+Auramancer (3)

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Auramancer 2White (3)
Creature — Human Wizard (2/2)

When Auramancer enters the battlefield, you may return target enchantment card from your graveyard to your hand.

Planechase Anthology (Common)
Other Versions
Magic Origins (Common)Duel Decks: Heroes vs. Monsters (Common)Magic 2014 Core Set (Common)Planechase 2012 Edition (Common)Magic 2012 (Common)Odyssey (Common)
Auramancer's Guise
Auramancer's Guise 2BlueBlue (4)
Enchantment — Aura

Enchant creature

Enchanted creature gets +2/+2 for each Aura attached to it and has vigilance.

Planar Chaos (Uncommon)
Lost Auramancers
Lost Auramancers 2WhiteWhite (4)
Creature — Human Wizard (3/3)

Vanishing 3 (This creature enters the battlefield with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)

When Lost Auramancers dies, if it had no time counters on it, you may search your library for an enchantment card and put it onto the battlefield. If you do, shuffle your library.

Future Sight (Uncommon)