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Academy Researchers
Academy Researchers 1BlueBlue (3)
Creature — Human Wizard (2/2)

When Academy Researchers enters the battlefield, you may put an Aura card from your hand onto the battlefield attached to Academy Researchers.

Tenth Edition (Uncommon)
Other Versions
Urza's Saga (Uncommon)
Compulsive Research
Compulsive Research 2Blue (3)
Sorcery

Target player draws three cards. Then that player discards two cards unless he or she discards a land card.

Magic: The Gathering—Conspiracy (Common)
Other Versions
Ravnica: City of Guilds (Common)
Desperate Research
Desperate Research 1Black (2)
Sorcery

Name a card other than a basic land card. Then reveal the top seven cards of your library and put all of them with that name into your hand. Exile the rest.

Invasion (Rare)
Research // Development (Development)
Research // Development (Development) 3BlueRed (5)
Instant

Put a 3/1 red Elemental creature token onto the battlefield unless any opponent has you draw a card. Repeat this process two more times.

Dissension (Rare)
Hapless Researcher
Hapless Researcher Blue (1)
Creature — Human Wizard (1/1)

Sacrifice Hapless Researcher: Draw a card, then discard a card.

Judgment (Common)
Our Market Research Shows That Players Like Really Long Card Names So We Made this Card to Have the Absolute Longest Card Name Ever Elemental
Our Market Research Shows That Players Like Really Long Card Names So We Made this Card to Have the Absolute Longest Card Name Ever Elemental 1GreenGreen (3)
Creature — Elemental (2/2)

Art rampage 2 (Whenever this becomes blocked by a creature, it gets +2/+2 for each creature in the blocker's art beyond the first.)

Unhinged (Common)
Perilous Research
Perilous Research 1Blue (2)
Instant

Draw two cards, then sacrifice a permanent.

Modern Masters (Common)
Other Versions
Magic: The Gathering-Commander (Uncommon)Coldsnap (Uncommon)
Private Research
Private Research Blue (1)
Enchantment — Aura

Enchant creature

At the beginning of your upkeep, you may put a page counter on Private Research.

When enchanted creature dies, draw a card for each page counter on Private Research.

Urza's Destiny (Uncommon)
Research // Development (Research)
Research // Development (Research) GreenBlue (2)
Instant

Choose up to four cards you own from outside the game and shuffle them into your library.

Dissension (Rare)
Research Assistant
Research Assistant 1Blue (2)
Creature — Human Wizard (1/3)

3Blue, Tap: Draw a card, then discard a card.

Magic 2015 Core Set (Common)
Research the Deep
Research the Deep 1Blue (2)
Sorcery

Draw a card. Clash with an opponent. If you win, return Research the Deep to its owner's hand. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.)

Morningtide (Uncommon)
Talas Researcher
Talas Researcher 4Blue (5)
Creature — Human Pirate Wizard (1/1)

Tap: Draw a card. Activate this ability only during your turn, before attackers are declared.

Masters Edition IV (Uncommon)
Other Versions
Portal Second Age (Rare)
Warped Researcher
Warped Researcher 4Blue (5)
Creature — Human Wizard Mutant (3/4)

Whenever a player cycles a card, Warped Researcher gains flying and shroud until end of turn. (It can't be the target of spells or abilities.)

Legions (Uncommon)
Wild Research
Wild Research 2Red (3)
Enchantment

1White: Search your library for an enchantment card and reveal that card. Put it into your hand, then discard a card at random. Then shuffle your library.

1Blue: Search your library for an instant card and reveal that card. Put it into your hand, then discard a card at random. Then shuffle your library.

Apocalypse (Rare)