Choose one — Tap all Spirits; or tap all non-Spirit creatures.
Destroy target artifact, creature, or land. Aftershock deals 3 damage to you.
Trample, haste
Whenever Barbed Shocker deals damage to a player, that player discards all the cards in his or her hand, then draws that many cards.
Whenever you cast a kicked spell, you may have Rumbling Aftershocks deal damage to target creature or player equal to the number of times that spell was kicked.
Shock deals 2 damage to target creature or player.
Sacrifice Shock Troops: Shock Troops deals 2 damage to target creature or player.
Whenever Shocker deals damage to a player, that player discards all the cards in his or her hand, then draws that many cards.
Whenever a player casts a spell, Spellshock deals 2 damage to that player.
Staggershock deals 2 damage to target creature or player.
Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)
Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)
Sudden Shock deals 2 damage to target creature or player.