Bloodcrazed Goblin can't attack unless an opponent has been dealt damage this turn.
Bloodcrazed Neonate attacks each turn if able.
Whenever Bloodcrazed Neonate deals combat damage to a player, put a +1/+1 counter on it.
: Crazed Armodon gets +3/+0 and gains trample until end of turn. Destroy Crazed Armodon at the beginning of the next end step. Activate this ability only once each turn.
When Crazed Firecat enters the battlefield, flip a coin until you lose a flip. Put a +1/+1 counter on Crazed Firecat for each flip you win.
Crazed Goblin attacks each turn if able.
Flying, haste
, Sacrifice a land: Put a +1/+1 counter on Goblin Razerunners.
At the beginning of your end step, you may have Goblin Razerunners deal damage equal to the number of +1/+1 counters on it to target player.
Annihilator 3 (Whenever this creature attacks, defending player sacrifices three permanents.)
Pathrazer of Ulamog can't be blocked except by three or more creatures.
As an additional cost to cast Raze, sacrifice a land.
Destroy target land.
When Realm Razer enters the battlefield, exile all lands.
When Realm Razer leaves the battlefield, return the exiled cards to the battlefield tapped under their owners' control.