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Æther Vial
Æther Vial 1 (1)
Artifact

At the beginning of your upkeep, you may put a charge counter on Æther Vial.

Tap: You may put a creature card with converted mana cost equal to the number of charge counters on Æther Vial from your hand onto the battlefield.

Modern Masters (Rare)
Other Versions
From the Vault: Relics (Mythic Rare)Darksteel (Uncommon)
Altar of Shadows
Altar of Shadows 7 (7)
Artifact

At the beginning of your precombat main phase, add Black to your mana pool for each charge counter on Altar of Shadows.

7, Tap: Destroy target creature. Then put a charge counter on Altar of Shadows.

Mirrodin (Rare)
Angelheart Vial
Angelheart Vial 5 (5)
Artifact

Whenever you're dealt damage, you may put that many charge counters on Angelheart Vial.

2, Tap, Remove four charge counters from Angelheart Vial: You gain 2 life and draw a card.

Rise of the Eldrazi (Rare)
Arcane Spyglass
Arcane Spyglass 4 (4)
Artifact

2, Tap, Sacrifice a land: Draw a card and put a charge counter on Arcane Spyglass.

Remove three charge counters from Arcane Spyglass: Draw a card.

Darksteel (Common)
Astral Cornucopia
Astral Cornucopia Variable ColorlessVariable ColorlessVariable Colorless (0)
Artifact

Astral Cornucopia enters the battlefield with X charge counters on it.

Tap: Choose a color. Add one mana of that color to your mana pool for each charge counter on Astral Cornucopia.

Born of the Gods (Rare)
Banshee's Blade
Banshee's Blade 2 (2)
Artifact — Equipment

Equipped creature gets +1/+1 for each charge counter on Banshee's Blade.

Whenever equipped creature deals combat damage, put a charge counter on Banshee's Blade.

Equip 2 (2: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.)

Mirrodin (Uncommon)
Baton of Courage
Baton of Courage 3 (3)
Artifact

Flash

Sunburst (This enters the battlefield with a charge counter on it for each color of mana spent to cast it.)

Remove a charge counter from Baton of Courage: Target creature gets +1/+1 until end of turn.

Fifth Dawn (Common)
Black Mana Battery
Black Mana Battery 4 (4)
Artifact

2, Tap: Put a charge counter on Black Mana Battery.

Tap, Remove any number of charge counters from Black Mana Battery: Add Black to your mana pool, then add an additional Black to your mana pool for each charge counter removed this way.

Fourth Edition (Rare)
Other Versions
Legends (Uncommon)
Black Market
Black Market 3BlackBlack (5)
Enchantment

Whenever a creature dies, put a charge counter on Black Market.

At the beginning of your precombat main phase, add Black to your mana pool for each charge counter on Black Market.

Mercadian Masques (Rare)
Blue Mana Battery
Blue Mana Battery 4 (4)
Artifact

2, Tap: Put a charge counter on Blue Mana Battery.

Tap, Remove any number of charge counters from Blue Mana Battery: Add Blue to your mana pool, then add an additional Blue to your mana pool for each charge counter removed this way.

Fourth Edition (Rare)
Other Versions
Legends (Uncommon)
Chalice of the Void
Chalice of the Void Variable ColorlessVariable Colorless (0)
Artifact

Chalice of the Void enters the battlefield with X charge counters on it.

Whenever a player casts a spell with converted mana cost equal to the number of charge counters on Chalice of the Void, counter that spell.

Modern Masters (Rare)
Other Versions
Mirrodin (Rare)
Chimeric Egg
Chimeric Egg 3 (3)
Artifact

Whenever an opponent casts a nonartifact spell, put a charge counter on Chimeric Egg.

Remove three charge counters from Chimeric Egg: Chimeric Egg becomes a 6/6 Construct artifact creature with trample until end of turn.

Darksteel (Uncommon)
Chimeric Mass
Chimeric Mass Variable Colorless (0)
Artifact

Chimeric Mass enters the battlefield with X charge counters on it.

1: Until end of turn, Chimeric Mass becomes a Construct artifact creature with "This creature's power and toughness are each equal to the number of charge counters on it."

Scars of Mirrodin (Rare)
Clearwater Goblet
Clearwater Goblet 5 (5)
Artifact

Sunburst (This enters the battlefield with a charge counter on it for each color of mana spent to cast it.)

At the beginning of your upkeep, you may gain life equal to the number of charge counters on Clearwater Goblet.

Fifth Dawn (Rare)
Coalition Relic
Coalition Relic 3 (3)
Artifact

Tap: Add one mana of any color to your mana pool.

Tap: Put a charge counter on Coalition Relic.

At the beginning of your precombat main phase, remove all charge counters from Coalition Relic. Add one mana of any color to your mana pool for each charge counter removed this way.

Duel Decks: Phyrexia vs. the Coalition (Rare)
Other Versions
Future Sight (Rare)
Conversion Chamber
Conversion Chamber 3 (3)
Artifact

2, Tap: Exile target artifact card from a graveyard. Put a charge counter on Conversion Chamber.

2, Tap, Remove a charge counter from Conversion Chamber: Put a 3/3 colorless Golem artifact creature token onto the battlefield.

New Phyrexia (Uncommon)
Coretapper
Coretapper 2 (2)
Artifact Creature — Myr (1/1)

Tap: Put a charge counter on target artifact.

Sacrifice Coretapper: Put two charge counters on target artifact.

Darksteel (Uncommon)
Culling Dais
Culling Dais 2 (2)
Artifact

Tap, Sacrifice a creature: Put a charge counter on Culling Dais.

1, Sacrifice Culling Dais: Draw a card for each charge counter on Culling Dais.

Scars of Mirrodin (Uncommon)
Darksteel Reactor
Darksteel Reactor 4 (4)
Artifact

Indestructible (Effects that say "destroy" don't destroy this artifact.)

At the beginning of your upkeep, you may put a charge counter on Darksteel Reactor.

When Darksteel Reactor has twenty or more charge counters on it, you win the game.

Darksteel (Rare)
Dismantle
Dismantle 2Red (3)
Sorcery

Destroy target artifact. If that artifact had counters on it, put that many +1/+1 counters or charge counters on an artifact you control.

Darksteel (Uncommon)
Door of Destinies
Door of Destinies 4 (4)
Artifact

As Door of Destinies enters the battlefield, choose a creature type.

Whenever you cast a spell of the chosen type, put a charge counter on Door of Destinies.

Creatures you control of the chosen type get +1/+1 for each charge counter on Door of Destinies.

Magic 2014 Core Set (Rare)
Other Versions
Morningtide (Rare)
Druids' Repository
Druids' Repository 1GreenGreen (3)
Enchantment

Whenever a creature you control attacks, put a charge counter on Druids' Repository.

Remove a charge counter from Druids' Repository: Add one mana of any color to your mana pool.

Avacyn Restored (Rare)
Energy Chamber
Energy Chamber 2 (2)
Artifact

At the beginning of your upkeep, choose one —

• Put a +1/+1 counter on target artifact creature.

• Put a charge counter on target noncreature artifact.

Duel Decks: Elspeth vs. Tezzeret (Uncommon)
Other Versions
Fifth Dawn (Uncommon)
Engineered Explosives
Engineered Explosives Variable Colorless (0)
Artifact

Sunburst (This enters the battlefield with a charge counter on it for each color of mana spent to cast it.)

2, Sacrifice Engineered Explosives: Destroy each nonland permanent with converted mana cost equal to the number of charge counters on Engineered Explosives.

Modern Masters (Rare)
Other Versions
Fifth Dawn (Rare)
Eternity Vessel
Eternity Vessel 6 (6)
Artifact

Eternity Vessel enters the battlefield with X charge counters on it, where X is your life total.

Landfall — Whenever a land enters the battlefield under your control, you may have your life total become the number of charge counters on Eternity Vessel.

Zendikar (Mythic Rare)
Everflowing Chalice
Everflowing Chalice 0 (0)
Artifact

Multikicker 2 (You may pay an additional 2 any number of times as you cast this spell.)

Everflowing Chalice enters the battlefield with a charge counter on it for each time it was kicked.

Tap: Add 1 to your mana pool for each charge counter on Everflowing Chalice.

Commander 2014 (Uncommon)
Other Versions
Archenemy (Uncommon)Duel Decks: Elspeth vs. Tezzeret (Uncommon)Worldwake (Uncommon)
Gemstone Array
Gemstone Array 4 (4)
Artifact

2: Put a charge counter on Gemstone Array.

Remove a charge counter from Gemstone Array: Add one mana of any color to your mana pool.

Fifth Dawn (Uncommon)
Golden Urn
Golden Urn 1 (1)
Artifact

At the beginning of your upkeep, you may put a charge counter on Golden Urn.

Tap, Sacrifice Golden Urn: You gain life equal to the number of charge counters on Golden Urn.

Scars of Mirrodin (Common)
Golem Foundry
Golem Foundry 3 (3)
Artifact

Whenever you cast an artifact spell, you may put a charge counter on Golem Foundry.

Remove three charge counters from Golem Foundry: Put a 3/3 colorless Golem artifact creature token onto the battlefield.

Scars of Mirrodin (Common)
Green Mana Battery
Green Mana Battery 4 (4)
Artifact

2, Tap: Put a charge counter on Green Mana Battery.

Tap, Remove any number of charge counters from Green Mana Battery: Add Green to your mana pool, then add an additional Green to your mana pool for each charge counter removed this way.

Fourth Edition (Rare)
Other Versions
Legends (Uncommon)
Gremlin Mine
Gremlin Mine 1 (1)
Artifact

1, Tap, Sacrifice Gremlin Mine: Gremlin Mine deals 4 damage to target artifact creature.

1, Tap, Sacrifice Gremlin Mine: Remove up to four charge counters from target noncreature artifact.

New Phyrexia (Common)
Grindclock
Grindclock 2 (2)
Artifact

Tap: Put a charge counter on Grindclock.

Tap: Target player puts the top X cards of his or her library into his or her graveyard, where X is the number of charge counters on Grindclock.

Magic 2015 Core Set (Rare)
Other Versions
Scars of Mirrodin (Rare)
Heliophial
Heliophial 5 (5)
Artifact

Sunburst (This enters the battlefield with a charge counter on it for each color of mana spent to cast it.)

2, Sacrifice Heliophial: Heliophial deals damage equal to the number of charge counters on it to target creature or player.

Fifth Dawn (Common)
Ice Cauldron
Ice Cauldron 4 (4)
Artifact

Variable Colorless, Tap: Put a charge counter on Ice Cauldron and exile a nonland card from your hand. You may cast that card for as long as it remains exiled. Note the type and amount of mana spent to pay this activation cost. Activate this ability only if there are no charge counters on Ice Cauldron.

Tap, Remove a charge counter from Ice Cauldron: Add Ice Cauldron's last noted type and amount of mana to your mana pool. Spend this mana only to cast the last card exiled with Ice Cauldron.

Masters Edition IV (Rare)
Other Versions
Ice Age (Rare)
Infused Arrows
Infused Arrows 4 (4)
Artifact

Sunburst (This enters the battlefield with a charge counter on it for each color of mana spent to cast it.)

Tap, Remove X charge counters from Infused Arrows: Target creature gets -X/-X until end of turn.

Fifth Dawn (Uncommon)
Ion Storm
Ion Storm 2Red (3)
Enchantment

1Red, Remove a +1/+1 counter or a charge counter from a permanent you control: Ion Storm deals 2 damage to target creature or player.

Fifth Dawn (Rare)
Jeweled Amulet
Jeweled Amulet 0 (0)
Artifact

1, Tap: Put a charge counter on Jeweled Amulet. Note the type of mana spent to pay this activation cost. Activate this ability only if there are no charge counters on Jeweled Amulet.

Tap, Remove a charge counter from Jeweled Amulet: Add one mana of Jeweled Amulet's last noted type to your mana pool.

Masters Edition II (Uncommon)
Other Versions
Ice Age (Uncommon)
Jinxed Choker
Jinxed Choker 3 (3)
Artifact

At the beginning of your end step, target opponent gains control of Jinxed Choker and puts a charge counter on it.

At the beginning of your upkeep, Jinxed Choker deals damage to you equal to the number of charge counters on it.

3: Put a charge counter on Jinxed Choker or remove one from it.

Mirrodin (Rare)
Kyren Toy
Kyren Toy 3 (3)
Artifact

1, Tap: Put a charge counter on Kyren Toy.

Tap, Remove X charge counters from Kyren Toy: Add Variable Colorless1 to your mana pool.

Mercadian Masques (Rare)
Lightning Coils
Lightning Coils 3 (3)
Artifact

Whenever a nontoken creature you control dies, put a charge counter on Lightning Coils.

At the beginning of your upkeep, if Lightning Coils has five or more charge counters on it, remove all of them from it and put that many 3/1 red Elemental creature tokens with haste onto the battlefield. Exile them at the beginning of the next end step.

Mirrodin (Rare)
Lightning Reaver
Lightning Reaver 3BlackRed (5)
Creature — Zombie Beast (3/3)

Haste; fear (This creature can't be blocked except by artifact creatures and/or black creatures.)

Whenever Lightning Reaver deals combat damage to a player, put a charge counter on it.

At the beginning of your end step, Lightning Reaver deals damage equal to the number of charge counters on it to each opponent.

Alara Reborn (Rare)
Lightning Storm
Lightning Storm 1RedRed (3)
Instant

Lightning Storm deals X damage to target creature or player, where X is 3 plus the number of charge counters on it.

Discard a land card: Put two charge counters on Lightning Storm. You may choose a new target for it. Any player may activate this ability but only if Lightning Storm is on the stack.

Coldsnap (Uncommon)
Lux Cannon
Lux Cannon 4 (4)
Artifact

Tap: Put a charge counter on Lux Cannon.

Tap, Remove three charge counters from Lux Cannon: Destroy target permanent.

Scars of Mirrodin (Mythic Rare)
Magistrate's Scepter
Magistrate's Scepter 3 (3)
Artifact

4, Tap: Put a charge counter on Magistrate's Scepter.

Tap, Remove three charge counters from Magistrate's Scepter: Take an extra turn after this one.

Mercadian Masques (Rare)
Mana Bloom
Mana Bloom Variable ColorlessGreen (1)
Enchantment

Mana Bloom enters the battlefield with X charge counters on it.

Remove a charge counter from Mana Bloom: Add one mana of any color to your mana pool. Activate this ability only once each turn.

At the beginning of your upkeep, if Mana Bloom has no charge counters on it, return it to its owner's hand.

Return to Ravnica (Rare)
Mana Cache
Mana Cache 1RedRed (3)
Enchantment

At the beginning of each player's end step, put a charge counter on Mana Cache for each untapped land that player controls.

Remove a charge counter from Mana Cache: Add 1 to your mana pool. Any player may activate this ability but only during his or her turn before the end step.

Nemesis (Rare)
Mirrodin's Core
Mirrodin's Core (0)
Land

Tap: Add 1 to your mana pool.

Tap: Put a charge counter on Mirrodin's Core.

Tap, Remove a charge counter from Mirrodin's Core: Add one mana of any color to your mana pool.

Magic: The Gathering—Conspiracy (Uncommon)
Other Versions
Darksteel (Uncommon)
Necrogen Censer
Necrogen Censer 3 (3)
Artifact

Necrogen Censer enters the battlefield with two charge counters on it.

Tap, Remove a charge counter from Necrogen Censer: Target player loses 2 life.

Scars of Mirrodin (Common)
Opaline Bracers
Opaline Bracers 4 (4)
Artifact — Equipment

Sunburst (This enters the battlefield with a charge counter on it for each color of mana spent to cast it.)

Equipped creature gets +X/+X, where X is the number of charge counters on Opaline Bracers.

Equip 2 (2: Attach to target creature you control. Equip only as a sorcery.)

Fifth Dawn (Common)
Orochi Hatchery
Orochi Hatchery Variable ColorlessVariable Colorless (0)
Artifact

Orochi Hatchery enters the battlefield with X charge counters on it.

5, Tap: Put a 1/1 green Snake creature token onto the battlefield for each charge counter on Orochi Hatchery.

Champions of Kamigawa (Rare)
Otherworld Atlas
Otherworld Atlas 4 (4)
Artifact

Tap: Put a charge counter on Otherworld Atlas.

Tap: Each player draws a card for each charge counter on Otherworld Atlas.

Avacyn Restored (Rare)
Pentad Prism
Pentad Prism 2 (2)
Artifact

Sunburst (This enters the battlefield with a charge counter on it for each color of mana spent to cast it.)

Remove a charge counter from Pentad Prism: Add one mana of any color to your mana pool.

Planechase (Common)
Other Versions
Fifth Dawn (Common)
Power Conduit
Power Conduit 2 (2)
Artifact

Tap, Remove a counter from a permanent you control: Choose one —

• Put a charge counter on target artifact.

• Put a +1/+1 counter on target creature.

Mirrodin (Uncommon)
Ratchet Bomb
Ratchet Bomb 2 (2)
Artifact

Tap: Put a charge counter on Ratchet Bomb.

Tap, Sacrifice Ratchet Bomb: Destroy each nonland permanent with converted mana cost equal to the number of charge counters on Ratchet Bomb.

Magic 2014 Core Set (Rare)
Other Versions
Scars of Mirrodin (Rare)
Red Mana Battery
Red Mana Battery 4 (4)
Artifact

2, Tap: Put a charge counter on Red Mana Battery.

Tap, Remove any number of charge counters from Red Mana Battery: Add Red to your mana pool, then add an additional Red to your mana pool for each charge counter removed this way.

Fourth Edition (Rare)
Other Versions
Legends (Uncommon)
Riptide Replicator
Riptide Replicator Variable Colorless4 (0)
Artifact

As Riptide Replicator enters the battlefield, choose a color and a creature type.

Riptide Replicator enters the battlefield with X charge counters on it.

4, Tap: Put an X/X creature token of the chosen color and type onto the battlefield, where X is the number of charge counters on Riptide Replicator.

Onslaught (Rare)
Serum Tank
Serum Tank 3 (3)
Artifact

Whenever Serum Tank or another artifact enters the battlefield, put a charge counter on Serum Tank.

3, Tap, Remove a charge counter from Serum Tank: Draw a card.

Planechase (Uncommon)
Other Versions
Mirrodin (Uncommon)
Shriekhorn
Shriekhorn 1 (1)
Artifact

Shriekhorn enters the battlefield with three charge counters on it.

Tap, Remove a charge counter from Shriekhorn: Target player puts the top two cards of his or her library into his or her graveyard.

Mirrodin Besieged (Common)
Shrine of Boundless Growth
Shrine of Boundless Growth 3 (3)
Artifact

At the beginning of your upkeep or whenever you cast a green spell, put a charge counter on Shrine of Boundless Growth.

Tap, Sacrifice Shrine of Boundless Growth: Add 1 to your mana pool for each charge counter on Shrine of Boundless Growth.

New Phyrexia (Uncommon)
Shrine of Burning Rage
Shrine of Burning Rage 2 (2)
Artifact

At the beginning of your upkeep or whenever you cast a red spell, put a charge counter on Shrine of Burning Rage.

3, Tap, Sacrifice Shrine of Burning Rage: Shrine of Burning Rage deals damage equal to the number of charge counters on it to target creature or player.

New Phyrexia (Uncommon)
Shrine of Limitless Power
Shrine of Limitless Power 3 (3)
Artifact

At the beginning of your upkeep or whenever you cast a black spell, put a charge counter on Shrine of Limitless Power.

4, Tap, Sacrifice Shrine of Limitless Power: Target player discards a card for each charge counter on Shrine of Limitless Power.

New Phyrexia (Uncommon)
Shrine of Loyal Legions
Shrine of Loyal Legions 2 (2)
Artifact

At the beginning of your upkeep or whenever you cast a white spell, put a charge counter on Shrine of Loyal Legions.

3, Tap, Sacrifice Shrine of Loyal Legions: Put a 1/1 colorless Myr artifact creature token onto the battlefield for each charge counter on Shrine of Loyal Legions.

Modern Event Deck 2014 (Uncommon)
Other Versions
New Phyrexia (Uncommon)
Shrine of Piercing Vision
Shrine of Piercing Vision 2 (2)
Artifact

At the beginning of your upkeep or whenever you cast a blue spell, put a charge counter on Shrine of Piercing Vision.

Tap, Sacrifice Shrine of Piercing Vision: Look at the top X cards of your library, where X is the number of charge counters on Shrine of Piercing Vision. Put one of those cards into your hand and the rest on the bottom of your library in any order.

New Phyrexia (Uncommon)
Sigil of Distinction
Sigil of Distinction Variable Colorless (0)
Artifact — Equipment

Sigil of Distinction enters the battlefield with X charge counters on it.

Equipped creature gets +1/+1 for each charge counter on Sigil of Distinction.

Equip—Remove a charge counter from Sigil of Distinction.

Shards of Alara (Rare)
Spawning Pit
Spawning Pit 2 (2)
Artifact

Sacrifice a creature: Put a charge counter on Spawning Pit.

1, Remove two charge counters from Spawning Pit: Put a 2/2 colorless Spawn artifact creature token onto the battlefield.

Darksteel (Uncommon)
Sphere of the Suns
Sphere of the Suns 2 (2)
Artifact

Sphere of the Suns enters the battlefield tapped and with three charge counters on it.

Tap, Remove a charge counter from Sphere of the Suns: Add one mana of any color to your mana pool.

Mirrodin Besieged (Uncommon)
Sphinx-Bone Wand
Sphinx-Bone Wand 7 (7)
Artifact

Whenever you cast an instant or sorcery spell, you may put a charge counter on Sphinx-Bone Wand. If you do, Sphinx-Bone Wand deals damage equal to the number of charge counters on it to target creature or player.

Duel Decks: Izzet vs. Golgari (Rare)
Other Versions
Rise of the Eldrazi (Rare)
Sun Droplet
Sun Droplet 2 (2)
Artifact

Whenever you're dealt damage, put that many charge counters on Sun Droplet.

At the beginning of each upkeep, you may remove a charge counter from Sun Droplet. If you do, you gain 1 life.

Commander 2013 Edition (Uncommon)
Other Versions
Archenemy (Uncommon)Mirrodin (Uncommon)
Surge Node
Surge Node 1 (1)
Artifact

Surge Node enters the battlefield with six charge counters on it.

1, Tap, Remove a charge counter from Surge Node: Put a charge counter on target artifact.

New Phyrexia (Uncommon)
Surrakar Spellblade
Surrakar Spellblade 1BlueBlue (3)
Creature — Surrakar (2/1)

Whenever you cast an instant or sorcery spell, you may put a charge counter on Surrakar Spellblade.

Whenever Surrakar Spellblade deals combat damage to a player, you may draw X cards, where X is the number of charge counters on it.

Rise of the Eldrazi (Rare)
Talon of Pain
Talon of Pain 4 (4)
Artifact

Whenever a source you control other than Talon of Pain deals damage to an opponent, put a charge counter on Talon of Pain.

Variable Colorless, Tap, Remove X charge counters from Talon of Pain: Talon of Pain deals X damage to target creature or player.

Darksteel (Uncommon)
Tendo Ice Bridge
Tendo Ice Bridge (0)
Land

Tendo Ice Bridge enters the battlefield with a charge counter on it.

Tap: Add 1 to your mana pool.

Tap, Remove a charge counter from Tendo Ice Bridge: Add one mana of any color to your mana pool.

Betrayers of Kamigawa (Rare)
Titan Forge
Titan Forge 3 (3)
Artifact

3, Tap: Put a charge counter on Titan Forge.

Tap, Remove three charge counters from Titan Forge: Put a 9/9 colorless Golem artifact creature token onto the battlefield.

Mirrodin Besieged (Rare)
Trigon of Corruption
Trigon of Corruption 4 (4)
Artifact

Trigon of Corruption enters the battlefield with three charge counters on it.

BlackBlack, Tap: Put a charge counter on Trigon of Corruption.

2, Tap, Remove a charge counter from Trigon of Corruption: Put a -1/-1 counter on target creature.

Scars of Mirrodin (Uncommon)
Trigon of Infestation
Trigon of Infestation 4 (4)
Artifact

Trigon of Infestation enters the battlefield with three charge counters on it.

GreenGreen, Tap: Put a charge counter on Trigon of Infestation.

2, Tap, Remove a charge counter from Trigon of Infestation: Put a 1/1 green Insect creature token with infect onto the battlefield.

Scars of Mirrodin (Uncommon)
Trigon of Mending
Trigon of Mending 2 (2)
Artifact

Trigon of Mending enters the battlefield with three charge counters on it.

WhiteWhite, Tap: Put a charge counter on Trigon of Mending.

2, Tap, Remove a charge counter from Trigon of Mending: Target player gains 3 life.

Scars of Mirrodin (Uncommon)
Trigon of Rage
Trigon of Rage 2 (2)
Artifact

Trigon of Rage enters the battlefield with three charge counters on it.

RedRed, Tap: Put a charge counter on Trigon of Rage.

2, Tap, Remove a charge counter from Trigon of Rage: Target creature gets +3/+0 until end of turn.

Scars of Mirrodin (Uncommon)
Trigon of Thought
Trigon of Thought 5 (5)
Artifact

Trigon of Thought enters the battlefield with three charge counters on it.

BlueBlue, Tap: Put a charge counter on Trigon of Thought.

2, Tap, Remove a charge counter from Trigon of Thought: Draw a card.

Scars of Mirrodin (Uncommon)
Tumble Magnet
Tumble Magnet 3 (3)
Artifact

Tumble Magnet enters the battlefield with three charge counters on it.

Tap, Remove a charge counter from Tumble Magnet: Tap target artifact or creature.

Scars of Mirrodin (Common)
Umezawa's Jitte
Umezawa's Jitte 2 (2)
Legendary Artifact — Equipment

Whenever equipped creature deals combat damage, put two charge counters on Umezawa's Jitte.

Remove a charge counter from Umezawa's Jitte: Choose one —

• Equipped creature gets +2/+2 until end of turn.

• Target creature gets -1/-1 until end of turn.

• You gain 2 life.

Equip 2

Betrayers of Kamigawa (Rare)
Vedalken Infuser
Vedalken Infuser 3Blue (4)
Creature — Vedalken Wizard (1/4)

At the beginning of your upkeep, you may put a charge counter on target artifact.

Mirrodin Besieged (Uncommon)
Ventifact Bottle
Ventifact Bottle 3 (3)
Artifact

Variable Colorless1, Tap: Put X charge counters on Ventifact Bottle. Activate this ability only any time you could cast a sorcery.

At the beginning of your precombat main phase, if Ventifact Bottle has a charge counter on it, tap it and remove all charge counters from it. Add 1 to your mana pool for each charge counter removed this way.

Mirage (Rare)
Vivid Crag
Vivid Crag (0)
Land

Vivid Crag enters the battlefield tapped with two charge counters on it.

Tap: Add Red to your mana pool.

Tap, Remove a charge counter from Vivid Crag: Add one mana of any color to your mana pool.

Commander 2013 Edition (Uncommon)
Other Versions
Modern Masters (Uncommon)Magic: The Gathering-Commander (Uncommon)Lorwyn (Uncommon)
Vivid Creek
Vivid Creek (0)
Land

Vivid Creek enters the battlefield tapped with two charge counters on it.

Tap: Add Blue to your mana pool.

Tap, Remove a charge counter from Vivid Creek: Add one mana of any color to your mana pool.

Commander 2013 Edition (Uncommon)
Other Versions
Modern Masters (Uncommon)Planechase 2012 Edition (Uncommon)Magic: The Gathering-Commander (Uncommon)Premium Deck Series: Slivers (Uncommon)Lorwyn (Uncommon)
Vivid Grove
Vivid Grove (0)
Land

Vivid Grove enters the battlefield tapped with two charge counters on it.

Tap: Add Green to your mana pool.

Tap, Remove a charge counter from Vivid Grove: Add one mana of any color to your mana pool.

Commander 2013 Edition (Uncommon)
Other Versions
Modern Masters (Uncommon)Magic: The Gathering-Commander (Uncommon)Premium Deck Series: Slivers (Uncommon)Lorwyn (Uncommon)
Vivid Marsh
Vivid Marsh (0)
Land

Vivid Marsh enters the battlefield tapped with two charge counters on it.

Tap: Add Black to your mana pool.

Tap, Remove a charge counter from Vivid Marsh: Add one mana of any color to your mana pool.

Commander 2013 Edition (Uncommon)
Other Versions
Modern Masters (Uncommon)Magic: The Gathering-Commander (Uncommon)Lorwyn (Uncommon)
Vivid Meadow
Vivid Meadow (0)
Land

Vivid Meadow enters the battlefield tapped with two charge counters on it.

Tap: Add White to your mana pool.

Tap, Remove a charge counter from Vivid Meadow: Add one mana of any color to your mana pool.

Modern Masters (Uncommon)
Other Versions
Magic: The Gathering-Commander (Uncommon)Lorwyn (Uncommon)
Volt Charge
Volt Charge 2Red (3)
Instant

Volt Charge deals 3 damage to target creature or player. Proliferate. (You choose any number of permanents and/or players with counters on them, then give each another counter of a kind already there.)

Duel Decks: Heroes vs. Monsters (Common)
Other Versions
New Phyrexia (Common)
White Mana Battery
White Mana Battery 4 (4)
Artifact

2, Tap: Put a charge counter on White Mana Battery.

Tap, Remove any number of charge counters from White Mana Battery: Add White to your mana pool, then add an additional White to your mana pool for each charge counter removed this way.

Fourth Edition (Rare)
Other Versions
Legends (Uncommon)