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Abandon Reason
Abandon Reason 2Red (3)
Instant

Up to two target creatures each get +1/+0 and gain first strike until end of turn.

Madness 1Red (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

Eldritch Moon (Uncommon)
Act of Treason
Act of Treason 2Red (3)
Sorcery

Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. (It can attack and Tap this turn.)

Ravnica Remastered (Common)
Other Versions
Magic 2010 (Uncommon)
Magic 2011 (Common)
Magic 2012 (Common)
Gatecrash (Common)
Magic 2014 Core Set (Common)
Duel Decks: Speed vs. Cunning (Common)
Khans of Tarkir (Common)
Magic Origins (Common)
Masters 25 (Common)
Core Set 2019 (Common)
Ravnica Allegiance (Common)
Core Set 2020 (Common)
Jumpstart (Common)
Reason // Believe (Believe)
Reason // Believe (Believe) 4Green (5)
Sorcery

Aftermath (Cast this spell only from your graveyard. Then exile it.)

Look at the top card of your library. You may put it onto the battlefield if it's a creature card. If you don't, put it into your hand.

Amonkhet Remastered (Rare)
Other Versions
Hour of Devastation (Rare)
Might Beyond Reason
Might Beyond Reason 3Green (4)
Instant

Put two +1/+1 counters on target creature.

Delirium — Put three +1/+1 counters on that creature instead if there are four or more card types among cards in your graveyard.

Shadows over Innistrad (Common)
Nemesis of Reason
Nemesis of Reason 3BlueBlack (5)
Creature — Leviathan Horror (3/7)

Whenever Nemesis of Reason attacks, defending player mills ten cards.

Commander Legends: Battle for Baldur's Gate (Rare)
Other Versions
Alara Reborn (Rare)
Reason // Believe (Reason)
Reason // Believe (Reason) Blue (1)
Sorcery

Scry 3.

Amonkhet Remastered (Rare)
Other Versions
Hour of Devastation (Rare)
Reasonable Doubt
Reasonable Doubt 1Blue (2)
Instant

Counter target spell unless its controller pays 2.

Suspect up to one target creature. (A suspected creature has menace and can't block.)

Murders at Karlov Manor (Common)
Shield of Duty and Reason
Shield of Duty and Reason White (1)
Enchantment — Aura

Enchant creature

Enchanted creature has protection from green and from blue.

Apocalypse (Common)
Sphere of Reason
Sphere of Reason 3White (4)
Enchantment

If a blue source would deal damage to you, prevent 2 of that damage.

Odyssey (Uncommon)
Treason of Isengard
Treason of Isengard 2Blue (3)
Sorcery

Put up to one target instant or sorcery card from your graveyard on top of your library.

Amass Orcs 2. (To amass Orcs 2, put two +1/+1 counters on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)

The Lord of the Rings: Tales of Middle Earth (Common)
Treasonous Ogre
Treasonous Ogre 3Red (4)
Creature — Ogre Shaman (2/3)

Dethrone (Whenever this creature attacks the player with the most life or tied for most life, put a +1/+1 counter on it.)

Pay 3 life: Add Red.

Magic: The Gathering—Conspiracy (Uncommon)
Voice of Reason
Voice of Reason 3White (4)
Creature — Angel (2/2)

Flying, protection from blue

Urza's Destiny (Uncommon)
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