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Abattoir Ghoul
Abattoir Ghoul 3Black (4)
Creature — Zombie (3/2)

First strike

Whenever a creature dealt damage by Abattoir Ghoul this turn dies, you gain life equal to that creature's toughness.

Innistrad (Uncommon)
Abomination of Gudul
Abomination of Gudul 3BlackGreenBlue (6)
Creature — Horror (3/4)


Whenever Abomination of Gudul deals combat damage to a player, you may draw a card. If you do, discard a card.

Morph 2BlackGreenBlue (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

Khans of Tarkir (Common)
Absolver Thrull
Absolver Thrull 3White (4)
Creature — Thrull Cleric (2/3)

Haunt (When this creature dies, exile it haunting target creature.)

When Absolver Thrull enters the battlefield or the creature it haunts dies, destroy target enchantment.

Guildpact (Common)
Accumulated Knowledge
Accumulated Knowledge 1Blue (2)

Draw a card, then draw cards equal to the number of cards named Accumulated Knowledge in all graveyards.

Duel Decks: Kiora vs. Elspeth (Common)
Other Versions
Nemesis (Common)
Acorn Catapult
Acorn Catapult 4 (4)

1, Tap: Acorn Catapult deals 1 damage to target creature or player. That creature's controller or that player puts a 1/1 green Squirrel creature token onto the battlefield.

Magic: The Gathering-Commander (Rare)
Act on Impulse
Act on Impulse 2Red (3)

Exile the top three cards of your library. Until end of turn, you may play cards exiled this way. (If you cast a spell this way, you still pay its costs. You can play a land this way only if you have an available land play remaining.)

Magic 2015 Core Set (Uncommon)
Aesthetic Consultation
Aesthetic Consultation Black (1)

Name an artist. Remove the top six cards of your library from the game, then reveal cards from the top of your library until you reveal a card by the named artist. Put that card in your hand, then remove all the other cards revealed this way from the game.

Unhinged (Rare)
Agadeem Occultist
Agadeem Occultist 2Black (3)
Creature — Human Shaman Ally (0/2)

Tap: Put target creature card from an opponent's graveyard onto the battlefield under your control if its converted mana cost is less than or equal to the number of Allies you control.

Worldwake (Rare)
Aggravated Assault
Aggravated Assault 2Red (3)

3RedRed: Untap all creatures you control. After this main phase, there is an additional combat phase followed by an additional main phase. Activate this ability only any time you could cast a sorcery.

Onslaught (Rare)
Akoum Boulderfoot
Akoum Boulderfoot 4RedRed (6)
Creature — Giant Warrior (4/5)

When Akoum Boulderfoot enters the battlefield, it deals 1 damage to target creature or player.

Rise of the Eldrazi (Uncommon)
Amulet of Kroog
Amulet of Kroog 2 (2)

2, Tap: Prevent the next 1 damage that would be dealt to target creature or player this turn.

Masters Edition IV (Common)
Other Versions
Fifth Edition (Common)Fourth Edition (Common)Antiquities (Common)
Amulet of Quoz
Amulet of Quoz 6 (6)

Remove Amulet of Quoz from your deck before playing if you're not playing for ante.

Tap, Sacrifice Amulet of Quoz: Target opponent may ante the top card of his or her library. If he or she doesn't, you flip a coin. If you win the flip, that player loses the game. If you lose the flip, you lose the game. Activate this ability only during your upkeep.

Ice Age (Rare)
Amulet of Unmaking
Amulet of Unmaking 5 (5)

5, Tap, Exile Amulet of Unmaking: Exile target artifact, creature, or land. Activate this ability only any time you could cast a sorcery.

Mirage (Rare)
Amulet of Vigor
Amulet of Vigor 1 (1)

Whenever a permanent enters the battlefield tapped and under your control, untap it.

Worldwake (Rare)
Animar, Soul of Elements
Animar, Soul of Elements BlueRedGreen (3)
Legendary Creature — Elemental (1/1)

Protection from white and from black

Whenever you cast a creature spell, put a +1/+1 counter on Animar, Soul of Elements.

Creature spells you cast cost 1 less to cast for each +1/+1 counter on Animar.

Magic: The Gathering-Commander (Mythic Rare)
Annul Blue (1)

Counter target artifact or enchantment spell.

Theros (Common)
Other Versions
Mirrodin (Common)Urza's Saga (Common)
Antler Skulkin
Antler Skulkin 5 (5)
Artifact Creature — Scarecrow (3/3)

2: Target white creature gains persist until end of turn. (When it dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)

Eventide (Common)
Aphetto Vulture
Aphetto Vulture 4BlackBlack (6)
Creature — Zombie Bird (3/2)


When Aphetto Vulture dies, you may put target Zombie card from your graveyard on top of your library.

Onslaught (Uncommon)
Armor Thrull
Armor Thrull 2Black (3)
Creature — Thrull (1/3)

Tap, Sacrifice Armor Thrull: Put a +1/+2 counter on target creature.

Masters Edition II (Common)
Other Versions
Fallen Empires (Common)Fallen Empires (Common)Fallen Empires (Common)Fallen Empires (Common)
Artful Dodge
Artful Dodge Blue (1)

Target creature can't be blocked this turn.

Flashback Blue (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Dark Ascension (Common)
Artful Looter
Artful Looter 2Blue (3)
Creature — Human Wizard (1/2)

Tap: Draw a card, then discard a card.

Whenever a permanent comes into play that shares an artist with another permanent you control, untap Artful Looter.

Unhinged (Common)
Ashen Ghoul
Ashen Ghoul 3Black (4)
Creature — Zombie (3/1)


Black: Return Ashen Ghoul from your graveyard to the battlefield. Activate this ability only during your upkeep and only if three or more creature cards are above Ashen Ghoul.

Masters Edition II (Uncommon)
Other Versions
Ice Age (Uncommon)
Assault // Battery (Assault)
Assault // Battery (Assault) Red (1)

Assault deals 2 damage to target creature or player.

Planechase (Uncommon)
Other Versions
Time Spiral "Timeshifted" (Special)Invasion (Uncommon)Invasion (Uncommon)
Assault Griffin
Assault Griffin 3White (4)
Creature — Griffin (3/2)


Gatecrash (Common)
Other Versions
Magic 2012 (Common)Magic 2011 (Common)
Assault Strobe
Assault Strobe Red (1)

Target creature gains double strike until end of turn. (It deals both first-strike and regular combat damage.)

Scars of Mirrodin (Common)
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