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Attentive Skywarden
Attentive Skywarden 2White (3)
Creature — Phyrexian Kor (2/2)

Flying

Whenever Attentive Skywarden deals combat damage to a player or battle, transform up to one target Incubator token you control.

March of the Machine (Common)
Augur of Skulls
Augur of Skulls 1Black (2)
Creature — Skeleton Wizard (1/1)

1Black: Regenerate Augur of Skulls.

Sacrifice Augur of Skulls: Target player discards two cards. Activate only during your upkeep.

Future Sight (Common)
Auriok Bladewarden
Auriok Bladewarden 1White (2)
Creature — Human Soldier (1/1)

Tap: Target creature gets +X/+X until end of turn, where X is Auriok Bladewarden's power.

Mirrodin (Uncommon)
Auriok Champion
Auriok Champion WhiteWhite (2)
Creature — Human Cleric (1/1)

Protection from black and from red

Whenever another creature enters the battlefield, you may gain 1 life.

Iconic Masters (Rare)
Other Versions
Fifth Dawn (Rare)
Auriok Edgewright
Auriok Edgewright WhiteWhite (2)
Creature — Human Soldier (2/2)

Metalcraft — Auriok Edgewright has double strike as long as you control three or more artifacts.

Scars of Mirrodin (Uncommon)
Auriok Glaivemaster
Auriok Glaivemaster White (1)
Creature — Human Soldier (1/1)

As long as Auriok Glaivemaster is equipped, it gets +1/+1 and has first strike.

Darksteel (Common)
Auriok Replica
Auriok Replica 3 (3)
Artifact Creature — Cleric (2/2)

White, Sacrifice Auriok Replica: Prevent all damage a source of your choice would deal to you this turn.

Scars of Mirrodin (Common)
Auriok Salvagers
Auriok Salvagers 3White (4)
Creature — Human Soldier (2/4)

1White: Return target artifact card with mana value 1 or less from your graveyard to your hand.

Double Masters (Uncommon)
Other Versions
Fifth Dawn (Uncommon)
Modern Masters (Rare)
Auriok Siege Sled
Auriok Siege Sled 6 (6)
Artifact Creature — Juggernaut (3/5)

1: Target artifact creature blocks Auriok Siege Sled this turn if able.

1: Target artifact creature can't block Auriok Siege Sled this turn.

Darksteel (Uncommon)
Auriok Steelshaper
Auriok Steelshaper 1White (2)
Creature — Human Soldier (1/1)

Equip costs you pay cost 1 less.

As long as Auriok Steelshaper is equipped, each creature you control that's a Soldier or a Knight gets +1/+1.

Mirrodin (Rare)
Auriok Sunchaser
Auriok Sunchaser 1White (2)
Creature — Human Soldier (1/1)

Metalcraft — As long as you control three or more artifacts, Auriok Sunchaser gets +2/+2 and has flying.

Scars of Mirrodin (Common)
Auriok Survivors
Auriok Survivors 5White (6)
Creature — Human Soldier (4/6)

When Auriok Survivors enters the battlefield, you may return target Equipment card from your graveyard to the battlefield. If you do, you may attach it to Auriok Survivors.

New Phyrexia (Uncommon)
Auriok Transfixer
Auriok Transfixer White (1)
Creature — Human Scout (1/1)

White, Tap: Tap target artifact.

Mirrodin (Common)
Auriok Windwalker
Auriok Windwalker 3White (4)
Creature — Human Wizard (2/3)

Flying

Tap: Attach target Equipment you control to target creature you control.

Fifth Dawn (Rare)
Aurora of Emrakul
Aurora of Emrakul (0)
Creature — Eldrazi Reflection (1/4)

Flying, deathtouch

Whenever Aurora of Emrakul attacks, each opponent loses 3 life.

Shadows Over Innistrad Remastered (Uncommon)
Other Versions
Eldritch Moon (Uncommon)
Autograph Book
Autograph Book 2 (2)
Artifact

Autograph Book enters the battlefield with a page counter on it for each person who has signed it.

3, Tap, Remove a page counter from Autograph Book: Draw a card.

Unfinity (Acorn) (Uncommon)
Auto-Key
Auto-Key (0)
Artifact — Contraption

Whenever you crank Auto-Key, until end of turn, target creature becomes an artifact in addition to its other types and gains "Tap: You gain 3 life."

Unstable (Common)
Kitsune Mystic (Autumn-Tail, Kitsune Sage)
Kitsune Mystic (Autumn-Tail, Kitsune Sage) 3White (4)
Legendary Creature — Fox Wizard (4/5)

1: Attach target Aura attached to a creature to another creature.

Champions of Kamigawa (Rare)
Avabruck Caretaker
Avabruck Caretaker 4GreenGreen (6)
Creature — Human Werewolf (4/4)

Hexproof

At the beginning of combat on your turn, put two +1/+1 counters on another target creature you control.

Daybound (If a player casts no spells during their own turn, it becomes night next turn.)

Innistrad: Crimson Vow (Mythic Rare)
Avalanche Tusker
Avalanche Tusker 2GreenBlueRed (5)
Creature — Elephant Warrior (6/4)

Whenever Avalanche Tusker attacks, target creature defending player controls blocks it this combat if able.

Khans of Tarkir (Rare)
Aven Flock
Aven Flock 4White (5)
Creature — Bird Soldier (2/3)

Flying (This creature can't be blocked except by creatures with flying or reach.)

White: Aven Flock gets +0/+1 until end of turn.

Odyssey (Common)
Other Versions
Eighth Edition (Common)
Ninth Edition (Common)
Aven Reedstalker
Aven Reedstalker 3Blue (4)
Creature — Bird Warrior (2/3)

Flash

Flying

Hour of Devastation (Common)
Aven Skirmisher
Aven Skirmisher White (1)
Creature — Bird Warrior (1/1)

Flying

Fate Reforged (Common)
Aven Smokeweaver
Aven Smokeweaver 2BlueBlue (4)
Creature — Bird Soldier (2/3)

Flying, protection from red

Odyssey (Uncommon)
Aven Sunstriker
Aven Sunstriker 1WhiteWhite (3)
Creature — Bird Warrior (1/1)

Flying

Double strike (This creature deals both first-strike and regular combat damage.)

Megamorph 4White (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)

Dragons of Tarkir (Uncommon)
Aven Warhawk
Aven Warhawk 4White (5)
Creature — Bird Soldier (2/2)

Amplify 1 <I>(As this creature enters the battlefield, put a +1/+1 counter on it for each Bird and/or Soldier card you reveal in your hand.)</I>

Flying

Legions (Uncommon)
Avenger of Zendikar
Avenger of Zendikar 5GreenGreen (7)
Creature — Elemental (5/5)

When Avenger of Zendikar enters the battlefield, create a 0/1 green Plant creature token for each land you control.

Landfall — Whenever a land enters the battlefield under your control, you may put a +1/+1 counter on each Plant creature you control.

Outlaws of Thunder Junction Commander (Mythic Rare)
Other Versions
Worldwake (Mythic Rare)
Commander 2013 Edition (Mythic Rare)
Duel Decks: Zendikar vs. Eldrazi (Mythic Rare)
Commander 2018 (Mythic Rare)
Double Masters (Mythic Rare)
Commander Legends (Mythic Rare)
Streets of New Capenna Commander (Mythic Rare)
Jumpstart 2022 (Mythic Rare)
Awaken the Ancient
Awaken the Ancient 1RedRedRed (4)
Enchantment — Aura

Enchant Mountain

Enchanted Mountain is a 7/7 red Giant creature with haste. It's still a land.

Magic 2014 Core Set (Rare)
Awaken the Bear
Awaken the Bear 2Green (3)
Instant

Target creature gets +3/+3 and gains trample until end of turn.

Jumpstart: Historic Horizons (Common)
Other Versions
Khans of Tarkir (Common)
Awaken the Blood Avatar
Awaken the Blood Avatar 6BlackRed (8)
Sorcery

As an additional cost to cast this spell, you may sacrifice any number of creatures. This spell costs 2 less to cast for each creature sacrificed this way.

Each opponent sacrifices a creature. Create a 3/6 black and red Avatar creature token with haste and "Whenever this creature attacks, it deals 3 damage to each opponent."

Strixhaven: School of Mages (Mythic Rare)
Awaken the Erstwhile
Awaken the Erstwhile 3BlackBlack (5)
Sorcery

Each player discards all the cards in their hand, then creates that many 2/2 black Zombie creature tokens.

Ravnica Allegiance (Rare)
Awaken the Maelstrom
Awaken the Maelstrom (0)
Sorcery

Awaken the Maelstrom is all colors.

Target player draws two cards. You may put an artifact card from your hand onto the battlefield. Create a token that's a copy of a permanent you control. Distribute three +1/+1 counters among one, two, or three creatures you control. Destroy target permanent an opponent controls.

March of the Machine (Rare)
Awaken the Sky Tyrant
Awaken the Sky Tyrant 3Red (4)
Enchantment

When a source an opponent controls deals damage to you, sacrifice Awaken the Sky Tyrant. If you do, create a 5/5 red Dragon creature token with flying.

Commander 2015 (Rare)
Awaken the Sleeper
Awaken the Sleeper 3Red (4)
Sorcery

Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. If it's equipped, you may destroy all Equipment attached to that creature.

Phyrexia: All Will Be One (Uncommon)
Awaken the Woods
Awaken the Woods Variable ColorlessGreenGreen (2)
Sorcery

Create X 1/1 green Forest Dryad land creature tokens. (They're affected by summoning sickness.)

The Brothers' War (Mythic Rare)
Awakened Amalgam
Awakened Amalgam 4 (4)
Artifact Creature — Golem (*/*)

Awakened Amalgam's power and toughness are each equal to the number of differently named lands you control.

Rivals of Ixalan (Rare)
Awakened Awareness
Awakened Awareness Variable ColorlessBlueBlue (2)
Enchantment — Aura

Enchant artifact or creature

When Awakened Awareness enters the battlefield, put X +1/+1 counters on enchanted permanent.

As long as enchanted permanent is a creature, it has base power and toughness 1/1.

Kamigawa: Neon Dynasty (Uncommon)
Awakened Skyclave
Awakened Skyclave (0)
Creature — Elemental (4/4)

Vigilance, haste

As long as Awakened Skyclave is on the battlefield, it's a land in addition to its other types.

Tap: Add one mana of any color.

March of the Machine (Uncommon)
Awakener Druid
Awakener Druid 2Green (3)
Creature — Human Druid (1/1)

When Awakener Druid enters the battlefield, target Forest becomes a 4/5 green Treefolk creature for as long as Awakener Druid remains on the battlefield. It's still a land.

Jumpstart (Uncommon)
Other Versions
Magic 2010 (Uncommon)
Magic 2011 (Uncommon)
Awakening
Awakening 2GreenGreen (4)
Enchantment

At the beginning of each upkeep, untap all creatures and lands.

Stronghold (Rare)
Awakening of Vitu-Ghazi
Awakening of Vitu-Ghazi 3GreenGreen (5)
Instant

Put nine +1/+1 counters on target land you control. It becomes a legendary 0/0 Elemental creature with haste named Vitu-Ghazi. It's still a land.

War of the Spark (Rare)
Awakening Zone
Awakening Zone 2Green (3)
Enchantment

At the beginning of your upkeep, you may create a 0/1 colorless Eldrazi Spawn creature token. It has "Sacrifice this creature: Add Colorless."

Streets of New Capenna Commander (Rare)
Other Versions
Rise of the Eldrazi (Rare)
Magic: The Gathering-Commander (Rare)
Planechase 2012 Edition (Rare)
Planechase Anthology (Rare)
Double Masters (Rare)
Awe Strike
Awe Strike White (1)
Instant

The next time target creature would deal damage this turn, prevent that damage. You gain life equal to the damage prevented this way.

Mirrodin (Common)
Awoken Demon
Awoken Demon (0)
Creature — Demon (4/4)

Innistrad: Midnight Hunt (Common)
Awoken Horror
Awoken Horror (0)
Creature — Kraken Horror (7/8)

When this creature transforms into Awoken Horror, return all non-Horror creatures to their owners' hands.

Shadows Over Innistrad Remastered (Rare)
Other Versions
Shadows over Innistrad (Rare)
Ayesha Tanaka
Ayesha Tanaka WhiteWhiteBlueBlue (4)
Legendary Creature — Human Artificer (2/2)

Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)

Tap: Counter target activated ability from an artifact source unless that ability's controller pays White. (Mana abilities can't be targeted.)

Chronicles (Rare)
Other Versions
Legends (Rare)
Ayesha Tanaka, Armorer
Ayesha Tanaka, Armorer 3WhiteBlue (5)
Legendary Creature — Human Artificer (2/4)

Whenever Ayesha Tanaka, Armorer attacks, look at the top four cards of your library. You may put any number of artifact cards with mana value less than or equal to Ayesha's power from among them onto the battlefield tapped. Put the rest on the bottom of your library in a random order.

Ayesha can't be blocked as long as defending player controls three or more artifacts.

Dominaria United Commander (Rare)
Cunning Bandit (Azamuki, Treachery Incarnate)
Cunning Bandit (Azamuki, Treachery Incarnate) 1RedRed (3)
Legendary Creature — Spirit (5/2)

Remove a ki counter from Azamuki, Treachery Incarnate: Gain control of target creature until end of turn.

Betrayers of Kamigawa (Uncommon)
Azcanta, the Sunken Ruin
Azcanta, the Sunken Ruin (0)
Legendary Land

(Transforms from Search for Azcanta.)

Tap: Add Blue.

2Blue, Tap: Look at the top four cards of your library. You may reveal a noncreature, nonland card from among them and put it into your hand. Put the rest on the bottom of your library in any order.

Ixalan (Rare)
Azimaet Drake
Azimaet Drake 2Blue (3)
Creature — Drake (1/3)

Flying

Blue: Azimaet Drake gets +1/+0 until end of turn. Activate only once each turn.

Mirage (Common)
Azorius Keyrune
Azorius Keyrune 3 (3)
Artifact

Tap: Add White or Blue.

WhiteBlue: Azorius Keyrune becomes a 2/2 white and blue Bird artifact creature with flying until end of turn.

Guild Kit: Azorius (Uncommon)
Other Versions
Return to Ravnica (Uncommon)
Commander 2013 Edition (Uncommon)
Commander Anthology (Uncommon)
Azorius Knight-Arbiter
Azorius Knight-Arbiter 3WhiteBlue (5)
Creature — Human Knight (2/5)

Vigilance

Azorius Knight-Arbiter can't be blocked.

Ravnica Allegiance (Common)
Azorius Locket
Azorius Locket 3 (3)
Artifact

Tap: Add White or Blue.

White or BlueWhite or BlueWhite or BlueWhite or Blue, Tap, Sacrifice Azorius Locket: Draw two cards.

Innistrad: Crimson Vow Commander (Common)
Other Versions
Ravnica Allegiance (Common)
Commander 2019 (Common)
Azorius Skyguard
Azorius Skyguard 4WhiteBlue (6)
Creature — Human Knight (3/3)

Flying, first strike

Creatures your opponents control get -1/-0.

Ravnica Allegiance (Uncommon)
Azra Bladeseeker
Azra Bladeseeker 2Red (3)
Creature — Azra Warrior (3/2)

When Azra Bladeseeker enters the battlefield, each player on your team may discard a card, then each player who discarded a card this way draws a card.

Battlebond (Common)
Azra Oddsmaker
Azra Oddsmaker 1BlackRed (3)
Creature — Azra Warrior (3/3)

At the beginning of combat on your turn, you may discard a card. If you do, choose a creature. Whenever that creature deals combat damage to a player this turn, you draw two cards.

Battlebond (Uncommon)
Azra Smokeshaper
Azra Smokeshaper 3Black (4)
Creature — Azra Ninja (3/3)

Ninjutsu 1Black (1Black, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)

When Azra Smokeshaper enters the battlefield, target creature you control gains indestructible until end of turn.

Modern Horizons (Common)
Azure Drake
Azure Drake 3Blue (4)
Creature — Drake (2/4)

Flying

Magic 2011 (Common)
Other Versions
Fifth Edition (Uncommon)
Ninth Edition (Uncommon)
Legends (Uncommon)
Chronicles (Uncommon)
Battle Royale Box Set (Uncommon)
Azusa, Lost but Seeking
Azusa, Lost but Seeking 2Green (3)
Legendary Creature — Human Monk (1/2)

You may play two additional lands on each of your turns.

Commander Masters (Rare)
Other Versions
Champions of Kamigawa (Rare)
Masters 25 (Rare)
Core Set 2021 (Rare)
Back for More
Back for More 4BlackGreen (6)
Instant

Return target creature card from your graveyard to the battlefield. When you do, it fights up to one target creature you don't control. (Each deals damage equal to its power to the other.)

Outlaws of Thunder Junction Breaking News (Uncommon)
Other Versions
Ikoria: Lair of Behemoths (Uncommon)
Back for Seconds
Back for Seconds 2Black (3)
Sorcery

Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.)

Return up to two target creature cards from your graveyard to your hand. If this spell was bargained, you may put one of those cards with mana value 4 or less onto the battlefield instead of putting it into your hand.

Wilds of Eldraine (Uncommon)
Back from the Brink
Back from the Brink 4BlueBlue (6)
Enchantment

Exile a creature card from your graveyard and pay its mana cost: Create a token that's a copy of that card. Activate only as a sorcery.

Innistrad (Rare)
Back in Town
Back in Town Variable Colorless2Black (3)
Sorcery

Return X target outlaw creature cards from your graveyard to the battlefield. (Assassins, Mercenaries, Pirates, Rogues, and Warlocks are outlaws.)

Outlaws of Thunder Junction Commander (Rare)
Back to Basics
Back to Basics 2Blue (3)
Enchantment

Nonbasic lands don't untap during their controllers' untap steps.

Ultimate Masters (Rare)
Other Versions
Urza's Saga (Rare)
Back to Nature
Back to Nature 1Green (2)
Instant

Destroy all enchantments.

Magic 2015 Core Set (Uncommon)
Other Versions
Magic 2011 (Uncommon)
Back-Alley Gardener
Back-Alley Gardener RedGreenWhite (3)
Creature — — Elf Druid (3/4)

Alliance — Whenever one or more other creatures enter the battlefield under your control, seek a land card, then put it onto the battlefield tapped. This ability triggers only once each turn.

Streets of New Capenna Alchemy (Mythic Rare)
Backdraft
Backdraft 1Red (2)
Instant

Choose a player who cast one or more sorcery spells this turn. Backdraft deals damage to that player equal to half the damage dealt by one of those sorcery spells this turn, rounded down.

Legends (Uncommon)
Backdraft Hellkite
Backdraft Hellkite 3RedRed (5)
Creature — Dragon (4/4)

Flying

Whenever Backdraft Hellkite attacks, each instant and sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost.

Double Masters 2022 (Rare)
Other Versions
Commander 2019 (Rare)
Backfire
Backfire Blue (1)
Enchantment — Aura

Enchant creature

Whenever enchanted creature deals damage to you, Backfire deals that much damage to that creature's controller.

Legends (Uncommon)
Other Versions
Fourth Edition (Uncommon)
Backlash
Backlash 1BlackRed (3)
Instant

Tap target untapped creature. That creature deals damage equal to its power to its controller.

Invasion (Uncommon)
Backslide
Backslide 1Blue (2)
Instant

Turn target creature with a morph ability face down.

Cycling Blue (Blue, Discard this card: Draw a card.)

Onslaught (Common)
Backstreet Bruiser
Backstreet Bruiser 1Blue (2)
Creature — Cephalid Rogue (3/3)

Defender

As long as there are two or more counters among creatures you control, Backstreet Bruiser can attack as though it didn't have defender.

Streets of New Capenna (Common)
Backup Agent
Backup Agent 1White (2)
Creature — Human Citizen (1/1)

When Backup Agent enters the battlefield, put a +1/+1 counter on target creature.

Streets of New Capenna (Common)
Backwoods Survivalists
Backwoods Survivalists 3Green (4)
Creature — Human Warrior (4/3)

Delirium — Backwoods Survivalists gets +1/+1 and has trample as long as there are four or more card types among cards in your graveyard.

Eldritch Moon (Common)
Bag Check
Bag Check 1BlueBlue (3)
Instant

Counter target spell, then ask a person outside the game if that spell looks dangerous to them. If they say yes, draw a card, then discard a card.

Unfinity (Acorn) (Common)
Bag of Tricks
Bag of Tricks 1Green (2)
Artifact

4Green, Tap: Roll a d8. Reveal cards from the top of your library until you reveal a creature card with mana value equal to the result. Put that card onto the battlefield and the rest on the bottom of your library in a random order.

Adventures in the Forgotten Realms Commander (Rare)
Baithook Angler
Baithook Angler 1Blue (2)
Creature — Human Peasant (2/1)

Disturb 1Blue (You may cast this card from your graveyard transformed for its disturb cost.)

Innistrad: Midnight Hunt (Common)
Bake into a Pie
Bake into a Pie 2BlackBlack (4)
Instant

Destroy target creature. Create a Food token. (It's an artifact with "2, Tap, Sacrifice this artifact: You gain 3 life.")

Jumpstart (Common)
Other Versions
Throne of Eldraine (Common)
Hollow Scavenger (Bakery Raid)
Hollow Scavenger (Bakery Raid) Green (1)
Sorcery — Adventure

Create a Food token. (Then exile this card. You may cast the creature later from exile.)

Wilds of Eldraine (Common)
Baki's Curse
Baki's Curse 2BlueBlue (4)
Sorcery

Baki's Curse deals 2 damage to each creature for each Aura attached to that creature.

Homelands (Rare)
Baku Altar
Baku Altar 2 (2)
Artifact

Whenever you cast a Spirit or Arcane spell, you may put a ki counter on Baku Altar.

2, Tap, Remove a ki counter from Baku Altar: Create a 1/1 colorless Spirit creature token.

Betrayers of Kamigawa (Rare)
Balan, Wandering Knight
Balan, Wandering Knight 2WhiteWhite (4)
Legendary Creature — Cat Knight (3/3)

First strike

Balan, Wandering Knight has double strike as long as two or more Equipment are attached to it.

1White: Attach all Equipment you control to Balan.

Commander Masters (Rare)
Other Versions
Commander 2017 (Rare)
Jumpstart 2022 (Rare)
Balduvian Berserker
Balduvian Berserker 2Red (3)
Creature — Kor Berserker (1/3)

Enlist (As this creature attacks, you may tap a nonattacking creature you control without summoning sickness. When you do, add its power to this creature's until end of turn.)

When Balduvian Berserker dies, it deals damage equal to its power to any target.

Dominaria United (Uncommon)
Balduvian Frostwaker
Balduvian Frostwaker 2Blue (3)
Creature — Human Wizard (1/1)

Blue, Tap: Target snow land becomes a 2/2 blue Elemental creature with flying. It's still a land.

Coldsnap (Uncommon)
Balduvian War-Makers
Balduvian War-Makers 4Red (5)
Creature — Human Barbarian (3/3)

Haste

Rampage 1 <I>(Whenever this creature becomes blocked, it gets +1/+1 until end of turn for each creature blocking it beyond the first.)</I>

Alliances (Common)
Ballot Broker
Ballot Broker 2White (3)
Creature — Human Advisor (2/3)

While voting, you may vote an additional time. (The votes can be for different choices or for the same choice.)

Conspiracy: Take the Crown (Common)
Ballynock Cohort
Ballynock Cohort 2White (3)
Creature — Kithkin Soldier (2/2)

First strike

Ballynock Cohort gets +1/+1 as long as you control another white creature.

Eternal Masters (Common)
Other Versions
Shadowmoor (Common)
Ballynock Trapper
Ballynock Trapper 3White (4)
Creature — Kithkin Soldier (2/2)

Tap: Tap target creature.

Whenever you cast a white spell, you may untap Ballynock Trapper.

Eventide (Common)
Baloth Packhunter
Baloth Packhunter 3Green (4)
Creature — Beast (3/3)

Trample

When Baloth Packhunter enters the battlefield, put two +1/+1 counters on each other creature you control named Baloth Packhunter.

Arena Base Set (Common)
Bane Alley Blackguard
Bane Alley Blackguard 1Black (2)
Creature — Human Rogue (1/3)

Dragon's Maze (Common)
Bane Alley Broker
Bane Alley Broker 1BlueBlack (3)
Creature — Human Rogue (0/3)

Tap: Draw a card, then exile a card from your hand face down.

You may look at cards exiled with Bane Alley Broker.

BlueBlack, Tap: Return a card exiled with Bane Alley Broker to its owner's hand.

Gatecrash (Uncommon)
Bane, Lord of Darkness
Bane, Lord of Darkness 1WhiteBlueBlack (4)
Legendary Creature — God (5/2)

As long as your life total is less than or equal to half your starting life total, Bane, Lord of Darkness has indestructible.

Whenever another nontoken creature you control dies, target opponent may have you draw a card. If they don't, you may put a creature card with equal or lesser toughness from your hand onto the battlefield.

Commander Legends: Battle for Baldur's Gate (Rare)
Bane's Invoker
Bane's Invoker 1White (2)
Creature — Human Cleric (2/2)

Wind Walk — 8: Up to two target creatures each get +2/+2 and gain flying until end of turn.

Commander Legends: Battle for Baldur's Gate (Common)
Banishing Knack
Banishing Knack Blue (1)
Instant

Until end of turn, target creature gains "Tap: Return target nonland permanent to its owner's hand."

Eventide (Common)
Banishing Stroke
Banishing Stroke 5White (6)
Instant

Put target artifact, creature, or enchantment on the bottom of its owner's library.

Miracle White (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.)

Commander 2018 (Uncommon)
Other Versions
Avacyn Restored (Uncommon)
Modern Masters 2017 Edition (Uncommon)
Bank Job
Bank Job 1BlackRed (3)
Enchantment

At the beginning of your upkeep, exile the bottom creature card of your library. You may cast that card this turn. At the beginning of the next end step, if that card is still exiled, put it into your graveyard and create a Treasure token.

Streets of New Capenna Alchemy (Rare)
Bankrupt in Blood
Bankrupt in Blood 1Black (2)
Sorcery

As an additional cost to cast this spell, sacrifice two creatures.

Draw three cards.

Ravnica Allegiance (Uncommon)
Bannerhide Krushok
Bannerhide Krushok 3Green (4)
Creature — Beast (4/4)

Trample

Reinforce 2—1Green (1Green, Discard this card: Put two +1/+1 counters on target creature.)

Scavenge 5GreenGreen (5GreenGreen, Exile this card from your graveyard: Put a number of +1/+1 counters equal to this card's power on target creature. Scavenge only as a sorcery.)

Modern Horizons 2 (Common)
Baral and Kari Zev
Baral and Kari Zev 1BlueRed (3)
Legendary Creature — Human (2/4)

First strike, menace

Whenever you cast your first instant or sorcery spell each turn, you may cast a spell with lesser mana value that shares a card type with it from your hand without paying its mana cost. If you don't, create First Mate Ragavan, a legendary 2/1 red Monkey Pirate creature token. It gains haste until end of turn.

March of the Machine (Rare)
Barbed Shocker
Barbed Shocker 3Red (4)
Creature — Insect (2/2)

Trample, haste

Whenever Barbed Shocker deals damage to a player, that player discards all the cards in their hand, then draws that many cards.

Magic: The Gathering—Conspiracy (Uncommon)
Other Versions
Time Spiral (Uncommon)
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