Worldwake

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Anowon, the Ruin Sage
Anowon, the Ruin Sage 3BlackBlack (5)
Legendary Creature — Vampire Shaman (4/3)

At the beginning of your upkeep, each player sacrifices a non-Vampire creature.

Worldwake (Rare)
Arrogant Vampire
Arrogant Vampire 3BlackBlack (5)
Creature — Vampire (4/3)

Flying

Portal (Uncommon)
Ascendant Evincar
Ascendant Evincar 4BlackBlack (6)
Legendary Creature — Vampire (3/3)

Flying (This creature can't be blocked except by creatures with flying or reach.)

Other black creatures get +1/+1.

Nonblack creatures get -1/-1.

Planechase (Rare)
Other Versions
Tenth Edition (Rare)Nemesis (Rare)
Baron Sengir
Baron Sengir 5BlackBlackBlack (8)
Legendary Creature — Vampire (5/5)

Flying

Whenever a creature dealt damage by Baron Sengir this turn is put into a graveyard, put a +2/+2 counter on Baron Sengir.

Tap: Regenerate another target Vampire.

Masters Edition (Rare)
Other Versions
Homelands (Rare)
Blood Seeker
Blood Seeker 1Black (2)
Creature — Vampire Shaman (1/1)

Whenever a creature enters the battlefield under an opponent's control, you may have that player lose 1 life.

Zendikar (Common)
Blood Tyrant
Blood Tyrant 4BlueBlackRed (7)
Creature — Vampire (5/5)

Flying, trample

At the beginning of your upkeep, each player loses 1 life. Put a +1/+1 counter on Blood Tyrant for each 1 life lost this way.

Whenever a player loses the game, put five +1/+1 counters on Blood Tyrant.

Conflux (Rare)
Bloodghast
Bloodghast BlackBlack (2)
Creature — Vampire Spirit (2/1)

Bloodghast can't block.

Bloodghast has haste as long as an opponent has 10 or less life.

Landfall — Whenever a land enters the battlefield under your control, you may return Bloodghast from your graveyard to the battlefield.

Zendikar (Rare)
Bloodhusk Ritualist
Bloodhusk Ritualist 2Black (3)
Creature — Vampire Shaman (2/2)

Multikicker Black (You may pay an additional Black any number of times as you cast this spell.)

When Bloodhusk Ritualist enters the battlefield, target opponent discards a card for each time it was kicked.

Worldwake (Uncommon)
Butcher of Malakir
Butcher of Malakir 5BlackBlack (7)
Creature — Vampire Warrior (5/4)

Flying

Whenever Butcher of Malakir or another creature you control is put into a graveyard from the battlefield, each opponent sacrifices a creature.

Worldwake (Rare)
Child of Night
Child of Night 1Black (2)
Creature — Vampire (2/1)

Lifelink (Damage dealt by this creature also causes you to gain that much life.)

Magic 2010 (Common)
Crovax the Cursed
Crovax the Cursed 2BlackBlack (4)
Legendary Creature — Vampire (0/0)

Crovax the Cursed enters the battlefield with four +1/+1 counters on it.

At the beginning of your upkeep, you may sacrifice a creature. If you do, put a +1/+1 counter on Crovax. If you don't, remove a +1/+1 counter from Crovax.

Black: Crovax gains flying until end of turn.

Stronghold (Rare)
Garza Zol, Plague Queen
Garza Zol, Plague Queen 4BlueBlackRed (7)
Legendary Creature — Vampire (5/5)

Flying, haste

Whenever a creature dealt damage by Garza Zol, Plague Queen this turn is put into a graveyard, put a +1/+1 counter on Garza Zol.

Whenever Garza Zol deals combat damage to a player, you may draw a card.

Coldsnap (Rare)
Gatekeeper of Malakir
Gatekeeper of Malakir BlackBlack (2)
Creature — Vampire Warrior (2/2)

Kicker Black (You may pay an additional Black as you cast this spell.)

When Gatekeeper of Malakir enters the battlefield, if it was kicked, target player sacrifices a creature.

Zendikar (Uncommon)
Guul Draz Vampire
Guul Draz Vampire Black (1)
Creature — Vampire Rogue (1/1)

As long as an opponent has 10 or less life, Guul Draz Vampire gets +2/+1 and has intimidate. (It can't be blocked except by artifact creatures and/or creatures that share a color with it.)

Zendikar (Common)
Irini Sengir
Irini Sengir 2BlackBlack (4)
Legendary Creature — Vampire Dwarf (2/2)

White enchantment spells and green enchantment spells cost 2 more to cast.

Homelands (Uncommon)
Kalastria Highborn
Kalastria Highborn BlackBlack (2)
Creature — Vampire Shaman (2/2)

Whenever Kalastria Highborn or another Vampire you control is put into a graveyard from the battlefield, you may pay Black. If you do, target player loses 2 life and you gain 2 life.

Worldwake (Rare)
Kalitas, Bloodchief of Ghet
Kalitas, Bloodchief of Ghet 5BlackBlack (7)
Legendary Creature — Vampire Warrior (5/5)

BlackBlackBlack, Tap: Destroy target creature. If that creature is put into a graveyard this way, put a black Vampire creature token onto the battlefield. Its power is equal to that creature's power and its toughness is equal to that creature's toughness.

Zendikar (Mythic Rare)
Krovikan Vampire
Krovikan Vampire 3BlackBlack (5)
Creature — Vampire (3/3)

At the beginning of each end step, if a creature dealt damage by Krovikan Vampire this turn was put into a graveyard, put that card onto the battlefield under your control. Sacrifice it when you lose control of Krovikan Vampire.

Masters Edition II (Uncommon)
Other Versions
Ice Age (Uncommon)
Malakir Bloodwitch
Malakir Bloodwitch 3BlackBlack (5)
Creature — Vampire Shaman (4/4)

Flying, protection from white

When Malakir Bloodwitch enters the battlefield, each opponent loses life equal to the number of Vampires you control. You gain life equal to the life lost this way.

Zendikar (Rare)
Mephidross Vampire
Mephidross Vampire 4BlackBlack (6)
Creature — Vampire (3/4)

Flying

Each creature you control is a Vampire in addition to its other creature types and has "Whenever this creature deals damage to a creature, put a +1/+1 counter on this creature."

Fifth Dawn (Rare)
Mirri the Cursed
Mirri the Cursed 2BlackBlack (4)
Legendary Creature — Vampire Cat (3/2)

Flying, first strike, haste

Whenever Mirri the Cursed deals combat damage to a creature, put a +1/+1 counter on Mirri the Cursed.

Planar Chaos (Rare)
Moroii
Moroii 2BlueBlack (4)
Creature — Vampire (4/4)

Flying

At the beginning of your upkeep, you lose 1 life.

Ravnica: City of Guilds (Uncommon)
Pulse Tracker
Pulse Tracker Black (1)
Creature — Vampire Rogue (1/1)

Whenever Pulse Tracker attacks, each opponent loses 1 life.

Worldwake (Common)
Quag Vampires
Quag Vampires Black (1)
Creature — Vampire Rogue (1/1)

Multikicker 1Black (You may pay an additional 1Black any number of times as you cast this spell.)

Swampwalk

Quag Vampires enters the battlefield with a +1/+1 counter on it for each time it was kicked.

Worldwake (Common)
Ravenous Vampire
Ravenous Vampire 3BlackBlack (5)
Creature — Vampire (3/3)

Flying

At the beginning of your upkeep, you may sacrifice a nonartifact creature. If you do, put a +1/+1 counter on Ravenous Vampire. If you don't, tap Ravenous Vampire.

Mirage (Uncommon)