+Cast, +Out (11)
When you control no Swamps, sacrifice Barbarian Outcast.
Flash
When Cast Out enters the battlefield, exile target nonland permanent an opponent controls until Cast Out leaves the battlefield.
Cycling (, Discard this card: Draw a card.)
, Sacrifice a Human: Put two +1/+1 counters on target creature.
Protection from black
When Devout Lightcaster enters the battlefield, exile target black permanent.
At the beginning of your upkeep, if you control six or more lands, create a 5/5 red Dragon creature token with flying.
At the beginning of each upkeep, if no spells were cast last turn, transform Grizzled Outcasts.
You can't get poison counters.
Creatures you control can't have -1/-1 counters put on them.
Creatures your opponents control lose infect.
Bushido 2 (Whenever this creature blocks or becomes blocked, it gets +2/+2 until end of turn.)
, Pay 5 life: Regenerate Numai Outcast.
When Sandsteppe Outcast enters the battlefield, choose one —
• Put a +1/+1 counter on Sandsteppe Outcast.
• Create a 1/1 white Spirit creature token with flying.
Bloodthirst 2 (If an opponent was dealt damage this turn, this creature enters the battlefield with two +1/+1 counters on it.)
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
Trample
: Vildin-Pack Outcast gets +1/-1 until end of turn.
: Transform Vildin-Pack Outcast.