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Adaptive Snapjaw
Adaptive Snapjaw 4Green (5)
Creature — Lizard Beast (6/2)

Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)

Gatecrash (Common)
Æther Snap
Æther Snap 3BlackBlack (5)
Sorcery

Remove all counters from all permanents and exile all tokens.

Commander 2014 (Rare)
Other Versions
Darksteel (Rare)
Anurid Swarmsnapper
Anurid Swarmsnapper 2Green (3)
Creature — Frog Beast (1/4)

Reach (This creature can block creatures with flying.)

1Green: Anurid Swarmsnapper can block an additional creature this turn.

Judgment (Uncommon)
Bramblesnap
Bramblesnap 1Green (2)
Creature — Elemental (1/1)

Trample

Tap an untapped creature you control: Bramblesnap gets +1/+1 until end of turn.

Rise of the Eldrazi (Uncommon)
Branchsnap Lorian
Branchsnap Lorian 1GreenGreen (3)
Creature — Beast (4/1)

Trample

Morph Green (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

Legions (Uncommon)
Calcite Snapper
Calcite Snapper 1BlueBlue (3)
Creature — Turtle (1/4)

Shroud (This creature can't be the target of spells or abilities.)

Landfall — Whenever a land enters the battlefield under your control, you may switch Calcite Snapper's power and toughness until end of turn.

Worldwake (Common)
Cold Snap
Cold Snap 2White (3)
Enchantment

Cumulative upkeep 2 (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

At the beginning of each player's upkeep, Cold Snap deals damage to that player equal to the number of snow lands he or she controls.

Ice Age (Uncommon)
Lockjaw Snapper
Lockjaw Snapper 4 (4)
Artifact Creature — Scarecrow (2/2)

Wither (This deals damage to creatures in the form of -1/-1 counters.)

When Lockjaw Snapper dies, put a -1/-1 counter on each creature with a -1/-1 counter on it.

Shadowmoor (Uncommon)
Neck Snap
Neck Snap 3White (4)
Instant

Destroy target attacking or blocking creature.

Lorwyn (Common)
Shore Snapper
Shore Snapper 2Black (3)
Creature — Beast (2/2)

Blue: Shore Snapper gains islandwalk until end of turn.

Shards of Alara (Common)
Snap
Snap 1Blue (2)
Instant

Return target creature to its owner's hand. Untap up to two lands.

Urza's Legacy (Common)
Snapback
Snapback 1Blue (2)
Instant

You may exile a blue card from your hand rather than pay Snapback's mana cost.

Return target creature to its owner's hand.

Time Spiral (Common)
Snapcaster Mage
Snapcaster Mage 1Blue (2)
Creature — Human Wizard (2/1)

Flash

When Snapcaster Mage enters the battlefield, target instant or sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost. (You may cast that card from your graveyard for its flashback cost. Then exile it.)

Innistrad (Rare)
Snapping Creeper
Snapping Creeper 2Green (3)
Creature — Plant (2/3)

Landfall — Whenever a land enters the battlefield under your control, Snapping Creeper gains vigilance until end of turn.

Worldwake (Common)
Snapping Drake
Snapping Drake 3Blue (4)
Creature — Drake (3/2)

Flying

Magic 2010 (Common)
Other Versions
Tenth Edition (Common)Ravnica: City of Guilds (Common)Beatdown Box Set (Common)Starter 1999 (Common)Portal (Common)
Snapping Thragg
Snapping Thragg 4Red (5)
Creature — Beast (3/3)

Whenever Snapping Thragg deals combat damage to a player, you may have it deal 3 damage to target creature that player controls.

Morph 4RedRed (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

Onslaught (Uncommon)
Snapsail Glider
Snapsail Glider 3 (3)
Artifact Creature — Construct (2/2)

Metalcraft — Snapsail Glider has flying as long as you control three or more artifacts.

Scars of Mirrodin (Common)
Vintara Snapper
Vintara Snapper GreenGreen (2)
Creature — Turtle (2/2)

Vintara Snapper has shroud as long as you control no untapped lands. (It can't be the target of spells or abilities.)

Prophecy (Uncommon)