+Blessing (26)

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Akroma's Blessing
Akroma's Blessing 2White (3)

Choose a color. Creatures you control gain protection from the chosen color until end of turn.

Cycling White (White, Discard this card: Draw a card.)

Vintage Masters (Uncommon)
Other Versions
Onslaught (Uncommon)
Angelic Blessing
Angelic Blessing 2White (3)

Target creature gets +3/+3 and gains flying until end of turn. (It can't be blocked except by creatures with flying or reach.)

Tempest Remastered (Common)
Other Versions
Ninth Edition (Common)
Exodus (Common)
Tenth Edition (Common)
Starter 1999 (Common)
Starter 2000 (Common)
Portal (Common)
Portal Second Age (Common)
Apostle's Blessing
Apostle's Blessing 1Phyrexian White (2)

(Phyrexian White can be paid with either White or 2 life.)

Target artifact or creature you control gains protection from artifacts or from the color of your choice until end of turn.

Modern Masters 2015 Edition (Common)
Other Versions
New Phyrexia (Common)
Barkshell Blessing
Barkshell Blessing Green or White (1)

Target creature gets +2/+2 until end of turn.

Conspire (As you cast this spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it and you may choose a new target for the copy.)

Shadowmoor (Common)
Blessing WhiteWhite (2)
Enchantment — Aura

Enchant creature

White: Enchanted creature gets +1/+1 until end of turn.

Magic 2014 Core Set (Uncommon)
Other Versions
Limited Edition Alpha (Rare)
Limited Edition Beta (Rare)
Unlimited Edition (Rare)
Revised Edition (Rare)
Fourth Edition (Rare)
Blessing of Leeches
Blessing of Leeches 2Black (3)
Enchantment — Aura


Enchant creature

At the beginning of your upkeep, you lose 1 life.

0: Regenerate enchanted creature.

Betrayers of Kamigawa (Common)
Blessing of the Nephilim
Blessing of the Nephilim White (1)
Enchantment — Aura

Enchant creature

Enchanted creature gets +1/+1 for each of its colors.

Dissension (Uncommon)
Blessings of Nature
Blessings of Nature 4Green (5)

Distribute four +1/+1 counters among any number of target creatures.

Miracle Green (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.)

Avacyn Restored (Uncommon)
Builder's Blessing
Builder's Blessing 3White (4)

Untapped creatures you control get +0/+2.

Avacyn Restored (Uncommon)
Chaplain's Blessing
Chaplain's Blessing White (1)

You gain 5 life.

Shadows over Innistrad (Common)
Cho-Manno's Blessing
Cho-Manno's Blessing WhiteWhite (2)
Enchantment — Aura


Enchant creature

As Cho-Manno's Blessing enters the battlefield, choose a color.

Enchanted creature has protection from the chosen color. This effect doesn't remove Cho-Manno's Blessing.

Mercadian Masques (Common)
Collective Blessing
Collective Blessing 3GreenGreenWhite (6)

Creatures you control get +3/+3.

Return to Ravnica (Rare)
Conclave's Blessing
Conclave's Blessing 3White (4)
Enchantment — Aura

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for 1 or one mana of that creature's color.)

Enchant creature

Enchanted creature gets +0/+2 for each other creature you control.

Ravnica: City of Guilds (Common)
Gaea's Blessing
Gaea's Blessing 1Green (2)

Target player shuffles up to three target cards from his or her graveyard into his or her library.

Draw a card.

When Gaea's Blessing is put into your graveyard from your library, shuffle your graveyard into your library.

Duel Decks: Nissa vs. Ob Nixilis (Uncommon)
Other Versions
Weatherlight (Uncommon)
Time Spiral "Timeshifted" (Special)
Eternal Masters (Uncommon)
Ineffable Blessing
Ineffable Blessing 1Green (2)

As Ineffable Blessing enters the battlefield, choose Flavorful or Bland.

• Flavorful — Whenever a creature with flavor text enters the battlefield under your control, draw a card.

• Bland — Whenever a creature without flavor text enters the battlefield under your control, draw a card.

Unstable (Rare)
Iona's Blessing
Iona's Blessing 3White (4)
Enchantment — Aura

Enchant creature

Enchanted creature gets +2/+2, has vigilance, and can block an additional creature each combat.

Oath of the Gatewatch (Uncommon)
Kumano's Blessing
Kumano's Blessing 2Red (3)
Enchantment — Aura


Enchant creature

If a creature dealt damage by enchanted creature this turn would die, exile it instead.

Betrayers of Kamigawa (Common)
Mangara's Blessing
Mangara's Blessing 2White (3)

You gain 5 life.

When a spell or ability an opponent controls causes you to discard Mangara's Blessing, you gain 2 life, and you return Mangara's Blessing from your graveyard to your hand at the beginning of the next end step.

Mirage (Uncommon)
Nature's Blessing
Nature's Blessing 2GreenWhite (4)

GreenWhite, Discard a card: Put a +1/+1 counter on target creature or that creature gains banding, first strike, or trample. (This effect lasts indefinitely. Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding a player controls are blocking or being blocked by a creature, that player divides that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)

Masters Edition II (Uncommon)
Other Versions
Alliances (Uncommon)
Samite Blessing
Samite Blessing White (1)
Enchantment — Aura

Enchant creature

Enchanted creature has "Tap: The next time a source of your choice would deal damage to target creature this turn, prevent that damage."

Stronghold (Common)
Scale Blessing
Scale Blessing 3White (4)

Bolster 1, then put a +1/+1 counter on each creature you control with a +1/+1 counter on it. (To bolster 1, choose a creature with the least toughness among creatures you control and put a +1/+1 counter on it.)

Dragons of Tarkir (Uncommon)
Sea Kings' Blessing
Sea Kings' Blessing Blue (1)

Any number of target creatures become blue until end of turn.

Legends (Uncommon)
Serra's Blessing
Serra's Blessing 1White (2)

Creatures you control have vigilance. (Attacking doesn't cause them to tap.)

Ninth Edition (Uncommon)
Other Versions
Classic Sixth Edition (Uncommon)
Weatherlight (Uncommon)
Shieldmate's Blessing
Shieldmate's Blessing White (1)

Prevent the next 3 damage that would be dealt to target creature or player this turn.

Zendikar (Common)
Sigil Blessing
Sigil Blessing GreenWhite (2)

Until end of turn, target creature you control gets +3/+3 and other creatures you control get +1/+1.

Modern Masters 2015 Edition (Uncommon)
Other Versions
Shards of Alara (Common)
Duel Decks: Knights vs. Dragons (Common)
Skyshroud Blessing
Skyshroud Blessing 1Green (2)

All lands gain shroud until end of turn. (They can't be the targets of spells or abilities.)

Draw a card.

Planeshift (Uncommon)