SEARCH:

+h (11974)

<<  202122232425262728293031323334 > >>
Search Criteria
Updating... Updating search parameters...
 Search Result Options
    Name (asc)   >    
  • Additional Sort:

Display:
Dromoka, the Eternal
Dromoka, the Eternal 3GreenWhite (5)
Legendary Creature — Dragon (5/5)

Flying

Whenever a Dragon you control attacks, bolster 2. (Choose a creature with the least toughness among creatures you control and put two +1/+1 counters on it.)

Commander 2017 (Rare)
Other Versions
Fate Reforged (Rare)
Drop of Honey
Drop of Honey Green (1)
Enchantment

At the beginning of your upkeep, destroy the creature with the least power. It can't be regenerated. If two or more creatures are tied for least power, you choose one of them.

When there are no creatures on the battlefield, sacrifice Drop of Honey.

Masters Edition IV (Rare)
Other Versions
Arabian Nights (Rare)
Dross Harvester
Dross Harvester 1BlackBlack (3)
Creature — Horror (4/4)

Protection from white

At the beginning of your end step, you lose 4 life.

Whenever a creature dies, you gain 2 life.

Commander Legends: Battle for Baldur's Gate (Rare)
Other Versions
Mirrodin (Rare)
Dross Hopper
Dross Hopper 1Black (2)
Creature — Phyrexian Insect Horror (2/1)

Sacrifice a creature: Dross Hopper gains flying until end of turn.

Scars of Mirrodin (Common)
Drought
Drought 2WhiteWhite (4)
Enchantment

At the beginning of your upkeep, sacrifice Drought unless you pay WhiteWhite.

Spells cost an additional "Sacrifice a Swamp" to cast for each black mana symbol in their mana costs.

Activated abilities cost an additional "Sacrifice a Swamp" to activate for each black mana symbol in their activation costs.

Ice Age (Uncommon)
Drover of the Mighty
Drover of the Mighty 1Green (2)
Creature — Human Druid (1/1)

Drover of the Mighty gets +2/+2 as long as you control a Dinosaur.

Tap: Add one mana of any color.

The Lost Caverns of Ixalan Commander (Uncommon)
Other Versions
Ixalan (Uncommon)
Jumpstart (Uncommon)
Drown in Filth
Drown in Filth BlackGreen (2)
Sorcery

Choose target creature. Mill four cards, then that creature gets -1/-1 until end of turn for each land card in your graveyard.

Guild Kit: Golgari (Common)
Other Versions
Dragon's Maze (Common)
Drown in Ichor
Drown in Ichor 1Black (2)
Sorcery

Target creature gets -4/-4 until end of turn. Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

Phyrexia: All Will Be One (Uncommon)
Drown in Shapelessness
Drown in Shapelessness 1Blue (2)
Instant

Return target creature to its owner's hand.

Global Series: Jiang Yanggu and Mu Yanling (Common)
Drown in the Loch
Drown in the Loch BlueBlack (2)
Instant

Choose one —

• Counter target spell with mana value less than or equal to the number of cards in its controller's graveyard.

• Destroy target creature with mana value less than or equal to the number of cards in its controller's graveyard.

Special Guests (Mythic Rare)
Other Versions
Throne of Eldraine (Uncommon)
Commander Legends: Battle for Baldur's Gate (Uncommon)
Drowner of Hope
Drowner of Hope 5Blue (6)
Creature — Eldrazi (5/5)

Devoid (This card has no color.)

When Drowner of Hope enters the battlefield, create two 1/1 colorless Eldrazi Scion creature tokens. They have "Sacrifice this creature: Add Colorless."

Sacrifice an Eldrazi Scion: Tap target creature.

Modern Horizons 3 Commander (Rare)
Other Versions
Battle for Zendikar (Rare)
Drowner of Truth
Drowner of Truth 5Green or BlueGreen or Blue (7)
Creature — Eldrazi (7/6)

Devoid (This card has no color.)

When you cast this spell, if Colorless was spent to cast it, create two 0/1 colorless Eldrazi Spawn creature tokens with "Sacrifice this creature: Add Colorless."

Modern Horizons 3 (Uncommon)
Drownyard Behemoth
Drownyard Behemoth 9 (9)
Creature — Eldrazi Crab (5/7)

Flash (You may cast this spell any time you could cast an instant.)

Emerge 7Blue (You may cast this spell by sacrificing a creature and paying the emerge cost reduced by that creature's mana value.)

Drownyard Behemoth has hexproof as long as it entered the battlefield this turn.

Shadows Over Innistrad Remastered (Uncommon)
Other Versions
Eldritch Moon (Uncommon)
Druid of Horns
Druid of Horns 3Green (4)
Creature — Human Druid (2/3)

Whenever you cast an Aura spell that targets Druid of Horns, create a 3/3 green Beast creature token.

Core Set 2019 (Uncommon)
Druid of the Anima
Druid of the Anima 1Green (2)
Creature — Elf Druid (1/1)

Tap: Add Red, Green, or White.

Shards of Alara (Common)
Druid of the Cowl
Druid of the Cowl 1Green (2)
Creature — Elf Druid (1/3)

Tap: Add Green.

Kaladesh Remastered (Common)
Other Versions
Aether Revolt (Common)
Core Set 2019 (Common)
Druid of the Emerald Grove
Druid of the Emerald Grove 3Green (4)
Creature — Dwarf Druid (2/2)

When Druid of the Emerald Grove enters the battlefield, search your library for up to two basic land cards and reveal them, then roll a d20.

9 or less | Put those cards into your hand, then shuffle.

10–19 | Put one of those cards onto the battlefield tapped and the other into your hand, then shuffle.

20+ | Put those cards onto the battlefield tapped, then shuffle.

Alchemy Horizons: Baldur's Gate (Uncommon)
Other Versions
Commander Legends: Battle for Baldur's Gate (Common)
Druid of the Sacred Beaker
Druid of the Sacred Beaker 2Green (3)
Creature — Deer Bird Ape Druid (2/2)

Tap: Add Green for each Crossbreed Labs watermark among permanents you control.

Unstable (Uncommon)
Druidic Satchel
Druidic Satchel 3 (3)
Artifact

2, Tap: Reveal the top card of your library. If it's a creature card, create a 1/1 green Saproling creature token. If it's a land card, put that card onto the battlefield under your control. If it's a noncreature, nonland card, you gain 2 life.

Commander 2021 (Rare)
Other Versions
Magic 2012 (Rare)
Commander 2013 Edition (Rare)
Drumhunter
Drumhunter 3Green (4)
Creature — Human Druid Warrior (2/2)

At the beginning of your end step, if you control a creature with power 5 or greater, you may draw a card.

Tap: Add Colorless.

Commander 2013 Edition (Uncommon)
Other Versions
Shards of Alara (Uncommon)
Dryad of the Ilysian Grove
Dryad of the Ilysian Grove 2Green (3)
Enchantment Creature — Nymph Dryad (2/4)

You may play an additional land on each of your turns.

Lands you control are every basic land type in addition to their other types.

Modern Horizons 3 Commander (Rare)
Other Versions
Theros Beyond Death (Rare)
Commander Masters (Rare)
Dryad Sophisticate
Dryad Sophisticate 1Green (2)
Creature — Dryad (2/1)

Nonbasic landwalk (This creature can't be blocked as long as defending player controls a nonbasic land.)

Guildpact (Uncommon)
Dual Shot
Dual Shot Red (1)
Instant

Dual Shot deals 1 damage to each of up to two target creatures.

Ixalan (Common)
Other Versions
Shadows over Innistrad (Common)
Dubious Challenge
Dubious Challenge 3Green (4)
Sorcery

Look at the top ten cards of your library, exile up to two creature cards from among them, then shuffle. Target opponent may choose one of the exiled cards and put it onto the battlefield under their control. Put the rest onto the battlefield under your control.

Kaladesh (Rare)
Duchess, Wayward Tavernkeep
Duchess, Wayward Tavernkeep 3Red (4)
Legendary Creature — Human Citizen (4/3)

Hunters for Hire — Whenever a creature you control deals combat damage to a player, put a quest counter on it.

1, Remove a quest counter from a permanent you control: Create a Junk token. (It's an artifact with "Tap, Sacrifice this artifact: Exile the top card of your library. You may play that card this turn. Activate only as a sorcery.")

Magic The Gathering—Fallout (Rare)
Dueling Coach
Dueling Coach 3White (4)
Creature — Human Monk (2/2)

When Dueling Coach enters the battlefield, put a +1/+1 counter on target creature.

4White, Tap: Put a +1/+1 counter on each creature you control with a +1/+1 counter on it.

Strixhaven: School of Mages (Uncommon)
Duelist of Deep Faith
Duelist of Deep Faith 1White (2)
Creature — Phyrexian Soldier (2/2)

Toxic 1 (Players dealt combat damage by this creature also get a poison counter.)

As long as it's your turn, Duelist of Deep Faith has first strike.

Phyrexia: All Will Be One (Common)
Duelist of the Mind
Duelist of the Mind 1Blue (2)
Creature — Human Advisor (*/3)

Flying, vigilance

Duelist of the Mind's power is equal to the number of cards you've drawn this turn.

Whenever you commit a crime, you may draw a card. If you do, discard a card. This ability triggers only once each turn.

Outlaws of Thunder Junction (Rare)
Duelist's Heritage
Duelist's Heritage 2White (3)
Enchantment

Whenever one or more creatures attack, you may have target attacking creature gain double strike until end of turn.

Murders at Karlov Manor Commander (Rare)
Other Versions
Commander 2016 (Rare)
Commander Anthology 2018 (Rare)
Jumpstart (Rare)
Commander 2021 (Rare)
Streets of New Capenna Commander (Rare)
Duergar Hedge-Mage
Duergar Hedge-Mage 2Red or White (3)
Creature — Dwarf Shaman (2/2)

When Duergar Hedge-Mage enters the battlefield, if you control two or more Mountains, you may destroy target artifact.

When Duergar Hedge-Mage enters the battlefield, if you control two or more Plains, you may destroy target enchantment.

March of the Machine Commander (Uncommon)
Other Versions
Eventide (Uncommon)
Planechase (Uncommon)
Magic: The Gathering-Commander (Uncommon)
Commander Anthology (Uncommon)
Duh
Duh Black (1)
Instant

Destroy target creature with reminder text. (Reminder text is any italicized text in parentheses that explains rules you already know.)

Unsanctioned (Common)
Other Versions
Unhinged (Common)
Dukhara Peafowl
Dukhara Peafowl 4 (4)
Artifact Creature — Bird (2/4)

Blue: Dukhara Peafowl gains flying until end of turn.

Kaladesh Remastered (Common)
Other Versions
Kaladesh (Common)
Dukhara Scavenger
Dukhara Scavenger 5Black (6)
Creature — Crocodile (4/6)

When Dukhara Scavenger enters the battlefield, you may put target artifact or creature card from your graveyard on top of your library.

Kaladesh (Common)
Dune Chanter
Dune Chanter 2Green (3)
Creature — Plant Druid (2/3)

Reach

Lands you control and land cards you own that aren't on the battlefield are Deserts in addition to their other types.

Lands you control have "Tap: Add one mana of any color."

Tap: Mill two cards. You gain 1 life for each land card milled this way.

Outlaws of Thunder Junction Commander (Rare)
Dune-Brood Nephilim
Dune-Brood Nephilim BlackRedGreenWhite (4)
Creature — Nephilim (3/3)

Whenever Dune-Brood Nephilim deals combat damage to a player, create a 1/1 colorless Sand creature token for each land you control.

Guildpact (Rare)
Dunes of the Dead
Dunes of the Dead (0)
Land — Desert

Tap: Add Colorless.

When Dunes of the Dead is put into a graveyard from the battlefield, create a 2/2 black Zombie creature token.

Outlaws of Thunder Junction Commander (Uncommon)
Other Versions
Hour of Devastation (Uncommon)
Dungeon of the Mad Mage
Dungeon of the Mad Mage (0)
Dungeon

Yawning Portal — You gain 1 life. (Leads to: Dungeon Level)

Dungeon Level — Scry 1. (Leads to: Goblin Bazaar, Twisted Caverns)

Goblin Bazaar — Create a Treasure token. (Leads to: Lost Level)

Twisted Caverns — Target creature can't attack until your next turn. (Leads to: Lost Level)

Lost Level — Scry 2. (Leads to: Runestone Caverns, Muiral's Graveyard)

Runestone Caverns — Exile the top two cards of your library. You may play them. (Leads to: Deep Mines)

Muiral's Graveyard — Create two 1/1 black Skeleton creature tokens. (Leads to: Deep Mines)

Deep Mines — Scry 3. (Leads to: Mad Wizard's Lair)

Mad Wizard's Lair — Draw three cards and reveal them. You may cast one of them without paying its mana cost.

Adventures in the Forgotten Realms (Common)
Dungeon Shade
Dungeon Shade 3Black (4)
Creature — Shade Spirit (1/1)

Flying

Black: Dungeon Shade gets +1/+1 until end of turn.

Tempest Remastered (Common)
Other Versions
Stronghold (Common)
Durable Handicraft
Durable Handicraft 1Green (2)
Enchantment

Whenever a creature enters the battlefield under your control, you may pay 1. If you do, put a +1/+1 counter on that creature.

5Green, Sacrifice Durable Handicraft: Put a +1/+1 counter on each creature you control.

Kaladesh (Uncommon)
Durkwood Baloth
Durkwood Baloth 4GreenGreen (6)
Creature — Beast (5/5)

Suspend 5—Green (Rather than cast this card from your hand, you may pay Green and exile it with five time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost. It has haste.)

Time Spiral Remastered (Common)
Other Versions
Time Spiral (Common)
Modern Masters (Common)
Iconic Masters (Common)
Durnan of the Yawning Portal
Durnan of the Yawning Portal 3Green (4)
Legendary Creature — Human Warrior (3/3)

Whenever Durnan attacks, look at the top four cards of your library. You may exile a creature card from among them. Put the rest on the bottom of your library in any order. For as long as that card remains exiled, you may cast it. That spell has undaunted. (It costs 1​ less to cast for each opponent.)

Choose a Background (You can have a Background as a second commander.)

Commander Legends: Battle for Baldur's Gate (Mythic Rare)
Dusk Charger
Dusk Charger 3Black (4)
Creature — Horse (3/3)

Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)

Dusk Charger gets +2/+2 as long as you have the city's blessing.

Rivals of Ixalan (Common)
Dusk Legion Dreadnought
Dusk Legion Dreadnought 5 (5)
Artifact — Vehicle (4/6)

Vigilance

Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.)

Ixalan (Uncommon)
Dusk Urchins
Dusk Urchins 2Black (3)
Creature — Ouphe (4/3)

Whenever Dusk Urchins attacks or blocks, put a -1/-1 counter on it.

When Dusk Urchins dies, draw a card for each -1/-1 counter on it.

Shadowmoor (Rare)
Duskana, the Rage Mother
Duskana, the Rage Mother 2RedGreenWhite (5)
Legendary Creature — Bear (5/5)

When Duskana, the Rage Mother enters the battlefield, draw a card for each creature you control with base power and toughness 2/2.

Whenever a creature you control with base power and toughness 2/2 attacks, it gets +3/+3 until end of turn.

Murders at Karlov Manor Commander (Mythic Rare)
Duskborne Skymarcher
Duskborne Skymarcher White (1)
Creature — Vampire Cleric (1/1)

Flying

White, Tap: Target attacking Vampire gets +1/+1 until end of turn.

Ixalan (Uncommon)
Duskhunter Bat
Duskhunter Bat 1Black (2)
Creature — Bat (1/1)

Bloodthirst 1 (If an opponent was dealt damage this turn, this creature enters the battlefield with a +1/+1 counter on it.)

Flying

Modern Masters 2015 Edition (Common)
Other Versions
Magic 2012 (Common)
Duel Decks: Sorin vs. Tibalt (Common)
Duskmantle, House of Shadow
Duskmantle, House of Shadow (0)
Land

Tap: Add Colorless.

BlueBlack, Tap: Target player mills a card.

Ravnica: City of Guilds (Uncommon)
Duskshell Crawler
Duskshell Crawler 1Green (2)
Creature — Insect (0/3)

When Duskshell Crawler enters the battlefield, put a +1/+1 counter on target creature.

Each creature you control with a +1/+1 counter on it has trample.

Ravnica Clue Edition (Common)
Other Versions
Modern Horizons 2 (Common)
Jumpstart 2022 (Common)
Duskwatch Recruiter
Duskwatch Recruiter 1Green (2)
Creature — Human Warrior Werewolf (2/2)

2Green: Look at the top three cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in any order.

At the beginning of each upkeep, if no spells were cast last turn, transform Duskwatch Recruiter.

Shadows Over Innistrad Remastered (Uncommon)
Other Versions
Shadows over Innistrad (Uncommon)
Dutiful Thrull
Dutiful Thrull White (1)
Creature — Thrull (1/1)

Black: Regenerate Dutiful Thrull.

Gatecrash (Common)
Dwarfhold Champion
Dwarfhold Champion 1White (2)
Creature — Dwarf Warrior (3/1)

As long as Dwarfhold Champion is equipped, it gets +0/+2.

Adventures in the Forgotten Realms (Common)
Dwarven Forge-Chanter
Dwarven Forge-Chanter 1Red (2)
Creature — Dwarf Wizard (1/3)

Ward—Pay 2 life. (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays 2 life.)

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)

The Brothers' War (Common)
Dwarven Hammer
Dwarven Hammer 2Red (3)
Artifact — Equipment

When Dwarven Hammer enters the battlefield, you may pay 2. If you do, create a 2/1 red Dwarf Berserker creature token, then attach Dwarven Hammer to it.

Equipped creature gets +3/+0 and has trample.

Equip 3

Commander Masters (Common)
Other Versions
Kaldheim (Uncommon)
Dwarven Hold
Dwarven Hold (0)
Land

Dwarven Hold enters the battlefield tapped.

You may choose not to untap Dwarven Hold during your untap step.

At the beginning of your upkeep, if Dwarven Hold is tapped, put a storage counter on it.

Tap, Remove any number of storage counters from Dwarven Hold: Add Red for each storage counter removed this way.

Fallen Empires (Rare)
Other Versions
Fifth Edition (Rare)
Dwarven Lightsmith
Dwarven Lightsmith 5White (6)
Creature — Dwarf Cleric (3/4)

Assist (Another player can pay up to 5 of this spell's cost.)

When Dwarven Lightsmith enters the battlefield, creatures your team controls get +1/+1 until end of turn.

Battlebond (Common)
Dwarven Scorcher
Dwarven Scorcher Red (1)
Creature — Dwarf (1/1)

Sacrifice Dwarven Scorcher: Dwarven Scorcher deals 1 damage to target creature unless that creature's controller has Dwarven Scorcher deal 2 damage to them.

Judgment (Common)
Dwarven Shrine
Dwarven Shrine 1RedRed (3)
Enchantment

Whenever a player casts a spell, Dwarven Shrine deals X damage to that player, where X is twice the number of cards in all graveyards with the same name as that spell.

Odyssey (Rare)
Dwarven Thaumaturgist
Dwarven Thaumaturgist 2Red (3)
Creature — Dwarf Shaman (1/2)

Tap: Switch target creature's power and toughness until end of turn.

Weatherlight (Rare)
Dwarven Weaponsmith
Dwarven Weaponsmith 1Red (2)
Creature — Dwarf Artificer (1/1)

Tap, Sacrifice an artifact: Put a +1/+1 counter on target creature. Activate only during your upkeep.

Antiquities (Uncommon)
Other Versions
Revised Edition (Uncommon)
Dwell on the Past
Dwell on the Past Green (1)
Sorcery

Target player shuffles up to four target cards from their graveyard into their library.

Torment (Uncommon)
Dying Wish
Dying Wish 1Black (2)
Enchantment — Aura

Enchant creature you control

When enchanted creature dies, target player loses X life and you gain X life, where X is its power.

Gatecrash (Uncommon)
Dynacharge
Dynacharge Red (1)
Instant

Target creature you control gets +2/+0 until end of turn.

Overload 2Red (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")

Modern Masters 2017 Edition (Common)
Other Versions
Return to Ravnica (Common)
Dynaheir, Invoker Adept
Dynaheir, Invoker Adept 1BlueRedWhite (4)
Legendary Creature — Human Wizard (4/4)

Haste

You may activate abilities of other creatures you control as though those creatures had haste.

Tap: When you next activate an ability that isn't a mana ability this turn by spending four or more mana to activate it, copy that ability. You may choose new targets for the copy.

Commander Legends: Battle for Baldur's Gate (Rare)
Eagle of the Watch
Eagle of the Watch 2White (3)
Creature — Bird (2/1)

Flying, vigilance

Magic Origins (Common)
Other Versions
Journey into Nyx (Common)
Eagles of the North
Eagles of the North 5White (6)
Creature — Bird Soldier (3/3)

Flying

When Eagles of the North enters the battlefield, creatures you control get +1/+0 and gain first strike until end of turn.

Plainscycling 1 (1, Discard this card: Search your library for a Plains card, reveal it, put it into your hand, then shuffle.)

The Lord of the Rings: Tales of Middle Earth (Common)
Early Harvest
Early Harvest 1GreenGreen (3)
Instant

Target player untaps all basic lands they control.

Mirage (Rare)
Other Versions
Classic Sixth Edition (Rare)
Seventh Edition (Rare)
Ninth Edition (Rare)
Earnest Fellowship
Earnest Fellowship 1White (2)
Enchantment

Each creature has protection from its colors.

Odyssey (Rare)
Heaven // Earth (Earth)
Heaven // Earth (Earth) Variable ColorlessRedRed (2)
Sorcery

Aftermath (Cast this spell only from your graveyard. Then exile it.)

Earth deals X damage to each creature without flying.

Outlaws of Thunder Junction Commander (Rare)
Other Versions
Amonkhet (Rare)
Amonkhet Remastered (Rare)
March of the Machine Commander (Rare)
Earth Elemental
Earth Elemental 3RedRed (5)
Creature — Elemental (4/5)

Battlebond (Common)
Other Versions
Limited Edition Alpha (Uncommon)
Limited Edition Beta (Uncommon)
Unlimited Edition (Uncommon)
Revised Edition (Uncommon)
Fourth Edition (Uncommon)
Tenth Edition (Uncommon)
Starter 1999 (Uncommon)
Iconic Masters (Common)
Earth Rift
Earth Rift 3Red (4)
Sorcery

Destroy target land.

Flashback 5RedRed (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Odyssey (Common)
Earth Servant
Earth Servant 5Red (6)
Creature — Elemental (4/4)

Earth Servant gets +0/+1 for each Mountain you control.

Duel Decks: Venser vs. Koth (Uncommon)
Other Versions
Magic 2011 (Uncommon)
Earth Surge
Earth Surge 3Green (4)
Enchantment

Each land gets +2/+2 as long as it's a creature.

Guildpact (Rare)
Earth Tremor
Earth Tremor 3Red (4)
Instant

Earth Tremor deals damage to target creature or planeswalker equal to the number of lands you control.

Commander Legends: Battle for Baldur's Gate (Common)
Earthbind
Earthbind Red (1)
Enchantment — Aura

Enchant creature

When Earthbind enters the battlefield, if enchanted creature has flying, Earthbind deals 2 damage to that creature and Earthbind gains "Enchanted creature loses flying."

Revised Edition (Common)
Other Versions
Limited Edition Alpha (Common)
Limited Edition Beta (Common)
Unlimited Edition (Common)
Earthblighter
Earthblighter 1Black (2)
Creature — Human Cleric (1/1)

2Black, Tap, Sacrifice a Goblin: Destroy target land.

Legions (Uncommon)
Earthbrawn
Earthbrawn 1Green (2)
Instant

Target creature gets +3/+3 until end of turn.

Reinforce 1—1Green (1Green, Discard this card: Put a +1/+1 counter on target creature.)

Morningtide (Common)
Earthcraft
Earthcraft 1Green (2)
Enchantment

Tap an untapped creature you control: Untap target basic land.

Tempest (Rare)
Earth-Cult Elemental
Earth-Cult Elemental 4RedRed (6)
Creature — Elemental (6/6)

Siege Monster — When Earth-Cult Elemental enters the battlefield, roll a d20.

1–9 | Each player sacrifices a permanent.

10–19 | Each opponent sacrifices a permanent.

20 | Each opponent sacrifices two permanents.

Alchemy Horizons: Baldur's Gate (Common)
Other Versions
Adventures in the Forgotten Realms (Common)
Earthen Arms
Earthen Arms 1Green (2)
Sorcery

Put two +1/+1 counters on target permanent.

Awaken 4—6Green (If you cast this spell for 6Green, also put four +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)

Battle for Zendikar (Common)
Earthen Goo
Earthen Goo 2Red (3)
Creature — Ooze (2/2)

Trample

Cumulative upkeep Red or Green (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

Earthen Goo gets +1/+1 for each age counter on it.

Coldsnap (Uncommon)
Earthlink
Earthlink 3BlackRedGreen (6)
Enchantment

At the beginning of your upkeep, sacrifice Earthlink unless you pay 2.

Whenever a creature dies, that creature's controller sacrifices a land.

Masters Edition II (Rare)
Other Versions
Ice Age (Rare)
Earthlore
Earthlore Green (1)
Enchantment — Aura

Enchant land you control

Tap enchanted land: Target blocking creature gets +1/+2 until end of turn. Activate only if enchanted land is untapped.

Ice Age (Common)
Earth-Origin Yak
Earth-Origin Yak 3White (4)
Creature — Ox (2/4)

When Earth-Origin Yak enters the battlefield, creatures you control get +1/+1 until end of turn.

Global Series: Jiang Yanggu and Mu Yanling (Common)
Earthquake
Earthquake Variable ColorlessRed (1)
Sorcery

Earthquake deals X damage to each creature without flying and each player.

The Lord of the Rings: Tales of Middle Earth Commander (Rare)
Other Versions
Limited Edition Alpha (Rare)
Limited Edition Beta (Rare)
Unlimited Edition (Rare)
Revised Edition (Rare)
Fourth Edition (Rare)
Fifth Edition (Rare)
Classic Sixth Edition (Rare)
Seventh Edition (Rare)
Portal (Rare)
Portal Second Age (Rare)
Magic 2010 (Rare)
Magic: The Gathering-Commander (Rare)
Commander 2015 (Rare)
Commander Anthology (Rare)
Commander 2017 (Rare)
Commander Anthology 2018 (Rare)
Earthquake Dragon
Earthquake Dragon 14Green (15)
Creature — Elemental Dragon (10/10)

This spell costs Variable Colorless less to cast, where X is the total mana value of Dragons you control.

Flying, trample

2Green, Sacrifice a land: Return Earthquake Dragon from your graveyard to your hand.

Alchemy Horizons: Baldur's Gate (Rare)
Other Versions
Commander Legends: Battle for Baldur's Gate (Rare)
Earthshaker
Earthshaker 4RedRed (6)
Creature — Spirit (4/5)

Whenever you cast a Spirit or Arcane spell, Earthshaker deals 2 damage to each creature without flying.

Champions of Kamigawa (Uncommon)
Earthshaker Dreadmaw
Earthshaker Dreadmaw 4GreenGreen (6)
Creature — Dinosaur (6/6)

Trample

When Earthshaker Dreadmaw enters the battlefield, draw a card for each other Dinosaur you control.

The Lost Caverns of Ixalan (Uncommon)
Earthshaker Giant
Earthshaker Giant 4GreenGreen (6)
Creature — Giant Druid (6/6)

Trample

When Earthshaker Giant enters the battlefield, other creatures you control get +3/+3 and gain trample until end of turn.

Game Night 2019 (Mythic Rare)
Earthshaker Khenra
Earthshaker Khenra 1Red (2)
Creature — Jackal Warrior (2/1)

Haste

When Earthshaker Khenra enters the battlefield, target creature with power less than or equal to Earthshaker Khenra's power can't block this turn.

Eternalize 4RedRed (4RedRed, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Jackal Warrior with no mana cost. Eternalize only as a sorcery.)

Amonkhet Remastered (Rare)
Other Versions
Hour of Devastation (Rare)
Earthshaking Si
Earthshaking Si 5Green (6)
Creature — Beast (5/5)

Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)

Global Series: Jiang Yanggu and Mu Yanling (Common)
Eastfarthing Farmer
Eastfarthing Farmer 2White (3)
Creature — Halfling Peasant (2/3)

When Eastfarthing Farmer enters the battlefield, create a Food token. When you do, target creature you control gets +1/+1 until end of turn for each Food you control. (A Food token is an artifact with "2, Tap, Sacrifice this artifact: You gain 3 life.")

The Lord of the Rings: Tales of Middle Earth (Common)
Eaten by Piranhas
Eaten by Piranhas 1Blue (2)
Enchantment — Aura

Flash

Enchant creature

Enchanted creature loses all abilities and is a black Skeleton creature with base power and toughness 1/1. (It loses all other card types and creature types.)

The Lost Caverns of Ixalan (Uncommon)
Eater of Hope
Eater of Hope 5BlackBlack (7)
Creature — Demon (6/4)

Flying

Black, Sacrifice another creature: Regenerate Eater of Hope.

2Black, Sacrifice two other creatures: Destroy target creature.

Innistrad: Midnight Hunt Commander (Rare)
Other Versions
Born of the Gods (Rare)
Commander 2015 (Rare)
Commander Anthology (Rare)
Eater of the Dead
Eater of the Dead 4Black (5)
Creature — Horror (3/4)

0: If Eater of the Dead is tapped, exile target creature card from a graveyard and untap Eater of the Dead.

Masters Edition (Uncommon)
Other Versions
The Dark (Uncommon)
Ebon Stronghold
Ebon Stronghold (0)
Land

Ebon Stronghold enters the battlefield tapped.

Tap: Add Black.

Tap, Sacrifice Ebon Stronghold: Add BlackBlack.

Premium Deck Series: Graveborn (Uncommon)
Other Versions
Fifth Edition (Uncommon)
Classic Sixth Edition (Uncommon)
Fallen Empires (Uncommon)
Beatdown Box Set (Uncommon)
Masters Edition II (Uncommon)
Ebondeath, Dracolich
Ebondeath, Dracolich 2BlackBlack (4)
Legendary Creature — Zombie Dragon (5/2)

Flash

Flying

Ebondeath, Dracolich enters the battlefield tapped.

You may cast Ebondeath, Dracolich from your graveyard if a creature not named Ebondeath, Dracolich died this turn.

Adventures in the Forgotten Realms (Mythic Rare)
Ebony Charm
Ebony Charm Black (1)
Instant

Choose one —

• Target opponent loses 1 life and you gain 1 life.

• Exile up to three target cards from a single graveyard.

• Target creature gains fear until end of turn. (It can't be blocked except by artifact creatures and/or black creatures.)

Mirage (Common)
Ebony Horse
Ebony Horse 3 (3)
Artifact

2, Tap: Untap target attacking creature you control. Prevent all combat damage that would be dealt to and dealt by that creature this turn.

Masters Edition IV (Common)
Other Versions
Revised Edition (Rare)
Fourth Edition (Rare)
Arabian Nights (Rare)
Ebony Rhino
Ebony Rhino 7 (7)
Artifact Creature — Rhino (4/5)

Trample

Masters Edition IV (Common)
Other Versions
Homelands (Common)
<< 202122232425262728293031323334 > >>
We have updated our privacy policy. Click the link to learn more.

Gatherer works better in the Companion app!

Continue