Beast
Arashin War Beast 5GreenGreen (7)
Creature — Beast (6/6)

Whenever Arashin War Beast deals combat damage to one or more blocking creatures, manifest the top card of your library. (Put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)

Ugin's Fate promos (Uncommon)
Other Versions
Fate Reforged (Uncommon)
Champion of Arashin
Champion of Arashin 3White (4)
Creature — Hound Warrior (3/2)

Lifelink (Damage dealt by this creature also causes you to gain that much life.)

Dragons of Tarkir (Common)
High Sentinels of Arashin
High Sentinels of Arashin 3White (4)
Creature — Bird Soldier (3/4)

Flying

High Sentinels of Arashin gets +1/+1 for each other creature you control with a +1/+1 counter on it.

3White: Put a +1/+1 counter on target creature.

Khans of Tarkir (Rare)