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rathi Berserker (Ærathi Berserker)
rathi Berserker (Ærathi Berserker) 2RedRedRed (5)
Creature — Human Berserker (2/4)

Rampage 3 (Whenever this creature becomes blocked, it gets +3/+3 until end of turn for each creature blocking it beyond the first.)

Legends (Uncommon)
Berserk
Berserk Green (1)
Instant

Cast Berserk only before the combat damage step.

Target creature gains trample and gets +X/+0 until end of turn, where X is its power. At the beginning of the next end step, destroy that creature if it attacked this turn.

From the Vault: Exiled (Mythic Rare)
Other Versions
Masters Edition (Rare)Unlimited Edition (Uncommon)Limited Edition Beta (Uncommon)Limited Edition Alpha (Uncommon)
Berserk Murlodont
Berserk Murlodont 4Green (5)
Creature — Beast (3/3)

Whenever a Beast becomes blocked, it gets +1/+1 until end of turn for each creature blocking it.

Legions (Common)
Berserkers of Blood Ridge
Berserkers of Blood Ridge 4Red (5)
Creature — Human Berserker (4/4)

Berserkers of Blood Ridge attacks each turn if able.

Magic 2011 (Common)
Other Versions
Magic 2010 (Common)
Blade-Tribe Berserkers
Blade-Tribe Berserkers 3Red (4)
Creature — Human Berserker (3/3)

Metalcraft — When Blade-Tribe Berserkers enters the battlefield, if you control three or more artifacts, Blade-Tribe Berserkers gets +3/+3 and gains haste until end of turn.

Scars of Mirrodin (Common)
Changeling Berserker
Changeling Berserker 3Red (4)
Creature — Shapeshifter (5/3)

Changeling (This card is every creature type at all times.)

Haste

Champion a creature (When this enters the battlefield, sacrifice it unless you exile another creature you control. When this leaves the battlefield, that card returns to the battlefield.)

Lorwyn (Uncommon)
Dwarven Berserker
Dwarven Berserker 1Red (2)
Creature — Dwarf Berserker (1/1)

Whenever Dwarven Berserker becomes blocked, it gets +3/+0 and gains trample until end of turn.

Weatherlight (Common)
Elvish Berserker
Elvish Berserker Green (1)
Creature — Elf Berserker (1/1)

Whenever Elvish Berserker becomes blocked, it gets +1/+1 until end of turn for each creature blocking it.

Tenth Edition (Common)
Other Versions
Ninth Edition (Common)Exodus (Common)
Goblin Berserker
Goblin Berserker 3Red (4)
Creature — Goblin Berserker (2/2)

First strike, haste

Urza's Destiny (Uncommon)
Gorilla Berserkers
Gorilla Berserkers 3GreenGreen (5)
Creature — Ape Berserker (2/3)

Trample; rampage 2 (Whenever this creature becomes blocked, it gets +2/+2 until end of turn for each creature blocking it beyond the first.)

Gorilla Berserkers can't be blocked except by three or more creatures.

Alliances (Common)
Other Versions
Alliances (Common)
Highland Berserker
Highland Berserker 1Red (2)
Creature — Human Berserker Ally (2/1)

Whenever Highland Berserker or another Ally enters the battlefield under your control, you may have Ally creatures you control gain first strike until end of turn.

Zendikar (Common)
Keldon Berserker
Keldon Berserker 3Red (4)
Creature — Human Soldier Berserker (2/3)

Whenever Keldon Berserker attacks, if you control no untapped lands, it gets +3/+0 until end of turn.

Prophecy (Common)
Ogre Berserker
Ogre Berserker 4Red (5)
Creature — Ogre Berserker (4/2)

Haste

Portal Second Age (Common)
Stormblood Berserker
Stormblood Berserker 1Red (2)
Creature — Human Berserker (1/1)

Bloodthirst 2 (If an opponent was dealt damage this turn, this creature enters the battlefield with two +1/+1 counters on it.)

Stormblood Berserker can't be blocked except by two or more creatures.

Magic 2012 (Uncommon)
Vulshok Berserker
Vulshok Berserker 3Red (4)
Creature — Human Berserker (3/2)

Haste (This creature can attack and Tap as soon as it comes under your control.)

Duel Decks: Venser vs. Koth (Common)
Other Versions
Magic 2011 (Common)Mirrodin (Common)