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All Hallow's Eve
All Hallow's Eve 2BlackBlack (4)

Exile All Hallow's Eve with two scream counters on it.

At the beginning of your upkeep, if All Hallow's Eve is exiled with a scream counter on it, remove a scream counter from it. If there are no more scream counters on it, put it into your graveyard and each player returns all creature cards from his or her graveyard to the battlefield.

Masters Edition III (Rare)
Other Versions
Legends (Rare)
Curse of Shallow Graves
Curse of Shallow Graves 2Black (3)
Enchantment — Aura Curse

Enchant player

Whenever a player attacks enchanted player with one or more creatures, that attacking player may put a 2/2 black Zombie creature token onto the battlefield tapped.

Commander 2013 Edition (Uncommon)
Hallow White (1)

Prevent all damage target spell would deal this turn. You gain life equal to the damage prevented this way.

Darksteel (Common)
Hallowed Burial
Hallowed Burial 3WhiteWhite (5)

Put all creatures on the bottom of their owners' libraries.

Eventide (Rare)
Hallowed Fountain
Hallowed Fountain (0)
Land — Plains Island

(Tap: Add White or Blue to your mana pool.)

As Hallowed Fountain enters the battlefield, you may pay 2 life. If you don't, Hallowed Fountain enters the battlefield tapped.

Zendikar Expeditions (Mythic Rare)
Other Versions
Return to Ravnica (Rare)Dissension (Rare)
Hallowed Ground
Hallowed Ground 1White (2)

WhiteWhite: Return target nonsnow land you control to its owner's hand.

Masters Edition (Uncommon)
Other Versions
Ice Age (Uncommon)
Hallowed Healer
Hallowed Healer 2White (3)
Creature — Human Cleric (1/1)

Tap: Prevent the next 2 damage that would be dealt to target creature or player this turn.

Threshold — Tap: Prevent the next 4 damage that would be dealt to target creature or player this turn. Activate this ability only if seven or more cards are in your graveyard.

Odyssey (Common)
Hallowed Moonlight
Hallowed Moonlight 1White (2)

Until end of turn, if a creature would enter the battlefield and it wasn't cast, exile it instead.

Draw a card.

Magic Origins (Rare)
Hallowed Spiritkeeper
Hallowed Spiritkeeper 1WhiteWhite (3)
Creature — Avatar (3/2)


When Hallowed Spiritkeeper dies, put X 1/1 white Spirit creature tokens with flying onto the battlefield, where X is the number of creature cards in your graveyard.

Commander 2014 (Rare)
Mikaeus, the Unhallowed
Mikaeus, the Unhallowed 3BlackBlackBlack (6)
Legendary Creature — Zombie Cleric (5/5)

Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.)

Whenever a Human deals damage to you, destroy it.

Other non-Human creatures you control get +1/+1 and have undying. (When a creature with undying dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)

Dark Ascension (Mythic Rare)
Moan of the Unhallowed
Moan of the Unhallowed 2BlackBlack (4)

Put two 2/2 black Zombie creature tokens onto the battlefield.

Flashback 5BlackBlack (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Duel Decks: Blessed vs. Cursed (Uncommon)
Other Versions
Innistrad (Uncommon)
Shallow Grave
Shallow Grave 1Black (2)

Return the top creature card of your graveyard to the battlefield. That creature gains haste until end of turn. Exile it at the beginning of the next end step.

Mirage (Rare)
Unhallowed Cathar
Unhallowed Cathar (0)
Creature — Zombie Soldier (2/1)

Unhallowed Cathar can't block.

Dark Ascension (Common)
Unhallowed Pact
Unhallowed Pact 2Black (3)
Enchantment — Aura

Enchant creature

When enchanted creature dies, return that card to the battlefield under your control.

Magic: The Gathering—Conspiracy (Common)
Other Versions
Avacyn Restored (Common)