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Ætherflame Wall
Ætherflame Wall 1Red (2)
Creature — Wall (0/4)

Defender

Ætherflame Wall can block creatures with shadow as though they didn't have shadow.

Red: Ætherflame Wall gets +1/+0 until end of turn.

Time Spiral (Common)
Ajani, Caller of the Pride
Ajani, Caller of the Pride 1WhiteWhite (3)
Planeswalker — Ajani (4)

+1: Put a +1/+1 counter on up to one target creature.

−3: Target creature gains flying and double strike until end of turn.

−8: Put X 2/2 white Cat creature tokens onto the battlefield, where X is your life total.

Magic 2014 Core Set (Mythic Rare)
Other Versions
Magic 2013 (Mythic Rare)
Alabaster Wall
Alabaster Wall 2White (3)
Creature — Wall (0/4)

Defender (This creature can't attack.)

Tap: Prevent the next 1 damage that would be dealt to target creature or player this turn.

Mercadian Masques (Common)
All Hallow's Eve
All Hallow's Eve 2BlackBlack (4)
Sorcery

Exile All Hallow's Eve with two scream counters on it.

At the beginning of your upkeep, if All Hallow's Eve is exiled with a scream counter on it, remove a scream counter from it. If there are no more scream counters on it, put it into your graveyard and each player returns all creature cards from his or her graveyard to the battlefield.

Masters Edition III (Rare)
Other Versions
Legends (Rare)
All Is Dust
All Is Dust 7 (7)
Tribal Sorcery — Eldrazi

Each player sacrifices all colored permanents he or she controls.

Rise of the Eldrazi (Mythic Rare)
All Suns' Dawn
All Suns' Dawn 4Green (5)
Sorcery

For each color, return up to one target card of that color from your graveyard to your hand. Exile All Suns' Dawn.

Fifth Dawn (Rare)
Allay
Allay 1White (2)
Instant

Buyback 3 (You may pay an additional 3 as you cast this spell. If you do, put this card into your hand as it resolves.)

Destroy target enchantment.

Exodus (Common)
Alley Grifters
Alley Grifters 1BlackBlack (3)
Creature — Human Mercenary (2/2)

Whenever Alley Grifters becomes blocked, defending player discards a card.

Mercadian Masques (Common)
Alliance of Arms
Alliance of Arms White (1)
Sorcery

Join forces — Starting with you, each player may pay any amount of mana. Each player puts X 1/1 white Soldier creature tokens onto the battlefield, where X is the total amount of mana paid this way.

Magic: The Gathering-Commander (Rare)
Allied Strategies
Allied Strategies 4Blue (5)
Sorcery

Domain — Target player draws a card for each basic land type among lands he or she controls.

Duel Decks: Phyrexia vs. the Coalition (Uncommon)
Other Versions
Planeshift (Uncommon)
Allosaurus Rider
Allosaurus Rider 5GreenGreen (7)
Creature — Elf Warrior (1+*/1+*)

You may exile two green cards from your hand rather than pay Allosaurus Rider's mana cost.

Allosaurus Rider's power and toughness are each equal to 1 plus the number of lands you control.

Duel Decks Anthology, Elves vs. Goblins (Rare)
Other Versions
Duel Decks: Elves vs. Goblins (Rare)Coldsnap (Rare)
Alloy Golem
Alloy Golem 6 (6)
Artifact Creature — Golem (4/4)

As Alloy Golem enters the battlefield, choose a color.

Alloy Golem is the chosen color. (It's still an artifact.)

Invasion (Uncommon)
Alloy Myr
Alloy Myr 3 (3)
Artifact Creature — Myr (2/2)

Tap: Add one mana of any color to your mana pool.

New Phyrexia (Uncommon)
Alluring Scent
Alluring Scent 1GreenGreen (3)
Sorcery

All creatures able to block target creature this turn do so.

Masters Edition IV (Common)
Other Versions
Starter 1999 (Rare)Portal Second Age (Rare)Portal (Rare)
Alluring Siren
Alluring Siren 1Blue (2)
Creature — Siren (1/1)

Tap: Target creature an opponent controls attacks you this turn if able.

Magic 2012 (Uncommon)
Other Versions
Magic 2011 (Uncommon)Magic 2010 (Uncommon)
Ancestral Recall
Ancestral Recall Blue (1)
Instant

Target player draws three cards.

Vintage Masters (Bonus)
Other Versions
Unlimited Edition (Rare)Limited Edition Beta (Rare)Limited Edition Alpha (Rare)
Angelic Wall
Angelic Wall 1White (2)
Creature — Wall (0/4)

Defender (This creature can't attack.)

Flying

Magic 2014 Core Set (Common)
Other Versions
Avacyn Restored (Common)Tenth Edition (Common)Odyssey (Common)Portal Second Age (Common)
Animate Wall
Animate Wall White (1)
Enchantment — Aura

Enchant Wall

Enchanted Wall can attack as though it didn't have defender.

Masters Edition (Uncommon)
Other Versions
Classic Sixth Edition (Rare)Fifth Edition (Rare)Fourth Edition (Rare)Revised Edition (Rare)Unlimited Edition (Rare)Limited Edition Beta (Rare)Limited Edition Alpha (Rare)
Armored Galleon
Armored Galleon 4Blue (5)
Creature — Human Pirate (5/4)

Armored Galleon can't attack unless defending player controls an Island.

Portal Second Age (Uncommon)
Army of Allah
Army of Allah 1WhiteWhite (3)
Instant

Attacking creatures get +2/+0 until end of turn.

Arabian Nights (Common)
Other Versions
Arabian Nights (Common)
Ashes of the Fallen
Ashes of the Fallen 2 (2)
Artifact

As Ashes of the Fallen enters the battlefield, choose a creature type.

Each creature card in your graveyard has the chosen creature type in addition to its other types.

Saviors of Kamigawa (Rare)
Assembly Hall
Assembly Hall 5 (5)
Artifact

4, Tap: Reveal a creature card in your hand. Search your library for a card with the same name as that card, reveal it, and put it into your hand. Then shuffle your library.

Mercadian Masques (Rare)
Balduvian Fallen
Balduvian Fallen 3Black (4)
Creature — Zombie (3/5)

Cumulative upkeep 1 (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

Whenever Balduvian Fallen's cumulative upkeep is paid, it gets +1/+0 until end of turn for each Black or Red spent this way.

Coldsnap (Uncommon)
Ball Lightning
Ball Lightning RedRedRed (3)
Creature — Elemental (6/1)

Trample (If this creature would assign enough damage to its blockers to destroy them, you may have it assign the rest of its damage to defending player or planeswalker.)

Haste (This creature can attack and Tap as soon as it comes under your control.)

At the beginning of the end step, sacrifice Ball Lightning.

Premium Deck Series: Fire and Lightning (Rare)
Other Versions
Magic 2010 (Rare)Masters Edition (Rare)Beatdown Box Set (Rare)Fifth Edition (Rare)Fourth Edition (Rare)The Dark (Rare)
Ballista Squad
Ballista Squad 3White (4)
Creature — Human Rebel (2/2)

Variable ColorlessWhite, Tap: Ballista Squad deals X damage to target attacking or blocking creature.

Tenth Edition (Uncommon)
Other Versions
Ninth Edition (Uncommon)Mercadian Masques (Uncommon)
Balloon Peddler
Balloon Peddler 2Blue (3)
Creature — Human Spellshaper (2/2)

Blue, Tap, Discard a card: Target creature gains flying until end of turn.

Mercadian Masques (Common)
Ballynock Cohort
Ballynock Cohort 2White (3)
Creature — Kithkin Soldier (2/2)

First strike

Ballynock Cohort gets +1/+1 as long as you control another white creature.

Shadowmoor (Common)
Ballynock Trapper
Ballynock Trapper 3White (4)
Creature — Kithkin Soldier (2/2)

Tap: Tap target creature.

Whenever you cast a white spell, you may untap Ballynock Trapper.

Eventide (Common)
Ballyrush Banneret
Ballyrush Banneret 1White (2)
Creature — Kithkin Soldier (2/1)

Kithkin spells and Soldier spells you cast cost 1 less to cast.

Morningtide (Common)
Bane Alley Blackguard
Bane Alley Blackguard 1Black (2)
Creature — Human Rogue (1/3)

Dragon's Maze (Common)
Bane Alley Broker
Bane Alley Broker 1BlueBlack (3)
Creature — Human Rogue (0/3)

Tap: Draw a card, then exile a card from your hand face down.

You may look at cards exiled with Bane Alley Broker.

BlueBlack, Tap: Return a card exiled with Bane Alley Broker to its owner's hand.

Gatecrash (Uncommon)
Basking Rootwalla
Basking Rootwalla Green (1)
Creature — Lizard (1/1)

1Green: Basking Rootwalla gets +2/+2 until end of turn. Activate this ability only once each turn.

Madness 0 (If you discard this card, you may cast it for its madness cost instead of putting it into your graveyard.)

Duel Decks Anthology, Garruk vs. Liliana (Common)
Other Versions
Vintage Masters (Common)Duel Decks: Garruk vs. Liliana (Common)Torment (Common)
Beck // Call (Beck)
Beck // Call (Beck) GreenBlue (2)
Sorcery

Whenever a creature enters the battlefield this turn, you may draw a card.

Fuse (You may cast one or both halves of this card from your hand.)

Dragon's Maze (Rare)
Bladewing's Thrall
Bladewing's Thrall 2BlackBlack (4)
Creature — Zombie (3/3)

Bladewing's Thrall has flying as long as you control a Dragon.

When a Dragon enters the battlefield, you may return Bladewing's Thrall from your graveyard to the battlefield.

Scourge (Uncommon)
Bloodhall Ooze
Bloodhall Ooze Red (1)
Creature — Ooze (1/1)

At the beginning of your upkeep, if you control a black permanent, you may put a +1/+1 counter on Bloodhall Ooze.

At the beginning of your upkeep, if you control a green permanent, you may put a +1/+1 counter on Bloodhall Ooze.

Conflux (Rare)
Blustersquall
Blustersquall Blue (1)
Instant

Tap target creature you don't control.

Overload 3Blue (You may cast this spell for its overload cost. If you do, change its text by replacing all instances of "target" with "each.")

Return to Ravnica (Uncommon)
Boseiju, Who Shelters All
Boseiju, Who Shelters All (0)
Legendary Land

Boseiju, Who Shelters All enters the battlefield tapped.

Tap, Pay 2 life: Add 1 to your mana pool. If that mana is spent on an instant or sorcery spell, that spell can't be countered by spells or abilities.

From the Vault: Realms (Mythic Rare)
Other Versions
Champions of Kamigawa (Rare)
Boulderfall
Boulderfall 6RedRed (8)
Instant

Boulderfall deals 5 damage divided as you choose among any number of target creatures and/or players.

Theros (Common)
Broken Fall
Broken Fall 2Green (3)
Enchantment

Return Broken Fall to its owner's hand: Regenerate target creature.

Battle Royale Box Set (Common)
Other Versions
Tempest (Common)
Beck // Call (Call)
Beck // Call (Call) 4WhiteBlue (6)
Sorcery

Put four 1/1 white Bird creature tokens with flying onto the battlefield.

Fuse (You may cast one or both halves of this card from your hand.)

Dragon's Maze (Rare)
Call for Blood
Call for Blood 4Black (5)
Instant — Arcane

As an additional cost to cast Call for Blood, sacrifice a creature.

Target creature gets -X/-X until end of turn, where X is the sacrificed creature's power.

Betrayers of Kamigawa (Common)
Call of the Conclave
Call of the Conclave GreenWhite (2)
Sorcery

Put a 3/3 green Centaur creature token onto the battlefield.

Return to Ravnica (Uncommon)
XXCall of the Herd (Call of the Herd)
XXCall of the Herd (Call of the Herd) 2Green (3)
Sorcery

Put a 3/3 green Elephant creature token onto the battlefield.

Flashback 3Green (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Time Spiral "Timeshifted" (Special)
Other Versions
Odyssey (Rare)
Call of the Nightwing
Call of the Nightwing 2BlueBlack (4)
Sorcery

Put a 1/1 blue and black Horror creature token with flying onto the battlefield.

Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)

Gatecrash (Uncommon)
Call of the Wild
Call of the Wild 2GreenGreen (4)
Enchantment

2GreenGreen: Reveal the top card of your library. If it's a creature card, put it onto the battlefield. Otherwise, put it into your graveyard.

Eighth Edition (Rare)
Other Versions
Classic Sixth Edition (Rare)Weatherlight (Rare)
Call the Skybreaker
Call the Skybreaker 5Blue or RedBlue or Red (7)
Sorcery

Put a 5/5 blue and red Elemental creature token with flying onto the battlefield.

Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)

Magic: The Gathering-Commander (Rare)
Other Versions
Eventide (Rare)
Call to Arms
Call to Arms 1White (2)
Enchantment

As Call to Arms enters the battlefield, choose a color and an opponent.

White creatures get +1/+1 as long as the chosen color is the most common color among nontoken permanents the chosen player controls but isn't tied for most common.

When the chosen color isn't the most common color among nontoken permanents the chosen player controls or is tied for most common, sacrifice Call to Arms.

Masters Edition III (Uncommon)
Other Versions
Ice Age (Rare)
Call to Glory
Call to Glory 1White (2)
Instant

Untap all creatures you control. Samurai creatures you control get +1/+1 until end of turn.

Champions of Kamigawa (Common)
Call to Heel
Call to Heel 1Blue (2)
Instant

Return target creature to its owner's hand. Its controller draws a card.

Duel Decks: Izzet vs. Golgari (Common)
Other Versions
Shards of Alara (Common)
Call to Mind
Call to Mind 2Blue (3)
Sorcery

Return target instant or sorcery card from your graveyard to your hand.

Commander 2014 (Uncommon)
Other Versions
Magic 2011 (Uncommon)
Call to Serve
Call to Serve 1White (2)
Enchantment — Aura

Enchant nonblack creature

Enchanted creature gets +1/+2, has flying, and is an Angel in addition to its other types.

Avacyn Restored (Common)
Call to the Grave
Call to the Grave 4Black (5)
Enchantment

At the beginning of each player's upkeep, that player sacrifices a non-Zombie creature.

At the beginning of the end step, if no creatures are on the battlefield, sacrifice Call to the Grave.

Magic 2012 (Rare)
Other Versions
Scourge (Rare)
Call to the Kindred
Call to the Kindred 3Blue (4)
Enchantment — Aura

Enchant creature

At the beginning of your upkeep, you may look at the top five cards of your library. If you do, you may put a creature card that shares a creature type with enchanted creature from among them onto the battlefield, then you put the rest of those cards on the bottom of your library in any order.

Dark Ascension (Rare)
Call to the Netherworld
Call to the Netherworld Black (1)
Sorcery

Return target black creature card from your graveyard to your hand.

Madness 0 (If you discard this card, you may cast it for its madness cost instead of putting it into your graveyard.)

Time Spiral (Common)
Caller of Gales
Caller of Gales Blue (1)
Creature — Merfolk Wizard (1/1)

1Blue, Tap: Target creature gains flying until end of turn.

Zendikar (Common)
Caller of the Claw
Caller of the Claw 2Green (3)
Creature — Elf (2/2)

Flash

When Caller of the Claw enters the battlefield, put a 2/2 green Bear creature token onto the battlefield for each nontoken creature put into your graveyard from the battlefield this turn.

Legions (Rare)
Caller of the Hunt
Caller of the Hunt 2Green (3)
Creature — Human (*/*)

As an additional cost to cast Caller of the Hunt, choose a creature type.

Caller of the Hunt's power and toughness are each equal to the number of creatures of the chosen type on the battlefield.

Mercadian Masques (Rare)
Callous Deceiver
Callous Deceiver 2Blue (3)
Creature — Spirit (1/3)

1: Look at the top card of your library.

2: Reveal the top card of your library. If it's a land card, Callous Deceiver gets +1/+0 and gains flying until end of turn. Activate this ability only once each turn.

Champions of Kamigawa (Common)
Callous Giant
Callous Giant 4RedRed (6)
Creature — Giant (4/4)

If a source would deal 3 or less damage to Callous Giant, prevent that damage.

Invasion (Rare)
Callous Oppressor
Callous Oppressor 1BlueBlue (3)
Creature — Cephalid (1/2)

You may choose not to untap Callous Oppressor during your untap step.

As Callous Oppressor enters the battlefield, an opponent chooses a creature type.

Tap: Gain control of target creature that isn't of the chosen type for as long as Callous Oppressor remains tapped.

Onslaught (Rare)
Callow Jushi
Callow Jushi 1BlueBlue (3)
Creature — Human Wizard (2/2)

Whenever you cast a Spirit or Arcane spell, you may put a ki counter on Callow Jushi.

At the beginning of the end step, if there are two or more ki counters on Callow Jushi, you may flip it.

----

Jaraku the Interloper

Legendary Creature — Spirit

3/4

Remove a ki counter from Jaraku the Interloper: Counter target spell unless its controller pays 2.

Betrayers of Kamigawa (Uncommon)
Captain's Call
Captain's Call 3White (4)
Sorcery

Put three 1/1 white Soldier creature tokens onto the battlefield.

Magic 2013 (Common)
Carrion Call
Carrion Call 3Green (4)
Instant

Put two 1/1 green Insect creature tokens with infect onto the battlefield. (They deal damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)

Scars of Mirrodin (Uncommon)
Carrion Wall
Carrion Wall 1BlackBlack (3)
Creature — Wall (3/2)

Defender (This creature can't attack.)

1Black: Regenerate Carrion Wall.

Eighth Edition (Uncommon)
Other Versions
Nemesis (Uncommon)
Chord of Calling
Chord of Calling Variable ColorlessGreenGreenGreen (3)
Instant

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for 1 or one mana of that creature's color.)

Search your library for a creature card with converted mana cost X or less and put it onto the battlefield. Then shuffle your library.

Magic 2015 Core Set (Rare)
Other Versions
Ravnica: City of Guilds (Rare)
Cinder Wall
Cinder Wall Red (1)
Creature — Wall (3/3)

Defender

When Cinder Wall blocks, destroy it at end of combat.

Magic: The Gathering—Conspiracy (Common)
Other Versions
Duel Decks: Knights vs. Dragons (Common)Eighth Edition (Common)Weatherlight (Common)
Cleanfall
Cleanfall 2White (3)
Sorcery — Arcane

Destroy all enchantments.

Champions of Kamigawa (Uncommon)
Countersquall
Countersquall BlueBlack (2)
Instant

Counter target noncreature spell. Its controller loses 2 life.

Duel Decks: Ajani vs. Nicol Bolas (Uncommon)
Other Versions
Conflux (Uncommon)
Crenellated Wall
Crenellated Wall 4 (4)
Artifact Creature — Wall (0/4)

Defender (This creature can't attack.)

Tap: Target creature gets +0/+4 until end of turn.

Mercadian Masques (Uncommon)
Crystal Ball
Crystal Ball 3 (3)
Artifact

1, Tap: Scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)

Magic 2011 (Uncommon)
Crystalline Nautilus
Crystalline Nautilus 2Blue (3)
Enchantment Creature — Nautilus (4/4)

Bestow 3BlueBlue (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)

When Crystalline Nautilus becomes the target of a spell or ability, sacrifice it.

Enchanted creature gets +4/+4 and has "When this creature becomes the target of a spell or ability, sacrifice it."

Journey into Nyx (Uncommon)
Crystalline Sliver
Crystalline Sliver WhiteBlue (2)
Creature — Sliver (2/2)

All Slivers have shroud. (They can't be the targets of spells or abilities.)

Tempest Remastered (Uncommon)
Other Versions
Premium Deck Series: Slivers (Uncommon)Stronghold (Uncommon)
Crystallization
Crystallization Green or BlueWhite (2)
Enchantment — Aura

Enchant creature

Enchanted creature can't attack or block.

When enchanted creature becomes the target of a spell or ability, exile that creature.

Alara Reborn (Common)
Curse of Shallow Graves
Curse of Shallow Graves 2Black (3)
Enchantment — Aura Curse

Enchant player

Whenever a player attacks enchanted player with one or more creatures, that attacking player may put a 2/2 black Zombie creature token onto the battlefield tapped.

Commander 2013 Edition (Uncommon)
Deadfall
Deadfall 2Green (3)
Enchantment

Creatures with forestwalk can be blocked as though they didn't have forestwalk.

Legends (Uncommon)
Deadly Allure
Deadly Allure Black (1)
Sorcery

Target creature gains deathtouch until end of turn and must be blocked this turn if able.

Flashback Green (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Dark Ascension (Uncommon)
Deathspore Thallid
Deathspore Thallid 1Black (2)
Creature — Zombie Fungus (1/1)

At the beginning of your upkeep, put a spore counter on Deathspore Thallid.

Remove three spore counters from Deathspore Thallid: Put a 1/1 green Saproling creature token onto the battlefield.

Sacrifice a Saproling: Target creature gets -1/-1 until end of turn.

Time Spiral (Common)
Diamond Valley
Diamond Valley (0)
Land

Tap, Sacrifice a creature: You gain life equal to the sacrificed creature's toughness.

Masters Edition (Rare)
Other Versions
Arabian Nights (Uncommon)
Dosan the Falling Leaf
Dosan the Falling Leaf 1GreenGreen (3)
Legendary Creature — Human Monk (2/2)

Players can cast spells only during their own turns.

Champions of Kamigawa (Rare)
Dream Halls
Dream Halls 3BlueBlue (5)
Enchantment

Rather than pay the mana cost for a spell, its controller may discard a card that shares a color with that spell.

Tempest Remastered (Mythic Rare)
Other Versions
Stronghold (Rare)
Druid's Call
Druid's Call 1Green (2)
Enchantment — Aura

Enchant creature

Whenever enchanted creature is dealt damage, its controller puts that many 1/1 green Squirrel creature tokens onto the battlefield.

Odyssey (Uncommon)
Eladamri's Call
Eladamri's Call GreenWhite (2)
Instant

Search your library for a creature card, reveal that card, and put it into your hand. Then shuffle your library.

Planeshift (Rare)
Ember Swallower
Ember Swallower 2RedRed (4)
Creature — Elemental (4/5)

5RedRed: Monstrosity 3. (If this creature isn't monstrous, put three +1/+1 counters on it and it becomes monstrous.)

When Ember Swallower becomes monstrous, each player sacrifices three lands.

Theros (Rare)
Emerald Medallion
Emerald Medallion 2 (2)
Artifact

Green spells you cast cost 1 less to cast.

Commander 2014 (Rare)
Other Versions
Tempest (Rare)
Extinguish All Hope
Extinguish All Hope 4BlackBlack (6)
Sorcery

Destroy all nonenchantment creatures.

Journey into Nyx (Rare)
Rise // Fall (Fall)
Rise // Fall (Fall) BlackRed (2)
Sorcery

Target player reveals two cards at random from his or her hand, then discards each nonland card revealed this way.

Duel Decks: Ajani vs. Nicol Bolas (Uncommon)
Other Versions
Dissension (Uncommon)
Fall of the Gavel
Fall of the Gavel 3WhiteBlue (5)
Instant

Counter target spell. You gain 5 life.

Return to Ravnica (Uncommon)
Fall of the Hammer
Fall of the Hammer 1Red (2)
Instant

Target creature you control deals damage equal to its power to another target creature.

Born of the Gods (Common)
Fallen Angel
Fallen Angel 3BlackBlack (5)
Creature — Angel (3/3)

Flying

Sacrifice a creature: Fallen Angel gets +2/+1 until end of turn.

Duel Decks Anthology, Divine vs. Demonic (Uncommon)
Other Versions
Magic: The Gathering-Commander (Rare)Duel Decks: Divine vs. Demonic (Rare)Eighth Edition (Rare)Seventh Edition (Rare)Beatdown Box Set (Rare)Classic Sixth Edition (Rare)Fifth Edition (Uncommon)Chronicles (Uncommon)Legends (Uncommon)
Fallen Askari
Fallen Askari 1Black (2)
Creature — Human Knight (2/2)

Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)

Fallen Askari can't block.

Vintage Masters (Common)
Other Versions
Visions (Common)
Fallen Cleric
Fallen Cleric 4Black (5)
Creature — Zombie Cleric (4/2)

Protection from Clerics

Morph 4Black (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

Onslaught (Common)
Fallen Ferromancer
Fallen Ferromancer 3Red (4)
Creature — Human Shaman (1/1)

Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)

1Red, Tap: Fallen Ferromancer deals 1 damage to target creature or player.

New Phyrexia (Uncommon)
Fallen Ideal
Fallen Ideal 2Black (3)
Enchantment — Aura

Enchant creature

Enchanted creature has flying and "Sacrifice a creature: This creature gets +2/+1 until end of turn."

When Fallen Ideal is put into a graveyard from the battlefield, return Fallen Ideal to its owner's hand.

Time Spiral (Uncommon)
Falling Star
Falling Star 2Red (3)
Sorcery

Flip Falling Star onto the playing area from a height of at least one foot. Falling Star deals 3 damage to each creature it lands on. Tap all creatures dealt damage by Falling Star. If Falling Star doesn't turn completely over at least once during the flip, it has no effect.

Legends (Rare)
Falling Timber
Falling Timber 2Green (3)
Instant

Kicker—Sacrifice a land. (You may sacrifice a land in addition to any other costs as you cast this spell.)

Prevent all combat damage target creature would deal this turn. If Falling Timber was kicked, prevent all combat damage another target creature would deal this turn.

Planeshift (Common)
Fallow Earth
Fallow Earth 2Green (3)
Sorcery

Put target land on top of its owner's library.

Classic Sixth Edition (Uncommon)
Other Versions
Mirage (Uncommon)
Fallow Wurm
Fallow Wurm 2Green (3)
Creature — Wurm (4/4)

When Fallow Wurm enters the battlefield, sacrifice it unless you discard a land card.

Weatherlight (Uncommon)
Fallowsage
Fallowsage 3Blue (4)
Creature — Merfolk Wizard (2/2)

Whenever Fallowsage becomes tapped, you may draw a card.

Lorwyn (Uncommon)
Feast on the Fallen
Feast on the Fallen 2Black (3)
Enchantment

At the beginning of each upkeep, if an opponent lost life last turn, put a +1/+1 counter on target creature you control.

Magic 2015 Core Set (Uncommon)
Feral Thallid
Feral Thallid 3GreenGreenGreen (6)
Creature — Fungus (6/3)

At the beginning of your upkeep, put a spore counter on Feral Thallid.

Remove three spore counters from Feral Thallid: Regenerate Feral Thallid.

Masters Edition II (Common)
Other Versions
Fallen Empires (Uncommon)
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