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Celestial Ancient
Celestial Ancient 3WhiteWhite (5)
Creature — Elemental (3/3)

Flying

Whenever you cast an enchantment spell, put a +1/+1 counter on each creature you control.

Planechase Anthology (Rare)
Other Versions
Dissension (Rare)
Planechase 2012 Edition (Rare)
Commander 2015 (Rare)
Celestial Archon
Celestial Archon 3WhiteWhite (5)
Enchantment Creature — Archon (4/4)

Bestow 5WhiteWhite (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)

Flying, first strike

Enchanted creature gets +4/+4 and has flying and first strike.

Wilds of Eldraine Commander (Rare)
Other Versions
Theros (Rare)
Commander 2015 (Rare)
Commander 2018 (Rare)
Celestial Colonnade
Celestial Colonnade (0)
Land

Celestial Colonnade enters the battlefield tapped.

Tap: Add White or Blue.

3WhiteBlue: Until end of turn, Celestial Colonnade becomes a 4/4 white and blue Elemental creature with flying and vigilance. It's still a land.

Doctor Who Commander (Rare)
Other Versions
Worldwake (Rare)
Ultimate Masters (Rare)
Ultimate Box Toppers (Special)
Zendikar Rising Expeditions (Mythic Rare)
Celestial Convergence
Celestial Convergence 2WhiteWhite (4)
Enchantment

Celestial Convergence enters the battlefield with seven omen counters on it.

At the beginning of your upkeep, remove an omen counter from Celestial Convergence. If there are no omen counters on Celestial Convergence, the player with the highest life total wins the game. If two or more players are tied for highest life total, the game is a draw.

Prophecy (Rare)
Celestial Crusader
Celestial Crusader 2WhiteWhite (4)
Creature — Spirit (2/2)

Flash

Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)

Flying

Other white creatures get +1/+1.

Time Spiral Remastered (Uncommon)
Other Versions
Time Spiral (Uncommon)
Duel Decks: Elspeth vs. Tezzeret (Uncommon)
Commander 2014 (Uncommon)
Celestial Dawn
Celestial Dawn 1WhiteWhite (3)
Enchantment

Lands you control are Plains.

Nonland permanents you control are white. The same is true for spells you control and nonland cards you own that aren't on the battlefield.

You may spend white mana as though it were mana of any color. You may spend other mana only as though it were colorless mana.

Time Spiral "Timeshifted" (Special)
Other Versions
Classic Sixth Edition (Rare)
Mirage (Rare)
Celestial Enforcer
Celestial Enforcer 2White (3)
Creature — Human Cleric (2/3)

1White, Tap: Tap target creature. Activate only if you control a creature with flying.

Core Set 2021 (Common)
Celestial Flare
Celestial Flare WhiteWhite (2)
Instant

Target player sacrifices an attacking or blocking creature.

Magic Origins (Common)
Other Versions
Magic 2014 Core Set (Common)
Duel Decks: Elspeth vs. Kiora (Common)
Celestial Force
Celestial Force 5WhiteWhiteWhite (8)
Creature — Elemental (7/7)

At the beginning of each upkeep, you gain 3 life.

Magic: The Gathering-Commander (Rare)
Celestial Gatekeeper
Celestial Gatekeeper 3WhiteWhite (5)
Creature — Bird Cleric (2/2)

Flying

When Celestial Gatekeeper dies, exile it, then return up to two target Bird and/or Cleric permanent cards from your graveyard to the battlefield.

Legions (Rare)
Celestial Judgment
Celestial Judgment 4WhiteWhite (6)
Sorcery

For each different power among creatures on the battlefield, choose a creature with that power. Destroy each creature not chosen this way.

Innistrad: Midnight Hunt Commander (Rare)
Celestial Kirin
Celestial Kirin 2WhiteWhite (4)
Legendary Creature — Kirin Spirit (3/3)

Flying

Whenever you cast a Spirit or Arcane spell, destroy all permanents with that spell's mana value.

Saviors of Kamigawa (Rare)
Celestial Mantle
Celestial Mantle 3WhiteWhiteWhite (6)
Enchantment — Aura

Enchant creature

Enchanted creature gets +3/+3.

Whenever enchanted creature deals combat damage to a player, double its controller's life total.

Jumpstart (Rare)
Other Versions
Zendikar (Rare)
Celestial Messenger
Celestial Messenger 2BlueBlue (4)
Creature — Bird Spirit (3/2)

Flash (You may cast this card any time you could cast an instant.)

Flying

Celestial Messenger gets +1/+1 as long as you control a Yanling planeswalker.

Core Set 2020 (Common)
Celestial Prism
Celestial Prism 3 (3)
Artifact

2, Tap: Add one mana of any color.

Fourth Edition (Uncommon)
Other Versions
Limited Edition Alpha (Uncommon)
Limited Edition Beta (Uncommon)
Unlimited Edition (Uncommon)
Revised Edition (Uncommon)
Celestial Purge
Celestial Purge 1White (2)
Instant

Exile target black or red permanent.

Modern Masters 2015 Edition (Uncommon)
Other Versions
Conflux (Uncommon)
Magic 2010 (Uncommon)
Magic 2011 (Uncommon)
Magic 2012 (Uncommon)
Celestial Regulator
Celestial Regulator 1WhiteBlue (3)
Creature — Angel Advisor (2/3)

Flying

When Celestial Regulator enters the battlefield, choose target creature you don't control and tap it. If you control a creature with a counter on it, the chosen creature doesn't untap during its controller's next untap step.

Streets of New Capenna (Common)
Celestial Sword
Celestial Sword 6 (6)
Artifact

3, Tap: Target creature you control gets +3/+3 until end of turn. Its controller sacrifices it at the beginning of the next end step.

Masters Edition IV (Uncommon)
Other Versions
Ice Age (Rare)
Celestial Unicorn
Celestial Unicorn 2White (3)
Creature — Unicorn (3/2)

Whenever you gain life, put a +1/+1 counter on Celestial Unicorn.

Alchemy Horizons: Baldur's Gate (Common)
Other Versions
Adventures in the Forgotten Realms (Common)
Celestial Vault
Celestial Vault 1White (2)
Artifact

White, Tap: Draft a card from Celestial Vault's spellbook and exile it face down.

1, Sacrifice Celestial Vault: Put each card exiled with Celestial Vault into your hand.

Streets of New Capenna Alchemy (Uncommon)
Mu Yanling, Celestial Wind
Mu Yanling, Celestial Wind 4BlueBlue (6)
Legendary Planeswalker — Yanling (5)

+1: Until your next turn, up to one target creature gets -5/-0.

−3: Return up to two target creatures to their owners' hands.

−7: Creatures you control with flying get +5/+5 until end of turn.

Core Set 2020 (Mythic Rare)
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