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Balance
Balance 1White (2)
Sorcery

Each player chooses a number of lands they control equal to the number of lands controlled by the player who controls the fewest, then sacrifices the rest. Players discard cards and sacrifice creatures the same way.

Eternal Masters (Mythic Rare)
Other Versions
Limited Edition Alpha (Rare)
Limited Edition Beta (Rare)
Unlimited Edition (Rare)
Revised Edition (Rare)
Fourth Edition (Rare)
From the Vault: Exiled (Mythic Rare)
Masters Edition IV (Rare)
Vintage Masters (Mythic Rare)
Balance of Power
Balance of Power 3BlueBlue (5)
Sorcery

If target opponent has more cards in hand than you, draw cards equal to the difference.

Portal Three Kingdoms (Rare)
Other Versions
Eighth Edition (Rare)
Portal (Rare)
Checks and Balances
Checks and Balances 2Blue (3)
Enchantment

Cast this spell only if there are three or more players in the game.

Whenever a player casts a spell, each of that player's opponents may discard a card. If they do, counter that spell.

Unglued (Uncommon)
Counterbalance
Counterbalance BlueBlue (2)
Enchantment

Whenever an opponent casts a spell, you may reveal the top card of your library. If you do, counter that spell if it has the same converted mana cost as the revealed card.

Masterpiece Series: Amonkhet Invocations (Special)
Other Versions
Coldsnap (Uncommon)
Gaea's Balance
Gaea's Balance 3Green (4)
Sorcery

As an additional cost to cast this spell, sacrifice five lands.

Search your library for a land card of each basic land type and put them onto the battlefield. Then shuffle your library.

Apocalypse (Uncommon)
Natural Balance
Natural Balance 2GreenGreen (4)
Sorcery

Each player who controls six or more lands chooses five lands they control and sacrifices the rest. Each player who controls four or fewer lands may search their library for up to X basic land cards and put them onto the battlefield, where X is five minus the number of lands they control. Then each player who searched their library this way shuffles it.

Mirage (Rare)
Off Balance
Off Balance White (1)
Instant

Target creature can't attack or block this turn.

Nemesis (Common)
Restore Balance
Restore Balance (0)
Sorcery

Suspend 6—White (Rather than cast this card from your hand, pay White and exile it with six time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.)

Each player chooses a number of lands they control equal to the number of lands controlled by the player who controls the fewest, then sacrifices the rest. Players sacrifice creatures and discard cards the same way.

Time Spiral (Rare)