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Afflict 2Black (3)

Target creature gets -1/-1 until end of turn.

Draw a card.

Tenth Edition (Common)
Other Versions
Odyssey (Common)
Afflicted Deserter
Afflicted Deserter 3Red (4)
Creature — Human Werewolf (3/2)

At the beginning of each upkeep, if no spells were cast last turn, transform Afflicted Deserter.

Dark Ascension (Uncommon)
Banewasp Affliction
Banewasp Affliction 1Black (2)
Enchantment — Aura

Enchant creature

When enchanted creature dies, that creature's controller loses life equal to its toughness.

Shards of Alara (Common)
Circle of Affliction
Circle of Affliction 1Black (2)

As Circle of Affliction enters the battlefield, choose a color.

Whenever a source of the chosen color deals damage to you, you may pay 1. If you do, target player loses 1 life and you gain 1 life.

Planar Chaos (Uncommon)
Grim Affliction
Grim Affliction 2Black (3)

Put a -1/-1 counter on target creature, then proliferate. (You choose any number of permanents and/or players with counters on them, then give each another counter of a kind already there.)

New Phyrexia (Common)
Shrieking Affliction
Shrieking Affliction Black (1)

At the beginning of each opponent's upkeep, if that player has one or fewer cards in hand, he or she loses 3 life.

Return to Ravnica (Uncommon)