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Amulet of Vigor
Amulet of Vigor 1 (1)
Artifact

Whenever a permanent enters the battlefield tapped and under your control, untap it.

Worldwake (Rare)
Crown of Vigor
Crown of Vigor 1Green (2)
Enchantment — Aura

Enchant creature

Enchanted creature gets +1/+1.

Sacrifice Crown of Vigor: Enchanted creature and other creatures that share a creature type with it get +1/+1 until end of turn.

Onslaught (Common)
Invigorate
Invigorate 2Green (3)
Instant

If you control a Forest, rather than pay Invigorate's mana cost, you may have an opponent gain 3 life.

Target creature gets +4/+4 until end of turn.

Magic: The Gathering-Commander (Common)
Other Versions
Duel Decks: Garruk vs. Liliana (Common)Mercadian Masques (Common)
Invigorating Boon
Invigorating Boon 1Green (2)
Enchantment

Whenever a player cycles a card, you may put a +1/+1 counter on target creature.

Onslaught (Uncommon)
Invigorating Falls
Invigorating Falls 2GreenGreen (4)
Sorcery

You gain life equal to the number of creature cards in all graveyards.

Torment (Common)
Primal Vigor
Primal Vigor 4Green (5)
Enchantment

If one or more tokens would be put onto the battlefield, twice that many of those tokens are put onto the battlefield instead.

If one or more +1/+1 counters would be placed on a creature, twice that many +1/+1 counters are placed on that creature instead.

Commander 2013 Edition (Rare)
Vigor
Vigor 3GreenGreenGreen (6)
Creature — Elemental Incarnation (6/6)

Trample

If damage would be dealt to a creature you control other than Vigor, prevent that damage. Put a +1/+1 counter on that creature for each 1 damage prevented this way.

When Vigor is put into a graveyard from anywhere, shuffle it into its owner's library.

Lorwyn (Rare)
Vigor Mortis
Vigor Mortis 2BlackBlack (4)
Sorcery

Return target creature card from your graveyard to the battlefield. If Green was spent to cast Vigor Mortis, that creature enters the battlefield with an additional +1/+1 counter on it.

Duel Decks: Izzet vs. Golgari (Uncommon)
Other Versions
Ravnica: City of Guilds (Uncommon)
Vigorous Charge
Vigorous Charge Green (1)
Instant

Kicker White (You may pay an additional White as you cast this spell.)

Target creature gains trample until end of turn. Whenever that creature deals combat damage this turn, if Vigorous Charge was kicked, you gain life equal to that damage.

Invasion (Common)
Wrap in Vigor
Wrap in Vigor 1Green (2)
Instant

Regenerate each creature you control.

Future Sight (Common)