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Abolisher of Bloodlines
Abolisher of Bloodlines (0)
Creature — Eldrazi Vampire (6/5)

Flying

When this creature transforms into Abolisher of Bloodlines, target opponent sacrifices three creatures.

Eldritch Moon (Rare)
Anowon, the Ruin Sage
Anowon, the Ruin Sage 3BlackBlack (5)
Legendary Creature — Vampire Shaman (4/3)

At the beginning of your upkeep, each player sacrifices a non-Vampire creature.

Worldwake (Rare)
Arrogant Bloodlord
Arrogant Bloodlord 1BlackBlack (3)
Creature — Vampire Knight (4/4)

Whenever Arrogant Bloodlord blocks or becomes blocked by a creature with power 1 or less, destroy Arrogant Bloodlord at end of combat.

Rise of the Eldrazi (Uncommon)
Arrogant Vampire
Arrogant Vampire 3BlackBlack (5)
Creature — Vampire (4/3)

Flying

Portal (Uncommon)
Ascendant Evincar
Ascendant Evincar 4BlackBlack (6)
Legendary Creature — Vampire (3/3)

Flying (This creature can't be blocked except by creatures with flying or reach.)

Other black creatures get +1/+1.

Nonblack creatures get -1/-1.

Planechase (Rare)
Other Versions
Tenth Edition (Rare)Nemesis (Rare)
Asylum Visitor
Asylum Visitor 1Black (2)
Creature — Vampire Wizard (3/1)

At the beginning of each player's upkeep, if that player has no cards in hand, you draw a card and you lose 1 life.

Madness 1Black (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

Shadows over Innistrad (Rare)
Balustrade Spy
Balustrade Spy 3Black (4)
Creature — Vampire Rogue (2/3)

Flying

When Balustrade Spy enters the battlefield, target player reveals cards from the top of his or her library until he or she reveals a land card, then puts those cards into his or her graveyard.

Gatecrash (Common)
Baron Sengir
Baron Sengir 5BlackBlackBlack (8)
Legendary Creature — Vampire (5/5)

Flying

Whenever a creature dealt damage by Baron Sengir this turn dies, put a +2/+2 counter on Baron Sengir.

Tap: Regenerate another target Vampire.

Masters Edition (Rare)
Other Versions
Homelands (Rare)
Barony Vampire
Barony Vampire 2Black (3)
Creature — Vampire (3/2)

Magic 2011 (Common)
Bleak Coven Vampires
Bleak Coven Vampires 3BlackBlack (5)
Creature — Vampire Warrior (4/3)

Metalcraft — When Bleak Coven Vampires enters the battlefield, if you control three or more artifacts, target player loses 4 life and you gain 4 life.

Scars of Mirrodin (Common)
Blood Artist
Blood Artist 1Black (2)
Creature — Vampire (0/1)

Whenever Blood Artist or another creature dies, target player loses 1 life and you gain 1 life.

Eternal Masters (Uncommon)
Other Versions
Avacyn Restored (Uncommon)
Blood Bairn
Blood Bairn 2Black (3)
Creature — Vampire (2/2)

Sacrifice another creature: Blood Bairn gets +2/+2 until end of turn.

Commander 2015 (Common)
Other Versions
Magic 2014 Core Set (Common)
Blood Baron of Vizkopa
Blood Baron of Vizkopa 3WhiteBlack (5)
Creature — Vampire (4/4)

Lifelink, protection from white and from black

As long as you have 30 or more life and an opponent has 10 or less life, Blood Baron of Vizkopa gets +6/+6 and has flying.

Dragon's Maze (Mythic Rare)
Blood Host
Blood Host 3BlackBlack (5)
Creature — Vampire (3/3)

1Black, Sacrifice another creature: Put a +1/+1 counter on Blood Host and you gain 2 life.

Magic 2015 Core Set (Uncommon)
Blood Seeker
Blood Seeker 1Black (2)
Creature — Vampire Shaman (1/1)

Whenever a creature enters the battlefield under an opponent's control, you may have that player lose 1 life.

Magic 2012 (Common)
Other Versions
Zendikar (Common)
Blood Tyrant
Blood Tyrant 4BlueBlackRed (7)
Creature — Vampire (5/5)

Flying, trample

At the beginning of your upkeep, each player loses 1 life. Put a +1/+1 counter on Blood Tyrant for each 1 life lost this way.

Whenever a player loses the game, put five +1/+1 counters on Blood Tyrant.

Conflux (Rare)
Bloodbond Vampire
Bloodbond Vampire 2BlackBlack (4)
Creature — Vampire Shaman Ally (3/3)

Whenever you gain life, put a +1/+1 counter on Bloodbond Vampire.

Battle for Zendikar (Uncommon)
Bloodcrazed Neonate
Bloodcrazed Neonate 1Red (2)
Creature — Vampire (2/1)

Bloodcrazed Neonate attacks each turn if able.

Whenever Bloodcrazed Neonate deals combat damage to a player, put a +1/+1 counter on it.

Innistrad (Common)
Blood-Cursed Knight
Blood-Cursed Knight 1WhiteBlack (3)
Creature — Vampire Knight (3/2)

As long as you control an enchantment, Blood-Cursed Knight gets +1/+1 and has lifelink. (Damage dealt by this creature also causes you to gain that much life.)

Magic Origins (Uncommon)
Bloodflow Connoisseur
Bloodflow Connoisseur 2Black (3)
Creature — Vampire (1/1)

Sacrifice a creature: Put a +1/+1 counter on Bloodflow Connoisseur.

Avacyn Restored (Common)
Bloodghast
Bloodghast BlackBlack (2)
Creature — Vampire Spirit (2/1)

Bloodghast can't block.

Bloodghast has haste as long as an opponent has 10 or less life.

Landfall — Whenever a land enters the battlefield under your control, you may return Bloodghast from your graveyard to the battlefield.

Zendikar (Rare)
Bloodhall Priest
Bloodhall Priest 2BlackRed (4)
Creature — Vampire Cleric (4/4)

Whenever Bloodhall Priest enters the battlefield or attacks, if you have no cards in hand, Bloodhall Priest deals 2 damage to target creature or player.

Madness 1BlackRed (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

Eldritch Moon (Rare)
Bloodhusk Ritualist
Bloodhusk Ritualist 2Black (3)
Creature — Vampire Shaman (2/2)

Multikicker Black (You may pay an additional Black any number of times as you cast this spell.)

When Bloodhusk Ritualist enters the battlefield, target opponent discards a card for each time it was kicked.

Worldwake (Uncommon)
Bloodline Keeper
Bloodline Keeper 2BlackBlack (4)
Creature — Vampire (3/3)

Flying

Tap: Create a 2/2 black Vampire creature token with flying.

Black: Transform Bloodline Keeper. Activate this ability only if you control five or more Vampires.

Innistrad (Rare)
Bloodlord of Vaasgoth
Bloodlord of Vaasgoth 3BlackBlack (5)
Creature — Vampire Warrior (3/3)

Bloodthirst 3 (If an opponent was dealt damage this turn, this creature enters the battlefield with three +1/+1 counters on it.)

Flying

Whenever you cast a Vampire creature spell, it gains bloodthirst 3.

Magic 2012 (Mythic Rare)
Bloodmad Vampire
Bloodmad Vampire 2Red (3)
Creature — Vampire Berserker (4/1)

Whenever Bloodmad Vampire deals combat damage to a player, put a +1/+1 counter on it.

Madness 1Red (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

Shadows over Innistrad (Common)
Bloodrage Vampire
Bloodrage Vampire 2Black (3)
Creature — Vampire (3/1)

Bloodthirst 1 (If an opponent was dealt damage this turn, this creature enters the battlefield with a +1/+1 counter on it.)

Duel Decks: Sorin vs. Tibalt (Common)
Other Versions
Magic 2012 (Common)
Bloodrite Invoker
Bloodrite Invoker 2Black (3)
Creature — Vampire Shaman (3/1)

8: Target player loses 3 life and you gain 3 life.

Duel Decks: Zendikar vs. Eldrazi (Common)
Other Versions
Rise of the Eldrazi (Common)
Bloodthrone Vampire
Bloodthrone Vampire 1Black (2)
Creature — Vampire (1/1)

Sacrifice a creature: Bloodthrone Vampire gets +2/+2 until end of turn.

Duel Decks: Zendikar vs. Eldrazi (Common)
Other Versions
Modern Masters 2015 Edition (Common)Magic 2013 (Common)Magic 2011 (Common)Rise of the Eldrazi (Common)
Bold Impaler
Bold Impaler Red (1)
Creature — Vampire Knight (1/2)

2Red: Bold Impaler gets +2/+0 until end of turn.

Eldritch Moon (Common)
Butcher of Malakir
Butcher of Malakir 5BlackBlack (7)
Creature — Vampire Warrior (5/4)

Flying

Whenever Butcher of Malakir or another creature you control dies, each opponent sacrifices a creature.

Commander 2015 (Rare)
Other Versions
Duel Decks: Zendikar vs. Eldrazi (Rare)Commander 2014 (Rare)Duel Decks: Sorin vs. Tibalt (Rare)Magic: The Gathering-Commander (Rare)Worldwake (Rare)
Captivating Vampire
Captivating Vampire 1BlackBlack (3)
Creature — Vampire (2/2)

Other Vampire creatures you control get +1/+1.

Tap five untapped Vampires you control: Gain control of target creature. It becomes a Vampire in addition to its other types.

Magic 2011 (Rare)
Carrier Thrall
Carrier Thrall 1Black (2)
Creature — Vampire (2/1)

When Carrier Thrall dies, create a 1/1 colorless Eldrazi Scion creature token. It has "Sacrifice this creature: Add Colorless to your mana pool."

Duel Decks: Nissa vs. Ob Nixilis (Uncommon)
Other Versions
Battle for Zendikar (Uncommon)
Chancellor of the Dross
Chancellor of the Dross 4BlackBlackBlack (7)
Creature — Vampire (6/6)

You may reveal this card from your opening hand. If you do, at the beginning of the first upkeep, each opponent loses 3 life, then you gain life equal to the life lost this way.

Flying, lifelink

New Phyrexia (Rare)
Child of Night
Child of Night 1Black (2)
Creature — Vampire (2/1)

Lifelink (Damage dealt by this creature also causes you to gain that much life.)

Conspiracy: Take the Crown (Common)
Other Versions
Magic 2015 Core Set (Common)Magic 2014 Core Set (Common)Duel Decks: Sorin vs. Tibalt (Common)Magic 2012 (Common)Magic 2011 (Common)Magic 2010 (Common)
Cliffhaven Vampire
Cliffhaven Vampire 2WhiteBlack (4)
Creature — Vampire Warrior Ally (2/4)

Flying

Whenever you gain life, each opponent loses 1 life.

Oath of the Gatewatch (Uncommon)
Crossway Vampire
Crossway Vampire 1RedRed (3)
Creature — Vampire (3/2)

When Crossway Vampire enters the battlefield, target creature can't block this turn.

Innistrad (Common)
Crovax the Cursed
Crovax the Cursed 2BlackBlack (4)
Legendary Creature — Vampire (0/0)

Crovax the Cursed enters the battlefield with four +1/+1 counters on it.

At the beginning of your upkeep, you may sacrifice a creature. If you do, put a +1/+1 counter on Crovax. If you don't, remove a +1/+1 counter from Crovax.

Black: Crovax gains flying until end of turn.

Tempest Remastered (Rare)
Other Versions
Vintage Masters (Rare)Stronghold (Rare)
Dark Impostor
Dark Impostor 2Black (3)
Creature — Vampire Assassin (2/2)

4BlackBlack: Exile target creature and put a +1/+1 counter on Dark Impostor.

Dark Impostor has all activated abilities of all creature cards exiled with it.

Avacyn Restored (Rare)
Defiant Bloodlord
Defiant Bloodlord 5BlackBlack (7)
Creature — Vampire (4/5)

Flying

Whenever you gain life, target opponent loses that much life.

Battle for Zendikar (Rare)
Drana, Kalastria Bloodchief
Drana, Kalastria Bloodchief 3BlackBlack (5)
Legendary Creature — Vampire Shaman (4/4)

Flying

Variable ColorlessBlackBlack: Target creature gets -0/-X until end of turn and Drana, Kalastria Bloodchief gets +X/+0 until end of turn.

Commander 2014 (Rare)
Other Versions
Rise of the Eldrazi (Rare)
Drana, Liberator of Malakir
Drana, Liberator of Malakir 1BlackBlack (3)
Legendary Creature — Vampire Ally (2/3)

Flying, first strike

Whenever Drana, Liberator of Malakir deals combat damage to a player, put a +1/+1 counter on each attacking creature you control.

Battle for Zendikar (Mythic Rare)
Drana's Chosen
Drana's Chosen 3Black (4)
Creature — Vampire Shaman Ally (2/2)

Cohort — Tap, Tap an untapped Ally you control: Create a tapped 2/2 black Zombie creature token.

Oath of the Gatewatch (Rare)
Drana's Emissary
Drana's Emissary 1WhiteBlack (3)
Creature — Vampire Cleric Ally (2/2)

Flying

At the beginning of your upkeep, each opponent loses 1 life and you gain 1 life.

Battle for Zendikar (Uncommon)
Driver of the Dead
Driver of the Dead 3Black (4)
Creature — Vampire (3/2)

When Driver of the Dead dies, return target creature card with converted mana cost 2 or less from your graveyard to the battlefield.

Conspiracy: Take the Crown (Common)
Other Versions
Duel Decks: Blessed vs. Cursed (Common)Avacyn Restored (Common)
Dusk Feaster
Dusk Feaster 5BlackBlack (7)
Creature — Vampire (4/5)

Delirium — Dusk Feaster costs 2 less to cast if there are four or more card types among cards in your graveyard.

Flying

Eldritch Moon (Uncommon)
Duskmantle Prowler
Duskmantle Prowler 3Black (4)
Creature — Vampire Rogue (2/2)

Haste (This creature can attack and Tap as soon as it comes under your control.)

Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)

Magic 2013 (Uncommon)
Duskmantle Seer
Duskmantle Seer 2BlueBlack (4)
Creature — Vampire Wizard (4/4)

Flying

At the beginning of your upkeep, each player reveals the top card of his or her library, loses life equal to that card's converted mana cost, then puts it into his or her hand.

Conspiracy: Take the Crown (Rare)
Other Versions
Gatecrash (Mythic Rare)
Elusive Tormentor
Elusive Tormentor 2BlackBlack (4)
Creature — Vampire Wizard (4/4)

1, Discard a card: Transform Elusive Tormentor.

Shadows over Innistrad (Rare)
Erdwal Ripper
Erdwal Ripper 1RedRed (3)
Creature — Vampire (2/1)

Haste

Whenever Erdwal Ripper deals combat damage to a player, put a +1/+1 counter on it.

Dark Ascension (Common)
Falkenrath Aristocrat
Falkenrath Aristocrat 2BlackRed (4)
Creature — Vampire (4/1)

Flying, haste

Sacrifice a creature: Falkenrath Aristocrat gains indestructible until end of turn. If the sacrificed creature was a Human, put a +1/+1 counter on Falkenrath Aristocrat.

Dark Ascension (Mythic Rare)
Falkenrath Exterminator
Falkenrath Exterminator 1Red (2)
Creature — Vampire Archer (1/1)

Whenever Falkenrath Exterminator deals combat damage to a player, put a +1/+1 counter on it.

2Red: Falkenrath Exterminator deals damage to target creature equal to the number of +1/+1 counters on Falkenrath Exterminator.

Avacyn Restored (Uncommon)
Falkenrath Gorger
Falkenrath Gorger Red (1)
Creature — Vampire Berserker (2/1)

Each Vampire creature card you own that isn't on the battlefield has madness. The madness cost is equal to its mana cost. (If you discard a card with madness, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

Shadows over Innistrad (Rare)
Falkenrath Marauders
Falkenrath Marauders 3RedRed (5)
Creature — Vampire Warrior (2/2)

Flying, haste

Whenever Falkenrath Marauders deals combat damage to a player, put two +1/+1 counters on it.

Innistrad (Rare)
Falkenrath Noble
Falkenrath Noble 3Black (4)
Creature — Vampire (2/2)

Flying

Whenever Falkenrath Noble or another creature dies, target player loses 1 life and you gain 1 life.

Duel Decks: Blessed vs. Cursed (Uncommon)
Other Versions
Innistrad (Uncommon)
Falkenrath Reaver
Falkenrath Reaver 1Red (2)
Creature — Vampire (2/2)

Eldritch Moon (Common)
Falkenrath Torturer
Falkenrath Torturer 2Black (3)
Creature — Vampire (2/1)

Sacrifice a creature: Falkenrath Torturer gains flying until end of turn. If the sacrificed creature was a Human, put a +1/+1 counter on Falkenrath Torturer.

Dark Ascension (Common)
Fiend of the Shadows
Fiend of the Shadows 3BlackBlack (5)
Creature — Vampire Wizard (3/3)

Flying

Whenever Fiend of the Shadows deals combat damage to a player, that player exiles a card from his or her hand. You may play that card for as long as it remains exiled.

Sacrifice a Human: Regenerate Fiend of the Shadows.

Dark Ascension (Rare)
Furyblade Vampire
Furyblade Vampire 1Red (2)
Creature — Vampire Berserker (1/2)

Trample

At the beginning of combat on your turn, you may discard a card. If you do, Furyblade Vampire gets +3/+0 until end of turn.

Eldritch Moon (Uncommon)
Garza Zol, Plague Queen
Garza Zol, Plague Queen 4BlueBlackRed (7)
Legendary Creature — Vampire (5/5)

Flying, haste

Whenever a creature dealt damage by Garza Zol, Plague Queen this turn dies, put a +1/+1 counter on Garza Zol.

Whenever Garza Zol deals combat damage to a player, you may draw a card.

Coldsnap (Rare)
Gatekeeper of Malakir
Gatekeeper of Malakir BlackBlack (2)
Creature — Vampire Warrior (2/2)

Kicker Black (You may pay an additional Black as you cast this spell.)

When Gatekeeper of Malakir enters the battlefield, if it was kicked, target player sacrifices a creature.

Duel Decks: Sorin vs. Tibalt (Uncommon)
Other Versions
Zendikar (Uncommon)
Guul Draz Assassin
Guul Draz Assassin Black (1)
Creature — Vampire Assassin (1/1)

Level up 1Black (1Black: Put a level counter on this. Level up only as a sorcery.)

LEVEL 2-3

2/2

Black, Tap: Target creature gets -2/-2 until end of turn.

LEVEL 4+

4/4

Black, Tap: Target creature gets -4/-4 until end of turn.

Rise of the Eldrazi (Rare)
Guul Draz Overseer
Guul Draz Overseer 4BlackBlack (6)
Creature — Vampire (3/4)

Flying

Landfall — Whenever a land enters the battlefield under your control, other creatures you control get +1/+0 until end of turn. If that land is a Swamp, those creatures get +2/+0 until end of turn instead.

Battle for Zendikar (Rare)
Guul Draz Vampire
Guul Draz Vampire Black (1)
Creature — Vampire Rogue (1/1)

As long as an opponent has 10 or less life, Guul Draz Vampire gets +2/+1 and has intimidate. (It can't be blocked except by artifact creatures and/or creatures that share a color with it.)

Zendikar (Common)
Havengul Vampire
Havengul Vampire 3Red (4)
Creature — Vampire (2/2)

Whenever Havengul Vampire deals combat damage to a player, put a +1/+1 counter on it.

Whenever another creature dies, put a +1/+1 counter on Havengul Vampire.

Conspiracy: Take the Crown (Uncommon)
Other Versions
Avacyn Restored (Uncommon)
Heir of Falkenrath
Heir of Falkenrath 1Black (2)
Creature — Vampire (2/1)

Discard a card: Transform Heir of Falkenrath. Activate this ability only once each turn.

Shadows over Innistrad (Uncommon)
Heir to the Night
Heir to the Night (0)
Creature — Vampire Berserker (3/2)

Flying

Shadows over Innistrad (Uncommon)
Heirs of Stromkirk
Heirs of Stromkirk 2RedRed (4)
Creature — Vampire (2/2)

Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.)

Whenever Heirs of Stromkirk deals combat damage to a player, put a +1/+1 counter on it.

Avacyn Restored (Common)
Incorrigible Youths
Incorrigible Youths 3RedRed (5)
Creature — Vampire (4/3)

Haste

Madness 2Red (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

Shadows over Innistrad (Uncommon)
Indulgent Aristocrat
Indulgent Aristocrat Black (1)
Creature — Vampire (1/1)

Lifelink

2, Sacrifice a creature: Put a +1/+1 counter on each Vampire you control.

Shadows over Innistrad (Uncommon)
Insatiable Gorgers
Insatiable Gorgers 2RedRed (4)
Creature — Vampire Berserker (5/3)

Insatiable Gorgers attacks each combat if able.

Madness 3Red (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

Eldritch Moon (Uncommon)
Insolent Neonate
Insolent Neonate Red (1)
Creature — Vampire (1/1)

Menace (This creature can't be blocked except by two or more creatures.)

Discard a card, Sacrifice Insolent Neonate: Draw a card.

Shadows over Innistrad (Common)
Irini Sengir
Irini Sengir 2BlackBlack (4)
Legendary Creature — Vampire Dwarf (2/2)

Green enchantment spells and white enchantment spells cost 2 more to cast.

Homelands (Uncommon)
Jeleva, Nephalia's Scourge
Jeleva, Nephalia's Scourge 1BlueBlackRed (4)
Legendary Creature — Vampire Wizard (1/3)

Flying

When Jeleva, Nephalia's Scourge enters the battlefield, each player exiles the top X cards of his or her library, where X is the amount of mana spent to cast Jeleva.

Whenever Jeleva attacks, you may cast an instant or sorcery card exiled with it without paying its mana cost.

Commander 2013 Edition (Mythic Rare)
Kalastria Healer
Kalastria Healer 1Black (2)
Creature — Vampire Cleric Ally (1/2)

Rally — Whenever Kalastria Healer or another Ally enters the battlefield under your control, each opponent loses 1 life and you gain 1 life.

Battle for Zendikar (Common)
Kalastria Highborn
Kalastria Highborn BlackBlack (2)
Creature — Vampire Shaman (2/2)

Whenever Kalastria Highborn or another Vampire you control dies, you may pay Black. If you do, target player loses 2 life and you gain 2 life.

Worldwake (Rare)
Kalastria Nightwatch
Kalastria Nightwatch 4Black (5)
Creature — Vampire Warrior Ally (4/5)

Whenever you gain life, Kalastria Nightwatch gains flying until end of turn.

Battle for Zendikar (Common)
Kalitas, Bloodchief of Ghet
Kalitas, Bloodchief of Ghet 5BlackBlack (7)
Legendary Creature — Vampire Warrior (5/5)

BlackBlackBlack, Tap: Destroy target creature. If that creature dies this way, create a black Vampire creature token. Its power is equal to that creature's power and its toughness is equal to that creature's toughness.

Zendikar (Mythic Rare)
Kalitas, Traitor of Ghet
Kalitas, Traitor of Ghet 2BlackBlack (4)
Legendary Creature — Vampire Warrior (3/4)

Lifelink

If a nontoken creature an opponent controls would die, instead exile that card and create a 2/2 black Zombie creature token.

2Black, Sacrifice another Vampire or Zombie: Put two +1/+1 counters on Kalitas, Traitor of Ghet.

Oath of the Gatewatch (Mythic Rare)
Kheru Bloodsucker
Kheru Bloodsucker 2Black (3)
Creature — Vampire (2/2)

Whenever a creature you control with toughness 4 or greater dies, each opponent loses 2 life and you gain 2 life.

2Black, Sacrifice another creature: Put a +1/+1 counter on Kheru Bloodsucker.

Khans of Tarkir (Uncommon)
Krovikan Vampire
Krovikan Vampire 3BlackBlack (5)
Creature — Vampire (3/3)

At the beginning of each end step, if a creature dealt damage by Krovikan Vampire this turn died, put that card onto the battlefield under your control. Sacrifice it when you lose control of Krovikan Vampire.

Masters Edition II (Uncommon)
Other Versions
Ice Age (Uncommon)
Lord of Lineage
Lord of Lineage (0)
Creature — Vampire (5/5)

Flying

Other Vampire creatures you control get +2/+2.

Tap: Create a 2/2 black Vampire creature token with flying.

Innistrad (Rare)
Malakir Bloodwitch
Malakir Bloodwitch 3BlackBlack (5)
Creature — Vampire Shaman (4/4)

Flying, protection from white

When Malakir Bloodwitch enters the battlefield, each opponent loses life equal to the number of Vampires you control. You gain life equal to the life lost this way.

Zendikar (Rare)
Malakir Cullblade
Malakir Cullblade 1Black (2)
Creature — Vampire Warrior (1/1)

Whenever a creature an opponent controls dies, put a +1/+1 counter on Malakir Cullblade.

Magic Origins (Uncommon)
Malakir Soothsayer
Malakir Soothsayer 4Black (5)
Creature — Vampire Shaman Ally (4/4)

Cohort — Tap, Tap an untapped Ally you control: You draw a card and you lose 1 life.

Oath of the Gatewatch (Uncommon)
Mark of the Vampire
Mark of the Vampire 3Black (4)
Enchantment — Aura

Enchant creature

Enchanted creature gets +2/+2 and has lifelink. (Damage dealt by the creature also causes its controller to gain that much life.)

Magic 2014 Core Set (Common)
Other Versions
Duel Decks: Sorin vs. Tibalt (Common)Magic 2013 (Common)
Markov Blademaster
Markov Blademaster 1RedRed (3)
Creature — Vampire Warrior (1/1)

Double strike

Whenever Markov Blademaster deals combat damage to a player, put a +1/+1 counter on it.

Dark Ascension (Rare)
Markov Crusader
Markov Crusader 4Black (5)
Creature — Vampire Knight (4/3)

Lifelink

Markov Crusader has haste as long as you control another Vampire.

Eldritch Moon (Uncommon)
Markov Dreadknight
Markov Dreadknight 3BlackBlack (5)
Creature — Vampire Knight (3/3)

Flying

2Black, Discard a card: Put two +1/+1 counters on Markov Dreadknight.

Shadows over Innistrad (Rare)
Markov Patrician
Markov Patrician 2Black (3)
Creature — Vampire (3/1)

Lifelink (Damage dealt by this creature also causes you to gain that much life.)

Innistrad (Common)
Markov Warlord
Markov Warlord 5Red (6)
Creature — Vampire Warrior (4/4)

Haste

When Markov Warlord enters the battlefield, up to two target creatures can't block this turn.

Dark Ascension (Uncommon)
Markov's Servant
Markov's Servant (0)
Creature — Vampire (4/4)

Dark Ascension (Common)
Mephidross Vampire
Mephidross Vampire 4BlackBlack (6)
Creature — Vampire (3/4)

Flying

Each creature you control is a Vampire in addition to its other creature types and has "Whenever this creature deals damage to a creature, put a +1/+1 counter on this creature."

Fifth Dawn (Rare)
Mirko Vosk, Mind Drinker
Mirko Vosk, Mind Drinker 3BlueBlack (5)
Legendary Creature — Vampire (2/4)

Flying

Whenever Mirko Vosk, Mind Drinker deals combat damage to a player, that player reveals cards from the top of his or her library until he or she reveals four land cards, then puts those cards into his or her graveyard.

Dragon's Maze (Rare)
Mirri the Cursed
Mirri the Cursed 2BlackBlack (4)
Legendary Creature — Vampire Cat (3/2)

Flying, first strike, haste

Whenever Mirri the Cursed deals combat damage to a creature, put a +1/+1 counter on Mirri the Cursed.

Planar Chaos (Rare)
Moroii
Moroii 2BlueBlack (4)
Creature — Vampire (4/4)

Flying

At the beginning of your upkeep, you lose 1 life.

Duel Decks: Ajani vs. Nicol Bolas (Uncommon)
Other Versions
Ravnica: City of Guilds (Uncommon)
Nearheath Stalker
Nearheath Stalker 4Red (5)
Creature — Vampire Rogue (4/1)

Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)

Dark Ascension (Common)
Necropolis Regent
Necropolis Regent 3BlackBlackBlack (6)
Creature — Vampire (6/5)

Flying

Whenever a creature you control deals combat damage to a player, put that many +1/+1 counters on it.

Return to Ravnica (Mythic Rare)
Night Revelers
Night Revelers 4Red (5)
Creature — Vampire (4/4)

Night Revelers has haste as long as an opponent controls a Human.

Innistrad (Common)
Nirkana Assassin
Nirkana Assassin 2Black (3)
Creature — Vampire Assassin Ally (2/3)

Whenever you gain life, Nirkana Assassin gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy it.)

Battle for Zendikar (Common)