+magemark, +magemark (5)
Enchant creature
Creatures you control that are enchanted get +1/+1.
Whenever a creature you control that's enchanted becomes blocked, it gets +1/+1 until end of turn for each creature blocking it.
Creatures you control that are enchanted get +1/+1 and have first strike.
Flash
Creatures you control that are enchanted get +1/+1 and can't be blocked except by creatures with defender.
If a creature you control that's enchanted would die, return it to its owner's hand instead.
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