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Abandon Hope
Abandon Hope Variable Colorless1Black (2)
Sorcery

As an additional cost to cast Abandon Hope, discard X cards.

Look at target opponent's hand and choose X cards from it. That player discards those cards.

Tempest (Uncommon)
Abandoned Outpost
Abandoned Outpost (0)
Land

Abandoned Outpost enters the battlefield tapped.

Tap: Add White to your mana pool.

Tap, Sacrifice Abandoned Outpost: Add one mana of any color to your mana pool.

Odyssey (Common)
Ambush Commander
Ambush Commander 3GreenGreen (5)
Creature — Elf (2/2)

Forests you control are 1/1 green Elf creatures that are still lands.

1Green, Sacrifice an Elf: Target creature gets +3/+3 until end of turn.

Duel Decks Anthology, Elves vs. Goblins (Rare)
Other Versions
Duel Decks: Elves vs. Goblins (Rare)Scourge (Rare)
Anax and Cymede
Anax and Cymede 1RedWhite (3)
Legendary Creature — Human Soldier (3/2)

First strike, vigilance

Heroic — Whenever you cast a spell that targets Anax and Cymede, creatures you control get +1/+1 and gain trample until end of turn.

Duel Decks: Heroes vs. Monsters (Rare)
Other Versions
Theros (Rare)
Andradite Leech
Andradite Leech 2Black (3)
Creature — Leech (2/2)

Black spells you cast cost Black more to cast.

Black: Andradite Leech gets +1/+1 until end of turn.

Invasion (Rare)
Animate Land
Animate Land Green (1)
Instant

Until end of turn, target land becomes a 3/3 creature that's still a land.

Nemesis (Uncommon)
Aquastrand Spider
Aquastrand Spider 1Green (2)
Creature — Spider Mutant (0/0)

Graft 2 (This creature enters the battlefield with two +1/+1 counters on it. Whenever another creature enters the battlefield, you may move a +1/+1 counter from this creature onto it.)

Green: Target creature with a +1/+1 counter on it gains reach until end of turn. (It can block creatures with flying.)

Magic: The Gathering-Commander (Common)
Other Versions
Dissension (Common)
Arcbound Wanderer
Arcbound Wanderer 6 (6)
Artifact Creature — Golem (0/0)

Modular—Sunburst (This enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it. When it dies, you may put its +1/+1 counters on target artifact creature.)

Modern Masters (Common)
Other Versions
Fifth Dawn (Uncommon)
Asphodel Wanderer
Asphodel Wanderer Black (1)
Creature — Skeleton Soldier (1/1)

2Black: Regenerate Asphodel Wanderer.

Theros (Common)
Atarka's Command
Atarka's Command RedGreen (2)
Instant

Choose two —

• Your opponents can't gain life this turn.

• Atarka's Command deals 3 damage to each opponent.

• You may put a land card from your hand onto the battlefield.

• Creatures you control get +1/+1 and gain reach until end of turn.

Dragons of Tarkir (Rare)
Austere Command
Austere Command 4WhiteWhite (6)
Sorcery

Choose two —

• Destroy all artifacts.

• Destroy all enchantments.

• Destroy all creatures with converted mana cost 3 or less.

• Destroy all creatures with converted mana cost 4 or greater.

Magic: The Gathering-Commander (Rare)
Other Versions
Lorwyn (Rare)
Cunning Bandit (Azamuki, Treachery Incarnate)
Cunning Bandit (Azamuki, Treachery Incarnate) 1RedRed (3)
Legendary Creature — Spirit (5/2)

Remove a ki counter from Azamuki, Treachery Incarnate: Gain control of target creature until end of turn.

Betrayers of Kamigawa (Uncommon)
Badlands
Badlands (0)
Land — Swamp Mountain

(Tap: Add Black or Red to your mana pool.)

Vintage Masters (Rare)
Other Versions
Masters Edition IV (Rare)Masters Edition II (Rare)Revised Edition (Rare)Unlimited Edition (Rare)Limited Edition Beta (Rare)Limited Edition Alpha (Rare)
Bandage
Bandage White (1)
Instant

Prevent the next 1 damage that would be dealt to target creature or player this turn.

Draw a card.

Tempest Remastered (Common)
Other Versions
Tenth Edition (Common)Stronghold (Common)
Basandra, Battle Seraph
Basandra, Battle Seraph 3RedWhite (5)
Legendary Creature — Angel (4/4)

Flying

Players can't cast spells during combat.

Red: Target creature attacks this turn if able.

Vintage Masters (Rare)
Other Versions
Magic: The Gathering—Conspiracy (Rare)Magic: The Gathering-Commander (Rare)
Battlewand Oak
Battlewand Oak 2Green (3)
Creature — Treefolk Warrior (1/3)

Whenever a Forest enters the battlefield under your control, Battlewand Oak gets +2/+2 until end of turn.

Whenever you cast a Treefolk spell, Battlewand Oak gets +2/+2 until end of turn.

Lorwyn (Common)
Benalish Commander
Benalish Commander 3White (4)
Creature — Human Soldier (*/*)

Benalish Commander's power and toughness are each equal to the number of Soldiers you control.

Suspend X—Variable ColorlessWhiteWhite. X can't be 0. (Rather than cast this card from your hand, you may pay Variable ColorlessWhiteWhite and exile it with X time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.)

Whenever a time counter is removed from Benalish Commander while it's exiled, put a 1/1 white Soldier creature token onto the battlefield.

Planar Chaos (Rare)
Blasted Landscape
Blasted Landscape (0)
Land

Tap: Add 1 to your mana pool.

Cycling 2 (2, Discard this card: Draw a card.)

Urza's Saga (Uncommon)
Blaze Commando
Blaze Commando 3RedWhite (5)
Creature — Minotaur Soldier (5/3)

Whenever an instant or sorcery spell you control deals damage, put two 1/1 red and white Soldier creature tokens with haste onto the battlefield.

Dragon's Maze (Uncommon)
Blossoming Sands
Blossoming Sands (0)
Land

Blossoming Sands enters the battlefield tapped.

When Blossoming Sands enters the battlefield, you gain 1 life.

Tap: Add Green or White to your mana pool.

Fate Reforged (Common)
Other Versions
Khans of Tarkir (Common)
Bojuka Brigand
Bojuka Brigand 1Black (2)
Creature — Human Warrior Ally (1/1)

Bojuka Brigand can't block.

Whenever Bojuka Brigand or another Ally enters the battlefield under your control, you may put a +1/+1 counter on Bojuka Brigand.

Worldwake (Common)
Borderland Behemoth
Borderland Behemoth 5RedRed (7)
Creature — Giant Warrior (4/4)

Trample

Borderland Behemoth gets +4/+4 for each other Giant you control.

Morningtide (Rare)
Borderland Marauder
Borderland Marauder 1Red (2)
Creature — Human Warrior (1/2)

Whenever Borderland Marauder attacks, it gets +2/+0 until end of turn.

Magic 2015 Core Set (Common)
Borderland Minotaur
Borderland Minotaur 2RedRed (4)
Creature — Minotaur Warrior (4/3)

Theros (Common)
Borderland Ranger
Borderland Ranger 2Green (3)
Creature — Human Scout (2/2)

When Borderland Ranger enters the battlefield, you may search your library for a basic land card, reveal it, and put it into your hand. If you do, shuffle your library.

Avacyn Restored (Common)
Other Versions
Magic 2010 (Common)
Brand
Brand Red (1)
Instant

Gain control of all permanents you own. (This effect lasts indefinitely.)

Cycling 2 (2, Discard this card: Draw a card.)

Urza's Saga (Rare)
Brand of Ill Omen
Brand of Ill Omen 3Red (4)
Enchantment — Aura

Enchant creature

Cumulative upkeep Red (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

Enchanted creature's controller can't cast creature spells.

Ice Age (Rare)
Branded Brawlers
Branded Brawlers Red (1)
Creature — Human Soldier (2/2)

Branded Brawlers can't attack if defending player controls an untapped land.

Branded Brawlers can't block if you control an untapped land.

Prophecy (Common)
Brave the Sands
Brave the Sands 1White (2)
Enchantment

Creatures you control have vigilance.

Each creature you control can block an additional creature.

Khans of Tarkir (Uncommon)
Brushland
Brushland (0)
Land

Tap: Add 1 to your mana pool.

Tap: Add Green or White to your mana pool. Brushland deals 1 damage to you.

Tenth Edition (Rare)
Other Versions
Ninth Edition (Rare)Seventh Edition (Rare)Classic Sixth Edition (Rare)Fifth Edition (Rare)Ice Age (Rare)
Burning Sands
Burning Sands 3RedRed (5)
Enchantment

Whenever a creature dies, that creature's controller sacrifices a land.

Odyssey (Rare)
Cage of Hands
Cage of Hands 2White (3)
Enchantment — Aura

Enchant creature

Enchanted creature can't attack or block.

1White: Return Cage of Hands to its owner's hand.

Planechase 2012 Edition (Common)
Other Versions
Champions of Kamigawa (Common)
Cairn Wanderer
Cairn Wanderer 4Black (5)
Creature — Shapeshifter (4/4)

Changeling (This card is every creature type at all times.)

As long as a creature card with flying is in a graveyard, Cairn Wanderer has flying. The same is true for fear, first strike, double strike, deathtouch, haste, landwalk, lifelink, protection, reach, trample, shroud, and vigilance.

Lorwyn (Rare)
Candelabra of Tawnos
Candelabra of Tawnos 1 (1)
Artifact

Variable Colorless, Tap: Untap X target lands.

Masters Edition IV (Rare)
Other Versions
Antiquities (Rare)
Candles' Glow
Candles' Glow 1White (2)
Instant — Arcane

Prevent the next 3 damage that would be dealt to target creature or player this turn. You gain life equal to the damage prevented this way.

Splice onto Arcane 1White (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)

Champions of Kamigawa (Uncommon)
Candles of Leng
Candles of Leng 2 (2)
Artifact

4, Tap: Reveal the top card of your library. If it has the same name as a card in your graveyard, put it into your graveyard. Otherwise, draw a card.

Time Spiral (Rare)
Cao Ren, Wei Commander
Cao Ren, Wei Commander 2BlackBlack (4)
Legendary Creature — Human Soldier Warrior (3/3)

Horsemanship (This creature can't be blocked except by creatures with horsemanship.)

When Cao Ren, Wei Commander enters the battlefield, you lose 3 life.

Portal Three Kingdoms (Rare)
Capashen Standard
Capashen Standard White (1)
Enchantment — Aura

Enchant creature

Enchanted creature gets +1/+1.

2, Sacrifice Capashen Standard: Draw a card.

Urza's Destiny (Common)
Cephalid Vandal
Cephalid Vandal 1Blue (2)
Creature — Cephalid Rogue (1/1)

At the beginning of your upkeep, put a shred counter on Cephalid Vandal. Then put the top card of your library into your graveyard for each shred counter on Cephalid Vandal.

Torment (Rare)
Chandler
Chandler 4Red (5)
Legendary Creature — Human Rogue (3/3)

RedRedRed, Tap: Destroy target artifact creature.

Homelands (Common)
Chandra Ablaze
Chandra Ablaze 4RedRed (6)
Planeswalker — Chandra (5)

+1: Discard a card. If a red card is discarded this way, Chandra Ablaze deals 4 damage to target creature or player.

−2: Each player discards his or her hand, then draws three cards.

−7: Cast any number of red instant and/or sorcery cards from your graveyard without paying their mana costs.

Zendikar (Mythic Rare)
Chandra Nalaar
Chandra Nalaar 3RedRed (5)
Planeswalker — Chandra (6)

+1: Chandra Nalaar deals 1 damage to target player.

−X: Chandra Nalaar deals X damage to target creature.

−8: Chandra Nalaar deals 10 damage to target player and each creature he or she controls.

Duel Decks Anthology, Jace vs. Chandra (Mythic Rare)
Other Versions
Magic 2011 (Mythic Rare)Magic 2010 (Mythic Rare)Duel Decks: Jace vs. Chandra (Mythic Rare)Lorwyn (Rare)
Chandra, Pyromaster
Chandra, Pyromaster 2RedRed (4)
Planeswalker — Chandra (4)

+1: Chandra, Pyromaster deals 1 damage to target player and 1 damage to up to one target creature that player controls. That creature can't block this turn.

0: Exile the top card of your library. You may play it this turn.

−7: Exile the top ten cards of your library. Choose an instant or sorcery card exiled this way and copy it three times. You may cast the copies without paying their mana costs.

Magic 2015 Core Set (Mythic Rare)
Other Versions
Magic 2014 Core Set (Mythic Rare)
Chandra, the Firebrand
Chandra, the Firebrand 3Red (4)
Planeswalker — Chandra (3)

+1: Chandra, the Firebrand deals 1 damage to target creature or player.

−2: When you cast your next instant or sorcery spell this turn, copy that spell. You may choose new targets for the copy.

−6: Chandra, the Firebrand deals 6 damage to each of up to six target creatures and/or players.

Magic 2013 (Mythic Rare)
Other Versions
Magic 2012 (Mythic Rare)
Chandra's Fury
Chandra's Fury 4Red (5)
Instant

Chandra's Fury deals 4 damage to target player and 1 damage to each creature that player controls.

Magic 2013 (Common)
Chandra's Outrage
Chandra's Outrage 2RedRed (4)
Instant

Chandra's Outrage deals 4 damage to target creature and 2 damage to that creature's controller.

Magic 2014 Core Set (Common)
Other Versions
Magic 2012 (Common)Magic 2011 (Common)Archenemy (Common)
Chandra's Phoenix
Chandra's Phoenix 1RedRed (3)
Creature — Phoenix (2/2)

Flying

Haste (This creature can attack and Tap as soon as it comes under your control.)

Whenever an opponent is dealt damage by a red instant or sorcery spell you control or by a red planeswalker you control, return Chandra's Phoenix from your graveyard to your hand.

Magic 2014 Core Set (Rare)
Other Versions
Magic 2012 (Rare)
Chandra's Spitfire
Chandra's Spitfire 2Red (3)
Creature — Elemental (1/3)

Flying

Whenever an opponent is dealt noncombat damage, Chandra's Spitfire gets +3/+0 until end of turn.

Magic 2011 (Uncommon)
Charging Bandits
Charging Bandits 4Black (5)
Creature — Human Rogue (3/3)

Whenever Charging Bandits attacks, it gets +2/+0 until end of turn.

Portal (Uncommon)
Checks and Balances
Checks and Balances 2Blue (3)
Enchantment

Whenever any spell is played, counter that spell if each player, other than the caster and his or her teammates, agrees to choose and discard a card. Those players must discard those cards after agreeing.

Checks and Balances may be played only in a game with three or more players.

Unglued (Uncommon)
Choking Sands
Choking Sands 1BlackBlack (3)
Sorcery

Destroy target non-Swamp land. If that land was nonbasic, Choking Sands deals 2 damage to the land's controller.

Vintage Masters (Common)
Other Versions
Mirage (Common)
Clear the Land
Clear the Land 2Green (3)
Sorcery

Each player reveals the top five cards of his or her library, puts all land cards revealed this way onto the battlefield tapped, and exiles the rest.

Mercadian Masques (Rare)
Cloak and Dagger
Cloak and Dagger 2 (2)
Tribal Artifact — Rogue Equipment

Equipped creature gets +2/+0 and has shroud. (It can't be the target of spells or abilities.)

Whenever a Rogue creature enters the battlefield, you may attach Cloak and Dagger to it.

Equip 3

Morningtide (Uncommon)
Command of Unsummoning
Command of Unsummoning 2Blue (3)
Instant

Cast Command of Unsummoning only during the declare attackers step and only if you've been attacked this step.

Return one or two target attacking creatures to their owner's hand.

Portal (Uncommon)
Command Tower
Command Tower (0)
Land

Tap: Add to your mana pool one mana of any color in your commander's color identity.

Commander 2013 Edition (Common)
Other Versions
Commander's Arsenal (Common)Magic: The Gathering-Commander (Common)
Commandeer
Commandeer 5BlueBlue (7)
Instant

You may exile two blue cards from your hand rather than pay Commandeer's mana cost.

Gain control of target noncreature spell. You may choose new targets for it. (If that spell is an artifact, enchantment, or planeswalker, the permanent enters the battlefield under your control.)

Coldsnap (Rare)
Commander Eesha
Commander Eesha 2WhiteWhite (4)
Legendary Creature — Bird Soldier (2/4)

Flying, protection from creatures

Judgment (Rare)
Commander Greven il-Vec
Commander Greven il-Vec 3BlackBlackBlack (6)
Legendary Creature — Human Warrior (7/5)

Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)

When Commander Greven il-Vec enters the battlefield, sacrifice a creature.

Tempest Remastered (Rare)
Other Versions
Tempest (Rare)
Commander's Authority
Commander's Authority 4White (5)
Enchantment — Aura

Enchant creature

Enchanted creature has "At the beginning of your upkeep, put a 1/1 white Human creature token onto the battlefield."

Avacyn Restored (Uncommon)
Commander's Sphere
Commander's Sphere 3 (3)
Artifact

Tap: Add to your mana pool one mana of any color in your commander's color identity.

Sacrifice Commander's Sphere: Draw a card.

Commander 2014 (Common)
Commando Raid
Commando Raid 2Red (3)
Instant

Until end of turn, target creature you control gains "When this creature deals combat damage to a player, you may have it deal damage equal to its power to target creature that player controls."

Onslaught (Uncommon)
Consecrate Land
Consecrate Land White (1)
Enchantment — Aura

Enchant land

Enchanted land has indestructible and can't be enchanted by other Auras.

Time Spiral "Timeshifted" (Special)
Other Versions
Unlimited Edition (Uncommon)Limited Edition Beta (Uncommon)Limited Edition Alpha (Uncommon)
Coralhelm Commander
Coralhelm Commander BlueBlue (2)
Creature — Merfolk Soldier (2/2)

Level up 1 (1: Put a level counter on this. Level up only as a sorcery.)

LEVEL 2-3

3/3

Flying

LEVEL 4+

4/4

Flying

Other Merfolk creatures you control get +1/+1.

Rise of the Eldrazi (Rare)
Countermand
Countermand 2BlueBlue (4)
Instant

Counter target spell. Its controller puts the top four cards of his or her library into his or her graveyard.

Journey into Nyx (Common)
Crash Landing
Crash Landing 2Green (3)
Instant

Target creature with flying loses flying until end of turn. Crash Landing deals damage to that creature equal to the number of Forests you control.

Guildpact (Uncommon)
Cryptic Command
Cryptic Command 1BlueBlueBlue (4)
Instant

Choose two —

• Counter target spell.

• Return target permanent to its owner's hand.

• Tap all creatures your opponents control.

• Draw a card.

Modern Masters (Rare)
Other Versions
Lorwyn (Rare)
Cultbrand Cinder
Cultbrand Cinder 4Black or Red (5)
Creature — Elemental Shaman (3/3)

When Cultbrand Cinder enters the battlefield, put a -1/-1 counter on target creature.

Shadowmoor (Common)
Cunning Bandit
Cunning Bandit 1RedRed (3)
Creature — Human Warrior (2/2)

Whenever you cast a Spirit or Arcane spell, you may put a ki counter on Cunning Bandit.

At the beginning of the end step, if there are two or more ki counters on Cunning Bandit, you may flip it.

Betrayers of Kamigawa (Uncommon)
Cursed Land
Cursed Land 2BlackBlack (4)
Enchantment — Aura

Enchant land

At the beginning of the upkeep of enchanted land's controller, Cursed Land deals 1 damage to that player.

Fifth Edition (Uncommon)
Other Versions
Fourth Edition (Uncommon)Revised Edition (Uncommon)Unlimited Edition (Uncommon)Limited Edition Beta (Uncommon)Limited Edition Alpha (Uncommon)
Dandân
Dandân BlueBlue (2)
Creature — Fish (4/1)

Dandân can't attack unless defending player controls an Island.

When you control no Islands, sacrifice Dandân.

Time Spiral "Timeshifted" (Special)
Other Versions
Fifth Edition (Common)Chronicles (Common)Arabian Nights (Common)
Deadly Wanderings
Deadly Wanderings 3BlackBlack (5)
Enchantment

As long as you control exactly one creature, that creature gets +2/+0 and has deathtouch and lifelink.

Dragons of Tarkir (Uncommon)
Death of a Thousand Stings
Death of a Thousand Stings 4Black (5)
Instant — Arcane

Target player loses 1 life and you gain 1 life.

At the beginning of your upkeep, if you have more cards in hand than each opponent, you may return Death of a Thousand Stings from your graveyard to your hand.

Saviors of Kamigawa (Common)
Defiant Stand
Defiant Stand 1White (2)
Instant

Cast Defiant Stand only during the declare attackers step and only if you've been attacked this step.

Target creature gets +1/+3 until end of turn. Untap that creature.

Portal (Uncommon)
Stand // Deliver (Deliver)
Stand // Deliver (Deliver) 2Blue (3)
Instant

Return target permanent to its owner's hand.

Invasion (Uncommon)
Other Versions
Invasion (Uncommon)
Supply // Demand (Demand)
Supply // Demand (Demand) 1WhiteBlue (3)
Sorcery

Search your library for a multicolored card, reveal it, and put it into your hand. Then shuffle your library.

Dissension (Uncommon)
Desert Sandstorm
Desert Sandstorm 2Red (3)
Sorcery

Desert Sandstorm deals 1 damage to each creature.

Portal Three Kingdoms (Common)
Desperate Stand
Desperate Stand RedWhite (2)
Sorcery

Strive — Desperate Stand costs RedWhite more to cast for each target beyond the first.

Any number of target creatures each get +2/+0 and gain first strike and vigilance until end of turn.

Journey into Nyx (Uncommon)
Diligent Farmhand
Diligent Farmhand Green (1)
Creature — Human Druid (1/1)

1Green, Sacrifice Diligent Farmhand: Search your library for a basic land card and put that card onto the battlefield tapped. Then shuffle your library.

If Diligent Farmhand is in a graveyard, effects from spells named Muscle Burst count it as a card named Muscle Burst.

Odyssey (Common)
Disciple of Griselbrand
Disciple of Griselbrand 1Black (2)
Creature — Human Cleric (1/1)

1, Sacrifice a creature: You gain life equal to the sacrificed creature's toughness.

Commander 2013 Edition (Uncommon)
Other Versions
Innistrad (Uncommon)
Diviner's Wand
Diviner's Wand 3 (3)
Tribal Artifact — Wizard Equipment

Equipped creature has "Whenever you draw a card, this creature gets +1/+1 and gains flying until end of turn" and "4: Draw a card."

Whenever a Wizard creature enters the battlefield, you may attach Diviner's Wand to it.

Equip 3

Morningtide (Uncommon)
Dromoka's Command
Dromoka's Command GreenWhite (2)
Instant

Choose two —

• Prevent all damage target instant or sorcery spell would deal this turn.

• Target player sacrifices an enchantment.

• Put a +1/+1 counter on target creature.

• Target creature you control fights target creature you don't control.

Dragons of Tarkir (Rare)
Dwarven Landslide
Dwarven Landslide 3Red (4)
Sorcery

Kicker—2Red, Sacrifice a land. (You may pay 2Red and sacrifice a land in addition to any other costs as you cast this spell.)

Destroy target land. If Dwarven Landslide was kicked, destroy another target land.

Apocalypse (Common)
Eight-and-a-Half-Tails
Eight-and-a-Half-Tails WhiteWhite (2)
Legendary Creature — Fox Cleric (2/2)

1White: Target permanent you control gains protection from white until end of turn.

1: Target spell or permanent becomes white until end of turn.

Champions of Kamigawa (Rare)
Eland Umbra
Eland Umbra 1White (2)
Enchantment — Aura

Enchant creature

Enchanted creature gets +0/+4.

Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)

Rise of the Eldrazi (Common)
Elder Land Wurm
Elder Land Wurm 4WhiteWhiteWhite (7)
Creature — Dragon Wurm (5/5)

Defender, trample

When Elder Land Wurm blocks, it loses defender.

Masters Edition (Uncommon)
Other Versions
Fourth Edition (Rare)Legends (Rare)
Elesh Norn, Grand Cenobite
Elesh Norn, Grand Cenobite 5WhiteWhite (7)
Legendary Creature — Praetor (4/7)

Vigilance

Other creatures you control get +2/+2.

Creatures your opponents control get -2/-2.

New Phyrexia (Mythic Rare)
Elvish Handservant
Elvish Handservant Green (1)
Creature — Elf Warrior (1/1)

Whenever a player casts a Giant spell, you may put a +1/+1 counter on Elvish Handservant.

Lorwyn (Common)
Emmara Tandris
Emmara Tandris 5GreenWhite (7)
Legendary Creature — Elf Shaman (5/7)

Prevent all damage that would be dealt to creature tokens you control.

Dragon's Maze (Rare)
Errand of Duty
Errand of Duty 1White (2)
Instant

Put a 1/1 white Knight creature token with banding onto the battlefield. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)

Masters Edition II (Uncommon)
Other Versions
Alliances (Common)Alliances (Common)
Fable of Wolf and Owl
Fable of Wolf and Owl 3Green or BlueGreen or BlueGreen or Blue (6)
Enchantment

Whenever you cast a green spell, you may put a 2/2 green Wolf creature token onto the battlefield.

Whenever you cast a blue spell, you may put a 1/1 blue Bird creature token with flying onto the battlefield.

Eventide (Rare)
Far Wanderings
Far Wanderings 2Green (3)
Sorcery

Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle your library.

Threshold — If seven or more cards are in your graveyard, instead search your library for up to three basic land cards, put them onto the battlefield tapped, then shuffle your library.

Torment (Common)
Fire and Brimstone
Fire and Brimstone 3WhiteWhite (5)
Instant

Fire and Brimstone deals 4 damage to target player who declared an attacking creature this turn and 4 damage to you.

The Dark (Uncommon)
Firebrand Ranger
Firebrand Ranger 1Red (2)
Creature — Human Soldier (2/1)

Green, Tap: You may put a basic land card from your hand onto the battlefield.

Invasion (Uncommon)
Flames of the Blood Hand
Flames of the Blood Hand 2Red (3)
Instant

Flames of the Blood Hand deals 4 damage to target player. The damage can't be prevented. If that player would gain life this turn, that player gains no life instead.

Premium Deck Series: Fire and Lightning (Uncommon)
Other Versions
Betrayers of Kamigawa (Uncommon)
Flames of the Firebrand
Flames of the Firebrand 2Red (3)
Sorcery

Flames of the Firebrand deals 3 damage divided as you choose among one, two, or three target creatures and/or players.

Magic 2014 Core Set (Uncommon)
Other Versions
Magic 2013 (Uncommon)
Fleetfeather Sandals
Fleetfeather Sandals 2 (2)
Artifact — Equipment

Equipped creature has flying and haste.

Equip 2 (2: Attach to target creature you control. Equip only as a sorcery.)

Theros (Common)
Flooded Strand
Flooded Strand (0)
Land

Tap, Pay 1 life, Sacrifice Flooded Strand: Search your library for a Plains or Island card and put it onto the battlefield. Then shuffle your library.

Khans of Tarkir (Rare)
Other Versions
Onslaught (Rare)
Flooded Woodlands
Flooded Woodlands 2BlueBlack (4)
Enchantment

Green creatures can't attack unless their controller sacrifices a land for each green creature he or she controls that's attacking. (This cost is paid as attackers are declared.)

Ice Age (Rare)
Flowstone Salamander
Flowstone Salamander 3RedRed (5)
Creature — Salamander (3/4)

Red: Flowstone Salamander deals 1 damage to target creature blocking it.

Tempest (Uncommon)
Gerrard's Command
Gerrard's Command GreenWhite (2)
Instant

Untap target creature. It gets +3/+3 until end of turn.

Duel Decks: Phyrexia vs. the Coalition (Common)
Other Versions
Planeshift (Common)
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