Sonic Assault
 
Community Rating:
0.51.01.52.02.53.03.54.04.55.0
Community Rating: 5 / 5  (0 votes)
Card Name:
Sonic Assault
Mana Cost:
1BlueRed
Mana Value:
3
Types:
Instant
Card Text:
Tap target creature. Sonic Assault deals 2 damage to that creature's controller.
Jump-start (You may cast this card from your graveyard by discarding a card in addition to paying its other costs. Then exile this card.)
Flavor Text:
He heard stars and saw thunder.
Watermark:
Izzet
Expansion:
Rarity:
Common
Card Number:
199
Artist:
Rulings
10/5/2018 Sonic Assault can target a tapped creature. The creature can't be tapped again, but Sonic Assault still deals 2 damage to that creature's controller.
10/5/2018 If the target creature becomes an illegal target for Sonic Assault, the spell doesn't resolve. No player is dealt damage.
10/5/2018 You must still follow any timing restrictions and permissions when casting a spell with jump-start, including those based on the card's type. For instance, you can cast a sorcery using jump-start only when you could normally cast a sorcery.
10/5/2018 A spell cast using jump-start will always be exiled afterward, whether it resolves, it's countered, or it leaves the stack in some other way.
10/5/2018 If an effect allows you to pay an alternative cost rather than a spell's mana cost, you may pay that alternative cost when you jump-start a spell. You'll still discard a card as an additional cost to cast it.
10/5/2018 If a card with jump-start is put into your graveyard during your turn, you'll be able to cast it right away if it's legal to do so, before an opponent can take any actions.
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