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"Rumors of My Death . . ."
"Rumors of My Death . . ." 2Black (3)
Enchantment

3Black, Exile a permanent you control with a League of Dastardly Doom watermark: Return a permanent card with a League of Dastardly Doom watermark from your graveyard to the battlefield.

Unstable (Uncommon)
Abandon Hope
Abandon Hope Variable Colorless1Black (2)
Sorcery

As an additional cost to cast this spell, discard X cards.

Look at target opponent's hand and choose X cards from it. That player discards those cards.

Tempest (Uncommon)
Abandon Reason
Abandon Reason 2Red (3)
Instant

Up to two target creatures each get +1/+0 and gain first strike until end of turn.

Madness 1Red (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

Eldritch Moon (Uncommon)
Abandoned Outpost
Abandoned Outpost (0)
Land

Abandoned Outpost enters the battlefield tapped.

Tap: Add White.

Tap, Sacrifice Abandoned Outpost: Add one mana of any color.

Odyssey (Common)
Abandoned Sarcophagus
Abandoned Sarcophagus 3 (3)
Artifact

You may cast nonland cards with cycling from your graveyard.

If a card with cycling would be put into your graveyard from anywhere and it wasn't cycled, exile it instead.

Hour of Devastation (Rare)
Abduction
Abduction 2BlueBlue (4)
Enchantment — Aura

Enchant creature

When Abduction enters the battlefield, untap enchanted creature.

You control enchanted creature.

When enchanted creature dies, return that card to the battlefield under its owner's control.

Weatherlight (Uncommon)
Other Versions
Classic Sixth Edition (Uncommon)
Abhorrent Overlord
Abhorrent Overlord 5BlackBlack (7)
Creature — Demon (6/6)

Flying

When Abhorrent Overlord enters the battlefield, create a number of 1/1 black Harpy creature tokens with flying equal to your devotion to black. (Each Black in the mana costs of permanents you control counts toward your devotion to black.)

At the beginning of your upkeep, sacrifice a creature.

Theros (Rare)
Abnormal Endurance
Abnormal Endurance 1Black (2)
Instant

Until end of turn, target creature gets +2/+0 and gains "When this creature dies, return it to the battlefield tapped under its owner's control."

Core Set 2019 (Common)
Abolisher of Bloodlines
Abolisher of Bloodlines (0)
Creature — Eldrazi Vampire (6/5)

Flying

When this creature transforms into Abolisher of Bloodlines, target opponent sacrifices three creatures.

Eldritch Moon (Rare)
Abomination of Gudul
Abomination of Gudul 3BlackGreenBlue (6)
Creature — Horror (3/4)

Flying

Whenever Abomination of Gudul deals combat damage to a player, you may draw a card. If you do, discard a card.

Morph 2BlackGreenBlue (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

Khans of Tarkir (Common)
Aboshan, Cephalid Emperor
Aboshan, Cephalid Emperor 4BlueBlue (6)
Legendary Creature — Cephalid (3/3)

Tap an untapped Cephalid you control: Tap target permanent.

BlueBlueBlue: Tap all creatures without flying.

Odyssey (Rare)
Aboshan's Desire
Aboshan's Desire Blue (1)
Enchantment — Aura

Enchant creature

Enchanted creature has flying.

Threshold — Enchanted creature has shroud as long as seven or more cards are in your graveyard. (It can't be the target of spells or abilities.)

Odyssey (Common)
Abrade
Abrade 1Red (2)
Instant

Choose one —

• Abrade deals 3 damage to target creature.

• Destroy target artifact.

Hour of Devastation (Uncommon)
Abrupt Decay
Abrupt Decay BlackGreen (2)
Instant

This spell can't be countered.

Destroy target nonland permanent with converted mana cost 3 or less.

Guild Kit: Golgari (Rare)
Other Versions
Return to Ravnica (Rare)
Modern Masters 2017 Edition (Rare)
Abundance
Abundance 2GreenGreen (4)
Enchantment

If you would draw a card, you may instead choose land or nonland and reveal cards from the top of your library until you reveal a card of the chosen kind. Put that card into your hand and put all other cards revealed this way on the bottom of your library in any order.

Commander 2017 (Rare)
Other Versions
Urza's Saga (Rare)
Tenth Edition (Rare)
Duel Decks: Nissa vs. Ob Nixilis (Rare)
Abundant Growth
Abundant Growth Green (1)
Enchantment — Aura

Enchant land

When Abundant Growth enters the battlefield, draw a card.

Enchanted land has "Tap: Add one mana of any color."

Eternal Masters (Common)
Other Versions
Avacyn Restored (Common)
Abundant Maw
Abundant Maw 8 (8)
Creature — Eldrazi Leech (6/4)

Emerge 6Black (You may cast this spell by sacrificing a creature and paying the emerge cost reduced by that creature's converted mana cost.)

When you cast this spell, target opponent loses 3 life and you gain 3 life.

Eldritch Moon (Uncommon)
Abzan Advantage
Abzan Advantage 1White (2)
Instant

Target player sacrifices an enchantment. Bolster 1. (Choose a creature with the least toughness among creatures you control and put a +1/+1 counter on it.)

Fate Reforged (Common)
Abzan Ascendancy
Abzan Ascendancy WhiteBlackGreen (3)
Enchantment

When Abzan Ascendancy enters the battlefield, put a +1/+1 counter on each creature you control.

Whenever a nontoken creature you control dies, create a 1/1 white Spirit creature token with flying.

Khans of Tarkir (Rare)
Abzan Guide
Abzan Guide 3WhiteBlackGreen (6)
Creature — Human Warrior (4/4)

Lifelink (Damage dealt by this creature also causes you to gain that much life.)

Morph 2WhiteBlackGreen (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

Khans of Tarkir (Common)
Abzan Kin-Guard
Abzan Kin-Guard 3Green (4)
Creature — Human Warrior (3/3)

Abzan Kin-Guard has lifelink as long as you control a white or black permanent.

Fate Reforged (Uncommon)
Academy Drake
Academy Drake 2Blue (3)
Creature — Drake (2/2)

Kicker 4 (You may pay an additional 4 as you cast this spell.)

Flying

If Academy Drake was kicked, it enters the battlefield with two +1/+1 counters on it.

Dominaria (Common)
Academy Elite
Academy Elite 3Blue (4)
Creature — Human Wizard (0/0)

Academy Elite enters the battlefield with X +1/+1 counters on it, where X is the number of instant and sorcery cards in all graveyards.

2Blue, Remove a +1/+1 counter from Academy Elite: Draw a card, then discard a card.

Commander 2016 (Rare)
Other Versions
Magic: The Gathering—Conspiracy (Rare)
Vintage Masters (Rare)
Academy Journeymage
Academy Journeymage 4Blue (5)
Creature — Human Wizard (3/2)

This spell costs 1 less to cast if you control a Wizard.

When Academy Journeymage enters the battlefield, return target creature an opponent controls to its owner's hand.

Dominaria (Common)
Academy Raider
Academy Raider 2Red (3)
Creature — Human Warrior (1/1)

Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.)

Whenever Academy Raider deals combat damage to a player, you may discard a card. If you do, draw a card.

Magic 2014 Core Set (Common)
Academy Rector
Academy Rector 3White (4)
Creature — Human Cleric (1/2)

When Academy Rector dies, you may exile it. If you do, search your library for an enchantment card, put that card onto the battlefield, then shuffle your library.

Urza's Destiny (Rare)
Academy Researchers
Academy Researchers 1BlueBlue (3)
Creature — Human Wizard (2/2)

When Academy Researchers enters the battlefield, you may put an Aura card from your hand onto the battlefield attached to Academy Researchers.

Tenth Edition (Uncommon)
Other Versions
Urza's Saga (Uncommon)
Academy Ruins
Academy Ruins (0)
Legendary Land

Tap: Add Colorless.

1Blue, Tap: Put target artifact card from your graveyard on top of your library.

Modern Masters (Rare)
Other Versions
Time Spiral (Rare)
Accelerated Mutation
Accelerated Mutation 3GreenGreen (5)
Instant

Target creature gets +X/+X until end of turn, where X is the highest converted mana cost among permanents you control.

Scourge (Common)
Accessories to Murder
Accessories to Murder (0)
Artifact — Contraption

Whenever you crank Accessories to Murder, target creature gets +X/+0 until end of turn, where X is the number of creatures you control.

Unstable (Uncommon)
Accomplished Automaton
Accomplished Automaton 7 (7)
Artifact Creature — Construct (5/7)

Fabricate 1 (When this creature enters the battlefield, put a +1/+1 counter on it or create a 1/1 colorless Servo artifact creature token.)

Kaladesh (Common)
Accorder Paladin
Accorder Paladin 1White (2)
Creature — Human Knight (3/1)

Battle cry (Whenever this creature attacks, each other attacking creature gets +1/+0 until end of turn.)

Mirrodin Besieged (Uncommon)
Accorder's Shield
Accorder's Shield 0 (0)
Artifact — Equipment

Equipped creature gets +0/+3 and has vigilance. (Attacking doesn't cause it to tap.)

Equip 3 (3: Attach to target creature you control. Equip only as a sorcery.)

Magic 2014 Core Set (Uncommon)
Other Versions
Scars of Mirrodin (Common)
Accumulated Knowledge
Accumulated Knowledge 1Blue (2)
Instant

Draw a card, then draw cards equal to the number of cards named Accumulated Knowledge in all graveyards.

Masters 25 (Common)
Other Versions
Nemesis (Common)
Duel Decks: Elspeth vs. Kiora (Common)
Accursed Centaur
Accursed Centaur Black (1)
Creature — Zombie Centaur (2/2)

When Accursed Centaur enters the battlefield, sacrifice a creature.

Onslaught (Common)
Accursed Horde
Accursed Horde 3Black (4)
Creature — Zombie (3/3)

1Black: Target attacking Zombie gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it. If its toughness is 0 or less, it's still put into its owner's graveyard.)

Hour of Devastation (Uncommon)
Accursed Spirit
Accursed Spirit 3Black (4)
Creature — Spirit (3/2)

Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.)

Magic 2015 Core Set (Common)
Other Versions
Magic 2014 Core Set (Common)
Accursed Witch
Accursed Witch 3Black (4)
Creature — Human Shaman (4/2)

Spells your opponents cast that target Accursed Witch cost 1 less to cast.

When Accursed Witch dies, return it to the battlefield transformed under your control attached to target opponent.

Shadows over Innistrad (Uncommon)
Acid Rain
Acid Rain 3Blue (4)
Sorcery

Destroy all Forests.

Masters Edition IV (Rare)
Other Versions
Legends (Rare)
Acid Web Spider
Acid Web Spider 3GreenGreen (5)
Creature — Spider (3/5)

Reach

When Acid Web Spider enters the battlefield, you may destroy target Equipment.

Scars of Mirrodin (Uncommon)
Acidic Dagger
Acidic Dagger 4 (4)
Artifact

4, Tap: Whenever target creature deals combat damage to a non-Wall creature this turn, destroy that non-Wall creature. When the targeted creature leaves the battlefield this turn, sacrifice Acidic Dagger. Activate this ability only before blockers are declared.

Mirage (Rare)
Acidic Slime
Acidic Slime 3GreenGreen (5)
Creature — Ooze (2/2)

Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)

When Acidic Slime enters the battlefield, destroy target artifact, enchantment, or land.

Commander 2018 (Uncommon)
Other Versions
Magic 2010 (Uncommon)
Magic 2011 (Uncommon)
Magic: The Gathering-Commander (Uncommon)
Magic 2012 (Uncommon)
Magic 2013 (Uncommon)
Commander 2013 Edition (Uncommon)
Duel Decks: Jace vs. Vraska (Uncommon)
Commander 2015 (Uncommon)
Commander Anthology (Uncommon)
Commander Anthology 2018 (Uncommon)
Acidic Sliver
Acidic Sliver BlackRed (2)
Creature — Sliver (2/2)

All Slivers have "2, Sacrifice this permanent: This permanent deals 2 damage to any target."

Tempest Remastered (Uncommon)
Other Versions
Stronghold (Uncommon)
Premium Deck Series: Slivers (Uncommon)
Acidic Soil
Acidic Soil 2Red (3)
Sorcery

Acidic Soil deals damage to each player equal to the number of lands they control.

Urza's Saga (Uncommon)
Acid-Spewer Dragon
Acid-Spewer Dragon 5Black (6)
Creature — Dragon (3/3)

Flying, deathtouch

Megamorph 5BlackBlack (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)

When Acid-Spewer Dragon is turned face up, put a +1/+1 counter on each other Dragon creature you control.

Dragons of Tarkir (Uncommon)
Acolyte of Xathrid
Acolyte of Xathrid Black (1)
Creature — Human Cleric (0/1)

1Black, Tap: Target player loses 1 life.

Magic 2010 (Common)
Acolyte's Reward
Acolyte's Reward 1White (2)
Instant

Prevent the next X damage that would be dealt to target creature this turn, where X is your devotion to white. If damage is prevented this way, Acolyte's Reward deals that much damage to any target. (Each White in the mana costs of permanents you control counts toward your devotion to white.)

Born of the Gods (Uncommon)
Acridian
Acridian 1Green (2)
Creature — Insect (2/4)

Echo 1Green (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)

Urza's Saga (Common)
Ad Nauseam
Ad Nauseam 3BlackBlack (5)
Instant

Reveal the top card of your library and put that card into your hand. You lose life equal to its converted mana cost. You may repeat this process any number of times.

Shards of Alara (Rare)
Adamant Will
Adamant Will 1White (2)
Instant

Target creature gets +2/+2 and gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)

Dominaria (Common)
Adamaro, First to Desire
Adamaro, First to Desire 1RedRed (3)
Legendary Creature — Spirit (*/*)

Adamaro, First to Desire's power and toughness are each equal to the number of cards in the hand of the opponent with the most cards in hand.

Saviors of Kamigawa (Rare)
Adanto Vanguard
Adanto Vanguard 1White (2)
Creature — Vampire Soldier (1/1)

As long as Adanto Vanguard is attacking, it gets +2/+0.

Pay 4 life: Adanto Vanguard gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)

Ixalan (Uncommon)
Adanto, the First Fort
Adanto, the First Fort (0)
Legendary Land

(Transforms from Legion's Landing.)

Tap: Add White.

2White, Tap: Create a 1/1 white Vampire creature token with lifelink.

Ixalan (Rare)
Adaptive Automaton
Adaptive Automaton 3 (3)
Artifact Creature — Construct (2/2)

As Adaptive Automaton enters the battlefield, choose a creature type.

Adaptive Automaton is the chosen type in addition to its other types.

Other creatures you control of the chosen type get +1/+1.

Explorers of Ixalan (Rare)
Other Versions
Magic 2012 (Rare)
Adaptive Snapjaw
Adaptive Snapjaw 4Green (5)
Creature — Lizard Beast (6/2)

Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)

Gatecrash (Common)
Adarkar Sentinel
Adarkar Sentinel 5 (5)
Artifact Creature — Soldier (3/3)

1: Adarkar Sentinel gets +0/+1 until end of turn.

Masters Edition II (Common)
Other Versions
Ice Age (Uncommon)
Adarkar Unicorn
Adarkar Unicorn 1WhiteWhite (3)
Creature — Unicorn (2/2)

Tap: Add Blue or ColorlessBlue. Spend this mana only to pay cumulative upkeep costs.

Ice Age (Common)
Adarkar Valkyrie
Adarkar Valkyrie 4WhiteWhite (6)
Snow Creature — Angel (4/5)

Flying, vigilance

Tap: When target creature other than Adarkar Valkyrie dies this turn, return that card to the battlefield under your control.

Commander 2018 (Rare)
Other Versions
Coldsnap (Rare)
Modern Masters (Rare)
Commander 2014 (Rare)
Adarkar Wastes
Adarkar Wastes (0)
Land

Tap: Add Colorless.

Tap: Add White or Blue. Adarkar Wastes deals 1 damage to you.

Tenth Edition (Rare)
Other Versions
Fifth Edition (Rare)
Classic Sixth Edition (Rare)
Seventh Edition (Rare)
Ninth Edition (Rare)
Ice Age (Rare)
Adarkar Windform
Adarkar Windform 4Blue (5)
Snow Creature — Illusion (3/3)

Flying

1Snow: Target creature loses flying until end of turn. (Snow can be paid with one mana from a snow permanent.)

Coldsnap (Uncommon)
Adder-Staff Boggart
Adder-Staff Boggart 1Red (2)
Creature — Goblin Warrior (2/1)

When Adder-Staff Boggart enters the battlefield, clash with an opponent. If you win, put a +1/+1 counter on Adder-Staff Boggart. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher converted mana cost.)

Lorwyn (Common)
Addle
Addle 1Black (2)
Sorcery

Choose a color. Target player reveals their hand and you choose a card of that color from it. That player discards that card.

Vintage Masters (Common)
Other Versions
Invasion (Uncommon)
Adeliz, the Cinder Wind
Adeliz, the Cinder Wind 1BlueRed (3)
Legendary Creature — Human Wizard (2/2)

Flying, haste

Whenever you cast an instant or sorcery spell, Wizards you control get +1/+1 until end of turn.

Dominaria (Uncommon)
Admiral Beckett Brass
Admiral Beckett Brass 1BlueBlackRed (4)
Legendary Creature — Human Pirate (3/3)

Other Pirates you control get +1/+1.

At the beginning of your end step, gain control of target nonland permanent controlled by a player who was dealt combat damage by three or more Pirates this turn.

Ixalan (Mythic Rare)
Admiral's Order
Admiral's Order 1BlueBlue (3)
Instant

Raid — If you attacked with a creature this turn, you may pay Blue rather than pay this spell's mana cost.

Counter target spell.

Rivals of Ixalan (Rare)
Admonition Angel
Admonition Angel 3WhiteWhiteWhite (6)
Creature — Angel (6/6)

Flying

Landfall — Whenever a land enters the battlefield under your control, you may exile target nonland permanent other than Admonition Angel.

When Admonition Angel leaves the battlefield, return all cards exiled with it to the battlefield under their owners' control.

Worldwake (Mythic Rare)
Adorable Kitten
Adorable Kitten White (1)
Host Creature — Cat (1/1)

When this creature enters the battlefield, roll a six-sided die. You gain life equal to the result.

Unstable (Common)
Adorned Pouncer
Adorned Pouncer 1White (2)
Creature — Cat (1/1)

Double strike

Eternalize 3WhiteWhite (3WhiteWhite, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Cat with no mana cost. Eternalize only as a sorcery.)

Hour of Devastation (Rare)
Adriana, Captain of the Guard
Adriana, Captain of the Guard 3RedWhite (5)
Legendary Creature — Human Knight (4/4)

Melee (Whenever this creature attacks, it gets +1/+1 until end of turn for each opponent you attacked with a creature this combat.)

Other creatures you control have melee. (If a creature has multiple instances of melee, each triggers separately.)

Conspiracy: Take the Crown (Rare)
Adun Oakenshield
Adun Oakenshield BlackRedGreen (3)
Legendary Creature — Human Knight (1/2)

BlackRedGreen, Tap: Return target creature card from your graveyard to your hand.

Masters Edition (Rare)
Other Versions
Legends (Rare)
Advance Scout
Advance Scout 1White (2)
Creature — Human Soldier Scout (1/1)

First strike

White: Target creature gains first strike until end of turn.

Battle Royale Box Set (Common)
Other Versions
Tempest (Common)
Advanced Hoverguard
Advanced Hoverguard 3Blue (4)
Creature — Drone (2/2)

Flying

Blue: Advanced Hoverguard gains shroud until end of turn. (It can't be the target of spells or abilities.)

Fifth Dawn (Common)
Advanced Stitchwing
Advanced Stitchwing 3BlueBlue (5)
Creature — Zombie Horror (3/4)

Flying

2Blue, Discard two cards: Return Advanced Stitchwing from your graveyard to the battlefield tapped.

Eldritch Moon (Uncommon)
Advent of the Wurm
Advent of the Wurm 1GreenGreenWhite (4)
Instant

Create a 5/5 green Wurm creature token with trample.

Guild Kit: Selesnya (Rare)
Other Versions
Dragon's Maze (Rare)
Modern Masters 2017 Edition (Rare)
Adventurers' Guildhouse
Adventurers' Guildhouse (0)
Land

Green legendary creatures you control have "bands with other legendary creatures." (Any legendary creatures can attack in a band as long as at least one has "bands with other legendary creatures." Bands are blocked as a group. If at least two legendary creatures you control, one of which has "bands with other legendary creatures," are blocking or being blocked by the same creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)

Legends (Uncommon)
Adventuring Gear
Adventuring Gear 1 (1)
Artifact — Equipment

Landfall — Whenever a land enters the battlefield under your control, equipped creature gets +2/+2 until end of turn.

Equip 1 (1: Attach to target creature you control. Equip only as a sorcery.)

Zendikar (Common)
Adventurous Impulse
Adventurous Impulse Green (1)
Sorcery

Look at the top three cards of your library. You may reveal a creature or land card from among them and put it into your hand. Put the rest on the bottom of your library in any order.

Dominaria (Common)
Adverse Conditions
Adverse Conditions 3Blue (4)
Instant

Devoid (This card has no color.)

Tap up to two target creatures. Those creatures don't untap during their controller's next untap step. Create a 1/1 colorless Eldrazi Scion creature token. It has "Sacrifice this creature: Add Colorless."

Battle for Zendikar (Uncommon)
Advice from the Fae
Advice from the Fae Two or BlueTwo or BlueTwo or Blue (6)
Sorcery

(Two or Blue can be paid with any two mana or with Blue. This card's converted mana cost is 6.)

Look at the top five cards of your library. If you control more creatures than each other player, put two of those cards into your hand. Otherwise, put one of them into your hand. Then put the rest on the bottom of your library in any order.

Shadowmoor (Uncommon)
Advocate of the Beast
Advocate of the Beast 2Green (3)
Creature — Elf Shaman (2/3)

At the beginning of your end step, put a +1/+1 counter on target Beast creature you control.

Magic 2014 Core Set (Common)
Aegis of the Gods
Aegis of the Gods 1White (2)
Enchantment Creature — Human Soldier (2/1)

You have hexproof. (You can't be the target of spells or abilities your opponents control.)

Journey into Nyx (Rare)
Aerial Guide
Aerial Guide 2Blue (3)
Creature — Drake (2/2)

Flying

Whenever Aerial Guide attacks, another target attacking creature gains flying until end of turn.

Hour of Devastation (Common)
Aerial Modification
Aerial Modification 4White (5)
Enchantment — Aura

Enchant creature or Vehicle

As long as enchanted permanent is a Vehicle, it's a creature in addition to its other types.

Enchanted creature gets +2/+2 and has flying.

Aether Revolt (Uncommon)
Aerial Predation
Aerial Predation 2Green (3)
Instant

Destroy target creature with flying. You gain 2 life.

Iconic Masters (Common)
Other Versions
Return to Ravnica (Common)
Aerial Responder
Aerial Responder 1WhiteWhite (3)
Creature — Dwarf Soldier (2/3)

Flying, vigilance, lifelink

Archenemy: Nicol Bolas (Uncommon)
Other Versions
Kaladesh (Uncommon)
Aeronaut Admiral
Aeronaut Admiral 3White (4)
Creature — Human Pilot (3/1)

Flying

Vehicles you control have flying.

Aether Revolt (Uncommon)
Aesthir Glider
Aesthir Glider 3 (3)
Artifact Creature — Bird Construct (2/1)

Flying

Aesthir Glider can't block.

Dominaria (Common)
Other Versions
Alliances (Common)
Masters Edition IV (Common)
Æther Adept (Aether Adept)
Æther Adept (Aether Adept) 1BlueBlue (3)
Creature — Human Wizard (2/2)

When Aether Adept enters the battlefield, return target creature to its owner's hand.

Duel Decks: Jace vs. Vraska (Common)
Other Versions
Magic 2011 (Common)
Magic 2012 (Common)
Aether Herder
Aether Herder 3Green (4)
Creature — Elf Artificer Druid (3/3)

When Aether Herder enters the battlefield, you get EnergyEnergy (two energy counters).

Whenever Aether Herder attacks, you may pay EnergyEnergy. If you do, create a 1/1 colorless Servo artifact creature token.

Aether Revolt (Common)
Aether Meltdown
Aether Meltdown 1Blue (2)
Enchantment — Aura

Flash (You may cast this spell any time you could cast an instant.)

Enchant creature or Vehicle

When Aether Meltdown enters the battlefield, you get EnergyEnergy (two energy counters).

Enchanted permanent gets -4/-0.

Kaladesh (Uncommon)
Æther Tide (Aether Tide)
Æther Tide (Aether Tide) Variable ColorlessBlue (1)
Sorcery

As an additional cost to cast this spell, discard X creature cards.

Return X target creatures to their owners' hands.

Exodus (Common)
Aether Tradewinds
Aether Tradewinds 2Blue (3)
Instant

Return target permanent you control and target permanent you don't control to their owners' hands.

Kaladesh (Common)
Other Versions
Worldwake (Common)
Magic: The Gathering—Conspiracy (Common)
Aetherborn Marauder
Aetherborn Marauder 3Black (4)
Creature — Aetherborn Rogue (2/2)

Flying, lifelink

When Aetherborn Marauder enters the battlefield, move any number of +1/+1 counters from other permanents you control onto Aetherborn Marauder.

Kaladesh (Uncommon)
Aethergeode Miner
Aethergeode Miner 1White (2)
Creature — Dwarf Scout (3/1)

Whenever Aethergeode Miner attacks, you get EnergyEnergy (two energy counters).

Pay EnergyEnergy: Exile Aethergeode Miner, then return it to the battlefield under its owner's control.

Aether Revolt (Rare)
Aethershield Artificer
Aethershield Artificer 3White (4)
Creature — Dwarf Artificer (3/3)

At the beginning of combat on your turn, target artifact creature you control gets +2/+2 and gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)

Core Set 2019 (Uncommon)
Aetherstream Leopard
Aetherstream Leopard 2Green (3)
Creature — Cat (2/3)

Trample

When Aetherstream Leopard enters the battlefield, you get Energy (an energy counter).

Whenever Aetherstream Leopard attacks, you may pay Energy. If you do, it gets +2/+0 until end of turn.

Aether Revolt (Common)
Aethertide Whale
Aethertide Whale 4BlueBlue (6)
Creature — Whale (6/4)

Flying

When Aethertide Whale enters the battlefield, you get EnergyEnergyEnergyEnergyEnergyEnergy (six energy counters).

Pay EnergyEnergyEnergyEnergy: Return Aethertide Whale to its owner's hand.

Aether Revolt (Rare)
Aethertorch Renegade
Aethertorch Renegade 2Red (3)
Creature — Human Rogue (1/2)

When Aethertorch Renegade enters the battlefield, you get EnergyEnergyEnergyEnergy (four energy counters).

Tap, Pay EnergyEnergy: Aethertorch Renegade deals 1 damage to target creature.

Tap, Pay EnergyEnergyEnergyEnergyEnergyEnergyEnergyEnergy: Aethertorch Renegade deals 6 damage to target player or planeswalker.

Kaladesh (Uncommon)
Aetherwind Basker
Aetherwind Basker 4GreenGreenGreen (7)
Creature — Lizard (7/7)

Trample

Whenever Aetherwind Basker enters the battlefield or attacks, you get Energy (an energy counter) for each creature you control.

Pay Energy: Aetherwind Basker gets +1/+1 until end of turn.

Aether Revolt (Mythic Rare)
Affa Guard Hound
Affa Guard Hound 2White (3)
Creature — Hound (2/2)

Flash (You may cast this spell any time you could cast an instant.)

When Affa Guard Hound enters the battlefield, target creature gets +0/+3 until end of turn.

Conspiracy: Take the Crown (Uncommon)
Other Versions
Rise of the Eldrazi (Uncommon)
Duel Decks: Zendikar vs. Eldrazi (Uncommon)
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