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"Ach! Hans, Run!"
"Ach! Hans, Run!" 2RedRedGreenGreen (6)
Enchantment

At the beginning of your upkeep, you may say "Ach Hans, run It's the . . ." and name a creature card. If you do, search your library for the named card, put it into play, then shuffle your library. That creature has haste. Remove it from the game at end of turn.

Unhinged (Rare)
Abattoir Ghoul
Abattoir Ghoul 3Black (4)
Creature — Zombie (3/2)

First strike

Whenever a creature dealt damage by Abattoir Ghoul this turn dies, you gain life equal to that creature's toughness.

Innistrad (Uncommon)
Abbey Gargoyles
Abbey Gargoyles 2WhiteWhiteWhite (5)
Creature — Gargoyle (3/4)

Flying, protection from red

Masters Edition II (Uncommon)
Other Versions
Fifth Edition (Uncommon)Homelands (Uncommon)
Abbey Griffin
Abbey Griffin 3White (4)
Creature — Griffin (2/2)

Flying, vigilance

Innistrad (Common)
Abbey Matron
Abbey Matron 2White (3)
Creature — Human Cleric (1/3)

White, Tap: Abbey Matron gets +0/+3 until end of turn.

Homelands (Common)
Other Versions
Homelands (Common)
Abhorrent Overlord
Abhorrent Overlord 5BlackBlack (7)
Creature — Demon (6/6)

Flying

When Abhorrent Overlord enters the battlefield, put a number of 1/1 black Harpy creature tokens with flying onto the battlefield equal to your devotion to black. (Each Black in the mana costs of permanents you control counts toward your devotion to black.)

At the beginning of your upkeep, sacrifice a creature.

Theros (Rare)
Abjure
Abjure Blue (1)
Instant

As an additional cost to cast Abjure, sacrifice a blue permanent.

Counter target spell.

Weatherlight (Common)
Aboroth
Aboroth 4GreenGreen (6)
Creature — Elemental (9/9)

Cumulative upkeep—Put a -1/-1 counter on Aboroth. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

Weatherlight (Rare)
Aboshan, Cephalid Emperor
Aboshan, Cephalid Emperor 4BlueBlue (6)
Legendary Creature — Cephalid (3/3)

Tap an untapped Cephalid you control: Tap target permanent.

BlueBlueBlue: Tap all creatures without flying.

Odyssey (Rare)
Aboshan's Desire
Aboshan's Desire Blue (1)
Enchantment — Aura

Enchant creature

Enchanted creature has flying.

Threshold — Enchanted creature has shroud as long as seven or more cards are in your graveyard. (It can't be the target of spells or abilities.)

Odyssey (Common)
Abrupt Decay
Abrupt Decay BlackGreen (2)
Instant

Abrupt Decay can't be countered by spells or abilities.

Destroy target nonland permanent with converted mana cost 3 or less.

Return to Ravnica (Rare)
Absolute Grace
Absolute Grace 1White (2)
Enchantment

All creatures have protection from black.

Urza's Saga (Uncommon)
Absolver Thrull
Absolver Thrull 3White (4)
Creature — Thrull Cleric (2/3)

Haunt (When this creature dies, exile it haunting target creature.)

When Absolver Thrull enters the battlefield or the creature it haunts dies, destroy target enchantment.

Guildpact (Common)
Absorb
Absorb WhiteBlueBlue (3)
Instant

Counter target spell. You gain 3 life.

Invasion (Rare)
Absorb Vis
Absorb Vis 6Black (7)
Sorcery

Target player loses 4 life and you gain 4 life.

Basic landcycling 1Black (1Black, Discard this card: Search your library for a basic land card, reveal it, and put it into your hand. Then shuffle your library.)

Modern Masters (Common)
Other Versions
Duel Decks: Sorin vs. Tibalt (Common)Conflux (Common)
Abu Ja'far
Abu Ja'far White (1)
Creature — Human (0/1)

When Abu Ja'far dies, destroy all creatures blocking or blocked by it. They can't be regenerated.

Chronicles (Uncommon)
Other Versions
Arabian Nights (Uncommon)
Abundant Growth
Abundant Growth Green (1)
Enchantment — Aura

Enchant land

When Abundant Growth enters the battlefield, draw a card.

Enchanted land has "Tap: Add one mana of any color to your mana pool."

Avacyn Restored (Common)
Abyssal Gatekeeper
Abyssal Gatekeeper 1Black (2)
Creature — Horror (1/1)

When Abyssal Gatekeeper dies, each player sacrifices a creature.

Duel Decks Anthology, Divine vs. Demonic (Common)
Other Versions
Duel Decks: Divine vs. Demonic (Common)Weatherlight (Common)
Abyssal Horror
Abyssal Horror 4BlackBlack (6)
Creature — Horror (2/2)

Flying

When Abyssal Horror enters the battlefield, target player discards two cards.

Seventh Edition (Rare)
Other Versions
Starter 1999 (Rare)Urza's Saga (Rare)
Abyssal Hunter
Abyssal Hunter 3Black (4)
Creature — Human Assassin (1/1)

Black, Tap: Tap target creature. Abyssal Hunter deals damage equal to Abyssal Hunter's power to that creature.

Classic Sixth Edition (Rare)
Other Versions
Mirage (Rare)
Abyssal Nightstalker
Abyssal Nightstalker 3Black (4)
Creature — Nightstalker (2/2)

Whenever Abyssal Nightstalker attacks and isn't blocked, defending player discards a card.

Portal Second Age (Uncommon)
Abyssal Nocturnus
Abyssal Nocturnus 1BlackBlack (3)
Creature — Horror (2/2)

Whenever an opponent discards a card, Abyssal Nocturnus gets +2/+2 and gains fear until end of turn. (It can't be blocked except by artifact creatures and/or black creatures.)

Guildpact (Rare)
Abyssal Persecutor
Abyssal Persecutor 2BlackBlack (4)
Creature — Demon (6/6)

Flying, trample

You can't win the game and your opponents can't lose the game.

Commander 2014 (Mythic Rare)
Other Versions
Worldwake (Mythic Rare)
Abyssal Specter
Abyssal Specter 2BlackBlack (4)
Creature — Specter (2/3)

Flying

Whenever Abyssal Specter deals damage to a player, that player discards a card.

Duel Decks Anthology, Divine vs. Demonic (Uncommon)
Other Versions
Duel Decks: Divine vs. Demonic (Uncommon)Eighth Edition (Uncommon)Seventh Edition (Uncommon)Battle Royale Box Set (Uncommon)Classic Sixth Edition (Uncommon)Fifth Edition (Uncommon)Ice Age (Uncommon)
Abzan Banner
Abzan Banner 3 (3)
Artifact

Tap: Add White, Black, or Green to your mana pool.

WhiteBlackGreen, Tap, Sacrifice Abzan Banner: Draw a card.

Khans of Tarkir (Common)
Abzan Battle Priest
Abzan Battle Priest 3White (4)
Creature — Human Cleric (3/2)

Outlast White (White, Tap: Put a +1/+1 counter on this creature. Outlast only as a sorcery.)

Each creature you control with a +1/+1 counter on it has lifelink.

Khans of Tarkir (Uncommon)
Abzan Beastmaster
Abzan Beastmaster 2Green (3)
Creature — Hound Shaman (2/1)

At the beginning of your upkeep, draw a card if you control the creature with the greatest toughness or tied for the greatest toughness.

Fate Reforged (Uncommon)
Abzan Charm
Abzan Charm WhiteBlackGreen (3)
Instant

Choose one —

• Exile target creature with power 3 or greater.

• You draw two cards and you lose 2 life.

• Distribute two +1/+1 counters among one or two target creatures.

Khans of Tarkir (Uncommon)
Abzan Falconer
Abzan Falconer 2White (3)
Creature — Human Soldier (2/3)

Outlast White (White, Tap: Put a +1/+1 counter on this creature. Outlast only as a sorcery.)

Each creature you control with a +1/+1 counter on it has flying.

Khans of Tarkir (Uncommon)
Abzan Kin-Guard
Abzan Kin-Guard 3Green (4)
Creature — Human Warrior (3/3)

Abzan Kin-Guard has lifelink as long as you control a white or black permanent.

Fate Reforged (Uncommon)
Abzan Runemark
Abzan Runemark 2White (3)
Enchantment — Aura

Enchant creature

Enchanted creature gets +2/+2.

Enchanted creature has vigilance as long as you control a black or green permanent.

Fate Reforged (Common)
Academy Raider
Academy Raider 2Red (3)
Creature — Human Warrior (1/1)

Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.)

Whenever Academy Raider deals combat damage to a player, you may discard a card. If you do, draw a card.

Magic 2014 Core Set (Common)
Academy Rector
Academy Rector 3White (4)
Creature — Human Cleric (1/2)

When Academy Rector dies, you may exile it. If you do, search your library for an enchantment card, put that card onto the battlefield, then shuffle your library.

Urza's Destiny (Rare)
Academy Researchers
Academy Researchers 1BlueBlue (3)
Creature — Human Wizard (2/2)

When Academy Researchers enters the battlefield, you may put an Aura card from your hand onto the battlefield attached to Academy Researchers.

Tenth Edition (Uncommon)
Other Versions
Urza's Saga (Uncommon)
Academy Ruins
Academy Ruins (0)
Legendary Land

Tap: Add 1 to your mana pool.

1Blue, Tap: Put target artifact card from your graveyard on top of your library.

Modern Masters (Rare)
Other Versions
Time Spiral (Rare)
Accelerate
Accelerate 1Red (2)
Instant

Target creature gains haste until end of turn.

Draw a card.

Torment (Common)
Accelerated Mutation
Accelerated Mutation 3GreenGreen (5)
Instant

Target creature gets +X/+X until end of turn, where X is the highest converted mana cost among permanents you control.

Scourge (Common)
Accorder Paladin
Accorder Paladin 1White (2)
Creature — Human Knight (3/1)

Battle cry (Whenever this creature attacks, each other attacking creature gets +1/+0 until end of turn.)

Mirrodin Besieged (Uncommon)
Accorder's Shield
Accorder's Shield 0 (0)
Artifact — Equipment

Equipped creature gets +0/+3 and has vigilance. (Attacking doesn't cause it to tap.)

Equip 3 (3: Attach to target creature you control. Equip only as a sorcery.)

Magic 2014 Core Set (Uncommon)
Other Versions
Scars of Mirrodin (Common)
Accursed Centaur
Accursed Centaur Black (1)
Creature — Zombie Centaur (2/2)

When Accursed Centaur enters the battlefield, sacrifice a creature.

Onslaught (Common)
Accursed Spirit
Accursed Spirit 3Black (4)
Creature — Spirit (3/2)

Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.)

Magic 2015 Core Set (Common)
Other Versions
Magic 2014 Core Set (Common)
Acid Rain
Acid Rain 3Blue (4)
Sorcery

Destroy all Forests.

Masters Edition IV (Rare)
Other Versions
Legends (Rare)
Acid Web Spider
Acid Web Spider 3GreenGreen (5)
Creature — Spider (3/5)

Reach

When Acid Web Spider enters the battlefield, you may destroy target Equipment.

Scars of Mirrodin (Uncommon)
Acidic Dagger
Acidic Dagger 4 (4)
Artifact

4, Tap: Whenever target creature deals combat damage to a non-Wall creature this turn, destroy that non-Wall creature. When the targeted creature leaves the battlefield this turn, sacrifice Acidic Dagger. Activate this ability only before blockers are declared.

Mirage (Rare)
Acidic Sliver
Acidic Sliver BlackRed (2)
Creature — Sliver (2/2)

All Slivers have "2, Sacrifice this permanent: This permanent deals 2 damage to target creature or player."

Tempest Remastered (Uncommon)
Other Versions
Premium Deck Series: Slivers (Uncommon)Stronghold (Uncommon)
Acid-Spewer Dragon
Acid-Spewer Dragon 5Black (6)
Creature — Dragon (3/3)

Flying, deathtouch

Megamorph 5BlackBlack (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)

When Acid-Spewer Dragon is turned face up, put a +1/+1 counter on each other Dragon creature you control.

Dragons of Tarkir (Uncommon)
Acolyte of Xathrid
Acolyte of Xathrid Black (1)
Creature — Human Cleric (0/1)

1Black, Tap: Target player loses 1 life.

Magic 2010 (Common)
Acolyte's Reward
Acolyte's Reward 1White (2)
Instant

Prevent the next X damage that would be dealt to target creature this turn, where X is your devotion to white. If damage is prevented this way, Acolyte's Reward deals that much damage to target creature or player. (Each White in the mana costs of permanents you control counts toward your devotion to white.)

Born of the Gods (Uncommon)
Acorn Catapult
Acorn Catapult 4 (4)
Artifact

1, Tap: Acorn Catapult deals 1 damage to target creature or player. That creature's controller or that player puts a 1/1 green Squirrel creature token onto the battlefield.

Magic: The Gathering-Commander (Rare)
Acorn Harvest
Acorn Harvest 3Green (4)
Sorcery

Put two 1/1 green Squirrel creature tokens onto the battlefield.

Flashback—1Green, Pay 3 life. (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Torment (Common)
Acquire
Acquire 3BlueBlue (5)
Sorcery

Search target opponent's library for an artifact card and put that card onto the battlefield under your control. Then that player shuffles his or her library.

Fifth Dawn (Rare)
Acridian
Acridian 1Green (2)
Creature — Insect (2/4)

Echo 1Green (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)

Urza's Saga (Common)
Act of Aggression
Act of Aggression 3Phyrexian RedPhyrexian Red (5)
Instant

(Phyrexian Red can be paid with either Red or 2 life.)

Gain control of target creature an opponent controls until end of turn. Untap that creature. It gains haste until end of turn.

New Phyrexia (Uncommon)
Act of Authority
Act of Authority 1WhiteWhite (3)
Enchantment

When Act of Authority enters the battlefield, you may exile target artifact or enchantment.

At the beginning of your upkeep, you may exile target artifact or enchantment. If you do, its controller gains control of Act of Authority.

Commander 2013 Edition (Rare)
Act of Treason
Act of Treason 2Red (3)
Sorcery

Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn.

Khans of Tarkir (Common)
Other Versions
Duel Decks: Speed vs. Cunning (Common)Magic 2014 Core Set (Common)Gatecrash (Common)Magic 2012 (Common)Magic 2011 (Common)Magic 2010 (Uncommon)
Adamaro, First to Desire
Adamaro, First to Desire 1RedRed (3)
Legendary Creature — Spirit (*/*)

Adamaro, First to Desire's power and toughness are each equal to the number of cards in the hand of the opponent with the most cards in hand.

Saviors of Kamigawa (Rare)
Adarkar Sentinel
Adarkar Sentinel 5 (5)
Artifact Creature — Soldier (3/3)

1: Adarkar Sentinel gets +0/+1 until end of turn.

Masters Edition II (Common)
Other Versions
Ice Age (Uncommon)
Adarkar Unicorn
Adarkar Unicorn 1WhiteWhite (3)
Creature — Unicorn (2/2)

Tap: Add Blue or 1Blue to your mana pool. Spend this mana only to pay cumulative upkeep costs.

Ice Age (Common)
Adarkar Valkyrie
Adarkar Valkyrie 4WhiteWhite (6)
Snow Creature — Angel (4/5)

Flying, vigilance

Tap: When target creature other than Adarkar Valkyrie dies this turn, return that card to the battlefield under your control.

Commander 2014 (Rare)
Other Versions
Modern Masters (Rare)Coldsnap (Rare)
Adarkar Wastes
Adarkar Wastes (0)
Land

Tap: Add 1 to your mana pool.

Tap: Add White or Blue to your mana pool. Adarkar Wastes deals 1 damage to you.

Tenth Edition (Rare)
Other Versions
Ninth Edition (Rare)Seventh Edition (Rare)Classic Sixth Edition (Rare)Fifth Edition (Rare)Ice Age (Rare)
Adarkar Windform
Adarkar Windform 4Blue (5)
Snow Creature — Illusion (3/3)

Flying

1Snow: Target creature loses flying until end of turn. (Snow can be paid with one mana from a snow permanent.)

Coldsnap (Uncommon)
Adder-Staff Boggart
Adder-Staff Boggart 1Red (2)
Creature — Goblin Warrior (2/1)

When Adder-Staff Boggart enters the battlefield, clash with an opponent. If you win, put a +1/+1 counter on Adder-Staff Boggart. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.)

Lorwyn (Common)
Advanced Hoverguard
Advanced Hoverguard 3Blue (4)
Creature — Drone (2/2)

Flying

Blue: Advanced Hoverguard gains shroud until end of turn. (It can't be the target of spells or abilities.)

Fifth Dawn (Common)
Advent of the Wurm
Advent of the Wurm 1GreenGreenWhite (4)
Instant

Put a 5/5 green Wurm creature token with trample onto the battlefield.

Dragon's Maze (Rare)
Adventurers' Guildhouse
Adventurers' Guildhouse (0)
Land

Green legendary creatures you control have "bands with other legendary creatures." (Any legendary creatures can attack in a band as long as at least one has "bands with other legendary creatures." Bands are blocked as a group. If at least two legendary creatures you control, one of which has "bands with other legendary creatures," are blocking or being blocked by the same creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)

Legends (Uncommon)
Adventuring Gear
Adventuring Gear 1 (1)
Artifact — Equipment

Landfall — Whenever a land enters the battlefield under your control, equipped creature gets +2/+2 until end of turn.

Equip 1 (1: Attach to target creature you control. Equip only as a sorcery.)

Zendikar (Common)
Advice from the Fae
Advice from the Fae Two or BlueTwo or BlueTwo or Blue (6)
Sorcery

(Two or Blue can be paid with any two mana or with Blue. This card's converted mana cost is 6.)

Look at the top five cards of your library. If you control more creatures than each other player, put two of those cards into your hand. Otherwise, put one of them into your hand. Then put the rest on the bottom of your library in any order.

Shadowmoor (Uncommon)
Aegis of Honor
Aegis of Honor White (1)
Enchantment

1: The next time an instant or sorcery spell would deal damage to you this turn, that spell deals that damage to its controller instead.

Odyssey (Rare)
Aeon Chronicler
Aeon Chronicler 3BlueBlue (5)
Creature — Avatar (*/*)

Aeon Chronicler's power and toughness are each equal to the number of cards in your hand.

Suspend X—Variable Colorless3Blue. X can't be 0. (Rather than cast this card from your hand, you may pay Variable Colorless3Blue and exile it with X time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.)

Whenever a time counter is removed from Aeon Chronicler while it's exiled, draw a card.

Duel Decks: Jace vs. Vraska (Rare)
Other Versions
Planar Chaos (Rare)
rathi Berserker (Ærathi Berserker)
rathi Berserker (Ærathi Berserker) 2RedRedRed (5)
Creature — Human Berserker (2/4)

Rampage 3 (Whenever this creature becomes blocked, it gets +3/+3 until end of turn for each creature blocking it beyond the first.)

Legends (Uncommon)
Aerial Caravan
Aerial Caravan 4BlueBlue (6)
Creature — Human Soldier (4/3)

Flying

1BlueBlue: Exile the top card of your library. Until end of turn, you may play that card. (Reveal the card as you exile it.)

Mercadian Masques (Rare)
Aerial Formation
Aerial Formation Blue (1)
Instant

Strive — Aerial Formation costs 2Blue more to cast for each target beyond the first.

Any number of target creatures each get +1/+1 and gain flying until end of turn.

Journey into Nyx (Common)
Aerial Maneuver
Aerial Maneuver 1White (2)
Instant

Target creature gets +1/+1 and gains flying and first strike until end of turn.

Gatecrash (Common)
Aerial Predation
Aerial Predation 2Green (3)
Instant

Destroy target creature with flying. You gain 2 life.

Return to Ravnica (Common)
Aerie Bowmasters
Aerie Bowmasters 2GreenGreen (4)
Creature — Hound Archer (3/4)

Reach (This creature can block creatures with flying.)

Megamorph 5Green (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)

Dragons of Tarkir (Common)
Aerie Mystics
Aerie Mystics 4White (5)
Creature — Bird Wizard (3/3)

Flying

1GreenBlue: Creatures you control gain shroud until end of turn. (They can't be the targets of spells or abilities.)

Commander 2013 Edition (Uncommon)
Other Versions
Conflux (Uncommon)
Aerie Ouphes
Aerie Ouphes 4Green (5)
Creature — Ouphe (3/3)

Sacrifice Aerie Ouphes: Aerie Ouphes deals damage equal to its power to target creature with flying.

Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)

Eventide (Common)
Aerie Worshippers
Aerie Worshippers 3Blue (4)
Creature — Human Cleric (2/4)

Inspired — Whenever Aerie Worshippers becomes untapped, you may pay 2Blue. If you do, put a 2/2 blue Bird enchantment creature token with flying onto the battlefield.

Born of the Gods (Uncommon)
Aeronaut Tinkerer
Aeronaut Tinkerer 2Blue (3)
Creature — Human Artificer (2/3)

Aeronaut Tinkerer has flying as long as you control an artifact. (It can't be blocked except by creatures with flying or reach.)

Magic 2015 Core Set (Common)
Aesthir Glider
Aesthir Glider 3 (3)
Artifact Creature — Bird (2/1)

Flying

Aesthir Glider can't block.

Masters Edition IV (Common)
Other Versions
Alliances (Common)Alliances (Common)
Æther Adept
Æther Adept 1BlueBlue (3)
Creature — Human Wizard (2/2)

When Æther Adept enters the battlefield, return target creature to its owner's hand.

Duel Decks: Jace vs. Vraska (Common)
Other Versions
Magic 2012 (Common)Magic 2011 (Common)
Æther Barrier
Æther Barrier 2Blue (3)
Enchantment

Whenever a player casts a creature spell, that player sacrifices a permanent unless he or she pays 1.

Nemesis (Rare)
Æther Burst
Æther Burst 1Blue (2)
Instant

Return up to X target creatures to their owners' hands, where X is one plus the number of cards named Æther Burst in all graveyards as you cast Æther Burst.

Odyssey (Common)
Æther Charge
Æther Charge 4Red (5)
Enchantment

Whenever a Beast enters the battlefield under your control, you may have it deal 4 damage to target opponent.

Onslaught (Uncommon)
Æther Figment
Æther Figment 1Blue (2)
Creature — Illusion (1/1)

Kicker 3 (You may pay an additional 3 as you cast this spell.)

Æther Figment can't be blocked.

If Æther Figment was kicked, it enters the battlefield with two +1/+1 counters on it.

Duel Decks: Jace vs. Vraska (Uncommon)
Other Versions
Zendikar (Uncommon)
Æther Flash
Æther Flash 2RedRed (4)
Enchantment

Whenever a creature enters the battlefield, Æther Flash deals 2 damage to it.

Seventh Edition (Uncommon)
Other Versions
Classic Sixth Edition (Uncommon)Weatherlight (Uncommon)
Æther Gale
Æther Gale 3BlueBlue (5)
Sorcery

Return six target nonland permanents to their owners' hands.

Commander 2014 (Rare)
Æther Membrane
Æther Membrane 1RedRed (3)
Creature — Wall (0/5)

Defender; reach (This creature can block creatures with flying.)

Whenever Æther Membrane blocks a creature, return that creature to its owner's hand at end of combat.

Duel Decks: Venser vs. Koth (Uncommon)
Other Versions
Planar Chaos (Uncommon)
Æther Mutation
Æther Mutation 3GreenBlue (5)
Sorcery

Return target creature to its owner's hand. Put X 1/1 green Saproling creature tokens onto the battlefield, where X is that creature's converted mana cost.

Vintage Masters (Uncommon)
Other Versions
Apocalypse (Uncommon)
Æther Rift
Æther Rift 1RedGreen (3)
Enchantment

At the beginning of your upkeep, discard a card at random. If you discard a creature card this way, return it from your graveyard to the battlefield unless any player pays 5 life.

Invasion (Rare)
Æther Searcher
Æther Searcher 7 (7)
Artifact Creature — Construct (6/4)

Reveal Æther Searcher as you draft it. Reveal the next card you draft and note its name.

When Æther Searcher enters the battlefield, you may search your hand and/or library for a card with a name noted as you drafted cards named Æther Searcher. You may cast it without paying its mana cost. If you searched your library this way, shuffle it.

Magic: The Gathering—Conspiracy (Rare)
Æther Shockwave
Æther Shockwave 3White (4)
Instant

Choose one —

• Tap all Spirits.

• Tap all non-Spirit creatures.

Saviors of Kamigawa (Uncommon)
Æther Snap
Æther Snap 3BlackBlack (5)
Sorcery

Remove all counters from all permanents and exile all tokens.

Commander 2014 (Rare)
Other Versions
Darksteel (Rare)
Æther Spellbomb
Æther Spellbomb 1 (1)
Artifact

Blue, Sacrifice Æther Spellbomb: Return target creature to its owner's hand.

1, Sacrifice Æther Spellbomb: Draw a card.

Modern Masters (Common)
Other Versions
Archenemy (Common)Duel Decks: Elspeth vs. Tezzeret (Common)Mirrodin (Common)
Æther Sting
Æther Sting 3Red (4)
Enchantment

Whenever an opponent casts a creature spell, Æther Sting deals 1 damage to that player.

Urza's Destiny (Uncommon)
Æther Storm
Æther Storm 3Blue (4)
Enchantment

Creature spells can't be cast.

Pay 4 life: Destroy Æther Storm. It can't be regenerated. Any player may activate this ability.

Masters Edition II (Uncommon)
Other Versions
Fifth Edition (Uncommon)Homelands (Uncommon)
Æther Tide
Æther Tide Variable ColorlessBlue (1)
Sorcery

As an additional cost to cast Æther Tide, discard X creature cards.

Return X target creatures to their owners' hands.

Exodus (Common)
Æther Tradewinds
Æther Tradewinds 2Blue (3)
Instant

Return target permanent you control and target permanent you don't control to their owners' hands.

Magic: The Gathering—Conspiracy (Common)
Other Versions
Worldwake (Common)
Æther Vial
Æther Vial 1 (1)
Artifact

At the beginning of your upkeep, you may put a charge counter on Æther Vial.

Tap: You may put a creature card with converted mana cost equal to the number of charge counters on Æther Vial from your hand onto the battlefield.

Modern Masters (Rare)
Other Versions
From the Vault: Relics (Mythic Rare)Darksteel (Uncommon)
Æther Web
Æther Web 1Green (2)
Enchantment — Aura

Flash (You may cast this spell any time you could cast an instant.)

Enchant creature

Enchanted creature gets +1/+1, has reach, and can block creatures with shadow as though they didn't have shadow. (Creatures with reach can block creatures with flying.)

Time Spiral (Common)
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