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Animate Dead
Animate Dead 1Black (2)
Enchantment — Aura

Enchant creature card in a graveyard

When Animate Dead enters the battlefield, if it's on the battlefield, it loses "enchant creature card in a graveyard" and gains "enchant creature put onto the battlefield with Animate Dead." Return enchanted creature card to the battlefield under your control and attach Animate Dead to it. When Animate Dead leaves the battlefield, that creature's controller sacrifices it.

Enchanted creature gets -1/-0.

Vintage Masters (Uncommon)
Other Versions
Premium Deck Series: Graveborn (Uncommon)Masters Edition (Uncommon)Fifth Edition (Uncommon)Fourth Edition (Uncommon)Revised Edition (Uncommon)Unlimited Edition (Uncommon)Limited Edition Beta (Uncommon)Limited Edition Alpha (Uncommon)
Balduvian Dead
Balduvian Dead 3Black (4)
Creature — Zombie (2/3)

2Red, Exile a creature card from your graveyard: Put a 3/1 black and red Graveborn creature token with haste onto the battlefield. Sacrifice it at the beginning of the next end step.

Masters Edition II (Uncommon)
Other Versions
Alliances (Uncommon)
Dance of the Dead
Dance of the Dead 1Black (2)
Enchantment — Aura

Enchant creature card in a graveyard

When Dance of the Dead enters the battlefield, if it's on the battlefield, it loses "enchant creature card in a graveyard" and gains "enchant creature put onto the battlefield with Dance of the Dead." Put enchanted creature card onto the battlefield tapped under your control and attach Dance of the Dead to it. When Dance of the Dead leaves the battlefield, that creature's controller sacrifices it.

Enchanted creature gets +1/+1 and doesn't untap during its controller's untap step.

At the beginning of the upkeep of enchanted creature's controller, that player may pay 1Black. If he or she does, untap that creature.

Masters Edition II (Uncommon)
Other Versions
Ice Age (Uncommon)
Dawn of the Dead
Dawn of the Dead 2BlackBlackBlack (5)
Enchantment

At the beginning of your upkeep, you lose 1 life.

At the beginning of your upkeep, you may return target creature card from your graveyard to the battlefield. That creature gains haste until end of turn. Exile it at the beginning of the next end step.

Torment (Rare)
Dead // Gone (Dead)
Dead // Gone (Dead) Red (1)
Instant

Dead deals 2 damage to target creature.

Planar Chaos (Common)
Dead Drop
Dead Drop 9Black (10)
Sorcery

Delve (Each card you exile from your graveyard while casting this spell pays for 1.)

Target player sacrifices two creatures.

Khans of Tarkir (Uncommon)
Dead Reckoning
Dead Reckoning 1BlackBlack (3)
Sorcery

You may put target creature card from your graveyard on top of your library. If you do, Dead Reckoning deals damage equal to that card's power to target creature.

Worldwake (Common)
Dead Reveler
Dead Reveler 2Black (3)
Creature — Zombie (2/3)

Unleash (You may have this creature enter the battlefield with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.)

Return to Ravnica (Common)
Dead Ringers
Dead Ringers 4Black (5)
Sorcery

Destroy two target nonblack creatures unless either one is a color the other isn't. They can't be regenerated.

Apocalypse (Common)
Dead Weight
Dead Weight Black (1)
Enchantment — Aura

Enchant creature

Enchanted creature gets -2/-2.

Innistrad (Common)
Deadapult
Deadapult 2Red (3)
Enchantment

Red, Sacrifice a Zombie: Deadapult deals 2 damage to target creature or player.

Planeshift (Rare)
Deadbridge Chant
Deadbridge Chant 4BlackGreen (6)
Enchantment

When Deadbridge Chant enters the battlefield, put the top ten cards of your library into your graveyard.

At the beginning of your upkeep, choose a card at random in your graveyard. If it's a creature card, put it onto the battlefield. Otherwise, put it into your hand.

Dragon's Maze (Mythic Rare)
Deadbridge Goliath
Deadbridge Goliath 2GreenGreen (4)
Creature — Insect (5/5)

Scavenge 4GreenGreen (4GreenGreen, Exile this card from your graveyard: Put a number of +1/+1 counters equal to this card's power on target creature. Scavenge only as a sorcery.)

Return to Ravnica (Rare)
Deadbridge Shaman
Deadbridge Shaman 2Black (3)
Creature — Elf Shaman (3/1)

When Deadbridge Shaman dies, target opponent discards a card.

Magic Origins (Common)
Deadeye Navigator
Deadeye Navigator 4BlueBlue (6)
Creature — Spirit (5/5)

Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)

As long as Deadeye Navigator is paired with another creature, each of those creatures has "1Blue: Exile this creature, then return it to the battlefield under your control."

Avacyn Restored (Rare)
Deadfall
Deadfall 2Green (3)
Enchantment

Creatures with forestwalk can be blocked as though they didn't have forestwalk.

Legends (Uncommon)
Deadhead
Deadhead 3Black (4)
Summon — Zombie (3/3)

Put Deadhead into play. Use this ability only if any opponent loses contact with his or her hand of cards and only if Deadhead is in your graveyard.

Unglued (Common)
Dead-Iron Sledge
Dead-Iron Sledge 1 (1)
Artifact — Equipment

Whenever equipped creature blocks or becomes blocked by a creature, destroy both creatures.

Equip 2 (2: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.)

Mirrodin (Uncommon)
Deadly Allure
Deadly Allure Black (1)
Sorcery

Target creature gains deathtouch until end of turn and must be blocked this turn if able.

Flashback Green (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Dark Ascension (Uncommon)
Deadly Grub
Deadly Grub 2Black (3)
Creature — Insect (3/1)

Vanishing 3 (This permanent enters the battlefield with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)

When Deadly Grub dies, if it had no time counters on it, put a 6/1 green Insect creature token with shroud onto the battlefield. (It can't be the target of spells or abilities.)

Planar Chaos (Common)
Deadly Insect
Deadly Insect 4Green (5)
Creature — Insect (6/1)

Shroud (This creature can't be the target of spells or abilities.)

Beatdown Box Set (Common)
Other Versions
Mercadian Masques (Common)Alliances (Common)Alliances (Common)
Deadly Recluse
Deadly Recluse 1Green (2)
Creature — Spider (1/2)

Reach (This creature can block creatures with flying.)

Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)

Duel Decks: Heroes vs. Monsters (Common)
Other Versions
Magic 2014 Core Set (Common)Magic 2013 (Common)Magic: The Gathering-Commander (Common)Magic 2010 (Common)
Deadly Wanderings
Deadly Wanderings 3BlackBlack (5)
Enchantment

As long as you control exactly one creature, that creature gets +2/+0 and has deathtouch and lifelink.

Dragons of Tarkir (Uncommon)
Deadshot
Deadshot 3Red (4)
Sorcery

Tap target creature. It deals damage equal to its power to another target creature.

Tempest Remastered (Uncommon)
Other Versions
Tempest (Rare)
Deadshot Minotaur
Deadshot Minotaur 3RedGreen (5)
Creature — Minotaur (3/4)

When Deadshot Minotaur enters the battlefield, it deals 3 damage to target creature with flying.

Cycling Red or Green (Red or Green, Discard this card: Draw a card.)

Alara Reborn (Common)
Deadwood Treefolk
Deadwood Treefolk 5Green (6)
Creature — Treefolk (3/6)

Vanishing 3 (This permanent enters the battlefield with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)

When Deadwood Treefolk enters the battlefield or leaves the battlefield, return another target creature card from your graveyard to your hand.

Commander 2013 Edition (Uncommon)
Other Versions
Magic: The Gathering-Commander (Uncommon)Planar Chaos (Uncommon)
Dreams of the Dead
Dreams of the Dead 3Blue (4)
Enchantment

1Blue: Return target white or black creature card from your graveyard to the battlefield. That creature gains "Cumulative upkeep 2." If the creature would leave the battlefield, exile it instead of putting it anywhere else. (At the beginning of its controller's upkeep, that player puts an age counter on it, then sacrifices it unless he or she pays its upkeep cost for each age counter on it.)

Masters Edition II (Rare)
Other Versions
Ice Age (Uncommon)
Drift of the Dead
Drift of the Dead 3Black (4)
Creature — Wall (*/*)

Defender (This creature can't attack.)

Drift of the Dead's power and toughness are each equal to the number of snow lands you control.

Masters Edition II (Common)
Other Versions
Ice Age (Uncommon)
Dripping Dead
Dripping Dead 4BlackBlack (6)
Creature — Zombie (4/1)

Dripping Dead can't block.

Whenever Dripping Dead deals combat damage to a creature, destroy that creature. It can't be regenerated.

Legions (Common)
Driver of the Dead
Driver of the Dead 3Black (4)
Creature — Vampire (3/2)

When Driver of the Dead dies, return target creature card with converted mana cost 2 or less from your graveyard to the battlefield.

Avacyn Restored (Common)
Duty-Bound Dead
Duty-Bound Dead Black (1)
Creature — Skeleton (0/2)

Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)

3Black: Regenerate Duty-Bound Dead. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)

Magic 2013 (Common)
Eater of the Dead
Eater of the Dead 4Black (5)
Creature — Horror (3/4)

0: If Eater of the Dead is tapped, exile target creature card from a graveyard and untap Eater of the Dead.

Masters Edition (Uncommon)
Other Versions
The Dark (Uncommon)
Endless Ranks of the Dead
Endless Ranks of the Dead 2BlackBlack (4)
Enchantment

At the beginning of your upkeep, put X 2/2 black Zombie creature tokens onto the battlefield, where X is half the number of Zombies you control, rounded down.

Innistrad (Rare)
Erebos, God of the Dead
Erebos, God of the Dead 3Black (4)
Legendary Enchantment Creature — God (5/7)

Indestructible

As long as your devotion to black is less than five, Erebos isn't a creature. (Each Black in the mana costs of permanents you control counts toward your devotion to black.)

Your opponents can't gain life.

1Black, Pay 2 life: Draw a card.

Theros (Mythic Rare)
Dead // Gone (Gone)
Dead // Gone (Gone) 2Red (3)
Instant

Return target creature you don't control to its owner's hand.

Planar Chaos (Common)
Grimoire of the Dead
Grimoire of the Dead 4 (4)
Legendary Artifact

1, Tap, Discard a card: Put a study counter on Grimoire of the Dead.

Tap, Remove three study counters from Grimoire of the Dead and sacrifice it: Put all creature cards from all graveyards onto the battlefield under your control. They're black Zombies in addition to their other colors and types.

Innistrad (Mythic Rare)
Hammerheim Deadeye
Hammerheim Deadeye 3Red (4)
Creature — Giant Warrior (3/3)

Echo 5Red (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)

When Hammerheim Deadeye enters the battlefield, destroy target creature with flying.

Modern Masters (Common)
Other Versions
Planar Chaos (Uncommon)
Kami of the Honored Dead
Kami of the Honored Dead 5WhiteWhite (7)
Creature — Spirit (3/5)

Flying

Whenever Kami of the Honored Dead is dealt damage, you gain that much life.

Soulshift 6 (When this creature dies, you may return target Spirit card with converted mana cost 6 or less from your graveyard to your hand.)

Betrayers of Kamigawa (Uncommon)
Keeper of the Dead
Keeper of the Dead BlackBlack (2)
Creature — Human Wizard (1/2)

Black, Tap: Choose target opponent who had at least two fewer creature cards in his or her graveyard than you did as you activated this ability. Destroy target nonblack creature he or she controls.

Exodus (Uncommon)
Kjeldoran Dead
Kjeldoran Dead Black (1)
Creature — Skeleton (3/1)

When Kjeldoran Dead enters the battlefield, sacrifice a creature.

Black: Regenerate Kjeldoran Dead.

Masters Edition II (Common)
Other Versions
Classic Sixth Edition (Common)Fifth Edition (Common)Ice Age (Common)
Lake of the Dead
Lake of the Dead (0)
Land

If Lake of the Dead would enter the battlefield, sacrifice a Swamp instead. If you do, put Lake of the Dead onto the battlefield. If you don't, put it into its owner's graveyard.

Tap: Add Black to your mana pool.

Tap, Sacrifice a Swamp: Add BlackBlackBlackBlack to your mana pool.

Vintage Masters (Rare)
Other Versions
Masters Edition (Rare)Alliances (Rare)
Llanowar Dead
Llanowar Dead BlackGreen (2)
Creature — Zombie Elf (2/2)

Tap: Add Black to your mana pool.

Apocalypse (Common)
Lord of the Undead
Lord of the Undead 1BlackBlack (3)
Creature — Zombie (2/2)

Other Zombie creatures get +1/+1.

1Black, Tap: Return target Zombie card from your graveyard to your hand.

Tenth Edition (Rare)
Other Versions
Ninth Edition (Rare)Eighth Edition (Rare)Planeshift (Rare)
Polluted Dead
Polluted Dead 4Black (5)
Creature — Zombie (3/3)

When Polluted Dead dies, destroy target land.

Avacyn Restored (Common)
Profaner of the Dead
Profaner of the Dead 3Blue (4)
Creature — Naga Wizard (3/3)

Exploit (When this creature enters the battlefield, you may sacrifice a creature.)

When Profaner of the Dead exploits a creature, return to their owners' hands all creatures your opponents control with toughness less than the exploited creature's toughness.

Dragons of Tarkir (Rare)
Raise Dead
Raise Dead Black (1)
Sorcery

Return target creature card from your graveyard to your hand.

Ninth Edition (Common)
Other Versions
Eighth Edition (Common)Seventh Edition (Common)Starter 1999 (Common)Classic Sixth Edition (Common)Portal Second Age (Common)Portal (Common)Fifth Edition (Common)Fourth Edition (Common)Revised Edition (Common)Unlimited Edition (Common)Limited Edition Beta (Common)Limited Edition Alpha (Common)
Raving Dead
Raving Dead 4Black (5)
Creature — Zombie (2/6)

Deathtouch

At the beginning of combat on your turn, choose an opponent at random. Raving Dead attacks that player this combat if able.

Whenever Raving Dead deals combat damage to a player, that player loses half his or her life, rounded down.

Commander 2014 (Rare)
Restless Dead
Restless Dead 1Black (2)
Creature — Skeleton (1/1)

Black: Regenerate Restless Dead.

Mirage (Common)
Revered Dead
Revered Dead 1White (2)
Creature — Spirit Soldier (1/1)

White: Regenerate Revered Dead.

Planar Chaos (Common)
Rimebound Dead
Rimebound Dead Black (1)
Snow Creature — Skeleton (1/1)

Snow: Regenerate Rimebound Dead. (Snow can be paid with one mana from a snow permanent.)

Coldsnap (Common)
Sandstone Deadfall
Sandstone Deadfall 3 (3)
Artifact

Tap, Sacrifice two lands and Sandstone Deadfall: Destroy target attacking creature.

Odyssey (Uncommon)
Secrets of the Dead
Secrets of the Dead 2Blue (3)
Enchantment

Whenever you cast a spell from your graveyard, draw a card.

Dark Ascension (Uncommon)
Sidisi, Undead Vizier
Sidisi, Undead Vizier 3BlackBlack (5)
Legendary Creature — Zombie Naga (4/6)

Deathtouch

Exploit (When this creature enters the battlefield, you may sacrifice a creature.)

When Sidisi, Undead Vizier exploits a creature, you may search your library for a card, put it into your hand, then shuffle your library.

Dragons of Tarkir (Rare)
Tenacious Dead
Tenacious Dead Black (1)
Creature — Skeleton Warrior (1/1)

When Tenacious Dead dies, you may pay 1Black. If you do, return it to the battlefield tapped under its owner's control.

Magic 2014 Core Set (Uncommon)
Undead Alchemist
Undead Alchemist 3Blue (4)
Creature — Zombie (4/2)

If a Zombie you control would deal combat damage to a player, instead that player puts that many cards from the top of his or her library into his or her graveyard.

Whenever a creature card is put into an opponent's graveyard from his or her library, exile that card and put a 2/2 black Zombie creature token onto the battlefield.

Innistrad (Rare)
Undead Executioner
Undead Executioner 3Black (4)
Creature — Zombie (2/2)

When Undead Executioner dies, you may have target creature get -2/-2 until end of turn.

Avacyn Restored (Common)
Undead Gladiator
Undead Gladiator 1BlackBlack (3)
Creature — Zombie Barbarian (3/1)

1Black, Discard a card: Return Undead Gladiator from your graveyard to your hand. Activate this ability only during your upkeep.

Cycling 1Black (1Black, Discard this card: Draw a card.)

Onslaught (Rare)
Undead Leotau
Undead Leotau 5Black (6)
Creature — Zombie Cat (3/4)

Red: Undead Leotau gets +1/-1 until end of turn.

Unearth 2Black (2Black: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

Shards of Alara (Common)
Undead Minotaur
Undead Minotaur 2Black (3)
Creature — Zombie Minotaur (2/3)

Magic 2014 Core Set (Common)
Undead Servant
Undead Servant 3Black (4)
Creature — Zombie (3/2)

When Undead Servant enters the battlefield, put a 2/2 black Zombie creature token onto the battlefield for each card named Undead Servant in your graveyard.

Magic Origins (Common)
Undead Slayer
Undead Slayer 2White (3)
Creature — Human Cleric (2/2)

White, Tap: Exile target Skeleton, Vampire, or Zombie.

Magic 2010 (Uncommon)
Undead Warchief
Undead Warchief 2BlackBlack (4)
Creature — Zombie (1/1)

Zombie spells you cast cost 1 less to cast.

Zombie creatures you control get +2/+1.

Planechase (Uncommon)
Other Versions
Time Spiral "Timeshifted" (Special)Scourge (Uncommon)
Unworthy Dead
Unworthy Dead 1Black (2)
Creature — Skeleton (1/1)

Black: Regenerate Unworthy Dead.

Urza's Saga (Common)
Vengeful Dead
Vengeful Dead 3Black (4)
Creature — Zombie (3/2)

Whenever Vengeful Dead or another Zombie dies, each opponent loses 1 life.

Scourge (Common)
Wake the Dead
Wake the Dead Variable ColorlessBlackBlack (2)
Instant

Cast Wake the Dead only during combat on an opponent's turn.

Return X target creature cards from your graveyard to the battlefield. Sacrifice those creatures at the beginning of the next end step.

Commander 2014 (Rare)
Walking Dead
Walking Dead 1Black (2)
Creature — Zombie (1/1)

Black: Regenerate Walking Dead.

Legends (Common)