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Berserk (30)

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rathi Berserker (Aerathi Berserker)
rathi Berserker (Aerathi Berserker) 2RedRedRed (5)
Creature — Human Berserker (2/4)

Rampage 3 <I>(Whenever this creature becomes blocked, it gets +3/+3 until end of turn for each creature blocking it beyond the first.)</I>

Legends (Uncommon)
Balduvian Berserker
Balduvian Berserker 2Red (3)
Creature — Kor Berserker (1/3)

Enlist (As this creature attacks, you may tap a nonattacking creature you control without summoning sickness. When you do, add its power to this creature's until end of turn.)

When Balduvian Berserker dies, it deals damage equal to its power to any target.

Dominaria United (Uncommon)
Berserk
Berserk Green (1)
Instant

Cast this spell only before the combat damage step.

Target creature gains trample and gets +X/+0 until end of turn, where X is its power. At the beginning of the next end step, destroy that creature if it attacked this turn.

Conspiracy: Take the Crown (Mythic Rare)
Other Versions
Limited Edition Alpha (Uncommon)
Limited Edition Beta (Uncommon)
Unlimited Edition (Uncommon)
Masters Edition (Rare)
From the Vault: Exiled (Mythic Rare)
Vintage Masters (Rare)
Berserk Murlodont
Berserk Murlodont 4Green (5)
Creature — Beast (3/3)

Whenever a Beast becomes blocked, it gets +1/+1 until end of turn for each creature blocking it.

Legions (Common)
Berserker's Frenzy
Berserker's Frenzy 2Red (3)
Instant

Cast this spell only before combat or during combat before blockers are declared.

Roll two d20 and ignore the lower roll.

1–14 | Choose any number of creatures. They block this turn if able.

15–20 | You choose which creatures block this turn and how those creatures block.

Adventures in the Forgotten Realms Commander (Rare)
Berserkers of Blood Ridge
Berserkers of Blood Ridge 4Red (5)
Creature — Human Berserker (4/4)

Berserkers of Blood Ridge attacks each combat if able.

Magic 2011 (Common)
Other Versions
Magic 2010 (Common)
Berserkers' Onslaught
Berserkers' Onslaught 3RedRed (5)
Enchantment

Attacking creatures you control have double strike.

Dragons of Tarkir (Rare)
Blade-Tribe Berserkers
Blade-Tribe Berserkers 3Red (4)
Creature — Human Berserker (3/3)

Metalcraft — When Blade-Tribe Berserkers enters the battlefield, if you control three or more artifacts, Blade-Tribe Berserkers gets +3/+3 and gains haste until end of turn.

Scars of Mirrodin (Common)
Bloodsky Berserker
Bloodsky Berserker 1Black (2)
Creature — Human Berserker (1/1)

Whenever you cast your second spell each turn, put two +1/+1 counters on Bloodsky Berserker. It gains menace until end of turn. (It can't be blocked except by two or more creatures.)

Kaldheim (Uncommon)
Breakneck Berserker
Breakneck Berserker 2Red (3)
Creature — Dwarf Berserker (3/2)

Haste

Kaldheim (Common)
Changeling Berserker
Changeling Berserker 3Red (4)
Creature — Shapeshifter (5/3)

Changeling (This card is every creature type.)

Haste

Champion a creature (When this enters the battlefield, sacrifice it unless you exile another creature you control. When this leaves the battlefield, that card returns to the battlefield.)

Lorwyn (Uncommon)
Deathknell Berserker
Deathknell Berserker 1Black (2)
Creature — Elf Berserker (2/2)

When Deathknell Berserker dies, if its power was 3 or greater, create a 2/2 black Zombie Berserker creature token.

Kaldheim (Common)
Dragonkin Berserker
Dragonkin Berserker 1Red (2)
Creature — Human Berserker (2/2)

First strike

Boast abilities you activate cost 1 less to activate for each Dragon you control.

Boast — 4Red: Create a 5/5 red Dragon creature token with flying. (Activate only if this creature attacked this turn and only once each turn.)

Kaldheim (Rare)
Dwarven Berserker
Dwarven Berserker 1Red (2)
Creature — Dwarf Berserker (1/1)

Whenever Dwarven Berserker becomes blocked, it gets +3/+0 and gains trample until end of turn.

Weatherlight (Common)
Elvish Berserker
Elvish Berserker Green (1)
Creature — Elf Berserker (1/1)

Whenever Elvish Berserker becomes blocked, it gets +1/+1 until end of turn for each creature blocking it.

Tenth Edition (Common)
Other Versions
Ninth Edition (Common)
Exodus (Common)
Goblin Berserker
Goblin Berserker 3Red (4)
Creature — Goblin Berserker (2/2)

First strike, haste

Urza's Destiny (Uncommon)
Gorilla Berserkers
Gorilla Berserkers 3GreenGreen (5)
Creature — Ape Berserker (2/3)

Trample; rampage 2 <I>(Whenever this creature becomes blocked, it gets +2/+2 until end of turn for each creature blocking it beyond the first.)</I>

Gorilla Berserkers can't be blocked except by three or more creatures.

Alliances (Common)
Hardened Berserker
Hardened Berserker 2Red (3)
Creature — Human Berserker (3/2)

Whenever Hardened Berserker attacks, the next spell you cast this turn costs 1 less to cast.

Dragons of Tarkir (Common)
Highland Berserker
Highland Berserker 1Red (2)
Creature — Human Berserker Ally (2/1)

Whenever Highland Berserker or another Ally enters the battlefield under your control, you may have Ally creatures you control gain first strike until end of turn.

Zendikar (Common)
Keldon Berserker
Keldon Berserker 3Red (4)
Creature — Human Soldier Berserker (2/3)

Whenever Keldon Berserker attacks, if you control no untapped lands, it gets +3/+0 until end of turn.

Prophecy (Common)
Lightning Berserker
Lightning Berserker Red (1)
Creature — Human Berserker (1/1)

Red: Lightning Berserker gets +1/+0 until end of turn.

Dash Red (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)

Dragons of Tarkir (Uncommon)
Ogre Berserker
Ogre Berserker 4Red (5)
Creature — Ogre Berserker (4/2)

Haste

Portal Second Age (Common)
Rage-Scarred Berserker
Rage-Scarred Berserker 4Black (5)
Creature — Minotaur Berserker (5/4)

When Rage-Scarred Berserker enters the battlefield, target creature you control gets +1/+0 and gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)

Theros Beyond Death (Common)
Scab-Clan Berserker
Scab-Clan Berserker 1RedRed (3)
Creature — Human Berserker (2/2)

Haste

Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.)

Whenever an opponent casts a noncreature spell, if Scab-Clan Berserker is renowned, Scab-Clan Berserker deals 2 damage to that player.

Magic Origins (Rare)
Scorn-Blade Berserker
Scorn-Blade Berserker Black (1)
Creature — Human Berserker (0/1)

Backup 1 (When this creature enters the battlefield, put a +1/+1 counter on target creature. If that's another creature, it gains the following ability until end of turn.)

1, Sacrifice this creature: Draw a card.

March of the Machine (Uncommon)
Stormblood Berserker
Stormblood Berserker 1Red (2)
Creature — Human Berserker (1/1)

Bloodthirst 2 (If an opponent was dealt damage this turn, this creature enters the battlefield with two +1/+1 counters on it.)

Menace (This creature can't be blocked except by two or more creatures.)

Ravnica Clue Edition (Uncommon)
Other Versions
Magic 2012 (Uncommon)
Modern Masters 2015 Edition (Uncommon)
Archenemy: Nicol Bolas (Uncommon)
Unchained Berserker
Unchained Berserker 1Red (2)
Creature — Human Berserker (1/1)

Protection from white (This creature can't be blocked, targeted, dealt damage, enchanted, or equipped by anything white.)

Unchained Berserker gets +2/+0 as long as it's attacking.

Core Set 2020 (Uncommon)
Uruk-hai Berserker
Uruk-hai Berserker 2Black (3)
Creature — Orc Berserker (3/2)

When Uruk-hai Berserker enters the battlefield, the Ring tempts you.

The Lord of the Rings: Tales of Middle Earth (Common)
Volt-Charged Berserker
Volt-Charged Berserker (0)
Creature — Human Berserker (4/3)

Volt-Charged Berserker can't block.

Innistrad: Crimson Vow (Uncommon)
Vulshok Berserker
Vulshok Berserker 3Red (4)
Creature — Human Berserker (3/2)

Haste (This creature can attack and Tap as soon as it comes under your control.)

Duel Decks: Venser vs. Koth (Common)
Other Versions
Mirrodin (Common)
Magic 2011 (Common)
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