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Steel Seraph
Steel Seraph 6 (6)
Artifact Creature — Angel (5/4)

Flying

At the beginning of combat on your turn, target creature you control gains your choice of flying, vigilance, or lifelink until end of turn.

//PRT-Prototype_Mech//

1WhiteWhite

Prototype (You may cast this spell with different mana cost, color, and size. It keeps its abilities and types.)

3/3

The Brothers' War (Rare)
Zamriel, Seraph of Steel
Zamriel, Seraph of Steel 2WhiteWhite (4)
Legendary Creature — Angel (3/4)

Flying

As long as it's your turn, equipped creatures you control have indestructible.

Game Night: Free-For-All (Mythic Rare)
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