+Zhalfirin (7)
Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)
: Target Knight creature gets +1/+1 until end of turn.
: The next 1 damage that would be dealt to Zhalfirin Crusader this turn is dealt to any target instead.
: Tap target creature. Activate only if you had a creature enter the battlefield under your control this turn.
Flanking <I>(Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)</I>
: Zhalfirin Knight gains first strike until end of turn.
Whenever another Knight enters the battlefield under your control, Zhalfirin Lancer gets +1/+1 and gains vigilance until end of turn.
Target creature has base power and toughness 4/3 until end of turn.
Draw a card.
When Zhalfirin Void enters the battlefield, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
: Add .
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