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Æther Vial
Æther Vial 1 (1)
Artifact

At the beginning of your upkeep, you may put a charge counter on Æther Vial.

Tap: You may put a creature card with converted mana cost equal to the number of charge counters on Æther Vial from your hand onto the battlefield.

Modern Masters (Rare)
Other Versions
From the Vault: Relics (Mythic Rare)Darksteel (Uncommon)
Altar of Shadows
Altar of Shadows 7 (7)
Artifact

At the beginning of your precombat main phase, add Black to your mana pool for each charge counter on Altar of Shadows.

7, Tap: Destroy target creature. Then put a charge counter on Altar of Shadows.

Mirrodin (Rare)
Angelheart Vial
Angelheart Vial 5 (5)
Artifact

Whenever you're dealt damage, you may put that many charge counters on Angelheart Vial.

2, Tap, Remove four charge counters from Angelheart Vial: You gain 2 life and draw a card.

Rise of the Eldrazi (Rare)
Arcane Spyglass
Arcane Spyglass 4 (4)
Artifact

2, Tap, Sacrifice a land: Draw a card and put a charge counter on Arcane Spyglass.

Remove three charge counters from Arcane Spyglass: Draw a card.

Darksteel (Common)
Astral Cornucopia
Astral Cornucopia Variable ColorlessVariable ColorlessVariable Colorless (0)
Artifact

Astral Cornucopia enters the battlefield with X charge counters on it.

Tap: Choose a color. Add one mana of that color to your mana pool for each charge counter on Astral Cornucopia.

Born of the Gods (Rare)
Banshee's Blade
Banshee's Blade 2 (2)
Artifact — Equipment

Equipped creature gets +1/+1 for each charge counter on Banshee's Blade.

Whenever equipped creature deals combat damage, put a charge counter on Banshee's Blade.

Equip 2 (2: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.)

Mirrodin (Uncommon)
Baton of Courage
Baton of Courage 3 (3)
Artifact

Flash

Sunburst (This enters the battlefield with a charge counter on it for each color of mana spent to cast it.)

Remove a charge counter from Baton of Courage: Target creature gets +1/+1 until end of turn.

Fifth Dawn (Common)
Black Mana Battery
Black Mana Battery 4 (4)
Artifact

2, Tap: Put a charge counter on Black Mana Battery.

Tap, Remove any number of charge counters from Black Mana Battery: Add Black to your mana pool, then add an additional Black to your mana pool for each charge counter removed this way.

Fourth Edition (Rare)
Other Versions
Legends (Uncommon)
Black Market
Black Market 3BlackBlack (5)
Enchantment

Whenever a creature dies, put a charge counter on Black Market.

At the beginning of your precombat main phase, add Black to your mana pool for each charge counter on Black Market.

Mercadian Masques (Rare)
Blue Mana Battery
Blue Mana Battery 4 (4)
Artifact

2, Tap: Put a charge counter on Blue Mana Battery.

Tap, Remove any number of charge counters from Blue Mana Battery: Add Blue to your mana pool, then add an additional Blue to your mana pool for each charge counter removed this way.

Fourth Edition (Rare)
Other Versions
Legends (Uncommon)
Chalice of the Void
Chalice of the Void Variable ColorlessVariable Colorless (0)
Artifact

Chalice of the Void enters the battlefield with X charge counters on it.

Whenever a player casts a spell with converted mana cost equal to the number of charge counters on Chalice of the Void, counter that spell.

Modern Masters (Rare)
Other Versions
Mirrodin (Rare)
Chimeric Egg
Chimeric Egg 3 (3)
Artifact

Whenever an opponent casts a nonartifact spell, put a charge counter on Chimeric Egg.

Remove three charge counters from Chimeric Egg: Chimeric Egg becomes a 6/6 Construct artifact creature with trample until end of turn.

Darksteel (Uncommon)
Chimeric Mass
Chimeric Mass Variable Colorless (0)
Artifact

Chimeric Mass enters the battlefield with X charge counters on it.

1: Until end of turn, Chimeric Mass becomes a Construct artifact creature with "This creature's power and toughness are each equal to the number of charge counters on it."

Scars of Mirrodin (Rare)
Clearwater Goblet
Clearwater Goblet 5 (5)
Artifact

Sunburst (This enters the battlefield with a charge counter on it for each color of mana spent to cast it.)

At the beginning of your upkeep, you may gain life equal to the number of charge counters on Clearwater Goblet.

Fifth Dawn (Rare)
Coalition Relic
Coalition Relic 3 (3)
Artifact

Tap: Add one mana of any color to your mana pool.

Tap: Put a charge counter on Coalition Relic.

At the beginning of your precombat main phase, remove all charge counters from Coalition Relic. Add one mana of any color to your mana pool for each charge counter removed this way.

Duel Decks: Phyrexia vs. the Coalition (Rare)
Other Versions
Future Sight (Rare)
Conversion Chamber
Conversion Chamber 3 (3)
Artifact

2, Tap: Exile target artifact card from a graveyard. Put a charge counter on Conversion Chamber.

2, Tap, Remove a charge counter from Conversion Chamber: Put a 3/3 colorless Golem artifact creature token onto the battlefield.

New Phyrexia (Uncommon)
Coretapper
Coretapper 2 (2)
Artifact Creature — Myr (1/1)

Tap: Put a charge counter on target artifact.

Sacrifice Coretapper: Put two charge counters on target artifact.

Darksteel (Uncommon)
Culling Dais
Culling Dais 2 (2)
Artifact

Tap, Sacrifice a creature: Put a charge counter on Culling Dais.

1, Sacrifice Culling Dais: Draw a card for each charge counter on Culling Dais.

Scars of Mirrodin (Uncommon)
Darksteel Reactor
Darksteel Reactor 4 (4)
Artifact

Indestructible (Effects that say "destroy" don't destroy this artifact.)

At the beginning of your upkeep, you may put a charge counter on Darksteel Reactor.

When Darksteel Reactor has twenty or more charge counters on it, you win the game.

Darksteel (Rare)
Dismantle
Dismantle 2Red (3)
Sorcery

Destroy target artifact. If that artifact had counters on it, put that many +1/+1 counters or charge counters on an artifact you control.

Darksteel (Uncommon)
Door of Destinies
Door of Destinies 4 (4)
Artifact

As Door of Destinies enters the battlefield, choose a creature type.

Whenever you cast a spell of the chosen type, put a charge counter on Door of Destinies.

Creatures you control of the chosen type get +1/+1 for each charge counter on Door of Destinies.

Magic 2014 Core Set (Rare)
Other Versions
Morningtide (Rare)
Druids' Repository
Druids' Repository 1GreenGreen (3)
Enchantment

Whenever a creature you control attacks, put a charge counter on Druids' Repository.

Remove a charge counter from Druids' Repository: Add one mana of any color to your mana pool.

Avacyn Restored (Rare)
Energy Chamber
Energy Chamber 2 (2)
Artifact

At the beginning of your upkeep, choose one — Put a +1/+1 counter on target artifact creature; or put a charge counter on target noncreature artifact.

Duel Decks: Elspeth vs. Tezzeret (Uncommon)
Other Versions
Fifth Dawn (Uncommon)
Engineered Explosives
Engineered Explosives Variable Colorless (0)
Artifact

Sunburst (This enters the battlefield with a charge counter on it for each color of mana spent to cast it.)

2, Sacrifice Engineered Explosives: Destroy each nonland permanent with converted mana cost equal to the number of charge counters on Engineered Explosives.

Modern Masters (Rare)
Other Versions
Fifth Dawn (Rare)
Eternity Vessel
Eternity Vessel 6 (6)
Artifact

Eternity Vessel enters the battlefield with X charge counters on it, where X is your life total.

Landfall — Whenever a land enters the battlefield under your control, you may have your life total become the number of charge counters on Eternity Vessel.

Zendikar (Mythic Rare)
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