SEARCH:

+awaken, +the (10)

 >
Search Criteria
Updating... Updating search parameters...
 Search Result Options
    Name (asc)   >    
  • Additional Sort:

Display:
Awaken the Ancient
Awaken the Ancient 1RedRedRed (4)
Enchantment — Aura

Enchant Mountain

Enchanted Mountain is a 7/7 red Giant creature with haste. It's still a land.

Magic 2014 Core Set (Rare)
Awaken the Bear
Awaken the Bear 2Green (3)
Instant

Target creature gets +3/+3 and gains trample until end of turn.

Jumpstart: Historic Horizons (Common)
Other Versions
Khans of Tarkir (Common)
Awaken the Blood Avatar
Awaken the Blood Avatar 6BlackRed (8)
Sorcery

As an additional cost to cast this spell, you may sacrifice any number of creatures. This spell costs 2 less to cast for each creature sacrificed this way.

Each opponent sacrifices a creature. Create a 3/6 black and red Avatar creature token with haste and "Whenever this creature attacks, it deals 3 damage to each opponent."

Strixhaven: School of Mages (Mythic Rare)
Awaken the Erstwhile
Awaken the Erstwhile 3BlackBlack (5)
Sorcery

Each player discards all the cards in their hand, then creates that many 2/2 black Zombie creature tokens.

Ravnica Allegiance (Rare)
Awaken the Maelstrom
Awaken the Maelstrom (0)
Sorcery

Awaken the Maelstrom is all colors.

Target player draws two cards. You may put an artifact card from your hand onto the battlefield. Create a token that's a copy of a permanent you control. Distribute three +1/+1 counters among one, two, or three creatures you control. Destroy target permanent an opponent controls.

March of the Machine (Rare)
Awaken the Sky Tyrant
Awaken the Sky Tyrant 3Red (4)
Enchantment

When a source an opponent controls deals damage to you, sacrifice Awaken the Sky Tyrant. If you do, create a 5/5 red Dragon creature token with flying.

Commander 2015 (Rare)
Awaken the Sleeper
Awaken the Sleeper 3Red (4)
Sorcery

Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. If it's equipped, you may destroy all Equipment attached to that creature.

Phyrexia: All Will Be One (Uncommon)
Awaken the Woods
Awaken the Woods Variable ColorlessGreenGreen (2)
Sorcery

Create X 1/1 green Forest Dryad land creature tokens. (They're affected by summoning sickness.)

The Brothers' War (Mythic Rare)
Isareth the Awakener
Isareth the Awakener 1BlackBlack (3)
Legendary Creature — Human Wizard (3/3)

Deathtouch

Whenever Isareth the Awakener attacks, you may pay Variable Colorless. When you do, return target creature card with mana value X from your graveyard to the battlefield with a corpse counter on it. If that creature would leave the battlefield, exile it instead of putting it anywhere else.

Commander Masters (Uncommon)
Other Versions
Core Set 2019 (Rare)
Rith, the Awakener
Rith, the Awakener 3RedGreenWhite (6)
Legendary Creature — Dragon (6/6)

Flying

Whenever Rith, the Awakener deals combat damage to a player, you may pay 2Green. If you do, choose a color, then create a 1/1 green Saproling creature token for each permanent of that color.

Dominaria Remastered (Rare)
Other Versions
Invasion (Rare)
From the Vault: Dragons (Rare)
Duel Decks: Phyrexia vs. the Coalition (Rare)
We have updated our privacy policy. Click the link to learn more.

Gatherer works better in the Companion app!

Continue