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Diluvian Primordial
Diluvian Primordial 5BlueBlue (7)
Creature — Avatar (5/5)

Flying

When Diluvian Primordial enters the battlefield, for each opponent, you may cast up to one target instant or sorcery card from that player's graveyard without paying its mana cost. If a card cast this way would be put into a graveyard this turn, exile it instead.

Gatecrash (Rare)
Jokulmorder
Jokulmorder 4BlueBlueBlue (7)
Creature — Leviathan (12/12)

Trample

Jokulmorder enters the battlefield tapped.

When Jokulmorder enters the battlefield, sacrifice it unless you sacrifice five lands.

Jokulmorder doesn't untap during your untap step.

Whenever you play an Island, you may untap Jokulmorder.

Coldsnap (Rare)
Luminate Primordial
Luminate Primordial 5WhiteWhite (7)
Creature — Avatar (4/7)

Vigilance

When Luminate Primordial enters the battlefield, for each opponent, exile up to one target creature that player controls and that player gains life equal to its power.

Gatecrash (Rare)
Molten Primordial
Molten Primordial 5RedRed (7)
Creature — Avatar (6/4)

Haste

When Molten Primordial enters the battlefield, for each opponent, gain control of up to one target creature that player controls until end of turn. Untap those creatures. They gain haste until end of turn.

Gatecrash (Rare)
Mordant Dragon
Mordant Dragon 3RedRedRed (6)
Creature — Dragon (5/5)

Flying

1Red: Mordant Dragon gets +1/+0 until end of turn.

Whenever Mordant Dragon deals combat damage to a player, you may have it deal that much damage to target creature that player controls.

Duel Decks: Knights vs. Dragons (Rare)
Other Versions
Worldwake (Rare)
Primordial Hydra
Primordial Hydra Variable ColorlessGreenGreen (2)
Creature — Hydra (0/0)

Primordial Hydra enters the battlefield with X +1/+1 counters on it.

At the beginning of your upkeep, double the number of +1/+1 counters on Primordial Hydra.

Primordial Hydra has trample as long as it has ten or more +1/+1 counters on it.

Magic 2013 (Mythic Rare)
Other Versions
Magic 2012 (Mythic Rare)
Primordial Mist
Primordial Mist 4Blue (5)
Enchantment

At the beginning of your end step, you may manifest the top card of your library. (Put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)

Exile a face-down permanent you control face up: You may play that card this turn. (You still pay its costs. Timing rules still apply.)

Commander 2018 (Rare)
Primordial Ooze
Primordial Ooze Red (1)
Creature — Ooze (1/1)

Primordial Ooze attacks each combat if able.

At the beginning of your upkeep, put a +1/+1 counter on Primordial Ooze. Then you may pay Variable Colorless, where X is the number of +1/+1 counters on it. If you don't, tap Primordial Ooze and it deals X damage to you.

Chronicles (Uncommon)
Other Versions
Fifth Edition (Uncommon)
Legends (Uncommon)
Primordial Sage
Primordial Sage 4GreenGreen (6)
Creature — Spirit (4/5)

Whenever you cast a creature spell, you may draw a card.

Commander Anthology (Rare)
Other Versions
Ravnica: City of Guilds (Rare)
Commander 2014 (Rare)
Primordial Wurm
Primordial Wurm 4GreenGreen (6)
Creature — Wurm (7/6)

Dominaria (Common)
Seal of Primordium
Seal of Primordium 1Green (2)
Enchantment

Sacrifice Seal of Primordium: Destroy target artifact or enchantment.

Modern Masters 2017 Edition (Common)
Other Versions
Planar Chaos (Common)
Sepulchral Primordial
Sepulchral Primordial 5BlackBlack (7)
Creature — Avatar (5/4)

Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.)

When Sepulchral Primordial enters the battlefield, for each opponent, you may put up to one target creature card from that player's graveyard onto the battlefield under your control.

Gatecrash (Rare)
Sylvan Primordial
Sylvan Primordial 5GreenGreen (7)
Creature — Avatar (6/8)

Reach

When Sylvan Primordial enters the battlefield, for each opponent, destroy target noncreature permanent that player controls. For each permanent destroyed this way, search your library for a Forest card and put that card onto the battlefield tapped. Then shuffle your library.

Gatecrash (Rare)
Ulvenwald Primordials
Ulvenwald Primordials (0)
Creature — Werewolf (5/5)

Green: Regenerate Ulvenwald Primordials.

At the beginning of each upkeep, if a player cast two or more spells last turn, transform Ulvenwald Primordials.

Innistrad (Uncommon)