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Cower in Fear
Cower in Fear 1BlackBlack (3)
Instant

Creatures your opponents control get -1/-1 until end of turn.

Magic 2013 (Uncommon)
Face of Fear
Face of Fear 5Black (6)
Creature — Horror (3/4)

2Black, Discard a card: Face of Fear gains fear until end of turn. (It can't be blocked except by artifact creatures and/or black creatures.)

Odyssey (Uncommon)
Fear
Fear BlackBlack (2)
Enchantment — Aura

Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)

Enchanted creature has fear. (It can't be blocked except by artifact creatures and/or black creatures.)

Tenth Edition (Common)
Other Versions
Ninth Edition (Common)Eighth Edition (Common)Seventh Edition (Common)Classic Sixth Edition (Common)Fifth Edition (Common)Ice Age (Common)Fourth Edition (Common)Revised Edition (Common)Unlimited Edition (Common)Limited Edition Beta (Common)Limited Edition Alpha (Common)
Fearsome Temper
Fearsome Temper 2Red (3)
Enchantment — Aura

Enchant creature

Enchanted creature gets +2/+2 and has "2Red: Target creature can't block this creature this turn."

Born of the Gods (Common)
Shinen of Fear's Chill
Shinen of Fear's Chill 4Black (5)
Creature — Spirit (3/2)

Shinen of Fear's Chill can't block.

Channel — 1Black, Discard Shinen of Fear's Chill: Target creature can't block this turn.

Saviors of Kamigawa (Common)
Worst Fears
Worst Fears 7Black (8)
Sorcery

You control target player during that player's next turn. Exile Worst Fears. (You see all cards that player could see and make all decisions for the player.)

Journey into Nyx (Mythic Rare)